8 mana summons 5/5 and kills everything as well as gives corpses. I never said Twisting nether needs taking out the game but that as it is only 8 mana and doesn’t summon a 5/5. You clearly a fan of Deathknight to think this card doesn’t need nerfing 🤡
So your ideology is that you think then twisting nether should be 4 mana?
If you can get 12 mana soul stealer should be 12 mana it’s that BS!
I never said you said twisting nether did, I said that because twisting nether is also not overpowered.
You need to realize that the rune restrictions are.....restrictions, and thus the cards requiring 3 of any one rune should be stronger than those that don’t (twisting vs. SS.)
And again, no one was complaining about this before BDK became viable, nothing changed about the card. You just overcommit boards and SS blows you out.
And yes op this thread is ridiculous indeed, thanks for letting us know in the title.
Comparing a card of equal cost and identical effect is more valid than comparing a card to those of different cost and situational restrictions. There’s no closer comparison point to SS than TN.
You can’t play godfrey into a single 8/8 and clear it if needed. As for plague, well that’s not even remotely the same thing.
Yeah but it’s also not valid to say x card is overpowered because it’s better then a card that’s 20 years old and was powercrept at least 20 times. and yeah, you’re right: plague of flames is a bad comparison because it’s an infinitely better card then nether or the dk card.
I’m guessing some of you lot have not been playing hearthstone from the first day like I have done over the years on and off. I agree the discover cards is too much for DK but to say soulstealer is not OP is ridiculous. You obviously new to the game if you thinking this. There is 10 cards that is OP for DK and I’m just pointing out just one. But DK players here are just alike the hunters over the years with lack of brain cells and just want easy boring games. Anyways we can’t change anything but we know more people will leave and I for one even though I am at legend with just mage with my own deck, DK is ruining the game 100%.
Nope. If anything, you proved that you didn’t play the game in years on a competitive level. An 8 mana card needs to win the game on turn 8 on its own to be broken. Everything below that bar can be ok, maybe even good. But mainly it’s slow.
I’m guessing some of you lot have not been playing hearthstone from the first day like I have done over the years on and off. I agree the discover cards is too much for DK but to say soulstealer is not OP is ridiculous. You obviously new to the game if you thinking this. There is 10 cards that is OP for DK and I’m just pointing out just one. But DK players here are just alike the hunters over the years with lack of brain cells and just want easy boring games. Anyways we can’t change anything but we know more people will leave and I for one even though I am at legend with just mage with my own deck, DK is ruining the game 100%.
I have golden Mekkatorque, I played in beta, I don't agree with you. So I'm correct and you're wrong because I'm more ancient than you.
Also druid is ruining the game for me ever since they have access to powerful removal cards. Everyone has a different, personal experience of the game and calling people stupid or newbie doesn't make your point more (or less) valid, just makes you look like a child. Playing against blood DK feels awesome for me, I miss playing against this play style since Vanilla control warrior. Also people are leaving since TGT, it's not new and it's got nothing to do with DK.
And it's not about how powerful their removal are, it's about how many they have and how you plan your own board against them. If you lose the game to Soulstealer it's most likely your fault unless it was discovered. So who really lacks brain cells if you lose to an easy playstyle ?
Also a lot of people play on mobile and trust me, easy decks are necessary for this platform. You can't play miracle rogue or patron warrior on mobile.
And yes op this thread is ridiculous indeed, thanks for letting us know in the title.
Comparing a card of equal cost and identical effect is more valid than comparing a card to those of different cost and situational restrictions. There’s no closer comparison point to SS than TN.
You can’t play godfrey into a single 8/8 and clear it if needed. As for plague, well that’s not even remotely the same thing.
I understand your point but you are missing mine, comparing cards of similar powerlevel is more valid than comparing a strong march of the lich king card to a vanilla card that wasn't even that strong back then in 2014 because the op is making a point about power level, not card design.
Soulstealer is totally fine in a world where plague of flame wasn't nerfed.
I belive this one is a really salty approach but i understand. Demon Hunter still why more powerfull than DK at their second expansion tho. I dont belive that Death Knight is broken. Control DK (3 Blood) is a deck that fails a lot against other control decks. Its a great deck but i feel like it is more spammed because its budget to build rather than effective on the long run. About the "salty" part of the gameplay, well i was and i am still against nerfing Late game classes that dont have access to OTK combos or infinite value. That includes DK and Priest and Warrior. Druid is still the class i will pick to nerf over and over againt because of how easy is to play and how stupidly broken the late game is.
But lets talk about the nerf: Construc Quater is a 4 mana do nothing unless you have a minion which is already bad. Destroying your OWN minions as the cost is also a huge dealt because yes DK has a plenty of targets they want to destroy but when you just dont have any, its just a "give it rush to this minion, set its attack on 4"
Vampiric Blood: oh boy its Vampiric blood really makes you angry why you dont have a Thread about how annoying is to face Druid winning 5+ HP each time they press their hero power...forever without additional cost? Vampiric blood has already a HEAVY cost, losing 3 corpses is a HUGE dealt, 5 corpses will kill the card. If you dont know how much 3 corpses are in terms of a cost to pay you probably dont play Death Knight control.
Gnome Muncher: so always go face and i never trade him when the oponent has only a big minion on board? thanks for the buff, It also insta kill the enemy hero if i buff the Gnome and set the oponent on 10 HEALTH. You see? you are just salty at this point.
Soul Stealer, NERF/DELETE. 8mana, 3/3, LOSEa corpse for each minion destroyed < Why? you pay 8 to destroy all the minions and get a 5/5, thats literally not great.
Frostwyrm 7 mana 4 - 4 > What about nope? I dont like this card neither, i hate when the oponent just cycle one after another yes, its really bad but if you want to ACTUALLY nerf the card in a good way reduce the amount of frozen minions is the way to go. Its actually a change a will support: front all the minions to "3" or even "2" will really impact how the Frost DK is played.
Discover Rune Cards, NERF to only usable Rune cards < We dont have enough spells to make this happen but eventually it will be change i am 100% sure. right now is actually GREAT that you can discover other runes because it takes away the consistency. Imagine Frost only getting Frostwyrm and other face damage every discover or Blood just getting infinite removal and healing or unholy just getting the plage and token generators as discover options. You dont know it right now but you WILL hate it.
This reply alone is you putting things out of context so there and in future posts is no point chatting to you. 8 mana card doing the same thing doesn’t matter what year and playing a 5/5 minion is enough to say overpowerful. Search up new 8 mana minions and nothing will compare to how OP soulsteeler is.
This reply alone is you putting things out of context so there and in future posts is no point chatting to you. 8 mana card doing the same thing doesn’t matter what year and playing a 5/5 minion is enough to say overpowerful. Search up new 8 mana minions and nothing will compare to how OP soulsteeler is.
So we don’t do anything until soulstealer is played? You faking stupid? Nearly every card even without soulstealer is OP in DK. You basically say to just sit there and be killed. You absolute clown 🤡
Look, you’ve clearly indicated that you’re coming from a place of emotion, so really having any sort of back and forth is frivolous on that basis alone, but there’s a reason BDK representation at high legend is low.
Data>Your feelings.
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I never said you said twisting nether did, I said that because twisting nether is also not overpowered.
You need to realize that the rune restrictions are.....restrictions, and thus the cards requiring 3 of any one rune should be stronger than those that don’t (twisting vs. SS.)
And again, no one was complaining about this before BDK became viable, nothing changed about the card. You just overcommit boards and SS blows you out.
Comparing a card of equal cost and identical effect is more valid than comparing a card to those of different cost and situational restrictions. There’s no closer comparison point to SS than TN.
You can’t play godfrey into a single 8/8 and clear it if needed. As for plague, well that’s not even remotely the same thing.
Menarie warrior, thief priest, that endless spells mage whatever it is called, undead warlock unless it's really unlucky, totem shaman
Yeah but it’s also not valid to say x card is overpowered because it’s better then a card that’s 20 years old and was powercrept at least 20 times.
and yeah, you’re right: plague of flames is a bad comparison because it’s an infinitely better card then nether or the dk card.
Nope. If anything, you proved that you didn’t play the game in years on a competitive level. An 8 mana card needs to win the game on turn 8 on its own to be broken. Everything below that bar can be ok, maybe even good. But mainly it’s slow.
I have golden Mekkatorque, I played in beta, I don't agree with you. So I'm correct and you're wrong because I'm more ancient than you.
Also druid is ruining the game for me ever since they have access to powerful removal cards. Everyone has a different, personal experience of the game and calling people stupid or newbie doesn't make your point more (or less) valid, just makes you look like a child. Playing against blood DK feels awesome for me, I miss playing against this play style since Vanilla control warrior. Also people are leaving since TGT, it's not new and it's got nothing to do with DK.
And it's not about how powerful their removal are, it's about how many they have and how you plan your own board against them. If you lose the game to Soulstealer it's most likely your fault unless it was discovered. So who really lacks brain cells if you lose to an easy playstyle ?
Also a lot of people play on mobile and trust me, easy decks are necessary for this platform. You can't play miracle rogue or patron warrior on mobile.
I understand your point but you are missing mine, comparing cards of similar powerlevel is more valid than comparing a strong march of the lich king card to a vanilla card that wasn't even that strong back then in 2014 because the op is making a point about power level, not card design.
Soulstealer is totally fine in a world where plague of flame wasn't nerfed.
So basically you just never wanna see the blood DK archetype ever again, huh?
These aren't nerfs/balancing, this is just deleting an entire archetype. Not sure that should be the goal haha.
Menagerie warrior lol? No
I belive this one is a really salty approach but i understand. Demon Hunter still why more powerfull than DK at their second expansion tho. I dont belive that Death Knight is broken. Control DK (3 Blood) is a deck that fails a lot against other control decks. Its a great deck but i feel like it is more spammed because its budget to build rather than effective on the long run. About the "salty" part of the gameplay, well i was and i am still against nerfing Late game classes that dont have access to OTK combos or infinite value. That includes DK and Priest and Warrior. Druid is still the class i will pick to nerf over and over againt because of how easy is to play and how stupidly broken the late game is.
But lets talk about the nerf: Construc Quater is a 4 mana do nothing unless you have a minion which is already bad. Destroying your OWN minions as the cost is also a huge dealt because yes DK has a plenty of targets they want to destroy but when you just dont have any, its just a "give it rush to this minion, set its attack on 4"
Vampiric Blood: oh boy its Vampiric blood really makes you angry why you dont have a Thread about how annoying is to face Druid winning 5+ HP each time they press their hero power...forever without additional cost? Vampiric blood has already a HEAVY cost, losing 3 corpses is a HUGE dealt, 5 corpses will kill the card. If you dont know how much 3 corpses are in terms of a cost to pay you probably dont play Death Knight control.
Gnome Muncher: so always go face and i never trade him when the oponent has only a big minion on board? thanks for the buff, It also insta kill the enemy hero if i buff the Gnome and set the oponent on 10 HEALTH. You see? you are just salty at this point.
Soul Stealer, NERF/DELETE. 8mana, 3/3, LOSE a corpse for each minion destroyed < Why? you pay 8 to destroy all the minions and get a 5/5, thats literally not great.
Frostwyrm 7 mana 4 - 4 > What about nope? I dont like this card neither, i hate when the oponent just cycle one after another yes, its really bad but if you want to ACTUALLY nerf the card in a good way reduce the amount of frozen minions is the way to go. Its actually a change a will support: front all the minions to "3" or even "2" will really impact how the Frost DK is played.
Discover Rune Cards, NERF to only usable Rune cards < We dont have enough spells to make this happen but eventually it will be change i am 100% sure. right now is actually GREAT that you can discover other runes because it takes away the consistency. Imagine Frost only getting Frostwyrm and other face damage every discover or Blood just getting infinite removal and healing or unholy just getting the plage and token generators as discover options. You dont know it right now but you WILL hate it.
This reply alone is you putting things out of context so there and in future posts is no point chatting to you. 8 mana card doing the same thing doesn’t matter what year and playing a 5/5 minion is enough to say overpowerful. Search up new 8 mana minions and nothing will compare to how OP soulsteeler is.
Anub‘rhekan. Marrowgar Gigafin Xymox
at 7 mana: new paladin dragon and many colossals
etc pp
a 2 mana card:astalor
An 8 mana card has to be insane to be playable
This is maybe the stupidest thing I’ve ever read
You can lol as much as you like but that's probably the only matchup I win consistantly. 3x blood just doesn't have enough draw to keep up.
I'll be happy to play BDK vs your menagerie warrior 5 games. If you win a single one I will revoke my statement.
DK needs no nerfs. Only discover is problem coz they always discover removal coz of small card pool.
Deal. BlackDragon#2664, look for me after 8 p.m. CEST (Europe server obviously).
whom are you even insulting here? Doesn’t matter, deserves a report for sure
Look, you’ve clearly indicated that you’re coming from a place of emotion, so really having any sort of back and forth is frivolous on that basis alone, but there’s a reason BDK representation at high legend is low.
Data>Your feelings.