I'm sure most people will agree with me here. Pre-GvG we were all pretty tired of the meta, where 50% of all games were either FaceHunter or Zoolock. After launch, were pretty much at the same spot, except even faster. Control decks are worse off than ever, miracle is gone, and thanks to Jeeves every class can do an aggro/rush.
The question is... how can this be fixed? Is there a simple solution, or would it require changing dozens of cards mana costs and such? Do you think it will eventually slow own on it's own, or will we have to wait 6-8 months for Blizzard to try again to 'fix' the game? Or are most of you happy with the current 'meta'?
Thoughts? Opinions?
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All men dream, but not equally. Those who dream by night in the dusty recesses of their minds, wake in the day to find that it was vanity: but the dreamers of the day are dangerous men, for they may act on their dreams with open eyes, to make them possible. - T. E. Lawrence
Easy: Build an anti-aggro deck, reach legend (or at least 5+),face only control decks. Pray you meet an aggro deck for some faster games.
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I'm so glad there is prejudice against playing hunter/zoo/[insert FotM deck here]. People like that make the life so much easier for those of us who play to win.
Maybe thats just because i haven't spent much time laddering this month and i am just rank 7 right now but on my rank i face about 40% control warriors, 30% handlock variations and only 30% of rush decks. Maybe my rng in finding warriors is just broken but i feel that meta is much much slower than pre-gvg...
Absolutely agree. the balance between aggro and control seems to better then ever. I think a lot of it is selective memory. For a few days I thought there are at least 70% warrior out there. I started tracking my games and, well it just wasn't the case at all.
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I'm sure most people will agree with me here. Pre-GvG we were all pretty tired of the meta, where 50% of all games were either FaceHunter or Zoolock. After launch, were pretty much at the same spot, except even faster. Control decks are worse off than ever, miracle is gone, and thanks to Jeeves every class can do an aggro/rush.
The question is... how can this be fixed? Is there a simple solution, or would it require changing dozens of cards mana costs and such? Do you think it will eventually slow own on it's own, or will we have to wait 6-8 months for Blizzard to try again to 'fix' the game? Or are most of you happy with the current 'meta'?
Thoughts? Opinions?
All men dream, but not equally. Those who dream by night in the dusty recesses of their minds, wake in the day to find that it was vanity: but the dreamers of the day are dangerous men, for they may act on their dreams with open eyes, to make them possible. - T. E. Lawrence
At rank 8 and lower there are much more control decks. You have to put up with the aggrofest to get there
Easy: Build an anti-aggro deck, reach legend (or at least 5+),face only control decks. Pray you meet an aggro deck for some faster games.
I'm so glad there is prejudice against playing hunter/zoo/[insert FotM deck here]. People like that make the life so much easier for those of us who play to win.
Raise the total health of heroes to 40 or even 50. Increase the cost of Hard removal, make AOE more prevalent.
Absolutely agree. the balance between aggro and control seems to better then ever. I think a lot of it is selective memory. For a few days I thought there are at least 70% warrior out there. I started tracking my games and, well it just wasn't the case at all.