Hi, can we talk about Rez priest? Wild has also Druid decks with never ending mana and Shudderwocks that lock you from playing games. But this is something else...
For me, the best state of wild was before Sunken City released. I could play any deck I create and score wins (I only play from 2018, but this time was the best). But now... with these decks it is pathetic. You can counter Druids and Shamans to some extent. But this...
It happened few times before and now I got it two times in a row with different opponents. Look at the picture below. Neptulon the Tidehunter arms have charge when resurrected or copied. OTK you on turn 3. This is unbeatable.
Wild needs help from Team5 again.
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"Minion to minion the basic of all combats, only a fool trusts his win to an OTK"
You uninstall the game, send an angry letter to blizzard, and start playing something else while forgetting about HS bit by bit.
Im getting closer to this honestly, buyers remorse is in play so there is that. I don't say I don't have fun anymore, but sometimes the game is totally stupid. Once I lost to mage with Warlock, that literally played only "cast random" funny? I dont know, I dont want to lose to complete randomness.
But having 40 life at turn 3 and dying to 0 is bit tad too much.
Rollback Post to RevisionRollBack
"Minion to minion the basic of all combats, only a fool trusts his win to an OTK"
Yeah, big priests who can play Shadow Essence on turn 3 are disgusting. That's pretty much the only time I can't beat that deck playing anything other than Druid (sometimes Mage) because I don't even get a chance to get up (unless they summon 2 Bloods). Unlike big shamans who would rely on "give a minion Deathrattle: Resummon this," Priests have a shit load of res. Transforming effects are good too.
One classic (and funny) way of dealing with big priest is to just summoning really bad minions for your opponent. Then kill them. Then laugh as they realize you ruined their resurrect pool.
you are already playing the best class for this too. *hint Treachery + Doomsayer ;)
One classic (and funny) way of dealing with big priest is to just summoning really bad minions for your opponent. Then kill them. Then laugh as they realize you ruined their resurrect pool.
you are already playing the best class for this too. *hint Treachery + Doomsayer ;)
The "bad minions in their pool" doesnt work man, I know it and done it since I have come to wild. They ressurrect what they want anyway.
Treachery Doomsayer is good. But since I play Renathal I would probably never get them together in hand in time.
It feels terrible when they drop shadow essence into Neptulon on turn 2-3 but other than that it's a very manageable deck, I'd almost say it's a healthy deck cause you keep fighting for the board, they don't have burn damage and you need to make the good decision to run them out of resources before you do, you can't just drop your cards randomly and hope for the best. Also draw order can totally ruin their chances, so it's not the most consistent deck, sometimes it's EZ win because they have neptulon in hand and shadow essence/illuminate at the bottom
You also need to play a counter deck obviously, but that's the rule of Wild format, rock/paper/scissor in the purest form, you literally can't win if you have the wrong deck, but that applies to most matchups in the format, if they're paper and you're rock, you lose, period.
Hi, can we talk about Rez priest? Wild has also Druid decks with never ending mana and Shudderwocks that lock you from playing games. But this is something else...
For me, the best state of wild was before Sunken City released. I could play any deck I create and score wins (I only play from 2018, but this time was the best). But now... with these decks it is pathetic. You can counter Druids and Shamans to some extent. But this...
It happened few times before and now I got it two times in a row with different opponents. Look at the picture below. Neptulon the Tidehunter arms have charge when resurrected or copied. OTK you on turn 3. This is unbeatable.
Wild needs help from Team5 again.
"Minion to minion the basic of all combats, only a fool trusts his win to an OTK"
I have a near 100% winrate against resurrect Priest with Warlock. Hysteria + Entitled Customer + Raise Dead easily runs them out of resources.
Hands having charge is straight up a bug, if you have proof you should just report it to blizzard forum.
I meant it in a way that when Tidehunter attacks they attack too, it functions as it should. But disgusting that its attacks with Windfury.
But I will probably must use other ways of boardclears. But what do you do when they kill you at turn 3? lol
"Minion to minion the basic of all combats, only a fool trusts his win to an OTK"
You uninstall the game, send an angry letter to blizzard, and start playing something else while forgetting about HS bit by bit.
Just play for fun and not worrying about losses. If you match VS a priest just concede. Saves you the headache
Im getting closer to this honestly, buyers remorse is in play so there is that. I don't say I don't have fun anymore, but sometimes the game is totally stupid. Once I lost to mage with Warlock, that literally played only "cast random" funny? I dont know, I dont want to lose to complete randomness.
But having 40 life at turn 3 and dying to 0 is bit tad too much.
"Minion to minion the basic of all combats, only a fool trusts his win to an OTK"
Yeah, big priests who can play Shadow Essence on turn 3 are disgusting. That's pretty much the only time I can't beat that deck playing anything other than Druid (sometimes Mage) because I don't even get a chance to get up (unless they summon 2 Bloods). Unlike big shamans who would rely on "give a minion Deathrattle: Resummon this," Priests have a shit load of res. Transforming effects are good too.
One classic (and funny) way of dealing with big priest is to just summoning really bad minions for your opponent. Then kill them. Then laugh as they realize you ruined their resurrect pool.
you are already playing the best class for this too.
*hint Treachery + Doomsayer ;)
The "bad minions in their pool" doesnt work man, I know it and done it since I have come to wild. They ressurrect what they want anyway.
Treachery Doomsayer is good. But since I play Renathal I would probably never get them together in hand in time.
"Minion to minion the basic of all combats, only a fool trusts his win to an OTK"
It feels terrible when they drop shadow essence into Neptulon on turn 2-3 but other than that it's a very manageable deck, I'd almost say it's a healthy deck cause you keep fighting for the board, they don't have burn damage and you need to make the good decision to run them out of resources before you do, you can't just drop your cards randomly and hope for the best. Also draw order can totally ruin their chances, so it's not the most consistent deck, sometimes it's EZ win because they have neptulon in hand and shadow essence/illuminate at the bottom
You also need to play a counter deck obviously, but that's the rule of Wild format, rock/paper/scissor in the purest form, you literally can't win if you have the wrong deck, but that applies to most matchups in the format, if they're paper and you're rock, you lose, period.
sorry, nope, but to ONLY release more OP cards to lock you from the game