Wild is never a skill issue! And wasn't for years (playing since beta). The last 3 years I was playing wild and duels and achieved many legendary ranks over the years. I finish every month at least at P5.
After the release of a new expansion I am trying something new and create my own deck. Or I try some decks that may be funny. But after I encountered the same 3 broken decks over and over again, i switch to one of my broken decks and rush to P5 or Legend.
Wild is a pain now, I encounter mostly rogues or pirate decks. And what is really strange: after the latest nerf of Zillax I am playing my even shaman deck which is many, many months old and without any new cards for a long, long time.
Wild is terribly broken and at least they should ban some cards to bring back some variety and some fun. Do not forget: it may be fun to win with a broken deck (at least in the beginning, after a while it starts to bore you)m but it really sucks to lose over and over again to the same broken decks.
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#27Aug 11, 2024(Paradise Post Launch Balance Changes)
The only real problem left is Ice Block and once that's taken care of, we can be happy probably.
Nope. This card is a problem, but only because it can be played over and over again.What we need is a limit of how often a card could be played. There are way too many cards than can copy other cards so you can play a legendary card, which is meant to be played once a game, over and over again. There may be some exceptions which should be allowed to copy a card, but there are too many of these cards in wild.
Other thing are cards with ZERO cost. There may be some, but cards with reduced cost should never be cheaper than 1 cost.
Last but not least there are too many ways to rotate your deck or swap or to draw cards.
All of these may be no problem in standard, but in wild, there are too many cards with the same mechanic.
Rollback Post to RevisionRollBack
#28Aug 12, 2024(Paradise Post Launch Balance Changes)
The only real problem left is Ice Block and once that's taken care of, we can be happy probably.
Nope. This card is a problem, but only because it can be played over and over again.What we need is a limit of how often a card could be played. There are way too many cards than can copy other cards so you can play a legendary card, which is meant to be played once a game, over and over again. There may be some exceptions which should be allowed to copy a card, but there are too many of these cards in wild.
Other thing are cards with ZERO cost. There may be some, but cards with reduced cost should never be cheaper than 1 cost.
Last but not least there are too many ways to rotate your deck or swap or to draw cards.
All of these may be no problem in standard, but in wild, there are too many cards with the same mechanic.
Nope. We need "Ban A Class" feature. All ice-Block-Haters can ban Mages, I will ban Druids and everyone will be happy.
Rollback Post to RevisionRollBack
EU 11/2015+ , f2p 03/2021+: DK 63/ DH 205 /Dr 277 / Hu 733 / Ma 6666 / Pa 1072 / Pr 1165 / Ro 1791 / Sh 1303 / Wl 707 / Wr 664
#29Aug 16, 2024(Paradise Post Launch Balance Changes)
This isn't even true. They fixed a lot of problems with wild a few weeks ago.
I like to make cards and discuss game balance.
I enjoy when "No similar decks were found."
My latest deck: https://www.hearthpwn.com/decks/1438517-wild-legend-egyptian-god-priest
The only real problem left is Ice Block and once that's taken care of, we can be happy probably.
Alex is wrong about nearly everything he speaks about.
"Get nae nae'd"
I have lots of fun in wild. It's the only format I play. I don't spend dust on new cards for standard.
Pc beats console everytime
I play on low rank.
The start of month is kinda hard everytime, but it's more fun at the middle and the end.
More fun games that you can smile even when you lose. I can even wait for your opponent do the turn.
Wild is never a skill issue! And wasn't for years (playing since beta).
The last 3 years I was playing wild and duels and achieved many legendary ranks over the years. I finish every month at least at P5.
After the release of a new expansion I am trying something new and create my own deck. Or I try some decks that may be funny. But after I encountered the same 3 broken decks over and over again, i switch to one of my broken decks and rush to P5 or Legend.
Wild is a pain now, I encounter mostly rogues or pirate decks.
And what is really strange: after the latest nerf of Zillax I am playing my even shaman deck which is many, many months old and without any new cards for a long, long time.
Wild is terribly broken and at least they should ban some cards to bring back some variety and some fun.
Do not forget: it may be fun to win with a broken deck (at least in the beginning, after a while it starts to bore you)m but it really sucks to lose over and over again to the same broken decks.
Nope. This card is a problem, but only because it can be played over and over again.What we need is a limit of how often a card could be played. There are way too many cards than can copy other cards so you can play a legendary card, which is meant to be played once a game, over and over again.
There may be some exceptions which should be allowed to copy a card, but there are too many of these cards in wild.
Other thing are cards with ZERO cost. There may be some, but cards with reduced cost should never be cheaper than 1 cost.
Last but not least there are too many ways to rotate your deck or swap or to draw cards.
All of these may be no problem in standard, but in wild, there are too many cards with the same mechanic.
Nope. We need "Ban A Class" feature. All ice-Block-Haters can ban Mages, I will ban Druids and everyone will be happy.
EU 11/2015+ , f2p 03/2021+: DK 63 / DH 205 /Dr 277 / Hu 733 / Ma 6666 / Pa 1072 / Pr 1165 / Ro 1791 / Sh 1303 / Wl 707 / Wr 664
Walking Mountain