In Priest, you could call questline Priest an OTK deck perhaps (it's more like a control deck with a late-game OTK as a possible win conditions vs other control decks)
Rogue has 3: Garrote Rogue is an OTK deck (although it has fallen a lot in popularity), Poison Rogue has a late game OTK win condition where it plays Guild Trader followed by a series of burn spells (2x Wicked Stab, 2x Sinister Strike and 2x Garrote is exactly 30 damage with the +2 spell damage, even without drawing any bleeds) and Burgle Rogue has a back-up OTK win condition where it plays and Shadowsteps Edwin, Defias Kingpin to let him get buffed in hand then kills you with Edwin + Mr. Smite
Shaman has the Bolner / Y'Shaarj Shaman OTK deck.
Warrior doesn't have any OTK decks
And finally all Warlock OTK decks (Fatigue, Owl) are completely gone as well since the latest nerfs
As for wild: Demon Hunter doesn't exist, C'Thun Druid can be viewed as OTK, all Celestial Druid decks are kind of gone (Malygos, Togwaggle, Mecha'thun), Hunter doesn't have an OTK deck, Mage has multiple: Ignite, Flamewaker and Quest Mage (the old quest) which aims to take infinite turns by abusing Grey Sage Parrot. Paladin doesn't have an OTK deck, Priest has some fringe ones that barely see any play (like Inner Fire stuff), Pillager Rogue is an OTK deck, Shaman and Warrior have none as far as I know and Warock has Mecha'thun which seems some play lately.
In fact, I'm pretty sure all classes have at least one OTK available at this time.
In what parallel universe does this deck crush anything exactly? If this deck was actually good against rogues it'd be played in high legend and yet...no one does, cos the deck is complete and utter garbage.
Paladin can always go otk with their new Hero power + Smite. They can sprinkle that into any deck. In fact, it fits perfectly in a Paladin Hand Buff deck. And Warriors boosting the attack of Smite.
In fact, I'm pretty sure all classes have at least one OTK available at this time.
In what parallel universe does this deck crush anything exactly? If this deck was actually good against rogues it'd be played in high legend and yet...no one does, cos the deck is complete and utter garbage.
We cannot possibly be talking about the same deck. Beating Rogues is the sole reason this deck was created. It's not great against much else, I admit, but it does fine against most aggro and all Rogue builds, yes, even at high legend.
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"Why, you never expected justice from a company, did you? They have neither a soul to lose nor a body to kick." -- Lady Saba Holland
I tried this deck in the past, but I felt overwhelmed by aggro decks: Can you share your deck with me? I love playing inner fire but seem to be too dumb to navigate the deck.
Mage has three, I guess.
Druid has 3
Hunter 1
Can you help me name those that are currently played in ladder?
PS: The BM at the moment has reached new heights...just saying
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mage has apm with flamewaker, ignite, maybe mozaki? i havent seen one in while.
that reno otk with new herocard is there but i seen only one.
priest has otk with hero card possible but its not viable deck, too slow cause of hunter.
Standard:
After the nerf to Mo'arg Artificer there is no more the Il'gynoth OTK deck on ladder, but most DH decks run the package of Felfire Deadeye, Expendable Performers and Kurtrus, Demon-Render which can under the right situation (9 mana and big enough enemy board) provide a late game OTK
Druid doesn't have any. There used to be a Celestial Alignment deck with an OTK using Moonlit Guidance, Mr. Smite, Survival of the Fittest etc..., but since the nerf to Alignment it has disappeared.
Hunter doesn't have any OTK decks
Mage has Mozaki which is 100% an OTK deck
Paladin does't have any OTK decks
In Priest, you could call questline Priest an OTK deck perhaps (it's more like a control deck with a late-game OTK as a possible win conditions vs other control decks)
Rogue has 3: Garrote Rogue is an OTK deck (although it has fallen a lot in popularity), Poison Rogue has a late game OTK win condition where it plays Guild Trader followed by a series of burn spells (2x Wicked Stab, 2x Sinister Strike and 2x Garrote is exactly 30 damage with the +2 spell damage, even without drawing any bleeds) and Burgle Rogue has a back-up OTK win condition where it plays and Shadowsteps Edwin, Defias Kingpin to let him get buffed in hand then kills you with Edwin + Mr. Smite
Shaman has the Bolner / Y'Shaarj Shaman OTK deck.
Warrior doesn't have any OTK decks
And finally all Warlock OTK decks (Fatigue, Owl) are completely gone as well since the latest nerfs
As for wild: Demon Hunter doesn't exist, C'Thun Druid can be viewed as OTK, all Celestial Druid decks are kind of gone (Malygos, Togwaggle, Mecha'thun), Hunter doesn't have an OTK deck, Mage has multiple: Ignite, Flamewaker and Quest Mage (the old quest) which aims to take infinite turns by abusing Grey Sage Parrot. Paladin doesn't have an OTK deck, Priest has some fringe ones that barely see any play (like Inner Fire stuff), Pillager Rogue is an OTK deck, Shaman and Warrior have none as far as I know and Warock has Mecha'thun which seems some play lately.
Mage is OTK with Hero Power Ping stacked :(
Shaman with the corrupt damage cards is a OTK deck.
I've also seen Smith with Bloodsail Raiders in Rogue as a OTK but not very frequently.
maybe I'm missing something, but I'm not seeing this
not counting Emperor Thaurissan shenanigans, I can't think of a ping OTK where ping's base power is less than 8
Warrior does have one, and it's quite viable because it crushes all Rogues. It's a Control-Pirate hybrid that uses Captain Galvangar, Faceless Manipulator, To the Front! and Battleground Battlemaster as the combo finisher, capable of well over 30 damage in one turn.
In fact, I'm pretty sure all classes have at least one OTK available at this time.
"Why, you never expected justice from a company, did you? They have neither a soul to lose nor a body to kick." -- Lady Saba Holland
Dark times...VERY dark times indeed
wild: (playable not meme decks)
mage: parrot, ignite, flamewaker
rogue: combo, pirate edwin + smites
priest: deathrattle otk, boar if it counts
warlock: owl otk, mechathun
druid: chtun
shaman: quest
In what parallel universe does this deck crush anything exactly? If this deck was actually good against rogues it'd be played in high legend and yet...no one does, cos the deck is complete and utter garbage.
Paladin can always go otk with their new Hero power + Smite. They can sprinkle that into any deck. In fact, it fits perfectly in a Paladin Hand Buff deck. And Warriors boosting the attack of Smite.
We cannot possibly be talking about the same deck. Beating Rogues is the sole reason this deck was created. It's not great against much else, I admit, but it does fine against most aggro and all Rogue builds, yes, even at high legend.
"Why, you never expected justice from a company, did you? They have neither a soul to lose nor a body to kick." -- Lady Saba Holland
Inner fire priest is for sure viable. I've used it to get legend the past couple months, and it feels nutty.
Hunter can otk with free/copied king crushes or with knuckles
I tried this deck in the past, but I felt overwhelmed by aggro decks: Can you share your deck with me? I love playing inner fire but seem to be too dumb to navigate the deck.
Thank you mate
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nealy everything is OTK
maybe not 30 to 0, but even Pirate Warrior can Deal 20 Damage+ in a single turn with a little bit of luck.
"OTK" has a very specific meaning in this context, being that it can deal 30+ damage -from hand-, regardless of current board state