I am level 60 + 10. I finished the campaign and can confirm that it can be completed without in-game purchases. The longevity is truly impressive. I am astonished about the quantity of contents of this game. There are a lot of things. Now that I understand it better, I can tell you this.
Yes. There is an issue with the legendary gems that are like now only purchasable (you will find very few of them due to missions). It is anyway true that this game is truly massive. At level 60 you theoretically end the game, but there are after hell 1, hell 2 hell 3 and hell 4 (hells are the same maps and raids with stronger enemies and stronger drops). Max level is 60 + 150 (at least, if not more).
So, is it pay-to-win? Yes, and I don't know. If you pay, you can accelerate for sure. The main issue is that this game is so massive that nobody know, like now, what it is in hell 2/3 and 4. For example. Before hell, it was nearly impossible to find normal gems (and now we can find them in inside the raids in hell 1). So I don't know if in hell 2/3 or 4 we will be able to find the legendaries gems.
My opinion is that it is a very stupid position. Because the reality is another, nobody knows what it is inside the levels up to hell 1. So we don't know, and for sure this estimate is dumb.
This is exactly what I was discussing with some friends! I think there is a giant wave of hate based only on missinformation. That's also to blame to Blizz IMO. People is saying that the endgame of the game has a big pay-wall... Without even knowing what is the endgame!
I mean, we don't even unlocked faction and clan wars, which based on the vague information we have right now will give us gems, equipments and materials but we don't know how much, neither the level of the equipment we're going to get. Is it random? We don't know.
People is saying that the endgame is unplayable on a game that only has FIVE DAYS, without knowing its actual features, and, worst of all, in an unfinished version of it! Blizz should focus on clarifying what the actual endgame is. Blizz communities generally are very toxic, and their default status is indignation and hate. If somebody don't think it's like this, then that somebody is probably part of the toxic part of the community lol.
I think we need to wait. For now, the gaming experience for me is awesome. I'm at lvl 49, only payed the premium battle pass because I liked the cosmetics.
As I said. Nobody knows that. We don't know if we can't complete a build for a normal amount of money. Nobody knows that because we don't know what it is inside the various "hells". Read my previous post.
Indeed, if I have to tell the true, I am becoming enthusiastic about this game. It is a mix between a simplified Diablo and WOW (similar pvp and battleground). It is indeed what I expected to see in Warcraft Arclight Rumble (which is crap for me).
We do know because they had to release the odds for some drops, because some countries' laws demand it.
We don't know because we discovered recently that this game is very huge (enormous). You can level up until level 360 (at least, I said 150 in the previous post, and it was wrong, it is at least 60 + 300). And since you increase in level, you can do new things and drop quality increases. So, again. Is it pay-to-win? For sure, if you pay, you can reduce the time that you need, but we don't still know for sure if certain items need only money. And my guess is no.
I will explain it better. My understanding is that Blizz puts some boundaries to players in order to avoid having people too strong. For example, if you are too high in level (based on the average level in the server) you will take less experience, you can do damages to players up to max 10% more (so no one shoots) and same things for the in-game purchases. Therefore, you can purchase something but up to a certain level it will become crazy expansive because it is too early. That's my guess, I hope I'm in right.
I have not tried the new Diablo ever since reading on reddit you need over $100,000 to get the best gear. I'm a gear hog and don't want to be tempted into buying it right now so I'm not playing it.
This number, I can assure you, that it is totally wrong. And nobody is nearby, full.
And while also is wrong, this same exercise can be done with every MMO that has some kind of paid currency (or at least currency equivalent to money in any way).
Let's take EVE Online for example, some people call it the biggest and best MMO of all time... AAAAND you have ships that cost 30k (of ingame currency with a value of 30k actually ) and require to spend 10 hours per day at least for the gaming experience to be enjoyable (had a friend that played it and left it because it was basically a job with the amount of work and schedule required)...
This is part of the hate wave Blizz is getting due to the abuse cases. They deserve that hate because that particular reason? Maybe. I don't know. But hate should be focused on information, not on fake news or out of context news like that 100k post that got viral. And also, WHO WOULD PAY 100K FOR FINISHING A GAME WITHOUT PLAYING IT? That's unrealistic.
I already have gambling addiction in Hearthstone, non way I ever touch Diablo immortal, this game literally preys on stupid people like me.
I still remember when I bought legendary boots in Diablo 3 for like 40€ when the auction house still existed and legendary gear with good stats was incredibly rare. That is so absurd in restrospect, looking at what the game has become. And it took maybe a few months before that piece of gear was irrelevent anyway, didn't have to wait for the whole loot fiesta, just the level cap increase totally killed it.
I'm so fucking dumb and I make gaming worse for everyone, I know that but let me play that immor(t)al game for 30min and I WILL spend money.
And also, WHO WOULD PAY 100K FOR FINISHING A GAME WITHOUT PLAYING IT? That's unrealistic.
Maybe not instantly, but over a long period of time, that is totally realistic man. Some people just have the money and don't care (streamers, etc), some can't stop themselves.
Also "without playing it" isn't really honest, as this type of predatory game makes sure what you are "playing" as F2P is total garbage, repetitve, frustrating, exhausting, tedious experience compared to spending money and making meaningful progress and having fun without dedicating your entire life to it, you know like a normal non-predatory game that has everything unlocked/unlockable at the moment you purchase the game.
Spending money DOES make your experience better in these garbage games, not worse, it's the least they can do lol, that's the whole point, that's why it works.
Yes. I know. I also posted the article before you in this thread. But you know who is the source of this calculation? The YouTuber Asmongold, therefore, I can tell you:
He has no a real idea about the game because he is not playing it
He is not a skilled person in maths. Furthermore, he tells want people want and not numbers. He is not for sure a skilled analyst
Nobody knows the actual situation because nobody reached the level to really judge. As I said, the max level is like 360, In my server the highest person is maybe 80. (And when you increase the level, you unlock features that we don't know).
I am often very controversial with Blizzard's work and their monetization. But I can tell you that this is a retarded number, wrote it only to make viewers in his stupid channel, and regarding the game....it is particular, it is massive, for certain things I like it a lot, for others things I dislike it.
Blizz's bad reputation is fighting against them. If you try this game, you will realize that it is good. Shady (for the unknown issue in in-game purchase) but good.
If you like immortal, you should play Diablo 3. It costs $40 one time and it’s a better version of the same game. Monetizing the Diablo loot loop is a terrible idea, there is no part of the loop that works out ok for microtransactions. It’s predatory, expensive, pay to play and a worse version of a game they released over 10 years ago. All of the discussions here are focusing on only playing as one character and one class, I couldn’t imagine only playing one class per season of Diablo 3. If you like immortal, play Diablo 3, it’s better. If you like playing it on the go, get it for Nintendo switch. Even if you don’t own a switch, buying a new system and Diablo 3 will be cheaper in a short amount of time.
And also, WHO WOULD PAY 100K FOR FINISHING A GAME WITHOUT PLAYING IT? That's unrealistic.
Maybe not instantly, but over a long period of time, that is totally realistic man. Some people just have the money and don't care (streamers, etc), some can't stop themselves.
Also "without playing it" isn't really honest, as this type of predatory game makes sure what you are "playing" as F2P is total garbage, repetitve, frustrating, exhausting, tedious experience compared to spending money and making meaningful progress and having fun without dedicating your entire life to it, you know like a normal non-predatory game that has everything unlocked/unlockable at the moment you purchase the game.
Spending money DOES make your experience better in these garbage games, not worse, it's the least they can do lol, that's the whole point, that's why it works.
But dude, as we were saying, many features are level blocked or it just didn't passed the required time for knowing how they work (faction wars and faction events in general). These features are KEY for F2P Players, since they give you lots of resources that otherwise you would get them by paying or by endless grind. We can't say this is pay to win if we don't actually know what the endgame is. Blizz gave little to no information about all of this...
Did you actually played the game consistently for talking that way or are you only based on what you saw on the internet?
Not defending the monetization, it actually is bad, but as I said, I'm not entirely sure how bad it is compared to F2P.
If you like immortal, you should play Diablo 3. It costs $40 one time and it’s a better version of the same game. Monetizing the Diablo loot loop is a terrible idea, there is no part of the loop that works out ok for microtransactions. It’s predatory, expensive, pay to play and a worse version of a game they released over 10 years ago. All of the discussions here are focusing on only playing as one character and one class, I couldn’t imagine only playing one class per season of Diablo 3. If you like immortal, play Diablo 3, it’s better. If you like playing it on the go, get it for Nintendo switch. Even if you don’t own a switch, buying a new system and Diablo 3 will be cheaper in a short amount of time.
In reality, as I said, I like the idea of having it in mobile. I wanted a simplified version of WOW with BGs and PVP, and it is Diablo Immortal. Unfortunately, there is no rogue or classes with stealth. And if I have also to spend a small amount of money, it is fine for me, also because, HS is uninstalled, so what I will not spend in HS I will in Diablo Immortal, I will be actually even.
If you like immortal, you should play Diablo 3. It costs $40 one time and it’s a better version of the same game. Monetizing the Diablo loot loop is a terrible idea, there is no part of the loop that works out ok for microtransactions. It’s predatory, expensive, pay to play and a worse version of a game they released over 10 years ago. All of the discussions here are focusing on only playing as one character and one class, I couldn’t imagine only playing one class per season of Diablo 3. If you like immortal, play Diablo 3, it’s better. If you like playing it on the go, get it for Nintendo switch. Even if you don’t own a switch, buying a new system and Diablo 3 will be cheaper in a short amount of time.
In reality, as I said, I like the idea of having it in mobile. I wanted a simplified version of WOW with BGs and PVP, and it is Diablo Immortal. Unfortunately, there is no rogue or classes with stealth. And if I have also to spend a small amount of money, it is fine for me, also because, HS is uninstalled, so what I will not spend in HS I will in Diablo Immortal, I will be actually even.
I really don’t get you sometimes. I mean this respectfully, I agree with you 100% on the mercs fiasco. Immortal is really such a low tier version of Diablo 3 and has an even more aggressive monetization for less information. It just seems that your logic for why HS is irredeemable is even more applied to immortal. If you can convince yourself that a Nintendo switch is mobile enough, Diablo 3 ultimate edition is vastly superior and sounds more like what you would like for a portable dungeon crawler.
If you like immortal, you should play Diablo 3. It costs $40 one time and it’s a better version of the same game. Monetizing the Diablo loot loop is a terrible idea, there is no part of the loop that works out ok for microtransactions. It’s predatory, expensive, pay to play and a worse version of a game they released over 10 years ago. All of the discussions here are focusing on only playing as one character and one class, I couldn’t imagine only playing one class per season of Diablo 3. If you like immortal, play Diablo 3, it’s better. If you like playing it on the go, get it for Nintendo switch. Even if you don’t own a switch, buying a new system and Diablo 3 will be cheaper in a short amount of time.
In reality, as I said, I like the idea of having it in mobile. I wanted a simplified version of WOW with BGs and PVP, and it is Diablo Immortal. Unfortunately, there is no rogue or classes with stealth. And if I have also to spend a small amount of money, it is fine for me, also because, HS is uninstalled, so what I will not spend in HS I will in Diablo Immortal, I will be actually even.
I really don’t get you sometimes. I mean this respectfully, I agree with you 100% on the mercs fiasco. Immortal is really such a low tier version of Diablo 3 and has an even more aggressive monetization for less information. It just seems that your logic for why HS is irredeemable is even more applied to immortal. If you can convince yourself that a Nintendo switch is mobile enough, Diablo 3 ultimate edition is vastly superior and sounds more like what you would like for a portable dungeon crawler.
I know Diablo 3 and 2 I have both, and I played them, a lot (indeed I grew up with Diablo 2 and Warcraft 3). Diablo Immortal is not bad, I like it, especially for the BGs like WOW. Anyway for sure, if in the future I will realize (because like now we don't know, regarding what people are saying) that in order to acquire some items we can only open our wallet, my opinion will change very fast. Regarding HS instead. This game become very boring for me. I am very disappointed for mercenaries and the 130 pre-purchase, and I am very disappointed for the game that it is recycling stuffs without adding something really new. So, for me, it is a natural shift from HS to Diablo Immortal now.
So i was really looking forward to Diablo Immortal. I played D1-D3 and spent a lot of time with them. In D3 i already lost the passion a little bit.
And now...im at level 30 and already bored. Maybe its to repetitive for someone who played the previous parts?
I also miss the individual and creative aspect of the game. Like the skill tree and making decisions if an item is better or not. Also the funny combination of boss attributes.
And why everytime i log in i have to claim some rewards? It feels strange...if i trip and fall on my nose, something starts to blink & glow telling me i can get a reward.
You have the skills trees. You have starting from 60. 60 is like the starting level. Then you have 300 levels up after 60 where you receive points for the skill tree. You can customize the character in the following way:
Skill tree for all levels up to 60
Essence of the legendaries
Legendary gems and gems
Charms
Horadrim
Helliquary
And slot of the ability (because they are limited, and you can use only 4 spells + 1 of the 2 normal attacks)
Did you actually played the game consistently for talking that way or are you only based on what you saw on the internet?
I saw people playing the game. I saw the microtransactions. I followed the evolution of Blizzard for more than 20 years. I don't need to play the game. I know everything I need to know.
Just watching people play the game gave me horrible raid shadow legends flashbacks, and you tell me I need to play the game consistently to form a valid opinion? Well, that's not how opinions work. Game should be voted absolute garbage of the year, this is my biased, uneducated opinion and you don't have to agree.
We can't say this is pay to win if we don't actually know what the endgame is. Blizz gave little to no information about all of this...
What does endgame have to do with any of this ? If you can pay to win more/faster/better, if you need to dedicate your life to make progress as F2P, this is a pay to win game, simple as that. "Endgame" means absolutely nothing, everyone has their own idea of what endgame is, it's not a feature, it's a state of mind, a convention. Blizzard gave us all the information we need with that "800% value" beginner's pack. They are not exactly being secret or mysterious about all of this, at this point I'm even inclined to believe you are a paid blizzard employee, because I don't understand what more do you need to have confirmation that this is a bad pay to win game.
And yes, Blizzard takes more shit from their mistake than most other gaming companies, that's true. But that's totally fair, they have a bigger, more dedicated fanbase, they have more responsibility than say Ubisoft for example who can get away with garbage game cause nobody cares. When blizzard makes garbage money grab games, this affects not only the entire world, but also the entire gaming industry. It's like, president of the USA can't say stupid shit whenever he wants, but a third world country leader can. They have the same job, not the same responsibility to the world.
Did you actually played the game consistently for talking that way or are you only based on what you saw on the internet?
I saw people playing the game. I saw the microtransactions. I followed the evolution of Blizzard for more than 20 years. I don't need to play the game. I know everything I need to know.
Just watching people play the game gave me horrible raid shadow legends flashbacks, and you tell me I need to play the game consistently to form a valid opinion? Well, that's not how opinions work. Game should be voted absolute garbage of the year, this is my biased, uneducated opinion and you don't have to agree.
We can't say this is pay to win if we don't actually know what the endgame is. Blizz gave little to no information about all of this...
What does endgame have to do with any of this ? If you can pay to win more/faster/better, if you need to dedicate your life to make progress as F2P, this is a pay to win game, simple as that. "Endgame" means absolutely nothing, everyone has their own idea of what endgame is, it's not a feature, it's a state of mind, a convention. Blizzard gave us all the information we need with that "800% value" beginner's pack. They are not exactly being secret or mysterious about all of this, at this point I'm even inclined to believe you are a paid blizzard employee, because I don't understand what more do you need to have confirmation that this is a bad pay to win game.
And yes, Blizzard takes more shit from their mistake than most other gaming companies, that's true. But that's totally fair, they have a bigger, more dedicated fanbase, they have more responsibility than say Ubisoft for example who can get away with garbage game cause nobody cares. When blizzard makes garbage money grab games, this affects not only the entire world, but also the entire gaming industry. It's like, president of the USA can't say stupid shit whenever he wants, but a third world country leader can. They have the same job, not the same responsibility to the world.
By endgame, I'll reword for you to understand what I intended to say, is the end of the campaign. It's strongly focused on faction wars and faction events. Which still didn't happened. They're going to happen in a weekly and monthly base. Some just started. And the poor information you get about them is "you get rewards". Literally. Only that. And Blizz didn't explained what the rewards are. I don't know if somebody did it already (if you know about it and you have a sheet with the resources from it it would be nice)
IMO, a F2P game is pay to win when you can't get the same things than a paid user in a consistent way. I don't see it as a bad thing to be able to pay to speed up things. But you should be able to get it by playing. That's how HS works. If you disagree, I mean, you either don't play the game or didn't do the math, since by playing quests you can get lots of resources. Of course you won't get full collection, but you're able to play meta decks from some classes. That's ok. That's not pay to win. If you have meta decks, you can play against other persons that also have meta decks. The only thing you sacrifice by not paying is a full collection.
Based on that, given that we don't know the actual math about the rewards and resources, we can't say consistently that this game is pay to win. It has some abusive microtransactions? Sure. That's clear, just open the shop and you'll see it. But can you generate enough resources for being able to play the game at similar level than a paid user? You can't affirm it if you don't know the math and numbers.
Tl;dw: the biggest problem with the game isn't it's p2w nature, it's that it uses predatory monetisation techniques designed specifically to prey upon those with addictive personalities, or kids with their mom's credit card etc.
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This is exactly what I was discussing with some friends! I think there is a giant wave of hate based only on missinformation. That's also to blame to Blizz IMO. People is saying that the endgame of the game has a big pay-wall... Without even knowing what is the endgame!
I mean, we don't even unlocked faction and clan wars, which based on the vague information we have right now will give us gems, equipments and materials but we don't know how much, neither the level of the equipment we're going to get. Is it random? We don't know.
People is saying that the endgame is unplayable on a game that only has FIVE DAYS, without knowing its actual features, and, worst of all, in an unfinished version of it! Blizz should focus on clarifying what the actual endgame is. Blizz communities generally are very toxic, and their default status is indignation and hate. If somebody don't think it's like this, then that somebody is probably part of the toxic part of the community lol.
I think we need to wait. For now, the gaming experience for me is awesome. I'm at lvl 49, only payed the premium battle pass because I liked the cosmetics.
We don't know because we discovered recently that this game is very huge (enormous). You can level up until level 360 (at least, I said 150 in the previous post, and it was wrong, it is at least 60 + 300). And since you increase in level, you can do new things and drop quality increases. So, again. Is it pay-to-win? For sure, if you pay, you can reduce the time that you need, but we don't still know for sure if certain items need only money. And my guess is no.
I will explain it better. My understanding is that Blizz puts some boundaries to players in order to avoid having people too strong. For example, if you are too high in level (based on the average level in the server) you will take less experience, you can do damages to players up to max 10% more (so no one shoots) and same things for the in-game purchases. Therefore, you can purchase something but up to a certain level it will become crazy expansive because it is too early. That's my guess, I hope I'm in right.
I have not tried the new Diablo ever since reading on reddit you need over $100,000 to get the best gear. I'm a gear hog and don't want to be tempted into buying it right now so I'm not playing it.
This number, I can assure you, that it is totally wrong. And nobody is nearby, full.
And while also is wrong, this same exercise can be done with every MMO that has some kind of paid currency (or at least currency equivalent to money in any way).
Let's take EVE Online for example, some people call it the biggest and best MMO of all time... AAAAND you have ships that cost 30k (of ingame currency with a value of 30k actually ) and require to spend 10 hours per day at least for the gaming experience to be enjoyable (had a friend that played it and left it because it was basically a job with the amount of work and schedule required)...
This is part of the hate wave Blizz is getting due to the abuse cases. They deserve that hate because that particular reason? Maybe. I don't know. But hate should be focused on information, not on fake news or out of context news like that 100k post that got viral. And also, WHO WOULD PAY 100K FOR FINISHING A GAME WITHOUT PLAYING IT? That's unrealistic.
https://gamerant.com/diablo-immortal-pay-to-win-legendary-gems/
I already have gambling addiction in Hearthstone, non way I ever touch Diablo immortal, this game literally preys on stupid people like me.
I still remember when I bought legendary boots in Diablo 3 for like 40€ when the auction house still existed and legendary gear with good stats was incredibly rare. That is so absurd in restrospect, looking at what the game has become. And it took maybe a few months before that piece of gear was irrelevent anyway, didn't have to wait for the whole loot fiesta, just the level cap increase totally killed it.
I'm so fucking dumb and I make gaming worse for everyone, I know that but let me play that immor(t)al game for 30min and I WILL spend money.
Maybe not instantly, but over a long period of time, that is totally realistic man. Some people just have the money and don't care (streamers, etc), some can't stop themselves.
Also "without playing it" isn't really honest, as this type of predatory game makes sure what you are "playing" as F2P is total garbage, repetitve, frustrating, exhausting, tedious experience compared to spending money and making meaningful progress and having fun without dedicating your entire life to it, you know like a normal non-predatory game that has everything unlocked/unlockable at the moment you purchase the game.
Spending money DOES make your experience better in these garbage games, not worse, it's the least they can do lol, that's the whole point, that's why it works.
Yes. I know. I also posted the article before you in this thread. But you know who is the source of this calculation? The YouTuber Asmongold, therefore, I can tell you:
I am often very controversial with Blizzard's work and their monetization. But I can tell you that this is a retarded number, wrote it only to make viewers in his stupid channel, and regarding the game....it is particular, it is massive, for certain things I like it a lot, for others things I dislike it.
Blizz's bad reputation is fighting against them. If you try this game, you will realize that it is good. Shady (for the unknown issue in in-game purchase) but good.
If you like immortal, you should play Diablo 3. It costs $40 one time and it’s a better version of the same game. Monetizing the Diablo loot loop is a terrible idea, there is no part of the loop that works out ok for microtransactions. It’s predatory, expensive, pay to play and a worse version of a game they released over 10 years ago. All of the discussions here are focusing on only playing as one character and one class, I couldn’t imagine only playing one class per season of Diablo 3. If you like immortal, play Diablo 3, it’s better. If you like playing it on the go, get it for Nintendo switch. Even if you don’t own a switch, buying a new system and Diablo 3 will be cheaper in a short amount of time.
But dude, as we were saying, many features are level blocked or it just didn't passed the required time for knowing how they work (faction wars and faction events in general). These features are KEY for F2P Players, since they give you lots of resources that otherwise you would get them by paying or by endless grind. We can't say this is pay to win if we don't actually know what the endgame is. Blizz gave little to no information about all of this...
Did you actually played the game consistently for talking that way or are you only based on what you saw on the internet?
Not defending the monetization, it actually is bad, but as I said, I'm not entirely sure how bad it is compared to F2P.
In reality, as I said, I like the idea of having it in mobile. I wanted a simplified version of WOW with BGs and PVP, and it is Diablo Immortal. Unfortunately, there is no rogue or classes with stealth. And if I have also to spend a small amount of money, it is fine for me, also because, HS is uninstalled, so what I will not spend in HS I will in Diablo Immortal, I will be actually even.
I really don’t get you sometimes. I mean this respectfully, I agree with you 100% on the mercs fiasco. Immortal is really such a low tier version of Diablo 3 and has an even more aggressive monetization for less information. It just seems that your logic for why HS is irredeemable is even more applied to immortal. If you can convince yourself that a Nintendo switch is mobile enough, Diablo 3 ultimate edition is vastly superior and sounds more like what you would like for a portable dungeon crawler.
Ummm then get one
I know Diablo 3 and 2 I have both, and I played them, a lot (indeed I grew up with Diablo 2 and Warcraft 3). Diablo Immortal is not bad, I like it, especially for the BGs like WOW. Anyway for sure, if in the future I will realize (because like now we don't know, regarding what people are saying) that in order to acquire some items we can only open our wallet, my opinion will change very fast. Regarding HS instead. This game become very boring for me. I am very disappointed for mercenaries and the 130 pre-purchase, and I am very disappointed for the game that it is recycling stuffs without adding something really new. So, for me, it is a natural shift from HS to Diablo Immortal now.
So i was really looking forward to Diablo Immortal. I played D1-D3 and spent a lot of time with them. In D3 i already lost the passion a little bit.
And now...im at level 30 and already bored. Maybe its to repetitive for someone who played the previous parts?
I also miss the individual and creative aspect of the game. Like the skill tree and making decisions if an item is better or not. Also the funny combination of boss attributes.
And why everytime i log in i have to claim some rewards? It feels strange...if i trip and fall on my nose, something starts to blink & glow telling me i can get a reward.
P2w or not, the game seems boring to me.
You have the skills trees. You have starting from 60. 60 is like the starting level. Then you have 300 levels up after 60 where you receive points for the skill tree. You can customize the character in the following way:
I saw people playing the game. I saw the microtransactions. I followed the evolution of Blizzard for more than 20 years. I don't need to play the game. I know everything I need to know.
Just watching people play the game gave me horrible raid shadow legends flashbacks, and you tell me I need to play the game consistently to form a valid opinion? Well, that's not how opinions work. Game should be voted absolute garbage of the year, this is my biased, uneducated opinion and you don't have to agree.
What does endgame have to do with any of this ? If you can pay to win more/faster/better, if you need to dedicate your life to make progress as F2P, this is a pay to win game, simple as that. "Endgame" means absolutely nothing, everyone has their own idea of what endgame is, it's not a feature, it's a state of mind, a convention. Blizzard gave us all the information we need with that "800% value" beginner's pack. They are not exactly being secret or mysterious about all of this, at this point I'm even inclined to believe you are a paid blizzard employee, because I don't understand what more do you need to have confirmation that this is a bad pay to win game.
And yes, Blizzard takes more shit from their mistake than most other gaming companies, that's true. But that's totally fair, they have a bigger, more dedicated fanbase, they have more responsibility than say Ubisoft for example who can get away with garbage game cause nobody cares. When blizzard makes garbage money grab games, this affects not only the entire world, but also the entire gaming industry. It's like, president of the USA can't say stupid shit whenever he wants, but a third world country leader can. They have the same job, not the same responsibility to the world.
By endgame, I'll reword for you to understand what I intended to say, is the end of the campaign. It's strongly focused on faction wars and faction events. Which still didn't happened. They're going to happen in a weekly and monthly base. Some just started. And the poor information you get about them is "you get rewards". Literally. Only that. And Blizz didn't explained what the rewards are. I don't know if somebody did it already (if you know about it and you have a sheet with the resources from it it would be nice)
IMO, a F2P game is pay to win when you can't get the same things than a paid user in a consistent way. I don't see it as a bad thing to be able to pay to speed up things. But you should be able to get it by playing. That's how HS works. If you disagree, I mean, you either don't play the game or didn't do the math, since by playing quests you can get lots of resources. Of course you won't get full collection, but you're able to play meta decks from some classes. That's ok. That's not pay to win. If you have meta decks, you can play against other persons that also have meta decks. The only thing you sacrifice by not paying is a full collection.
Based on that, given that we don't know the actual math about the rewards and resources, we can't say consistently that this game is pay to win. It has some abusive microtransactions? Sure. That's clear, just open the shop and you'll see it. But can you generate enough resources for being able to play the game at similar level than a paid user? You can't affirm it if you don't know the math and numbers.
Tl;dw: the biggest problem with the game isn't it's p2w nature, it's that it uses predatory monetisation techniques designed specifically to prey upon those with addictive personalities, or kids with their mom's credit card etc.