We get both golden boars at lvls 65 and 75 respectively, WHY??
No f2p player will ever craft them cuz we know we get them for free eventually, but waiting so long to get them means there are much less experimentation from the part of the masses with what seems like the most fun build-around card in HS history.
This should be one of the Reward Tracks's purposes imo: to give everyone EARLY access to highly gimmicky, highly experimental build-arounds that have a high risk of not working, but that would be fun to experiment with nonetheless. This could help a lot with overall build diversity and improve the experience of the f2p people who enjoy the deckbuilding aspect of the game.
I suspect the meta would have taken longer to settle if gimmicky build-arounds like Elwynn Boar were available much earlier on the track.
TL;DR - THINK ABOUT THE POOR TIMMIES/JOHNNIES DAMMNIT!
It's not even about 'early access' to the weird archetypes, but about how it straight up feels bad to unpack an Epic that you know will get for free in a month. So instead of getting an Epic you might use from packs, you get what's guaranteed to become a mere 100 dust.
They should do the full dust refund for these Epics just like they do for the Pass Legendary.
a new player doesn't want them, you have to have some experience with the game to be able to build and pilot an Elwynn Boar deck
so that's why they're offering actually usefull cards first
Those you get through grind with packs/dust, since they are goals the f2p player are already aiming for anyways. No f2p will ever spend dust on cards like Elwynn Boar, unless they got lucky in packs/saved lots of dust and got all legendaries they wanted already.
Experimentation with gimmicky shit ends up being a Whale's privilege, which makes no sense since they would certainly welcome higher build diversity coming from the f2p crowd. Everyone's experience would improve imo.
This should be one of the Reward Tracks's purposes imo: to give everyone EARLY access to highly gimmicky, highly experimental build-arounds that have a high risk of not working […] I suspect the meta would have taken longer to settle if gimmicky build-arounds like Elwynn Boar were available much earlier on the track.
I don’t think the reward track should front-load highly hit-or-miss cards like the boar. It should rather have versatile cards that you can stick in pretty much every deck and get some usage out of.
I also don’t agree with the second point. I’m pretty sure there were enough people that tried boar decks, found them lacking and moved on to other decks. Even if it took a week or even a month longer, F2P players would then still sit on an epic they can’t play (and probably need a big collection to even get to a somewhat useful deck).
I've opened two of those and agree they should be fully refunded. This card exists for the achievement alone at this stage and I think it will always stay that way.
Having said all that, which class would be best at utilizing it? I am thinking of generating the additional copies and drawing them in any reasonable time. Druid? Hunter? Might have a go at the achievement.
I've opened two of those and agree they should be fully refunded. This card exists for the achievement alone at this stage and I think it will always stay that way.
Having said all that, which class would be best at utilizing it? I am thinking of generating the additional copies and drawing them in any reasonable time. Druid? Hunter? Might have a go at the achievement.
In wild boar priest is kinda decent. The hard part about the achievement is actually killing your opponent with the sword because after you destroy their mana crystals they usually just give up.
This should be one of the Reward Tracks's purposes imo: to give everyone EARLY access to highly gimmicky, highly experimental build-arounds that have a high risk of not working […] I suspect the meta would have taken longer to settle if gimmicky build-arounds like Elwynn Boar were available much earlier on the track.
I don’t think the reward track should front-loadhighly hit-or-miss cards like the boar. It should rather have versatile cards that you can stick in pretty much every deck and get some usage out of.
I also don’t agree with the second point. I’m pretty sure there were enough people that tried boar decks, found them lacking and moved on to other decks. Even if it took a week or even a month longer, F2P players would then still sit on an epic they can’t play (and probably need a big collection to even get to a somewhat useful deck).
I think thats EXACTLY what the track should aim for.
Experimentation is behind a gigantic paywall in this game, so only streamers/whales end up really testing and figuring out the meta. Everyone else just netdecks their discoveries cuz their dust is limited, which leads to the meta getting stale much faster. Giving away these cool build-arounds early could help improve that.
More people testing weird stuff = higher chances of metabreakers being found, thats the logic. If you're poor, dont want to experiment with anything and just netdeck whatever is good for cheap, theres always Face Hunter :).
I opened two of them on day 1. You aren't missing anything.
Also opened 2 on day one. Built an Elwynn Hunter deck, went 0-10, managed to equip the Sword of Thousand Truths once in these 10 games (was still dead on board though), gave up on the achievement and moved on...
I mean at least you will get them somewhere in the middle of the expansion, without the reward track you would get no boar at all. Level 75 on the reward track is not that hard if you just complete your daily and weekly quests you'll get there in a couple weeks
As long as it's not an important meta card I don't mind that it's late on the track, what are you even gonna experiment with the card ? All elwynn boar decks are made and refined for all classes in both format since day 2 of the expansion, they're pretty straight forward decks, just add deathrattle/copy synergy and card draw. And since they are not super powerful deck, even the best versions like the wild priest one, you're not gonna have a lot of fun with the card anyway
I mean at least you will get them somewhere in the middle of the expansion, without the reward track you would get no boar at all. Level 75 on the reward track is not that hard if you just complete your daily and weekly quests you'll get there in a couple weeks
As long as it's not an important meta card I don't mind that it's late on the track, what are you even gonna experiment with the card ? All elwynn boar decks are made and refined for all classes in both format since day 2 of the expansion, they're pretty straight forward decks, just add deathrattle/copy synergy and card draw. And since they are not super powerful deck, even the best versions like the wild priest one, you're not gonna have a lot of fun with the card anyway
That is not for you to decide.
The boar is just an example dude, thats not the point. The point Im trying to make is: Experimentation is a privilege denied to f2p players, but it doesnt have to be. The reward track could give everyone the whacky build-arounds EARLY for free (since most f2p players would NEVER spend dust on them, ever) to promote more people experimenting with different stuff at launch.
Right now, all f2p players do at launch week is play aggro to farm the ones experimenting, then netdeck whatever is strong after the week is over. Thats the entire reason the meta in this game gets stale fast, cuz even if theres a metabreaker out there, the majority of ppl cant rly look for it cuz their dust have already been spent. Does that sound fun to you?
Build diversity is already at an all-time low right now, giving f2p players the interesting build-arounds to experiment for free early could help with that problem, thats all im saying.
It's probably easiest to do this in duels with priest and I got the achievement first run with the deck (not first game and definitely not equipping the weapon every game).
Search duels boar priest and you will find the decklist. It does have some older cards in it so warning if your collection isn't the biggest.
I mean at least you will get them somewhere in the middle of the expansion, without the reward track you would get no boar at all. Level 75 on the reward track is not that hard if you just complete your daily and weekly quests you'll get there in a couple weeks
As long as it's not an important meta card I don't mind that it's late on the track, what are you even gonna experiment with the card ? All elwynn boar decks are made and refined for all classes in both format since day 2 of the expansion, they're pretty straight forward decks, just add deathrattle/copy synergy and card draw. And since they are not super powerful deck, even the best versions like the wild priest one, you're not gonna have a lot of fun with the card anyway
That is not for you to decide.
The boar is just an example dude, thats not the point. The point Im trying to make is: Experimentation is a privilege denied to f2p players, but it doesnt have to be. The reward track could give everyone the whacky build-arounds EARLY for free (since most f2p players would NEVER spend dust on them, ever) to promote more people experimenting with different stuff at launch.
Right now, all f2p players do at launch week is play aggro to farm the ones experimenting, then netdeck whatever is strong after the week is over. Thats the entire reason the meta in this game gets stale fast, cuz even if theres a metabreaker out there, the majority of ppl cant rly look for it cuz their dust have already been spent. Does that sound fun to you?
Build diversity is already at an all-time low right now, giving f2p players the interesting build-arounds to experiment for free early could help with that problem, thats all im saying.
It doesn't that's why I pay money to get this privilege to experiment a little bit earlier than everyone else.
And no it really wouldn't help with the community feeling that build diversity and fun are at an all time low if F2P got to experiment a tiny bit more early with some epic card that may or may not be elwynn boar, I don't see the logic in that it's just random words put together to form a sentence.
Also, F2P is not denied all experimentation, just most epic and legendary cards. You should realistically have all the commons and rares on day one and multiple epics and at least 2 legendaries. And they made the reward track and they keep improving it specifically for those players to catch up, they sometimes even give free legos on top of all of that. But it is never enough for these people. So i'm sorry I just don't buy that "oh but it would help fix so many problems" BS, people wouldn't magically stop complaining about very deep core issues with the game because of some reward track update, you just want more free stuff more quickly and it's totally okay for you to want that but don't make it look like you wanna do good for the game. You could already be at level 75 on the reward track if you spent more time playing y'know. I'm close and I don't play a lot.
That is not for you to decide.
Of course not, it's for the meta to decide that was my point, it's the meta that influences what we play and what we enjoy at any given time, and in a meta where the boar is just another unfortunate meme card, you're not gonna have fun with it and you're not even gonna play it because your 15% win rate will drive you crazy in less than a day and you will switch to a more usable deck. I am statistically very likely to be correct, but good for you if you're the rare type that actually cares about having fun more than winning, even after a losing streak. You're a better human than most of us that unconsciously link winning and having fun.
My point is basically, for an especially evil company like Blizzard, I think they are doing a great job with F2P in Hearthstone alreay, and maybe you should start by being thankful for that before going on about your tiny boar issue. Of course, they could always do better, they could even give us every card for free if they wanted, they really could. But be realistic for a second, just look at the awful WoW business model for comparison. Probably the worst i have even seen in my entire life. You have to pay a monthly subscription + pay new expansions at full price + you still get pay-to-win style online shop. Or even vanilla Hearthstone in 2014, without duplicate protection or reward track or free stuff. Can you imagine how awful it was to open packs ? That orange glow, it should make you happy right ? Well no, it's just your fifth Gruul. You are very lucky to be F2P today, seriously.
You literally get so much free stuff nowadays as F2P, thanks to all the whales that finance this "free" game, but you still gotta ask for more. And they'll give you more, cause they don't want you to ruin their image for no reason, so, good for you I guess.
Now, I understand what you're asking is very minor, I hope you understand i'm not upset about the specifics of your issue, I just think F2P people are often way more negative than they should, your situation has upsides too you know. You still get to have fun with a ton of different cards and game modes and free rewards and it doesn't cost you 300 bucks a year like stupid me.
We get both golden boars at lvls 65 and 75 respectively, WHY??
No f2p player will ever craft them cuz we know we get them for free eventually, but waiting so long to get them means there are much less experimentation from the part of the masses with what seems like the most fun build-around card in HS history.
This should be one of the Reward Tracks's purposes imo: to give everyone EARLY access to highly gimmicky, highly experimental build-arounds that have a high risk of not working, but that would be fun to experiment with nonetheless. This could help a lot with overall build diversity and improve the experience of the f2p people who enjoy the deckbuilding aspect of the game.
I suspect the meta would have taken longer to settle if gimmicky build-arounds like Elwynn Boar were available much earlier on the track.
TL;DR - THINK ABOUT THE POOR TIMMIES/JOHNNIES DAMMNIT!
I agree. I wanted to try out boars day 1 but didn't open any in packs.
Don't want to craft because I know I get 2 for free, eventually.
A shame.
I agree
It's not even about 'early access' to the weird archetypes, but about how it straight up feels bad to unpack an Epic that you know will get for free in a month. So instead of getting an Epic you might use from packs, you get what's guaranteed to become a mere 100 dust.
They should do the full dust refund for these Epics just like they do for the Pass Legendary.
The same reason why they're Epic
a new player doesn't want them, you have to have some experience with the game to be able to build and pilot an Elwynn Boar deck
so that's why they're offering actually usefull cards first
Those you get through grind with packs/dust, since they are goals the f2p player are already aiming for anyways. No f2p will ever spend dust on cards like Elwynn Boar, unless they got lucky in packs/saved lots of dust and got all legendaries they wanted already.
Experimentation with gimmicky shit ends up being a Whale's privilege, which makes no sense since they would certainly welcome higher build diversity coming from the f2p crowd. Everyone's experience would improve imo.
I don’t think the reward track should front-load highly hit-or-miss cards like the boar. It should rather have versatile cards that you can stick in pretty much every deck and get some usage out of.
I also don’t agree with the second point. I’m pretty sure there were enough people that tried boar decks, found them lacking and moved on to other decks. Even if it took a week or even a month longer, F2P players would then still sit on an epic they can’t play (and probably need a big collection to even get to a somewhat useful deck).
I've opened two of those and agree they should be fully refunded. This card exists for the achievement alone at this stage and I think it will always stay that way.
Having said all that, which class would be best at utilizing it? I am thinking of generating the additional copies and drawing them in any reasonable time. Druid? Hunter? Might have a go at the achievement.
In wild boar priest is kinda decent. The hard part about the achievement is actually killing your opponent with the sword because after you destroy their mana crystals they usually just give up.
Free stuff = Thank you. (full stop)
I think this thread would have been made no matter what golden epic card had been given away for free.
In fact, if it had been a competitive epic, the outcry would have been even worse.
"Why, you never expected justice from a company, did you? They have neither a soul to lose nor a body to kick." -- Lady Saba Holland
I opened two of them on day 1. You aren't missing anything.
I think thats EXACTLY what the track should aim for.
Experimentation is behind a gigantic paywall in this game, so only streamers/whales end up really testing and figuring out the meta. Everyone else just netdecks their discoveries cuz their dust is limited, which leads to the meta getting stale much faster. Giving away these cool build-arounds early could help improve that.
More people testing weird stuff = higher chances of metabreakers being found, thats the logic. If you're poor, dont want to experiment with anything and just netdeck whatever is good for cheap, theres always Face Hunter :).
Also opened 2 on day one. Built an Elwynn Hunter deck, went 0-10, managed to equip the Sword of Thousand Truths once in these 10 games (was still dead on board though), gave up on the achievement and moved on...
I mean at least you will get them somewhere in the middle of the expansion, without the reward track you would get no boar at all. Level 75 on the reward track is not that hard if you just complete your daily and weekly quests you'll get there in a couple weeks
As long as it's not an important meta card I don't mind that it's late on the track, what are you even gonna experiment with the card ? All elwynn boar decks are made and refined for all classes in both format since day 2 of the expansion, they're pretty straight forward decks, just add deathrattle/copy synergy and card draw. And since they are not super powerful deck, even the best versions like the wild priest one, you're not gonna have a lot of fun with the card anyway
That is not for you to decide.
The boar is just an example dude, thats not the point. The point Im trying to make is: Experimentation is a privilege denied to f2p players, but it doesnt have to be. The reward track could give everyone the whacky build-arounds EARLY for free (since most f2p players would NEVER spend dust on them, ever) to promote more people experimenting with different stuff at launch.
Right now, all f2p players do at launch week is play aggro to farm the ones experimenting, then netdeck whatever is strong after the week is over. Thats the entire reason the meta in this game gets stale fast, cuz even if theres a metabreaker out there, the majority of ppl cant rly look for it cuz their dust have already been spent. Does that sound fun to you?
Build diversity is already at an all-time low right now, giving f2p players the interesting build-arounds to experiment for free early could help with that problem, thats all im saying.
On the last reward track, the golden epic was primordial protector.
This did see play in clown druid. I don't recall any outcry at the time (but maybe I missed it).
It's probably easiest to do this in duels with priest and I got the achievement first run with the deck (not first game and definitely not equipping the weapon every game).
Search duels boar priest and you will find the decklist. It does have some older cards in it so warning if your collection isn't the biggest.
It doesn't that's why I pay money to get this privilege to experiment a little bit earlier than everyone else.
And no it really wouldn't help with the community feeling that build diversity and fun are at an all time low if F2P got to experiment a tiny bit more early with some epic card that may or may not be elwynn boar, I don't see the logic in that it's just random words put together to form a sentence.
Also, F2P is not denied all experimentation, just most epic and legendary cards. You should realistically have all the commons and rares on day one and multiple epics and at least 2 legendaries. And they made the reward track and they keep improving it specifically for those players to catch up, they sometimes even give free legos on top of all of that. But it is never enough for these people. So i'm sorry I just don't buy that "oh but it would help fix so many problems" BS, people wouldn't magically stop complaining about very deep core issues with the game because of some reward track update, you just want more free stuff more quickly and it's totally okay for you to want that but don't make it look like you wanna do good for the game. You could already be at level 75 on the reward track if you spent more time playing y'know. I'm close and I don't play a lot.
Of course not, it's for the meta to decide that was my point, it's the meta that influences what we play and what we enjoy at any given time, and in a meta where the boar is just another unfortunate meme card, you're not gonna have fun with it and you're not even gonna play it because your 15% win rate will drive you crazy in less than a day and you will switch to a more usable deck. I am statistically very likely to be correct, but good for you if you're the rare type that actually cares about having fun more than winning, even after a losing streak. You're a better human than most of us that unconsciously link winning and having fun.
My point is basically, for an especially evil company like Blizzard, I think they are doing a great job with F2P in Hearthstone alreay, and maybe you should start by being thankful for that before going on about your tiny boar issue. Of course, they could always do better, they could even give us every card for free if they wanted, they really could. But be realistic for a second, just look at the awful WoW business model for comparison. Probably the worst i have even seen in my entire life. You have to pay a monthly subscription + pay new expansions at full price + you still get pay-to-win style online shop. Or even vanilla Hearthstone in 2014, without duplicate protection or reward track or free stuff. Can you imagine how awful it was to open packs ? That orange glow, it should make you happy right ? Well no, it's just your fifth Gruul. You are very lucky to be F2P today, seriously.
You literally get so much free stuff nowadays as F2P, thanks to all the whales that finance this "free" game, but you still gotta ask for more. And they'll give you more, cause they don't want you to ruin their image for no reason, so, good for you I guess.
Now, I understand what you're asking is very minor, I hope you understand i'm not upset about the specifics of your issue, I just think F2P people are often way more negative than they should, your situation has upsides too you know. You still get to have fun with a ton of different cards and game modes and free rewards and it doesn't cost you 300 bucks a year like stupid me.
Good point. I guess this thread is just ungrateful and entitled on its own special way!
"Why, you never expected justice from a company, did you? They have neither a soul to lose nor a body to kick." -- Lady Saba Holland