More game modes would be a great change of pace. 40 card game mode perhaps? 2 headed giant, EDH, singles only modes, you name it. Sometimes I get tired of the same match every time...
Changing the deck size is going to change the whole game. If they thought such a change was necessary, they've would've noticed it in beta (or perhaps even before).
The only problem I can see is as they introduce new cards, these cards are going to have to be strictly better than our current cards to see play, but that means the current cards will become obsolete. If the new cards are not as good as the old cards, then the new cards will never see play. An example of this is Sludge Belcher, all but depreciating Sen'jin Shieldmasta (you could argue that Sen'jin Shieldmasta is a basic card, but that's besides the point).
It'll be interesting to see how they handle this, but I'm sure changing the deck size won't be one of them.
While prob not relevant to discussion, shieldmasta is run is a few cases for tempo reasons. But, yes, it is very much outclassed by sludge. But i think that it goes to prove that even weaker cards may fill niche positions. Also look at another example, Stoneskin Gargoyle. Completely useless card, outclassed by everything from Arcane Golem to Dancing Swords (Maybe beats Alarm-o-Bot and Magma Rager, but that's not saying much...). But it has a use against Heigan the Unclean, making his hero power pretty much useless.
So i guess this goes to show that even relatively useless cards from the past can still be used, if only in a limited capacity. And either way, having a variety of cards is always nice for things like Unstable Portal.
I disagree that cards need to be "strictly better" in order to see play. The main reason being that Hearthstone is already diverse in strategies, even at the highest level of play. Further more, the game will continue to benefit from a deeper card pool with additional mechanics. As the mechanics change, the strategies will evolve. Hearthstone is a wonderful game because it is both elegantly designed and dynamic.
Rollback Post to RevisionRollBack
Currently, I have been a Rank 14-12 season finisher for several seasons. I mostly play my own deck lists, but I run net decks for a little while in order to learn the meta. I am Rank 12 right now in Season ??(7/14/15), but I have climbed a bit higher before.
It is my plan to share my deck lists and enjoy the community. Look out for me on ladder!
No no, there's absolutely no good reason to mess with the deck size and the game is already balanced around 30 cards, this would just add alot of problems for no reason.
This has always been a question for me, and wanted to know what the community of Hearthstone fans like me thoughts were.
In the course of new packs coming out, and the amount of cards just about to breach the 700 card mark for Hearthstone, 30 cards seems....limited (for the future of hearthstone). Right now, I believe it is great for balancing and keeping things interesting, but say another few expansions, some more PVE cards come avail (im sure a new pve of 30-32 cards will be out by christmas), having only to choose between 30 cards will be, at least for me, terrifyingly stressful. I bring this up for the reason of other TCG's, Yu Gi Oh being a min of 40 and up to 60, MTG being min of 60 to ~, Pokemon being 60, just to bring up a few other popular TCG.
Granted, Magic and Pokemon have other elements for their 60+ and 60 card decks with land and energys, so that is understandable.
But do you see in the future Hearthstone going to 40 card decks over 30 when the expansions popping out each year?
Im pushing a poll here just to see how you guys stack up on the idea. I personally would not think more than 40 would be a good idea, but I will add that in the poll for the sake of debate. Now this is not a poll for today, but for when we have a substantial amount of cards for the future, say 1500 or 2000 cards to choose from, more or less.
I played Yu Gi Oh for a bit where you can have 60 cards max.. well even the lightsworn deck which MILLS ITSELF (and alos has MANY good cards which are hard to choose which ones you wanna keep) just run 40 cards for being more realiable.. the less cards you have in your deck the more realiable it is.
If I could choose to expand my decks to 40 I will still put the minimum.
with 2 copies of each card ( 1 for legendaries) the 30 cards limit is equilibrated. other games have variable deck sizes. Magic has a min 40 card in some formats of play and 60 min ( ive seen decks of more than 60 cards in competition) in standar games. But also is truth that other games has changed his min card. L5r do it from 30 to 40, but they allow 3 copies of each non unique card. lessening leg weight in decks.
Increasing deck size could increase game length and hurts mill deck types. Sure, it'll open up decks to play more and different cards than what we always see (if you have a 40 card deck, there will still be a half dozen 41st cards you want in there), but overall a larger deck wouldn't add much to the game.
I wouldn't be against having the choice to be anywhere between 30-35, but that's mainly because there's always 1-2 cards I'd love to put in a deck but just can't find the room for them lol.
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I vote no. The amount of RNG in the game is already sickening. I really would hate to see what HS RNG would do with a 60 card deck.
Where are my 1 drops? Oh lol they are all at the bottom... Well played?... Uh... No... Not well played.... You hypothetical stupid Emoting turd...
If you can't beat them, join them
this right here made my sides split lol
If you can't beat them, join them
More game modes would be a great change of pace. 40 card game mode perhaps? 2 headed giant, EDH, singles only modes, you name it. Sometimes I get tired of the same match every time...
Changing the deck size is going to change the whole game. If they thought such a change was necessary, they've would've noticed it in beta (or perhaps even before).
The only problem I can see is as they introduce new cards, these cards are going to have to be strictly better than our current cards to see play, but that means the current cards will become obsolete. If the new cards are not as good as the old cards, then the new cards will never see play. An example of this is Sludge Belcher, all but depreciating Sen'jin Shieldmasta (you could argue that Sen'jin Shieldmasta is a basic card, but that's besides the point).
It'll be interesting to see how they handle this, but I'm sure changing the deck size won't be one of them.
Because development on a game begins when the game is released.
While prob not relevant to discussion, shieldmasta is run is a few cases for tempo reasons. But, yes, it is very much outclassed by sludge. But i think that it goes to prove that even weaker cards may fill niche positions. Also look at another example, Stoneskin Gargoyle. Completely useless card, outclassed by everything from Arcane Golem to Dancing Swords (Maybe beats Alarm-o-Bot and Magma Rager, but that's not saying much...). But it has a use against Heigan the Unclean, making his hero power pretty much useless.
So i guess this goes to show that even relatively useless cards from the past can still be used, if only in a limited capacity. And either way, having a variety of cards is always nice for things like Unstable Portal.
I don't have a signature.
I disagree that cards need to be "strictly better" in order to see play. The main reason being that Hearthstone is already diverse in strategies, even at the highest level of play. Further more, the game will continue to benefit from a deeper card pool with additional mechanics. As the mechanics change, the strategies will evolve. Hearthstone is a wonderful game because it is both elegantly designed and dynamic.
Currently, I have been a Rank 14-12 season finisher for several seasons. I mostly play my own deck lists, but I run net decks for a little while in order to learn the meta. I am Rank 12 right now in Season ??(7/14/15), but I have climbed a bit higher before.
It is my plan to share my deck lists and enjoy the community. Look out for me on ladder!
No no, there's absolutely no good reason to mess with the deck size and the game is already balanced around 30 cards, this would just add alot of problems for no reason.
This has always been a question for me, and wanted to know what the community of Hearthstone fans like me thoughts were.
In the course of new packs coming out, and the amount of cards just about to breach the 700 card mark for Hearthstone, 30 cards seems....limited (for the future of hearthstone). Right now, I believe it is great for balancing and keeping things interesting, but say another few expansions, some more PVE cards come avail (im sure a new pve of 30-32 cards will be out by christmas), having only to choose between 30 cards will be, at least for me, terrifyingly stressful. I bring this up for the reason of other TCG's, Yu Gi Oh being a min of 40 and up to 60, MTG being min of 60 to ~, Pokemon being 60, just to bring up a few other popular TCG.
Granted, Magic and Pokemon have other elements for their 60+ and 60 card decks with land and energys, so that is understandable.
But do you see in the future Hearthstone going to 40 card decks over 30 when the expansions popping out each year?
Im pushing a poll here just to see how you guys stack up on the idea. I personally would not think more than 40 would be a good idea, but I will add that in the poll for the sake of debate. Now this is not a poll for today, but for when we have a substantial amount of cards for the future, say 1500 or 2000 cards to choose from, more or less.
What would your argument be for your decision?
Assassin
Keep at 30, I need this limit for my mill deck to work.
You could add more cards but i don't think it would have much effect on the current meta
I don't mind constructed only having 30 cards. Maybe a new mode with more than 30 cards? I could dig that.
i dont think they will ever change the number of cards you can have in a deck, 30 is pretty good.
<irony>
No false modesty, please. Why not simply all neutral cards plus all class cards ?
</irony>
I played Yu Gi Oh for a bit where you can have 60 cards max.. well even the lightsworn deck which MILLS ITSELF (and alos has MANY good cards which are hard to choose which ones you wanna keep) just run 40 cards for being more realiable.. the less cards you have in your deck the more realiable it is.
If I could choose to expand my decks to 40 I will still put the minimum.
50 cards, 4 copies of common, 3 copies of rare, 2 copies of epic and 1 of legendary.
with 2 copies of each card ( 1 for legendaries) the 30 cards limit is equilibrated. other games have variable deck sizes. Magic has a min 40 card in some formats of play and 60 min ( ive seen decks of more than 60 cards in competition) in standar games. But also is truth that other games has changed his min card. L5r do it from 30 to 40, but they allow 3 copies of each non unique card. lessening leg weight in decks.
With 40 cards and a 3-card limit for all non-uniques I can already see facehunter with three Leper Gnomes on board turn 2 :)
But it would open some interesting features for sure, and lessen the impact of legendaries as you would be less likely to draw into them.
I used to be a control player like you, then I took a quick shot to the knee.
More game-modes! In one classical 30 cards. In second 40. In third - 50 or more. It would be nice!
Increasing deck size could increase game length and hurts mill deck types. Sure, it'll open up decks to play more and different cards than what we always see (if you have a 40 card deck, there will still be a half dozen 41st cards you want in there), but overall a larger deck wouldn't add much to the game.
I wouldn't be against having the choice to be anywhere between 30-35, but that's mainly because there's always 1-2 cards I'd love to put in a deck but just can't find the room for them lol.