I notice that when Mage plays a spell that triggers random spells, like the 9 manaRune of the Archmage, that the targets for every spell always seem to hit my minions or face.
So whateever happened to the random trigger effect? If that spell cast a Pyroblast, it will guarnatee to hit my side of the board. Yes they still overdraw and cast useless spells too, but the damage spells always go to my side. There was a card in HS that said in the keyword : target enemy when possible, but that was a specific Battlecry.
Did they change the wording/code of HS mechanics to make the outcomes always favor the Mage?
I notice that when Mage plays a spell that triggers random spells, like the 9 manaRune of the Archmage, that the targets for every spell always seem to hit my minions or face.
So whateever happened to the random trigger effect? If that spell cast a Pyroblast, it will guarnatee to hit my side of the board. Yes they still overdraw and cast useless spells too, but the damage spells always go to my side. There was a card in HS that said in the keyword : target enemy when possible, but that was a specific Battlecry.
Did they change the wording/code of HS mechanics to make the outcomes always favor the Mage?
Any feedback would be appreciated, thx.
I think you should reread the text on the card, mate
The spells favour opponents.
Rune of the Archmage: Cast 20 Mana worth of
Mage spells at ENEMIES
wow I cant believe I missed that. Thanx. I feel foolish. lol
thx bro. sorry about that. im pretty stunned I missed that. cheers!
Since this has been solved, closign this here.
CLOSED.
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