Since the latest patch it is obvious that something is different. It feels like the game totally guides who wins or loses, like it’s all pre determined. It always was but this time it’s more obvious than ever.
- hits that cannot be random (1/100 chance for hit order) to total a hit for exact health again and again
- matching against top player in a row whilst others play ghost again and again
- no triple options whilst others have 5 by turn 6
- when playing against ghost suddenly the hits turn in your favour. I think the same algorithm applies to normal battles, some times against you sometimes for you. it’s obvious most of the time
im not saying the game is against me personally, just that they changed the algorithm to lower average win rate just like they do in standard. It feels that players have no control whatsoever
Sorry, I had to. For real though, no, they have not changed the algorithm. That sounds like a little bit of the Baader-Meinhof phenomenon and confirmation bias at work though (entirely natural, I get hit with it too, as does literally every other person). Basically, you noticed you got unlucky and then you started becoming hyperaware of any unlucky thing happening and zoned out the lucky things happening. If the algorithm did change then everybody would be getting affected in the same way. It's a flip of a coin, 50/50 for getting "unlucky" vs "lucky", every time you get unlucky someone else gets lucky, and vice versa, as those are the only two possible outcomes in the game mode really. Over a few games, sure, you can get unlucky every time. Over a larger sample of games though, you should be 50/50 as far as luck goes. If you find yourself continually losing and getting "unlucky" at a high rate over many games, then that means you are not playing at the skill level of your opponents
tl;dr: You noticed you got unlucky and now you're noticing every time you get unlucky and ignoring the times you get lucky. Statistic talk bb :) Also, remember, you only can face ghost if you're bottom 3 in the lobby left alive ;)
I’ve noticed a big change since the last patch - I know how it works and the whole psychological thing. I’ve been playing since day 1 - it’s different this time. And you miss the point - everyone’s win rates are lower not just mine. I specifically mentioned that it affects everyone not just me
Since the latest patch it is obvious that something is different. It feels like the game totally guides who wins or loses, like it’s all pre determined. It always was but this time it’s more obvious than ever.
- hits that cannot be random (1/100 chance for hit order) to total a hit for exact health again and again
- matching against top player in a row whilst others play ghost again and again
- no triple options whilst others have 5 by turn 6
- when playing against ghost suddenly the hits turn in your favour. I think the same algorithm applies to normal battles, some times against you sometimes for you. it’s obvious most of the time
im not saying the game is against me personally, just that they changed the algorithm to lower average win rate just like they do in standard. It feels that players have no control whatsoever
As others have said, it's just bad RNG, bad luck, whatever you want to call it. Nothing has changed, and it does literally sound like you're saying the game is against you personally.
I’ve noticed a big change since the last patch - I know how it works and the whole psychological thing. I’ve been playing since day 1 - it’s different this time. And you miss the point - everyone’s win rates are lower not just mine. I specifically mentioned that it affects everyone not just me
That just adds to my point, honestly. It doesn't affect everyone, not everyone is suddenly losing more. There are always 4 winners and 4 losers in BG. (Sure you can argue there's an intermediate if 4-5 go out together but you still always have 1-4 and 5-8 and it doesn't change it.) Thus, the win rate for the game is always 50%. People as a whole aren't suddenly losing more after the patch. You're focusing on when you lose and when whoever else you're watching loses. That's confirmation bias. "Everyone" is winning and losing at the exact same rate they always have been. If over a large sample size, you, or your friends, or the streamers you watch, have under a 50% win rate then you/they are not playing at the same skill level as their opponents. Yes, you may get unlucky and lose 10 games in a row because of bad rolls but every single other player in every single BG match has the exact same odds of getting unlucky. If you play enough games, "luck" is taken out of the picture. The system did not get changed in the latest patch in a way that changed how fundamental statistics work, or in a way that specifically targets you.
I entirely understand hitting a rough patch in BG (I've had more than a few, you're not alone) and wanting to vent, blow off steam, be salty, and blame the system. I don't fault you at all, I do it too. But, no, nothing in the system has changed, the win rates and algorithm is still the same as it has been. It's still the same Hearthstone Battlegrounds that we've been playing and enjoying (and getting super ticked at).
This post is great because I can use your own evidence to disprove your theory.
For example, you state: "matching against top player in a row whilst others play ghost again and again" and also "when playing against ghost" So sometimes you don't fight the ghost and sometimes you fight the ghost. That's just randomness.
For the point, you state that the algorithm is "some times against you sometimes for you." I literally cannot think of a better way to describe something that is RANDOM.
Also: can you imagine how complex an algorithm would need to be to actively decide what a good trade would be? Why would they even do that instead of letting high-skill players enjoy their rightfully higher WR? If it were a real thing it would be picked up on by more than just you, studied, and proven just like the 40-pack pity timer for legendaries was.
I'm glad that you at least don't think the game is against you personally, which would be flagrantly untrue; because the game is against me personally, not you or anybody else.
I know what I said earlier, but I'm totally changing my mind on this. See, last night I was playing poker with some of my buddies and, I swear, we all kept losing all night. At one point we went, like, 10 hands in a row with no one winning. I think the cards were rigged.
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Since the latest patch it is obvious that something is different. It feels like the game totally guides who wins or loses, like it’s all pre determined. It always was but this time it’s more obvious than ever.
- hits that cannot be random (1/100 chance for hit order) to total a hit for exact health again and again
- matching against top player in a row whilst others play ghost again and again
- no triple options whilst others have 5 by turn 6
- when playing against ghost suddenly the hits turn in your favour. I think the same algorithm applies to normal battles, some times against you sometimes for you. it’s obvious most of the time
im not saying the game is against me personally, just that they changed the algorithm to lower average win rate just like they do in standard. It feels that players have no control whatsoever
no
no
no
Sorry, I had to. For real though, no, they have not changed the algorithm. That sounds like a little bit of the Baader-Meinhof phenomenon and confirmation bias at work though (entirely natural, I get hit with it too, as does literally every other person). Basically, you noticed you got unlucky and then you started becoming hyperaware of any unlucky thing happening and zoned out the lucky things happening. If the algorithm did change then everybody would be getting affected in the same way. It's a flip of a coin, 50/50 for getting "unlucky" vs "lucky", every time you get unlucky someone else gets lucky, and vice versa, as those are the only two possible outcomes in the game mode really. Over a few games, sure, you can get unlucky every time. Over a larger sample of games though, you should be 50/50 as far as luck goes. If you find yourself continually losing and getting "unlucky" at a high rate over many games, then that means you are not playing at the skill level of your opponents
tl;dr: You noticed you got unlucky and now you're noticing every time you get unlucky and ignoring the times you get lucky. Statistic talk bb :)
Also, remember, you only can face ghost if you're bottom 3 in the lobby left alive ;)
I’ve noticed a big change since the last patch - I know how it works and the whole psychological thing. I’ve been playing since day 1 - it’s different this time. And you miss the point - everyone’s win rates are lower not just mine. I specifically mentioned that it affects everyone not just me
As others have said, it's just bad RNG, bad luck, whatever you want to call it. Nothing has changed, and it does literally sound like you're saying the game is against you personally.
no
That just adds to my point, honestly. It doesn't affect everyone, not everyone is suddenly losing more. There are always 4 winners and 4 losers in BG. (Sure you can argue there's an intermediate if 4-5 go out together but you still always have 1-4 and 5-8 and it doesn't change it.) Thus, the win rate for the game is always 50%. People as a whole aren't suddenly losing more after the patch. You're focusing on when you lose and when whoever else you're watching loses. That's confirmation bias. "Everyone" is winning and losing at the exact same rate they always have been.
If over a large sample size, you, or your friends, or the streamers you watch, have under a 50% win rate then you/they are not playing at the same skill level as their opponents. Yes, you may get unlucky and lose 10 games in a row because of bad rolls but every single other player in every single BG match has the exact same odds of getting unlucky. If you play enough games, "luck" is taken out of the picture. The system did not get changed in the latest patch in a way that changed how fundamental statistics work, or in a way that specifically targets you.
I entirely understand hitting a rough patch in BG (I've had more than a few, you're not alone) and wanting to vent, blow off steam, be salty, and blame the system. I don't fault you at all, I do it too. But, no, nothing in the system has changed, the win rates and algorithm is still the same as it has been. It's still the same Hearthstone Battlegrounds that we've been playing and enjoying (and getting super ticked at).
It has always been rigged, same as regular hearthstone. Perhaps it is easier to observe now.
This post is great because I can use your own evidence to disprove your theory.
For example, you state: "matching against top player in a row whilst others play ghost again and again" and also "when playing against ghost"
So sometimes you don't fight the ghost and sometimes you fight the ghost. That's just randomness.
For the point, you state that the algorithm is "some times against you sometimes for you." I literally cannot think of a better way to describe something that is RANDOM.
Also: can you imagine how complex an algorithm would need to be to actively decide what a good trade would be? Why would they even do that instead of letting high-skill players enjoy their rightfully higher WR? If it were a real thing it would be picked up on by more than just you, studied, and proven just like the 40-pack pity timer for legendaries was.
Yes, they admitted to change the algorythm in a slight manner, just so it can target u and ur family and 50% of the time - ur neighbour.
No
no
I'm glad that you at least don't think the game is against you personally, which would be flagrantly untrue; because the game is against me personally, not you or anybody else.
wut.
Mode's clearly no longer zero-sum! KT for 1st! :P
Yeah, that might just qualify as the most insane (and mathematically impossible) post in the history of Hearthpwn. And that's saying something.
> "They want to lower WR under 50%"
> WTF my eyes
You clearly have no idea on how base math works, why are you even trying to understand an algorythm? <3
Normally I'd say no about this. But lately, whenever I'm below 15 health and i lose, i get hit for exactly 15 (or whatever my hp is) everytime.
No geting hit so i have 1 hp left, no getting hit so i have 10 hp left. Exact lethal everytime.
When i'm winning, I also hit people for exact lethal when they are low on hp.
i flipped a coin once 3 times and got heads each time, clearly god rigged the coinflip for me, its got nothing to do with anything else
I know what I said earlier, but I'm totally changing my mind on this. See, last night I was playing poker with some of my buddies and, I swear, we all kept losing all night. At one point we went, like, 10 hands in a row with no one winning. I think the cards were rigged.