Okay I don't usually rant right off the bat, its only been 36 minute since launch and have encountered 3 hunters against my Paladin deck with heals. I always die on turn 8 or 9. Burst damage of around 30 in 2 turns. How do they let this go through testing and not notice how OP it is??? I have to reactively get to 7 mana to play my Paladin Quest and the reward takes ages to ramp up while they get 0 cost hero power that deals 2 lol wtf...
They always do that, Team 5 and the other "designers" there. Because that's the easiest way their brains could figure out to change the meta - i.e. to force certain aggro decks. Their whole base design is based on aggro, and they have failed repeatedly to move away from it. Instead, they encourage it expansion after expansion.
They always do that, Team 5 and the other "designers" there. Because that's the easiest way their brains could figure out to change the meta - i.e. to force certain aggro decks. Their whole base design is based on aggro, and they have failed repeatedly to move away from it. Instead, they encourage it expansion after expansion.
Play pirate control warrior. I've faced 5 hunters so far with it and won them all. All the armour gain really helps against them.
Pirate control overall seems to be a really good deck. You just have to hold on until you get the Juggernaught out and then you just slowly grind them down and they can't do anything about it.
Play pirate control warrior. I've faced 5 hunters so far with it and won them all. All the armour gain really helps against them.
Pirate control overall seems to be a really good deck. You just have to hold on until you get the Juggernaught out and then you just slowly grind them down and they can't do anything about it.
Play pirate control warrior. I've faced 5 hunters so far with it and won them all. All the armour gain really helps against them.
Pirate control overall seems to be a really good deck. You just have to hold on until you get the Juggernaught out and then you just slowly grind them down and they can't do anything about it.
Warrior with Armor gain and Priest with heals is always a Hunter's bane. We will see how it shapes up this time.
I pulled both a Hunter and a Warrior Questline card so I'm just going to play whichever ends up stronger :P
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I switched out my facehunter deck with this new dwarf hunter deck. It is doing ok atm. Definietly has some weakness against any kind of heal. Shaman heal, druid armor and warrior armor.
Okay I don't usually rant right off the bat, its only been 36 minute since launch and have encountered 3 hunters against my Paladin deck with heals. I always die on turn 8 or 9. Burst damage of around 30 in 2 turns. How do they let this go through testing and not notice how OP it is??? I have to reactively get to 7 mana to play my Paladin Quest and the reward takes ages to ramp up while they get 0 cost hero power that deals 2 lol wtf...
Here have a balloon for the first complaint of the season!
Thanks!
"Accepts Balloon"
Balloon:
"You son of a B$!@#"
They always do that, Team 5 and the other "designers" there. Because that's the easiest way their brains could figure out to change the meta - i.e. to force certain aggro decks. Their whole base design is based on aggro, and they have failed repeatedly to move away from it. Instead, they encourage it expansion after expansion.
Ok, i send it to Dean Ayala, he will contact you asap to talk about the Balance changes
"Thx for the great news" he said to me
It's a combo deck, not an aggro deck.
Bold of you to assume they do testing.
What is Testing at Blizzard tho, I doubt they even call it "Testing" lol
Play pirate control warrior. I've faced 5 hunters so far with it and won them all. All the armour gain really helps against them.
Pirate control overall seems to be a really good deck. You just have to hold on until you get the Juggernaught out and then you just slowly grind them down and they can't do anything about it.
Ha-HA! That balloon was full of PAIN!
I would say it's far too early to be calling out for nerfs, but I also mostly just hate playing against hunter in general, so I'm a bit biased.
Let's see if they hit hunter with some nerfs in the first round.
Teh Juggernaut is NOT a Meme ?
Golden Craft incoming, Boys.
Warrior with Armor gain and Priest with heals is always a Hunter's bane. We will see how it shapes up this time.
I pulled both a Hunter and a Warrior Questline card so I'm just going to play whichever ends up stronger :P
If you see a bad post on the forum use the report function under it, so I or someone else of the moderation team can take care of it!
I am playing Quest Fatigue Warlock, I am damaging myself every turn, still found Quest Hunter an easy matchup....
Raza face hunter xD they are fuckin joke once again
hs in a nutshell:
*MIMIMIMI* Priest is SO overpowered with its card generation!
Questhunter enters the arena: "WOAH i LOVE this card generation on the hunter!"
I switched out my facehunter deck with this new dwarf hunter deck. It is doing ok atm. Definietly has some weakness against any kind of heal. Shaman heal, druid armor and warrior armor.
You are saying this like warlocks arent outhealing priests since months already.
just had a hunter use his hero power 6 times in 1 turn. crap is broken
Maybe because that warlock quest is broken...