Go make a game abd do it better , wait you can't then SHUT UP
Okay, while I disagree with OP, this has got to be the most moronic statement ever.
“Even though you are probably not a billion dollar company with near endless resources, go make a better game” has got to be one of the worst counter arguments I have ever seen.
Glad to see that everyone solved the meta already. It's obviously Druidstone. Except oh wait, it is actually Piratestone. Or maybe it's Mechstone. Give it a couple of days and it will be Mage/Sirenstone. Or Switcheroostone.
How about you enjoy the new cards and let the meta evolve and see where we end up instead of jumping to conclusions?
Everytime anyone dares to complain about something, there is this answer "let the meta evolve". Can you just learn people, meta is not evolving, it changes due to nerfs, that's it. Roguestone didn't evolve into Druidstone, nerfs made it change. Druidstone didn't evolve into Piratestone, rotation changed it. Meta is not evolving, meta is solved quickly and changed with nerfs. Sure, some people play with different decks now to try new things, but it doesn't really matter.
Well, I can relate to this. Priest Switcheroo is one example of totally screwed up design, no doubt about it, but they were also stating in interviews, they want to make meta slower. Well, they did not.
Well, I can relate to this. Priest Switcheroo is one example of totally screwed up design, no doubt about it, but they were also stating in interviews, they want to make meta slower. Well, they did not.
Yup. It’s ruined wild mode completely. Insane that they would overlook this. I can tech against it but it ruins my other decks.
Yeah. While I won't go as far as to say they completely screw up release day, they do in fact mis-design cards. A LOT. Smite was a terrible example of this last expansion.
honestly I don't think any one card is to blame this expansion but, I will say, a lot of the power that comes with this set does compound pre-existing problems and create new ones from old cards that people on both sides of the fence knew were problematic already, especially in wild.
The biggest example this meta is mechs. On their own face value they aren't so much a problem, but with the OTHER mechs that are available in the pool, they're devastating. Without the likes of Mechwarper or Galvanizer, cards like Mechashark or Seafloor Getaway wouldn't be much of a problem. But thanks to those two minions mechs can get explosive otk kills quite easily now.
Same thing with Switcharoo. The card on its own is fine, but as long as charge minions exist otk's will always be possible with it. Boar is especially a problem with this. Even if they did something so minor as to change Boar's "Charge" to "Rush" it'd solve a LOT of problems. It sucks Blizzard reversed their "we need less charge minions" policy already, but don't give them even more power on top of it, please. Charge is devastating enough on its own.
The fact of the matter is Hearthstone is not what it used to be and it never will be again. It has gone from a game of boards filled with minions and trading to RNG spell fests and rapid face damage. There was once a time where players would refer to certain minions being as being "sticky" because the resources to remove them weren't as abundant as they are now. Today you play a minion and it seems like no matter the ability, it's gone before your next turn.
Remember when people actually called for a nerf to Shielded Minibot? When Dr. Boom was called Dr. 7? When Rag was the most popular 8 drop on the planet? When piloted Shredder and Sludge Belcher were premier deathrattle cards? Patron Warrior? I'm not claiming the game was perfect back then and it's true the design space was limited but the games were interesting for the most part. And what really sucks is even if you can play those old decks in Wild it doesn't matter because most others don't. They just bring the current netdeck that kills you in five turns over so it's moot to even bother.
Since this thread is mostly just people going at eachother instead o fmaking constructive discussion about what to do about certain things in game, we are closing this here.
Next time be more detailed about WHAT you disagree with and give examples of how you would fix the situation or at the very least an actual explanation about why you feel this is a problem i.e. "this class has too much resource generation".
CLOSED.
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Okay, while I disagree with OP, this has got to be the most moronic statement ever.
“Even though you are probably not a billion dollar company with near endless resources, go make a better game” has got to be one of the worst counter arguments I have ever seen.
And people have the right to disagree and argue with those complaints.
What are you aiming at?
what a shit expansion! 90% q warrior. great job blizz
Everytime anyone dares to complain about something, there is this answer "let the meta evolve". Can you just learn people, meta is not evolving, it changes due to nerfs, that's it. Roguestone didn't evolve into Druidstone, nerfs made it change. Druidstone didn't evolve into Piratestone, rotation changed it. Meta is not evolving, meta is solved quickly and changed with nerfs. Sure, some people play with different decks now to try new things, but it doesn't really matter.
Yup. It’s ruined wild mode completely. Insane that they would overlook this. I can tech against it but it ruins my other decks.
no fun!
Yeah. While I won't go as far as to say they completely screw up release day, they do in fact mis-design cards. A LOT. Smite was a terrible example of this last expansion.
honestly I don't think any one card is to blame this expansion but, I will say, a lot of the power that comes with this set does compound pre-existing problems and create new ones from old cards that people on both sides of the fence knew were problematic already, especially in wild.
The biggest example this meta is mechs. On their own face value they aren't so much a problem, but with the OTHER mechs that are available in the pool, they're devastating. Without the likes of Mechwarper or Galvanizer, cards like Mechashark or Seafloor Getaway wouldn't be much of a problem. But thanks to those two minions mechs can get explosive otk kills quite easily now.
Same thing with Switcharoo. The card on its own is fine, but as long as charge minions exist otk's will always be possible with it. Boar is especially a problem with this. Even if they did something so minor as to change Boar's "Charge" to "Rush" it'd solve a LOT of problems. It sucks Blizzard reversed their "we need less charge minions" policy already, but don't give them even more power on top of it, please. Charge is devastating enough on its own.
The fact of the matter is Hearthstone is not what it used to be and it never will be again. It has gone from a game of boards filled with minions and trading to RNG spell fests and rapid face damage. There was once a time where players would refer to certain minions being as being "sticky" because the resources to remove them weren't as abundant as they are now. Today you play a minion and it seems like no matter the ability, it's gone before your next turn.
Remember when people actually called for a nerf to Shielded Minibot? When Dr. Boom was called Dr. 7? When Rag was the most popular 8 drop on the planet? When piloted Shredder and Sludge Belcher were premier deathrattle cards? Patron Warrior? I'm not claiming the game was perfect back then and it's true the design space was limited but the games were interesting for the most part. And what really sucks is even if you can play those old decks in Wild it doesn't matter because most others don't. They just bring the current netdeck that kills you in five turns over so it's moot to even bother.
Fuck Hearthstone.
Since this thread is mostly just people going at eachother instead o fmaking constructive discussion about what to do about certain things in game, we are closing this here.
Next time be more detailed about WHAT you disagree with and give examples of how you would fix the situation or at the very least an actual explanation about why you feel this is a problem i.e. "this class has too much resource generation".
CLOSED.
If you see a bad post on the forum use the report function under it, so I or someone else of the moderation team can take care of it!