Oh no! I am going to need some burn cream for that one. However will I go on? Surely you managed to defeat me and counter my statements with such a clever little Insult. Waaaait a minute. Doesn't that sound familiar?
I have not read all post but just first page, so apologies I missed anything relevant.
Hearthstone matchmaking system and probably card dealing is rigged/manipulated for sure imo. I have encountered many times if I switch decks after 2-4 games I might end 1-9 after 10 games easily even I play top 3 meta decks. I see this happening from Naxxramas. If I start playing after some time or had some winstreak last day I will most likely lose 2-3 games from next 3, oposite is true when I come from losing streak. I experienced If I play more casual deck with less powerful cards I am facing also more casul decks or opponents with lower winrate (making bad plays etc)
So from my observation frequent deck swapping or cards you are playing and what is my current winrate has impact on my winrate in first three games. This is done by facing counter decks and/or card manipulation either my or my opponents. It is usualy enough to miss one or two from first five. Yes it could happen normaly, but in those three games it is more significant. I see this happening so often that I have no doubt there is some manipulation of that sort. Is it big deal? Well I got into tilt sometimes beacuse you know, you log in after long day to get some relax, you know you play well, you are experienced, have good deck and you got smashed by bad draw or counter decks in first 20 minutes, 0 wins, 0 relax anyway.
Why would something like this exist? Heartstone I think is ment to be less about precise mathematics and close numbers and more about wonderfull effects and awesome plays. It would be more suitable to balance gameplay by manipulating matchmaking and card dealing then by making tight mathematical balance above countless variations. (you would not get that awesome "random" plays in my oppinion if random was pure randomness..) And by "balance gameplay" I mean you have long term gameplay experience of fair chance of winning, because that is a reason you will keep playing the game long term and you will stay in game that day. More people playing the game equals higher chance player making ingame purchases. And don't get me wrong but somebody has to pay the devs. Hearthstone even it is competitive in its nature is more casual game in fact. Thats why we will probably never get balanced meta in hyper comepetetive way.
So If you manipulate outcome of the match you could get: - increase chance for winning for more casual player - more versatile meta - you eliminate chance of deck metapicking strategies, if you try to outwitt current meta by changing deck too often. btw remember old ladder days with Miracle rogue and hunter deck being most dominant decks in the game? - you might screwed by bad card dealing in first games, but in long run you could get more consistent card dealing in even games - more balanced meta in case of winrate
All above are the reason for more "positive play experience" for player and more sustainable product for company. Price? You might get tilted sometimes and game prefers if you stick with one deck in game session. What I wrote is debatable, it is based on my "gut feelings" and "rumours" about patent. But I think it could make sense.
(edited, since I accidentaly press submit halfway through writing)
I have not read all post but just first page, so apologies I missed anything relevant.
Hearthstone matchmaking system and probably card dealing is rigged/manipulated for sure imo. I have encountered many times if I switch decks after 2-4 games I might end 1-9 after 10 games easily even I play top 3 meta decks. I see this happening from Naxxramas. If I start playing after some time or had some winstreak last day I will most likely lose 2-3 games from next 3, oposite is true when I come from losing streak. I experienced If I play more casual deck with less powerful cards I am facing also more casul decks or opponents with lower winrate (making bad plays etc)
So from my observation frequent deck swapping or cards you are playing and what is my current winrate has impact on my winrate in first three games. This is done by facing counter decks and/or card manipulation either my or my opponents. It is usualy enough to miss one or two from first five. Yes it could happen normaly, but in those three games it is more significant. I see this happening so often that I have no doubt there is some manipulation of that sort. Is it big deal? Well I got into tilt sometimes beacuse you know, you log in after long day to get some relax, you know you play well, you are experienced, have good deck and you got smashed by bad draw or counter decks in first 20 minutes, 0 wins, 0 relax anyway.
Why would something like this exist? Heartstone I think is ment to be less about precise mathematics and close numbers and more about wonderfull effects and awesome plays. It would be more suitable to balance gameplay by manipulating matchmaking and card dealing then by making tight mathematical balance above countless variations. (you would not get that awesome "random" plays in my oppinion if random was pure randomness..) And by "balance gameplay" I mean you have long term gameplay experience of fair chance of winning, because that is a reason you will keep playing the game long term and you will stay in game that day. More people playing the game equals higher chance player making ingame purchases. And don't get me wrong but somebody has to pay the devs. Hearthstone even it is competitive in its nature is more casual game in fact. Thats why we will probably never get balanced meta in hyper comepetetive way.
So If you manipulate outcome of the match you could get: - increase chance for winning for more casual player - more versatile meta - you eliminate chance of deck metapicking strategies, if you try to outwitt current meta by changing deck too often. btw remember old ladder days with Miracle rogue and hunter deck being most dominant decks in the game? - you might screwed by bad card dealing in first games, but in long run you could get more consistent card dealing in even games - more balanced meta in case of winrate
All above are the reason for more "positive play experience" for player and more sustainable product for company. Price? You might get tilted sometimes and game prefers if you stick with one deck in game session. What I wrote is debatable, it is based on my "gut feelings" and "rumours" about patent. But I think it could make sense.
(edited, since I accidentaly press submit halfway through writing)
Well said, I think player engagement is a big reason that they have these mechanics.
While there's no hard evidence, everyone who has played HS for more than a few years knows matchmaking is rigged. Playing decks where if your winrate goes too high you start facing the perfect counterdeck almost exclusively, then you switch deck and you suddenly face the perfect counter of that deck, etc. This doesn't happen one or two times, but hundreds of times over the years, for many players. Hearthstone has always been rock-paper-scissors metas so this sort of stuff would be braindead easy to implement from a developer p.o.v.
Anyone who thinks the matchmaking in this game is not rigged, simply hasn't played enough hs to know better, sorry to say.
idk anything about multiplayer rigging but I can tell you with absolute 100% certainty that those latest "Book of" singleplayer stories are rigged. You literally always draw the exact same three cards at the start of the game every single time.
While there's no hard evidence, everyone who has played HS for more than a few years knows matchmaking is rigged. Playing decks where if your winrate goes too high you start facing the perfect counterdeck almost exclusively, then you switch deck and you suddenly face the perfect counter of that deck, etc. This doesn't happen one or two times, but hundreds of times over the years, for many players. Hearthstone has always been rock-paper-scissors metas so this sort of stuff would be braindead easy to implement from a developer p.o.v.
Anyone who thinks the matchmaking in this game is not rigged, simply hasn't played enough hs to know better, sorry to say.
Knowing without evidence is not knowing, it is irrational faith. You just have a lot of confirmation bias and no critical thinking whatsoever.
Ask me one question. Why HSreplay, Viscous Syndicate and others don't catch this? If this is so easy to spot on an individual level, while data gatherers can' figure that out? They spot stuff like unannounced adjustment to Arena offering rates immediately.
Love how the tinfoil hat-wearers selectively refute the arguments they think they have answers to, but they consistently fail to address the ironclad ones, such as:
Computing power and programming time required to do this would be so expensive that Blizzard would never recoup the investment.
Blizzard has tried and true psychological gimmicks at their disposal that can do the same task far more efficiently.
Blizzard has far more to lose than to gain if they cheat like this and get caught (and they WOULD get caught).
All the conspiracy theorists really have is anecdotal evidence that amounts to "I have trouble ranking up because I'm bad at the game and don't know it."
That's a strong argument rebutting the people contending that Blizzard Hearthstone isn't rigged because Blizzard or Activision would never do anything shady.
Literally no one is arguing that though.
For my part I think they seem pretty awful. I detest the way that Hearthstone is monetized, I think Lootboxes are shady as hell, I'm put off duels by the way you have to pay for it several times over, and Mercenaries looks like Gacha rubbish (but it's not out yet so what do I know). To say nothing of the sexual harassment and discrimination accusations, which are a huge deal and far more important than any of this other stuff. But that's a bit of a thorny issue to get into here. I'm also not particularly a fan of Blizzard games.
That's all totally irrelevant though.
If you think "Blizzard did this separate bad thing, that proves that Hearthstone is rigged" is a coherent argument, there's no point in engaging with you further. I'll be opting out from here on.
Fantastic use of the Chewbacca Defense though.
I throw it out there because the defenders love to say that blizzard would never do this.
Blizzard does far worse, they would do it, and they would deny it. Just like they do in other areas.
I mean, how else could you explain me sending a card away during mulligan phase and immediately drawing the other copy, 3 games in a row, and the fact that starting the game with said card (Pack Mule) in hand is simply game losing?
Rollback Post to RevisionRollBack
I love you Dreadsteed, I will never disenchant you!
I'm not buying that a 2/30 thing happened to me more than once in a row by pure chance. I'm not buying that not only I've started with the card on my hand, but that it was sent away. I don't think it's flat out rigging, but they really make look like it. At the very least, the code is not always working as intended.
I'm not buying that a 2/30 thing happened to me more than once in a row by pure chance.
There's a better than 20 percent chance it's in your initial draw. Closer to 30 percent if you're on the Coin. If you draw just one, and then mulligan it away, the chance you'll find the remaining one depends on how many cards you mulliganed. If it's a full mulligan, your chance to find it is 3/27 or 4/26. Not that unlikely.
Somehow, somebody eventually manages to win the lottery.
Somehow, somebody eventually manages to win the lottery.
Because it's an inevitability, someone will ALWAYS win. There's no reason for the game to simply fuck the draw like that. It's not like there's a guaranteed percentage of players that will have predetermined bad luck.... or is there?
There's no reason for the game to simply fuck the draw like that.
You've never taken a course in probability, have you?
It's not like there's a guaranteed percentage of players that will have predetermined bad luck.... or is there?
Play enough games, and you'll experience just about everything. Looking at HSReplay.net just now, they've recorded nearly 9 million games over the last week. 700,000 games just today. I bet there's a fair amount of "bad luck" represented in that lot. And except for a scant few, somebody lost each of those games.
Your personal experience, though it may seem unusual to you, doesn't amount to a hill of beans in this crazy world.
The game algorithm matches you with a hard opponent depending on your deck and other things.
I just confirmed today that this algorithm is super rigged, unfair and unfunny.
If I use slow warlock quest I got matched with quest mage 99% of the time. Then I make a paladin deck that counters that deck AND ALMOST ZERO mages.....and if its a mage, its NEVER quest.
I change to warlock..same thing again..quest mage.
Theres no reason to play a game where all this is manipulated like gambling in a casino.
I play since beta...and at those times opponents were RANDOM.
Not now....everything is MANIPULATED somehow...packs...adventures...matches....I have lost the interest to play.
There's no reason for the game to simply fuck the draw like that.
You've never taken a course in probability, have you?
It's not like there's a guaranteed percentage of players that will have predetermined bad luck.... or is there?
Play enough games, and you'll experience just about everything. Looking at HSReplay.net just now, they've recorded nearly 9 million games over the last week. 700,000 games just today. I bet there's a fair amount of "bad luck" represented in that lot. And except for a scant few, somebody lost each of those games.
Your personal experience, though it may seem unusual to you, doesn't amount to a hill of beans in this crazy world.
Sorry, I don't think lottery means what I thought it did.
Rollback Post to RevisionRollBack
I love you Dreadsteed, I will never disenchant you!
The game algorithm matches you with a hard opponent depending on your deck and other things.
I just confirmed today that this algorithm is super rigged, unfair and unfunny.
If I use slow warlock quest I got matched with quest mage 99% of the time. Then I make a paladin deck that counters that deck AND ALMOST ZERO mages.....and if its a mage, its NEVER quest.
I change to warlock..same thing again..quest mage.
Theres no reason to play a game where all this is manipulated like gambling in a casino.
I play since beta...and at those times opponents were RANDOM.
Not now....everything is MANIPULATED somehow...packs...adventures...matches....I have lost the interest to play.
So if you think this is rigged against you, then what about your opponents? Were they rigged into good matchups? If so, they weren't rigged into hard matchups. What you're describing isn't the same rules for everyone.
A conspiracy theory really isn't a conspiracy theory without the benefactors of said rigging. So who are these opponents of yours getting these free wins? Bots programmed by Blizzard employees? Actual human Blizzard employees piloting the decks? People who spend more money on the game than you do? Lizard people? Zionists? I'm genuinely curious who you plan on scapegoating your ineptitude upon.
Rollback Post to RevisionRollBack
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Oh no! I am going to need some burn cream for that one. However will I go on? Surely you managed to defeat me and counter my statements with such a clever little Insult. Waaaait a minute. Doesn't that sound familiar?
Sooo.... I am guessing the moniker "Hypocrite" is just one you wear with pride then?
I have not read all post but just first page, so apologies I missed anything relevant.
Hearthstone matchmaking system and probably card dealing is rigged/manipulated for sure imo.
I have encountered many times if I switch decks after 2-4 games I might end 1-9 after 10 games easily even I play top 3 meta decks. I see this happening from Naxxramas.
If I start playing after some time or had some winstreak last day I will most likely lose 2-3 games from next 3, oposite is true when I come from losing streak.
I experienced If I play more casual deck with less powerful cards I am facing also more casul decks or opponents with lower winrate (making bad plays etc)
So from my observation frequent deck swapping or cards you are playing and what is my current winrate has impact on my winrate in first three games. This is done by facing counter decks and/or card manipulation either my or my opponents. It is usualy enough to miss one or two from first five. Yes it could happen normaly, but in those three games it is more significant. I see this happening so often that I have no doubt there is some manipulation of that sort.
Is it big deal? Well I got into tilt sometimes beacuse you know, you log in after long day to get some relax, you know you play well, you are experienced, have good deck and you got smashed by bad draw or counter decks in first 20 minutes, 0 wins, 0 relax anyway.
Why would something like this exist?
Heartstone I think is ment to be less about precise mathematics and close numbers and more about wonderfull effects and awesome plays. It would be more suitable to balance gameplay by manipulating matchmaking and card dealing then by making tight mathematical balance above countless variations. (you would not get that awesome "random" plays in my oppinion if random was pure randomness..)
And by "balance gameplay" I mean you have long term gameplay experience of fair chance of winning, because that is a reason you will keep playing the game long term and you will stay in game that day. More people playing the game equals higher chance player making ingame purchases. And don't get me wrong but somebody has to pay the devs. Hearthstone even it is competitive in its nature is more casual game in fact. Thats why we will probably never get balanced meta in hyper comepetetive way.
So If you manipulate outcome of the match you could get:
- increase chance for winning for more casual player
- more versatile meta
- you eliminate chance of deck metapicking strategies, if you try to outwitt current meta by changing deck too often. btw remember old ladder days with Miracle rogue and hunter deck being most dominant decks in the game?
- you might screwed by bad card dealing in first games, but in long run you could get more consistent card dealing in even games
- more balanced meta in case of winrate
All above are the reason for more "positive play experience" for player and more sustainable product for company. Price? You might get tilted sometimes and game prefers if you stick with one deck in game session. What I wrote is debatable, it is based on my "gut feelings" and "rumours" about patent. But I think it could make sense.
(edited, since I accidentaly press submit halfway through writing)
Well said, I think player engagement is a big reason that they have these mechanics.
While there's no hard evidence, everyone who has played HS for more than a few years knows matchmaking is rigged.
Playing decks where if your winrate goes too high you start facing the perfect counterdeck almost exclusively, then you switch deck and you suddenly face the perfect counter of that deck, etc.
This doesn't happen one or two times, but hundreds of times over the years, for many players. Hearthstone has always been rock-paper-scissors metas so this sort of stuff would be braindead easy to implement from a developer p.o.v.
Anyone who thinks the matchmaking in this game is not rigged, simply hasn't played enough hs to know better, sorry to say.
Knowing without evidence. In other words, faith. That is, this has become religion for some people.
idk anything about multiplayer rigging but I can tell you with absolute 100% certainty that those latest "Book of" singleplayer stories are rigged. You literally always draw the exact same three cards at the start of the game every single time.
Knowing without evidence is not knowing, it is irrational faith. You just have a lot of confirmation bias and no critical thinking whatsoever.
Ask me one question. Why HSreplay, Viscous Syndicate and others don't catch this? If this is so easy to spot on an individual level, while data gatherers can' figure that out? They spot stuff like unannounced adjustment to Arena offering rates immediately.
Activision Accused of Shredding Evidence, Obstructing Probe (2) (bloomberglaw.com)
yeah, these guys would never do anything shady......
Love how the tinfoil hat-wearers selectively refute the arguments they think they have answers to, but they consistently fail to address the ironclad ones, such as:
All the conspiracy theorists really have is anecdotal evidence that amounts to "I have trouble ranking up because I'm bad at the game and don't know it."
"Why, you never expected justice from a company, did you? They have neither a soul to lose nor a body to kick." -- Lady Saba Holland
I throw it out there because the defenders love to say that blizzard would never do this.
Blizzard does far worse, they would do it, and they would deny it. Just like they do in other areas.
I mean, how else could you explain me sending a card away during mulligan phase and immediately drawing the other copy, 3 games in a row, and the fact that starting the game with said card (Pack Mule) in hand is simply game losing?
I love you Dreadsteed, I will never disenchant you!
Chance. (That was easy.)
I'm not buying that a 2/30 thing happened to me more than once in a row by pure chance. I'm not buying that not only I've started with the card on my hand, but that it was sent away. I don't think it's flat out rigging, but they really make look like it. At the very least, the code is not always working as intended.
I love you Dreadsteed, I will never disenchant you!
There's a better than 20 percent chance it's in your initial draw. Closer to 30 percent if you're on the Coin. If you draw just one, and then mulligan it away, the chance you'll find the remaining one depends on how many cards you mulliganed. If it's a full mulligan, your chance to find it is 3/27 or 4/26. Not that unlikely.
Somehow, somebody eventually manages to win the lottery.
Because it's an inevitability, someone will ALWAYS win. There's no reason for the game to simply fuck the draw like that. It's not like there's a guaranteed percentage of players that will have predetermined bad luck.... or is there?
I love you Dreadsteed, I will never disenchant you!
You've never taken a course in probability, have you?
Play enough games, and you'll experience just about everything. Looking at HSReplay.net just now, they've recorded nearly 9 million games over the last week. 700,000 games just today. I bet there's a fair amount of "bad luck" represented in that lot. And except for a scant few, somebody lost each of those games.
Your personal experience, though it may seem unusual to you, doesn't amount to a hill of beans in this crazy world.
The game algorithm matches you with a hard opponent depending on your deck and other things.
I just confirmed today that this algorithm is super rigged, unfair and unfunny.
If I use slow warlock quest I got matched with quest mage 99% of the time. Then I make a paladin deck that counters that deck AND ALMOST ZERO mages.....and if its a mage, its NEVER quest.
I change to warlock..same thing again..quest mage.
Theres no reason to play a game where all this is manipulated like gambling in a casino.
I play since beta...and at those times opponents were RANDOM.
Not now....everything is MANIPULATED somehow...packs...adventures...matches....I have lost the interest to play.
The level of conspiracy amongst players is out of this world.
Sorry, I don't think lottery means what I thought it did.
I love you Dreadsteed, I will never disenchant you!
So if you think this is rigged against you, then what about your opponents? Were they rigged into good matchups? If so, they weren't rigged into hard matchups. What you're describing isn't the same rules for everyone.
A conspiracy theory really isn't a conspiracy theory without the benefactors of said rigging. So who are these opponents of yours getting these free wins? Bots programmed by Blizzard employees? Actual human Blizzard employees piloting the decks? People who spend more money on the game than you do? Lizard people? Zionists? I'm genuinely curious who you plan on scapegoating your ineptitude upon.