It occurs to me that the one thing that used to be an issue with Fatigue Rogue is that you had to balance pulling enough cards yourself against fatiguing the opponent. With 10 more cards and 10 more health, is it time to revisit the deck?
It's time to revisit so many decks dude, yes, the answer is always yes, unless you're an aggro deck with no deck manipulation mechanic whatsoever, or a fast combo decks that just needs to assemble pieces.
is Prince even setting your health to 40? Didn't for me
It does after the game starts; there's an animation (same as any cards that for example add cards to your deck if it starts in your deck) that increases your health to 40, but during mulligan, it shows 30
It's a distraction, your looking to see what works and what doesn't. Aggro will most likely take you out unless you have a way to control it. It could be a good addition to some existing decks that you had to leave cards out. Give it a couple days......
Not sure there are enough good cards to make a 40card Reno deck in standard? Larger deck means lower odds of getting strong plays when you need them on curve, at least considering the limited pool in standard. Probably gonna be great in wild tho.