IMHO even the nerf to the 1-drop was unnecessary in Standard mode.
It's silly to have 1-cost 2/2 minions with a desireable effect.
I'm not sure why you think this deck is not nerfable in standard. It's the top WR and top playrote deck in many tiers. It typically ends games before turn 10, and it has few counters. Traditionally, that all makes for a good nerf target.
Aren't the top decks now rogue - both theif and poison, libram paladin and control warlock?
Pirate warrior might feature heavily further down the ladder, but you don't see it very much near the top anymore.
Oh and aggro hunter as well...once the masses realise aggro hunter is eating faces again people will switch to it - a lot of the popularity of pirate warrior was due to it's relative cheapness.
Regardless its power level in Wild or Standard, I just want the Quest to get nerfed itself.... such a boring archetype and snowballed archetype to face against...
why not make it rush with grants rush.. we already sent over charge is too strong and reversed it all wtf? Are they drunk? Personally tho I’d rather play against pirate than mozaki. Just got OTK by 6th turn. We need interrupts or something.
why not make it rush with grants rush.. we already sent over charge is too strong and reversed it all wtf? Are they drunk? Personally tho I’d rather play against pirate than mozaki. Just got OTK by 6th turn. We need interrupts or something.
How about grants charge but it isn't a charge minion itself?
Cannoneer is busted for 3 mana. Deal a passive 4 dmg every turn. Mr Smite needs to be removed or just have charge by himself. Nothing that can be summoned for free should give your whole board charge.
How is this still going on. The only real problem with the deck is the RNG in the cannons and the juggernaut stuff, like getting rolled over by smite+gorehowl.
This will be only worth talking about again if massive across-the-board nerfs hit the meta again.
How is this still going on. The only real problem with the deck is the RNG in the cannons and the juggernaut stuff, like getting rolled over by smite+gorehowl.
This will be only worth talking about again if massive across-the-board nerfs hit the meta again.
Same reason people were still talking about Quest Mage even after it was bottom of tier 2. When you've played against a deck a million times, even if you rarely see it, the million-and-first time is still the million-and first time. In other words, people are sick of it regardless of how good it is.
Unfortunately, nerfs aren't going to fix anything. People are going to keep playing it until a better Warrior deck shows up, which seems unlikely. The only other thing Warrior is historically good at is Control, and that deck cannot possibly succeed right now.
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"Why, you never expected justice from a company, did you? They have neither a soul to lose nor a body to kick." -- Lady Saba Holland
Standard is a big copy paste fiesta, thats why alot play wild and there comes the biggest paste, unbeatable warrior and makes it standard v2.... Thanks
In legend, warrior is at the moment the least played class and has a winrate of 47% over the last 7 days. There could be a lot of causes for that. Mainly rogue being able to out-tempo inflexible curve decks. Warrior is better at low ranks because it punishes passive plays, low skill players being notorious for floating mana and not pushing for board. If there is a nerf, it will be to appease these lower ranks. As for wild balance changes, I won't be surprised to see hunter quest alright banned (nothing else changed), same for warrior (maybe) .
Aren't the top decks now rogue - both theif and poison, libram paladin and control warlock?
Pirate warrior might feature heavily further down the ladder, but you don't see it very much near the top anymore.
Oh and aggro hunter as well...once the masses realise aggro hunter is eating faces again people will switch to it - a lot of the popularity of pirate warrior was due to it's relative cheapness.
Regardless its power level in Wild or Standard, I just want the Quest to get nerfed itself.... such a boring archetype and snowballed archetype to face against...
How is this 3 week conversation still going.
and its not too good in any tier
turns out that pw ist pretty weak in the current meta
Definitely no even close to tier1 right now - imho
There is one option missing:
-Won't receive a nerf;
One of the very few classes with special treatment that won't receive any regardless of their brokenness.
Id like to know what moron approved smite..
why not make it rush with grants rush.. we already sent over charge is too strong and reversed it all wtf? Are they drunk? Personally tho I’d rather play against pirate than mozaki. Just got OTK by 6th turn. We need interrupts or something.
How about grants charge but it isn't a charge minion itself?
Cannoneer is busted for 3 mana. Deal a passive 4 dmg every turn. Mr Smite needs to be removed or just have charge by himself. Nothing that can be summoned for free should give your whole board charge.
Quest Warrior keeps in check all the OTK decks. I prefer to lose against quest warrior than watch an OTK player's solitary game.
How is this still going on. The only real problem with the deck is the RNG in the cannons and the juggernaut stuff, like getting rolled over by smite+gorehowl.
This will be only worth talking about again if massive across-the-board nerfs hit the meta again.
Same reason people were still talking about Quest Mage even after it was bottom of tier 2. When you've played against a deck a million times, even if you rarely see it, the million-and-first time is still the million-and first time. In other words, people are sick of it regardless of how good it is.
Unfortunately, nerfs aren't going to fix anything. People are going to keep playing it until a better Warrior deck shows up, which seems unlikely. The only other thing Warrior is historically good at is Control, and that deck cannot possibly succeed right now.
"Why, you never expected justice from a company, did you? They have neither a soul to lose nor a body to kick." -- Lady Saba Holland
Standard is a big copy paste fiesta, thats why alot play wild and there comes the biggest paste, unbeatable warrior and makes it standard v2.... Thanks
1. Because it is Tier one
2. You play it yourself, so, you dont want it to be nerfed
3. You want to tell everyone, how superior you are so, you can feel good
This is why
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Yes, they are and thus, I stopped caring about anything many years ago.
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1. It has been tier two since before the patch
2. What?
3. You seem to have an inferiority complex.
are you serious? LOL
There is only 1 tier one class atm which has 2(ish) decks. Turns out that a 0 mana 4/5 Rush minion is better than just about anything else out there.
In legend, warrior is at the moment the least played class and has a winrate of 47% over the last 7 days. There could be a lot of causes for that. Mainly rogue being able to out-tempo inflexible curve decks. Warrior is better at low ranks because it punishes passive plays, low skill players being notorious for floating mana and not pushing for board. If there is a nerf, it will be to appease these lower ranks. As for wild balance changes, I won't be surprised to see hunter quest alright banned (nothing else changed), same for warrior (maybe) .
LETS REVIVE THIS POST BECAUSE THE NERF