I have noticed this new thing since I started playing the game again recently where people intentionally wait out the rope till the last second every turn to intentionally waste your time. Its happened so many times and so consistently for these people that I refuse to believe someone hasn't made a bot that does this automatically. This is such blatant cancer that idk how no one has done anything about it yet, these people NEED to be banned.
I have my HDT set so that it pops up when it's my turn. That way, I can ALT-TAB out of Hearthstone and watch youtube or something while I'm being roped.
I have noticed this new thing since I started playing the game again recently where people intentionally wait out the rope till the last second every turn to intentionally waste your time. Its happened so many times and so consistently for these people that I refuse to believe someone hasn't made a bot that does this automatically. This is such blatant cancer that idk how no one has done anything about it yet, these people NEED to be banned.
How would you exacly ban these people if you were Blizzard? I'll tell you how... You CAN'T.
You could say: 'Fuck it, just ban someone that waits until the last second of the rope animation consistenly', but you would end up hurting a lot of people that just consistently take their time. Look at a lot of high level streamers. In a lot of game at top legends they'll take pretty much the whole turn. If you have some sort of algorithm for this, it would affect players that are not intentionally roping.
Also Blizzard will never do this, there's nothing wrong with using your whole turn. The reason for there being a timer is just so that you can't be on your turn forever and 'trap' your opponent. But there's a timer for this, if you use your turn well then you're doing nothing wrong. So yes it may be annoying that your opponent is roping since turn 1 but they have the right to do it, you just have to not care about it as much, if they're roping just tab into youtube or anything else and don't focus on the roping. Play your turns quick and look every once in a while so that you know what the opponent is doing.
Obviously I was being hyperbolic in my OP about ip banning people that do this but you could at least ban the bots. It would be so easy to ban people that press the button the same time every round with a 1/10-1/100th second deviation. A high school computer science student could do it! They already keep track of this information in the game too, so they would just have to write a conditional statement that compares button presses using the turn timer. They could at least flag accounts that deviate from the norm, or include a report feature for griefing. Since this is a turn based card game, there's no reason people should be pressing the end turn button with the reaction time of a high level fps pro; so no, it wouldn't affect normal players.
As for people having a right, although I agree with u that there is nothing wrong with someone using their entire turn to make plays/strategize; and there are a lot of high level players that do this. This post is specifically talking about people that intentionally abuse their turn time to waste the other player's time. It would be really easy to differentiate between the two just based off player interaction.
I don't wanna be that guy but some of us have lives, and we don't like playing games that don't respect out time. Idk when it became ok for games to waste the player's time, but this mindset is honestly retarded. Some people want to sit down for a quick game of hearthstone on their phone whether they're on break at work, or on the shitter. This kind of playstyle makes it impossible to play a quick game while you're on a break without autoconceding.
This shit is cancer and it needs to die.
p.s. (hearthstone is incredibly unstable on mobile, so if u tab out for too long or too often your game will crash and you will probably lose)
I'll never get why people get mad at others when they are just using the time that the game is legitimately giving them.
Back to OP, I always thought that implementing a system that allows you to 'bank' some time if you are playing fast during turns might help solve this. For example, for each turn finished before the rope appears you get 5 secs, and then you can choose to use all the secs banked in a given turn. This way:
1) the game can engage players more, so that they do not alt tab at the end of the turn
2) overall, players' frustration might be reduced when a match is not progressing as fast as they want
3) an additional layer of strategy is added (that's never bad), and it might help in planning and executing better particularly hard turns.
4) giving a flat amount of time as a reward for finishing a turn early avoid the possibility of many short turns and just one, infinite turn.
You're describing what is most likely a priest or warrior bot. Beyond annoying, and like you mentioned for those playing on toasters (like me) the rope can sometimes cause you to disconnect and lose the match. But these people who use the auto-clicker/ or just playing taunts aren't "intentionally" wasting yours or anyones time, they are just abusing the system that Blizzard implemented.
You can't say that experience for Rewards track is highest in Ranked modes followed by saying experience is more for the time spent in-game than it is for actually winning the game. This creates an incentive for those who want to farm gold (or reach 400 without massive time dumps on their own) to make bots or just play the delay game into fatigue.
Blizzard can't ban people for this for one simple reason: They aren't gaining something or getting ahead of someone putting in effort. Take Diablo scoreboards as an example. Bots are regularly banned in that game because they are actually taking a spot from someone who works really hard for it. Hearthstone farmers aren't getting to high or even low Legend.
Heroes of the Storm has something similar to Hearthstone in AI farmers who spam chats (They have their own chat though) looking for willing participants to join one-hour long games in Normal AI to get 1.2 Million Exp per game to get more overall levels for more gold/gems to buy more loot boxes. When people thought they were being banned for this, they raised an awareness to avoid farms that was quickly shutdown by the moderators/developers who said that AI farmers aren't doing anything ban-able and that their bans were because of something else.
You could argue that more packs = more opportunities for better decks but no one knows for sure if they're spending their gold farmed on packs and not just cosmetics.
If you don't want to fight a bot and take a free win, just concede and move on. It's not hard to notice them early. A priest player will most likely be using Renethal + Un'Goro Quest followed by a series of never-ending taunts/healing without attacking anything even with the chance too; a Warrior one is either a bot that will constantly hover over their HP indicated by the red glow around it even after it's been clicked (auto-clicker, you can spot them within seconds), or a Taunt Warrior doing much the same as the priest only with armour instead of heals.
A time bank like they do in some poker tournaments would be a good thing. You wouldn't get all, or even most of the time you don't spend on a turn...maybe like 10 to 30%. Then you can use your banked time on a monster turn or when you need to tank.
Ask for a Nostrilsdomu card that is 2 mana with text "If your opponent took more than 15 seconds and it is the first turn of the game, for the rest of the game their turn is 15 seconds".
They love printing silly "For the rest of the game cards".
Now get them to print the first decent rest of the game card (then put rest of the game mechanic in the hall of fame because it is stupid for anything that isn't a quest reward).
I dont know about the whole time bank thing. I can see a world where people are playing at a relatively good pace...then right before somebody gets lethaled, they let their time bank go all the way down. Talk about extended BM.... No Thanks
I dont know about the whole time bank thing. I can see a world where people are playing at a relatively good pace...then right before somebody gets lethaled, they let their time bank go all the way down. Talk about extended BM.... No Thanks
The world I saw with bank time was the one where players that frequently disconnect (which HS servers are known to do) would lose banked time and be disadvantaged competitively.
As long as it's not a bot, if you rope back, after two or three turns they normally start playing as normal again. They realize the game might take an hour.
There's a report button now. If you think it's a bot, report it. If Blizzard finds evidence that it is a bot, they will ban it. No need to get all worked up.
Rollback Post to RevisionRollBack
"Why, you never expected justice from a company, did you? They have neither a soul to lose nor a body to kick." -- Lady Saba Holland
Too often posts like these get started up. It's inane nonsense. This has been said before, many times I'm sure, but you can't punish people for using the alloted time they were given. If there was no turn timer, than sure, you could argue for a punishment system but too many people, myself included like to think about not only the move in front of us but maybe the next few turns ahead as well.
It's the people that start threads like this and whinge about the rope all the time that should be IP banned. But then again, if you weren't allowed to post these threads, I would be missing out on a good laugh or two. Cheers OP!
I have noticed this new thing since I started playing the game again recently where people intentionally wait out the rope till the last second every turn to intentionally waste your time. Its happened so many times and so consistently for these people that I refuse to believe someone hasn't made a bot that does this automatically. This is such blatant cancer that idk how no one has done anything about it yet, these people NEED to be banned.
I have my HDT set so that it pops up when it's my turn.
That way, I can ALT-TAB out of Hearthstone and watch youtube or something while I'm being roped.
We need a low cost minion or sigil that reduces the timer to 15sec. Or a new ranked mode for it
How would you exacly ban these people if you were Blizzard? I'll tell you how... You CAN'T.
You could say: 'Fuck it, just ban someone that waits until the last second of the rope animation consistenly', but you would end up hurting a lot of people that just consistently take their time. Look at a lot of high level streamers. In a lot of game at top legends they'll take pretty much the whole turn. If you have some sort of algorithm for this, it would affect players that are not intentionally roping.
Also Blizzard will never do this, there's nothing wrong with using your whole turn. The reason for there being a timer is just so that you can't be on your turn forever and 'trap' your opponent. But there's a timer for this, if you use your turn well then you're doing nothing wrong. So yes it may be annoying that your opponent is roping since turn 1 but they have the right to do it, you just have to not care about it as much, if they're roping just tab into youtube or anything else and don't focus on the roping. Play your turns quick and look every once in a while so that you know what the opponent is doing.
Obviously I was being hyperbolic in my OP about ip banning people that do this but you could at least ban the bots. It would be so easy to ban people that press the button the same time every round with a 1/10-1/100th second deviation. A high school computer science student could do it! They already keep track of this information in the game too, so they would just have to write a conditional statement that compares button presses using the turn timer. They could at least flag accounts that deviate from the norm, or include a report feature for griefing. Since this is a turn based card game, there's no reason people should be pressing the end turn button with the reaction time of a high level fps pro; so no, it wouldn't affect normal players.
As for people having a right, although I agree with u that there is nothing wrong with someone using their entire turn to make plays/strategize; and there are a lot of high level players that do this. This post is specifically talking about people that intentionally abuse their turn time to waste the other player's time. It would be really easy to differentiate between the two just based off player interaction.
I don't wanna be that guy but some of us have lives, and we don't like playing games that don't respect out time. Idk when it became ok for games to waste the player's time, but this mindset is honestly retarded. Some people want to sit down for a quick game of hearthstone on their phone whether they're on break at work, or on the shitter. This kind of playstyle makes it impossible to play a quick game while you're on a break without autoconceding.
This shit is cancer and it needs to die.
p.s. (hearthstone is incredibly unstable on mobile, so if u tab out for too long or too often your game will crash and you will probably lose)
I'll never get why people get mad at others when they are just using the time that the game is legitimately giving them.
Back to OP, I always thought that implementing a system that allows you to 'bank' some time if you are playing fast during turns might help solve this. For example, for each turn finished before the rope appears you get 5 secs, and then you can choose to use all the secs banked in a given turn. This way:
1) the game can engage players more, so that they do not alt tab at the end of the turn
2) overall, players' frustration might be reduced when a match is not progressing as fast as they want
3) an additional layer of strategy is added (that's never bad), and it might help in planning and executing better particularly hard turns.
4) giving a flat amount of time as a reward for finishing a turn early avoid the possibility of many short turns and just one, infinite turn.
You're describing what is most likely a priest or warrior bot. Beyond annoying, and like you mentioned for those playing on toasters (like me) the rope can sometimes cause you to disconnect and lose the match. But these people who use the auto-clicker/ or just playing taunts aren't "intentionally" wasting yours or anyones time, they are just abusing the system that Blizzard implemented.
You can't say that experience for Rewards track is highest in Ranked modes followed by saying experience is more for the time spent in-game than it is for actually winning the game. This creates an incentive for those who want to farm gold (or reach 400 without massive time dumps on their own) to make bots or just play the delay game into fatigue.
Blizzard can't ban people for this for one simple reason: They aren't gaining something or getting ahead of someone putting in effort. Take Diablo scoreboards as an example. Bots are regularly banned in that game because they are actually taking a spot from someone who works really hard for it. Hearthstone farmers aren't getting to high or even low Legend.
Heroes of the Storm has something similar to Hearthstone in AI farmers who spam chats (They have their own chat though) looking for willing participants to join one-hour long games in Normal AI to get 1.2 Million Exp per game to get more overall levels for more gold/gems to buy more loot boxes. When people thought they were being banned for this, they raised an awareness to avoid farms that was quickly shutdown by the moderators/developers who said that AI farmers aren't doing anything ban-able and that their bans were because of something else.
You could argue that more packs = more opportunities for better decks but no one knows for sure if they're spending their gold farmed on packs and not just cosmetics.
If you don't want to fight a bot and take a free win, just concede and move on. It's not hard to notice them early. A priest player will most likely be using Renethal + Un'Goro Quest followed by a series of never-ending taunts/healing without attacking anything even with the chance too; a Warrior one is either a bot that will constantly hover over their HP indicated by the red glow around it even after it's been clicked (auto-clicker, you can spot them within seconds), or a Taunt Warrior doing much the same as the priest only with armour instead of heals.
A time bank like they do in some poker tournaments would be a good thing. You wouldn't get all, or even most of the time you don't spend on a turn...maybe like 10 to 30%. Then you can use your banked time on a monster turn or when you need to tank.
I’ve mentioned a time bank like in chess before. Time management should count for something.
Ask for a Nostrilsdomu card that is 2 mana with text "If your opponent took more than 15 seconds and it is the first turn of the game, for the rest of the game their turn is 15 seconds".
They love printing silly "For the rest of the game cards".
Now get them to print the first decent rest of the game card (then put rest of the game mechanic in the hall of fame because it is stupid for anything that isn't a quest reward).
I dont know about the whole time bank thing. I can see a world where people are playing at a relatively good pace...then right before somebody gets lethaled, they let their time bank go all the way down. Talk about extended BM.... No Thanks
You need to relax and find a short time hobby or fidget spinner my dude.
The world I saw with bank time was the one where players that frequently disconnect (which HS servers are known to do) would lose banked time and be disadvantaged competitively.
As long as it's not a bot, if you rope back, after two or three turns they normally start playing as normal again. They realize the game might take an hour.
I can picture angry wojak with that title.
Simple solution to this problem. Copy mtg system where you auto concede after 3 ropes.
How come there isn’t a timer to let you know how much time you have for your turn?
There's a report button now. If you think it's a bot, report it. If Blizzard finds evidence that it is a bot, they will ban it. No need to get all worked up.
"Why, you never expected justice from a company, did you? They have neither a soul to lose nor a body to kick." -- Lady Saba Holland
That's a pretty good point. I mean, they did it for Battlegrounds. So they should do it for normal modes too.
Too often posts like these get started up. It's inane nonsense. This has been said before, many times I'm sure, but you can't punish people for using the alloted time they were given. If there was no turn timer, than sure, you could argue for a punishment system but too many people, myself included like to think about not only the move in front of us but maybe the next few turns ahead as well.
It's the people that start threads like this and whinge about the rope all the time that should be IP banned. But then again, if you weren't allowed to post these threads, I would be missing out on a good laugh or two. Cheers OP!