While the deck looks like it has super much value and burn, I keep finding that basically any match-up seem to be negative for me. Either my opponent kills my face faster than I can, or generate a ton of armor, or heal a ton of health, or take all the board, so I keep losing like 70-80% of matches in ladder with this exact deck. I have tried it between Diamond 10-6 with no success, now I'm between Diamond 5-4 but the deck still performs badly. Is it any playable at the moment or meta has switched too much already?
same here, I play Naga mage and its very fun and also quiet good but i feel its not very efficient for the final legend push, meta is too hostile for the deck, every mistake is super punishing,
Depends on which version you play. Ignite is garbage; Ping is the way to go. You are good vs. Rogue and Paladin. See if you can beat these, if not then you are doing too many mistakes.
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“Let your plans be dark and impenetrable as night, and when you move, fall like a thunderbolt.”
This guy is right. Ping mage with Wildfire, apprentice, and Dawngrasp is a ringer. I am at D2 using purely that deck since the balance changes. What you should keep in mind is how you win v/ certain decks. Against aggro, you need to push them off the board ASAP and keep them off. Go full tilt Naga combo and go as hard as possible. Against control, you need to build up as much ping power as you can. Use Wildfire with Sivara if you dont need it for something else. Get that DG heropower to Pyroblast.
Against Druid and warlock, you need to be careful to both not be too slow or play into their wincons. For Druid, really push them ASAP, does not matter the deck. If they align or the board gets too big, you lose. Against Warlock, try to pump the hero power and when you are close to winning, keep all the cards in your hand to push for leathal. Keeping a full hand keeps you safe from their wincons.
Against Alignment Druid, unless they can have an insane pop-off turn immediately after alignment, ping mage in a great shape once you get to 2 mana if you have a Siren as you effectively have infinite mana that turn and can play your whole hand
The deck is legit, but data also say one needs more effort for better results. New Charge Warrior is becoming a problem, but I doubt it's prevalent in Diamond ranks. Try 50 games in casual first if you feel pressured in ranked.
While the deck looks like it has super much value and burn, I keep finding that basically any match-up seem to be negative for me. Either my opponent kills my face faster than I can, or generate a ton of armor, or heal a ton of health, or take all the board, so I keep losing like 70-80% of matches in ladder with this exact deck. I have tried it between Diamond 10-6 with no success, now I'm between Diamond 5-4 but the deck still performs badly. Is it any playable at the moment or meta has switched too much already?
same here,
I play Naga mage and its very fun and also quiet good
but i feel its not very efficient for the final legend push,
meta is too hostile for the deck, every mistake is super punishing,
also too long games vs control decks.
Depends on which version you play. Ignite is garbage; Ping is the way to go. You are good vs. Rogue and Paladin. See if you can beat these, if not then you are doing too many mistakes.
“Let your plans be dark and impenetrable as night, and when you move, fall like a thunderbolt.”
This guy is right. Ping mage with Wildfire, apprentice, and Dawngrasp is a ringer. I am at D2 using purely that deck since the balance changes. What you should keep in mind is how you win v/ certain decks. Against aggro, you need to push them off the board ASAP and keep them off. Go full tilt Naga combo and go as hard as possible. Against control, you need to build up as much ping power as you can. Use Wildfire with Sivara if you dont need it for something else. Get that DG heropower to Pyroblast.
Against Druid and warlock, you need to be careful to both not be too slow or play into their wincons. For Druid, really push them ASAP, does not matter the deck. If they align or the board gets too big, you lose. Against Warlock, try to pump the hero power and when you are close to winning, keep all the cards in your hand to push for leathal. Keeping a full hand keeps you safe from their wincons.
Against Alignment Druid, unless they can have an insane pop-off turn immediately after alignment, ping mage in a great shape once you get to 2 mana if you have a Siren as you effectively have infinite mana that turn and can play your whole hand
Tried different versions, still stuck at Diamond 5. Not my deck, I guess.
The deck is legit, but data also say one needs more effort for better results. New Charge Warrior is becoming a problem, but I doubt it's prevalent in Diamond ranks. Try 50 games in casual first if you feel pressured in ranked.
Here's a guide:
https://www.reddit.com/r/CompetitiveHS/comments/ux0142/a_comprehensive_naga_mage_guide_200_games_to_top/
“Let your plans be dark and impenetrable as night, and when you move, fall like a thunderbolt.”
### Wildfire Naga
# Class: Mage
# Format: Standard
# Year of the Hydra
#
# 2x (0) Flurry (Rank 1)
# 2x (1) First Flame
# 2x (1) Vicious Slitherspear
# 2x (1) Wildfire
# 2x (2) Amalgam of the Deep
# 2x (2) Gifts of Azshara
# 2x (2) Runed Orb
# 2x (2) Spellcoiler
# 2x (3) Arcane Intellect
# 1x (3) Crushclaw Enforcer
# 2x (3) Treasure Guard
# 1x (4) Commander Sivara
# 2x (4) Reckless Apprentice
# 2x (4) School Teacher
# 2x (4) Spitelash Siren
# 1x (7) Magister Dawngrasp
# 1x (8) Mordresh Fire Eye
#
AAECAcuLBQTY7AOgigSEsgSp3gQN1OoD0OwD0+wD1uwDrvcD/J4EiLIEvLIEh7cElrcE3LkE4bkEssEEAA==
#
# To use this deck, copy it to your clipboard and create a new deck in Hearthstone
“Let your plans be dark and impenetrable as night, and when you move, fall like a thunderbolt.”
no