The problem is that Rogue and Druid get the best class cards and they can use neutral cards better than any other class too. All other classes are to generic and slow to compete.
This. I never post, I just play casual after the first years of HS. But Druid throwing out Anubrekhan + Brann + Elfguy + 32 DMG is outrageous.
I think the difference is that Druid combo might make you think you're winning, when you're really not, that's why it might seem frustrating.
Other classes will just roll you from the beginning, put immense boards by turn 4-5 and you'll be like oh well, i got high-rolled. In both cases you got high-rolled, but with Druid you just didn't know.
In legend nobody is running Druid, it's not really that good.
This whole game is rock paper scissors, Druid is broken against some a lot of stuff and loses to very particular things. Don’t get me wrong the broken stuff Druid has been doing for years needs to come to an end. Blizz prints 8- 10 mana neutral cards that they know only Druid will/can use most of the time. But hey in March Guff will rotate I think. Just praying to god they don’t just add him to core or replace him with a very similar card.
If people are honestly having problems with Ramp Druid at the moment, I would suggest trying out Beast Hunter (with Quel'Thelas). I had been experimenting with it since release and it is definitely a great counter for Druid. Without exaggeration, I have faced Ramp Druid many times so far over the last few days and have never lost a match with them, because they simply have no real way of dealing with going wide since they lost access to Spreading Plague, which is a godsend for aggro decks facing druids.
The deck is by no means infallible of course, and has it's own counters. Bu for strategy against Ramp druid, you want to go wide where possible as they have little option for dealing with that sort of threat, lacking much AoE options. And if you can get your minions to 3+ health, you should be fine against boards of Whelps, etc.
If people are honestly having problems with Ramp Druid at the moment, I would suggest trying out Beast Hunter (with Quel'Thelas). I had been experimenting with it since release and it is definitely a great counter for Druid. Without exaggeration, I have faced Ramp Druid many times so far over the last few days and have never lost a match with them, because they simply have no real way of dealing with going wide since they lost access to Spreading Plague, which is a godsend for aggro decks facing druids.
The deck is by no means infallible of course, and has it's own counters. Bu for strategy against Ramp druid, you want to go wide where possible as they have little option for dealing with that sort of threat, lacking much AoE options. And if you can get your minions to 3+ health, you should be fine against boards of Whelps, etc.
I don't think you understand. You can always find counter to one deck. You can always go implock against druid and probably have better results than with hunter. It's not a problem to find counter to Druid.
What is important is that you have absolutely no chance with anything that is not aggro. Druid and Rogue are toxic for meta because they make most builds and classes totally unplayable. You just have to play one or another to have any success and both have many more builds available than any other class can ever dream of.
If people are honestly having problems with Ramp Druid at the moment, I would suggest trying out Beast Hunter (with Quel'Thelas). I had been experimenting with it since release and it is definitely a great counter for Druid. Without exaggeration, I have faced Ramp Druid many times so far over the last few days and have never lost a match with them, because they simply have no real way of dealing with going wide since they lost access to Spreading Plague, which is a godsend for aggro decks facing druids.
The deck is by no means infallible of course, and has it's own counters. Bu for strategy against Ramp druid, you want to go wide where possible as they have little option for dealing with that sort of threat, lacking much AoE options. And if you can get your minions to 3+ health, you should be fine against boards of Whelps, etc.
I don't think you understand. You can always find counter to one deck. You can always go implock against druid and probably have better results than with hunter. It's not a problem to find counter to Druid.
What is important is that you have absolutely no chance with anything that is not aggro. Druid and Rogue are toxic for meta because they make most builds and classes totally unplayable. You just have to play one or another to have any success and both have many more builds available than any other class can ever dream of.
Oh, I understand quite perfectly. People complain that something is “broken” or “OP” because their homebrew deck cant beat it, so therefore the problem must lie with the deck they cant beat. However, when they complain about it, they are given a list of options on how they can beat the deck, but because none of them are “nerf it”, so they choose to ignore the advice and so we go round and round. i have already iterated a number of both aggro and and non-aggro options available to players who wish to beat druid rather than complain about it. There are even some very powerful DK control deck options coming out right now. Mage wipes the floor with it, too.
No, you are just not willing to understand, sadly. Also what you iterated is your wonderful hunter deck, rogue, which is part of toxic meta problem and another hunter, which just got nerfed and is no longer answer to anything. And no, there are no great DK options as well, this class just sucks. You just want to brag about your hunter build and how you perfectly deal with one deck. Fine, but don't pretend It's about homebrews and you know it very well, but you still will just use this "argument" just to try making your point look valid. At the same time you just willingly to blind about how great this meta is for 2 classes which have numerous builds and how restrictive it is for other classes which have one build or no viable builds whatsoever.
At least listen to top players, content creators how this meta power creep and mana cheat went absolutely bonkers, making some classes very priviliged and others neglected if you decide to ignore practically everyone in this thread just to force your claims.
Rogue is actually an issue as most classes don't have the tools to counter it. Neutral silences are bleh and you literally can't kill it if they're proccing it themselves. We all supposed to play Priest, AGAIN?
If people are honestly having problems with Ramp Druid at the moment, I would suggest trying out Beast Hunter (with Quel'Thelas). I had been experimenting with it since release and it is definitely a great counter for Druid. Without exaggeration, I have faced Ramp Druid many times so far over the last few days and have never lost a match with them, because they simply have no real way of dealing with going wide since they lost access to Spreading Plague, which is a godsend for aggro decks facing druids.
The deck is by no means infallible of course, and has it's own counters. Bu for strategy against Ramp druid, you want to go wide where possible as they have little option for dealing with that sort of threat, lacking much AoE options. And if you can get your minions to 3+ health, you should be fine against boards of Whelps, etc.
I don't think you understand. You can always find counter to one deck. You can always go implock against druid and probably have better results than with hunter. It's not a problem to find counter to Druid.
What is important is that you have absolutely no chance with anything that is not aggro. Druid and Rogue are toxic for meta because they make most builds and classes totally unplayable. You just have to play one or another to have any success and both have many more builds available than any other class can ever dream of.
Oh, I understand quite perfectly. People complain that something is “broken” or “OP” because their homebrew deck cant beat it, so therefore the problem must lie with the deck they cant beat. However, when they complain about it, they are given a list of options on how they can beat the deck, but because none of them are “nerf it”, so they choose to ignore the advice and so we go round and round. i have already iterated a number of both aggro and and non-aggro options available to players who wish to beat druid rather than complain about it. There are even some very powerful DK control deck options coming out right now. Mage wipes the floor with it, too.
You need to practice your listening skills man like seriously. Try to see outside the box sometimes. It’s like talking to a brick wall
If people are honestly having problems with Ramp Druid at the moment, I would suggest trying out Beast Hunter (with Quel'Thelas). I had been experimenting with it since release and it is definitely a great counter for Druid. Without exaggeration, I have faced Ramp Druid many times so far over the last few days and have never lost a match with them, because they simply have no real way of dealing with going wide since they lost access to Spreading Plague, which is a godsend for aggro decks facing druids.
The deck is by no means infallible of course, and has it's own counters. Bu for strategy against Ramp druid, you want to go wide where possible as they have little option for dealing with that sort of threat, lacking much AoE options. And if you can get your minions to 3+ health, you should be fine against boards of Whelps, etc.
I don't think you understand. You can always find counter to one deck. You can always go implock against druid and probably have better results than with hunter. It's not a problem to find counter to Druid.
What is important is that you have absolutely no chance with anything that is not aggro. Druid and Rogue are toxic for meta because they make most builds and classes totally unplayable. You just have to play one or another to have any success and both have many more builds available than any other class can ever dream of.
Oh, I understand quite perfectly. People complain that something is “broken” or “OP” because their homebrew deck cant beat it, so therefore the problem must lie with the deck they cant beat. However, when they complain about it, they are given a list of options on how they can beat the deck, but because none of them are “nerf it”, so they choose to ignore the advice and so we go round and round. i have already iterated a number of both aggro and and non-aggro options available to players who wish to beat druid rather than complain about it. There are even some very powerful DK control deck options coming out right now. Mage wipes the floor with it, too.
Who doesn't know that you can use an equally or more busted deck to beat another busted deck?
'No deck has 100% win rate' does not equate to 'nothing is broken or OP'.
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Developers' inability to balance is one thing; players choosing to abuse it is another.
The problem is that Rogue and Druid get the best class cards and they can use neutral cards better than any other class too. All other classes are to generic and slow to compete.
This. I never post, I just play casual after the first years of HS. But Druid throwing out Anubrekhan + Brann + Elfguy + 32 DMG is outrageous.
"Unless you do your best, the day will come when, tired and hungry, you will halt just short of the goal you were ordered to reach." - Patton
I think the difference is that Druid combo might make you think you're winning, when you're really not, that's why it might seem frustrating.
Other classes will just roll you from the beginning, put immense boards by turn 4-5 and you'll be like oh well, i got high-rolled. In both cases you got high-rolled, but with Druid you just didn't know.
In legend nobody is running Druid, it's not really that good.
HF Brann, nerf Guff to hell. Problem solved.
Quasi-stellar radio source
You guys are really adorable for thinking you're going to enjoy the game more if Druid gets obliterated.
This whole game is rock paper scissors, Druid is broken against some a lot of stuff and loses to very particular things. Don’t get me wrong the broken stuff Druid has been doing for years needs to come to an end. Blizz prints 8- 10 mana neutral cards that they know only Druid will/can use most of the time. But hey in March Guff will rotate I think. Just praying to god they don’t just add him to core or replace him with a very similar card.
If people are honestly having problems with Ramp Druid at the moment, I would suggest trying out Beast Hunter (with Quel'Thelas).
I had been experimenting with it since release and it is definitely a great counter for Druid. Without exaggeration, I have faced Ramp Druid many times so far over the last few days and have never lost a match with them, because they simply have no real way of dealing with going wide since they lost access to Spreading Plague, which is a godsend for aggro decks facing druids.
The deck is by no means infallible of course, and has it's own counters.
Bu for strategy against Ramp druid, you want to go wide where possible as they have little option for dealing with that sort of threat, lacking much AoE options. And if you can get your minions to 3+ health, you should be fine against boards of Whelps, etc.
Plz nerf this crap druid. It makes me closing the game.
Druid is not even close to that trash rogue deathrattle deck
This. That crap is worse than old deathrattle metas tenfold.
Yeah that deck needs a hot fix asap 2x Worse than shockspitter hunter and druid combined
I'd rather play vs deathrattle rogue, than against the miracle druid doing miracles in every turn with infinite mana and armor
50/50 invincible wall by turn 6 - GG
I don't think you understand. You can always find counter to one deck. You can always go implock against druid and probably have better results than with hunter. It's not a problem to find counter to Druid.
What is important is that you have absolutely no chance with anything that is not aggro. Druid and Rogue are toxic for meta because they make most builds and classes totally unplayable. You just have to play one or another to have any success and both have many more builds available than any other class can ever dream of.
Oh, I understand quite perfectly. People complain that something is “broken” or “OP” because their homebrew deck cant beat it, so therefore the problem must lie with the deck they cant beat.
However, when they complain about it, they are given a list of options on how they can beat the deck, but because none of them are “nerf it”, so they choose to ignore the advice and so we go round and round.
i have already iterated a number of both aggro and and non-aggro options available to players who wish to beat druid rather than complain about it. There are even some very powerful DK control deck options coming out right now.
Mage wipes the floor with it, too.
No, you are just not willing to understand, sadly. Also what you iterated is your wonderful hunter deck, rogue, which is part of toxic meta problem and another hunter, which just got nerfed and is no longer answer to anything. And no, there are no great DK options as well, this class just sucks. You just want to brag about your hunter build and how you perfectly deal with one deck. Fine, but don't pretend It's about homebrews and you know it very well, but you still will just use this "argument" just to try making your point look valid. At the same time you just willingly to blind about how great this meta is for 2 classes which have numerous builds and how restrictive it is for other classes which have one build or no viable builds whatsoever.
At least listen to top players, content creators how this meta power creep and mana cheat went absolutely bonkers, making some classes very priviliged and others neglected if you decide to ignore practically everyone in this thread just to force your claims.
Rogue is actually an issue as most classes don't have the tools to counter it. Neutral silences are bleh and you literally can't kill it if they're proccing it themselves. We all supposed to play Priest, AGAIN?
You need to practice your listening skills man like seriously. Try to see outside the box sometimes. It’s like talking to a brick wall
Who doesn't know that you can use an equally or more busted deck to beat another busted deck?
'No deck has 100% win rate' does not equate to 'nothing is broken or OP'.
Developers' inability to balance is one thing; players choosing to abuse it is another.
Mana cheating is a problem and this needs a long-term solution, cards nerfs just kill the cards themselves...
For Rogue, cards should not cost less than 1
For Druid, Guff needs major changes: reduce mana cap to 12-15... hero power can change to refresh 2 mana crystal or draw a card