yeah, but 12/12 taunt is not a real problem for priest most of the time and armor is useless against Quest Priest
Im playing my own list and im stitting on excact 60% winrate @ Legend after 30 Matches, 18 wins, 12 loss. Quest Priest is a solid Deck after the buffs with wich you can achieve legend
And btw. Naga Priest is pretty strong right now - but it has a very very high skill ceyling imho. If your not a good player you will have a significantly lower winrate than a good player.
### Quest # Class: Priest # Format: Standard # Year of the Hydra # # 2x (1) Gift of the Naaru # 1x (1) Seek Guidance # 2x (2) Condemn (Rank 1) # 2x (2) Thrive in the Shadows # 2x (2) Tuskarrrr Trawler # 2x (3) Entrapped Sorceress # 1x (3) Pandaren Importer # 1x (3) Rustrot Viper # 2x (3) Venomous Scorpid # 1x (4) Blademaster Okani # 1x (4) Najak Hexxen # 2x (4) School Teacher # 1x (4) Xyrella # 1x (5) Spammy Arcanist # 1x (5) Spirit Guide # 1x (5) Taelan Fordring # 1x (6) Lightshower Elemental # 2x (6) Undying Disciple # 1x (7) Blackwater Behemoth # 1x (7) Mutanus the Devourer # 2x (8) Whirlpool # AAECAdCLBQya6wPU7QOm7wPd9gPJ+QPQ+QOoigSljQSIowSLowTHsgSotgQJlugDnusDzfIDrYoEhaMEiqMEqbMEobYElrcEAA== # # To use this deck, copy it to your clipboard and create a new deck in Hearthstone
It wasn’t a match up comparison just a class comparison in general. Priests power vs Druid power in general is staggeringly different. 23 armor does not matter against *Quest* priest but matters a lot vs any other deck. I think they should print a legendary that lets you “overheal” for the whole game. Like a 2 mana 2/3 battle cry “ your maximum health becomes 60”
Must be a thread for standard. In wild, priest has quite a few decks now. Res priest is always a pain in the ass. Trust me, priest will never go away as a class.
The only class immolate might delete is warlock because it will hurt your winrate a lot to play the card. Does anyone remember how bad dormant cards were? And this takes 3 turns while costing 4 mana and it dilutes your draw…
And you don’t even get any tempo from it when it finally triggers, in fact it might do nothing at all, or gibe your opponent handspace to draw good cards or most likely you die the turn after playing it. The one thing it does is killing very expensive cards unreliably (because most of them won’t be kept in mulligan)
priest turn 5/6- play a single 5/5 taunt DR draw two spells. Or maybe a 6/6 taunt DR heal 8…
meanwhile
druid turn 5/6 - summon a 12/12 taunt, draw 3 cards + 23 armor.
I hope priest get some serious love with the mini set.
yeah, but 12/12 taunt is not a real problem for priest most of the time and armor is useless against Quest Priest
Im playing my own list and im stitting on excact 60% winrate @ Legend after 30 Matches, 18 wins, 12 loss. Quest Priest is a solid Deck after the buffs with wich you can achieve legend
And btw. Naga Priest is pretty strong right now - but it has a very very high skill ceyling imho. If your not a good player you will have a significantly lower winrate than a good player.
### Quest
# Class: Priest
# Format: Standard
# Year of the Hydra
#
# 2x (1) Gift of the Naaru
# 1x (1) Seek Guidance
# 2x (2) Condemn (Rank 1)
# 2x (2) Thrive in the Shadows
# 2x (2) Tuskarrrr Trawler
# 2x (3) Entrapped Sorceress
# 1x (3) Pandaren Importer
# 1x (3) Rustrot Viper
# 2x (3) Venomous Scorpid
# 1x (4) Blademaster Okani
# 1x (4) Najak Hexxen
# 2x (4) School Teacher
# 1x (4) Xyrella
# 1x (5) Spammy Arcanist
# 1x (5) Spirit Guide
# 1x (5) Taelan Fordring
# 1x (6) Lightshower Elemental
# 2x (6) Undying Disciple
# 1x (7) Blackwater Behemoth
# 1x (7) Mutanus the Devourer
# 2x (8) Whirlpool
#
AAECAdCLBQya6wPU7QOm7wPd9gPJ+QPQ+QOoigSljQSIowSLowTHsgSotgQJlugDnusDzfIDrYoEhaMEiqMEqbMEobYElrcEAA==
#
# To use this deck, copy it to your clipboard and create a new deck in Hearthstone
It wasn’t a match up comparison just a class comparison in general. Priests power vs Druid power in general is staggeringly different. 23 armor does not matter against *Quest* priest but matters a lot vs any other deck. I think they should print a legendary that lets you “overheal” for the whole game. Like a 2 mana 2/3 battle cry “ your maximum health becomes 60”
Just delete priest
Must be a thread for standard. In wild, priest has quite a few decks now. Res priest is always a pain in the ass. Trust me, priest will never go away as a class.
Why the fuck would anyone play wild...
They just fucked Priest and any control class withe the new Warlock spell.
Seriously true with that immolate spell… that shit is wack .
Why the fuck would you force your own small minded opinion on wild on others?
they did indeed. They might as well delete the class.
The only class immolate might delete is warlock because it will hurt your winrate a lot to play the card. Does anyone remember how bad dormant cards were? And this takes 3 turns while costing 4 mana and it dilutes your draw…
And you don’t even get any tempo from it when it finally triggers, in fact it might do nothing at all, or gibe your opponent handspace to draw good cards or most likely you die the turn after playing it. The one thing it does is killing very expensive cards unreliably (because most of them won’t be kept in mulligan)
What? Naga Priest is Broken.... So shut up.
HSreplay seems to disagree, avg winrate 47%
It's because people play bad builds with Lyra, Azshara, Brann and/or Zola. And It's tier 1 deck at top legend.
Anyway, Priest has 2 good decks in standard and does not need any help.
your name is spot on
I craft 1 legendary card from wild every eXpansion to experience wild. WILD IS AUSM
Sigh.
Unless "wild" is in the title or the top of the first post, you should probably assume it's about standard.
It may not seem fair to you as a wild player, but the VAST majority of players prefer standard. That's just reality.
"Why, you never expected justice from a company, did you? They have neither a soul to lose nor a body to kick." -- Lady Saba Holland