Everyone playing the very same stupid quest decks = 75% less decision making, as deck building and playstyle are very limited (following the quest)
Hunters op heropower is now repeatable and free - who in the world is balancing this
Priests have a card to end the game to their favor, that you cannot play against (he stuffs the shard into a heap of 7 cards, you take 5 cards off his deck, he still wins that...) oh yes, so interactive this game
Add those "cool" pay to win, buy with money only card sets
I played daily since release (f2p account), but this expansion kills the last motivation to play on that one might find. Somehow similar to World of Warcraft, in a way. GG Blizzard or do you say Activision meanwhile?
I had been hoping for a better hearthstone meta for quite a while now, and kept my dailies going to save up for it. But well, Ben Brode long gone, so I guess that wont happen any more any time soon. Time to move on. Bye all, it has been a blast :D
I played ~40 games already in diamond 5-1, saw 3 Hunters - all face, no quest - and two priests. Quest Hunter seems to run out of gas quickly and the face deck is just better, and Quest Priest is just very, very slow.
Some things might already feel unfun - like Quest Mage with literally 4 minions during the entire game and bursting you from hand - but it's nowhere near as bad as for example Barrens release or Outland release. Actually seems quite fun.
All Quests sucked so far, except one, that is totally unfun - Mage obviously. Getting thrown 0 Mana "firecrackers" of 8 dmg into my Face every Turn is unfun. Kindly nerf or rotate into Wild this abomination, Blizzard.
Mage for me right now is just busted, 30+ life/armour and soon as Mage finishes quest, just cycles the entire deck and OTK, its the only deck I'm currently losing to and it's the same scenario every time, I don't mind losing games but I feel Mage as one of the easiest Quest lines to pull off and as the most impact.
I'm playing Quest Warrior right now and enjoying it but Mage stomps me