I reached legend with a 70% winrate this season and 79% winrate last season, both with control priest.
And do you remember the jade druid meta?
The problem with control deck right now is simple: in meta you found a lot of deck, and as a control player you need to know every MU too perform well.
Some meta in the past was 3/4 deck meta, and that’s easier for control player.
Control Priest is somewhat viable, although you can't climb with it from lower ranks because of Warlock's population. You need some other deck first (until D5 or so) and then you can switch to Priest. Also I don't really like Priest's playstyle (random discover chains, no real win condition) and I find him boring to play after a while. Control Warrior looks promising now (but I'm not ready to craft it yet, not before the mini set) and Control Warlock is useless garbage, like most of the time in last 3 years. That's it in terms of control decks variety.
I reached legend with a 70% winrate this season and 79% winrate last season, both with control priest.
And do you remember the jade druid meta?
The problem with control deck right now is simple: in meta you found a lot of deck, and as a control player you need to know every MU too perform well.
Some meta in the past was 3/4 deck meta, and that’s easier for control player.
Control Priest is somewhat viable, although you can't climb with it from lower ranks because of Warlock's population. You need some other deck first (until D5 or so) and then you can switch to Priest. Also I don't really like Priest's playstyle (random discover chains, no real win condition) and I find him boring to play after a while. Control Warrior looks promising now (but I'm not ready to craft it yet, not before the mini set) and Control Warlock is useless garbage, like most of the time in last 3 years. That's it in terms of control decks variety.
Is viable even before Diamond, I play only priest and I never had problem to reach diamond. For each game against lock you have at least 3 game against Hunter, and is another broken MU, but for your side.
Normally until diamond you can play meme deck without problem. This season before last patch, for example, I played with a Primordial-N’zoth priest with the “worst” 8 mana spell (minion 10/10) and I had 0 problem to climb the ladder.
Btw the wincon as Priest is outvalue the oppo, and the “RNG-fiesta” isn’t. Winrate is low before d5 because the deck is not easy to master*, not because of some Lock.
*At the point that one of my best MU is the mirror
Just play BGs and do your quests. Forget about the ladder for a few months or just come when new cards are introduced, play a couple of days then go back to BGs, HS gets stagnant quite quickly. And no, Blizzard doesn't care about the metagame, current feels too degenerate (and I have been playing since open beta...).
The metagame is not currently unbalanced, but there is an issue with the change in design philosophy.
There are powerhouse cards in almost every class that invite build-around decks that lead to a power level we're not used to. A lot of games feel one-sided because one player found their key card earlier than the other. Most games have huge swings that make minor adjustments feel inconsequential, even though they definitely are not.
A lot of players think that balance is the problem, but it is not. Standard mode is more balanced than most past iterations. The problem is that the gameplay has shifted dramatically and for a lot of players it's not what they like.
So basically it's Deathknights but as like, 3 mana cards?
Yes, that's a good way to put it. Too many game defining cards played by turn 3 or earlier.
Edit: or in another parallel, it's like every deck is a Prince Keleseth deck.
it feels like we see so many of these complaint threads from players who have "been around since beta" yet their accounts ALWAYS have only 1 or 2 posts.
i've played since HS came out, and i have never seen a more balanced meta than atm. i see cthun druid work, nzoth paladin , elemental mage, spell mage , spell shaman , weapon shaman, secret paladin , clown priest, clown warrior , clown druid , control warrior , rush warrior , OTK DH , rattle DH , control priest, spell priest work, so im quite happy i can play different decks and if i lose or win all depends on RNG and not broken decks. but thats just my observation.
For each game against lock you have at least 3 game against Hunter
You should try european server then. While climbing back to D5, 8/10 my games were against Warlocks and Mages.
I play mostly on european server: this season I played 75 game with priest. I counter only 8 warlock (1 game out of 10), and I managed to win 3 times (5 loss).
So in the scales I have a -2 against Warlock that makes up for it with a +7 against Hunter and a +6 in mirrors (to testify once again how poorly the class is played). I may have overstated Hunter's popularity because they were much more present in the last few games (aka post-patch), but still, the presence of the Locks certainly wasn't so impactful as to throw the deck off.
Easy way to spot the child in a conversation.
Control Priest (and Warlock) are very simple control decks though (i’m not saying they’re easy to play).
Rogue for example has really interesting patterns of play but as they aren’t allowed board clears or healing they’re stuck playing tempo.
Everything at the minute just seems so bland and uninteresting.
Control Priest is somewhat viable, although you can't climb with it from lower ranks because of Warlock's population. You need some other deck first (until D5 or so) and then you can switch to Priest. Also I don't really like Priest's playstyle (random discover chains, no real win condition) and I find him boring to play after a while. Control Warrior looks promising now (but I'm not ready to craft it yet, not before the mini set) and Control Warlock is useless garbage, like most of the time in last 3 years. That's it in terms of control decks variety.
This game sucks. Period.
It's devolved into a casino rngfest of discover and mana cheating to sell packs unfortunately.
Is viable even before Diamond, I play only priest and I never had problem to reach diamond. For each game against lock you have at least 3 game against Hunter, and is another broken MU, but for your side.
Normally until diamond you can play meme deck without problem. This season before last patch, for example, I played with a Primordial-N’zoth priest with the “worst” 8 mana spell (minion 10/10) and I had 0 problem to climb the ladder.
Btw the wincon as Priest is outvalue the oppo, and the “RNG-fiesta” isn’t. Winrate is low before d5 because the deck is not easy to master*, not because of some Lock.
*At the point that one of my best MU is the mirror
Sorry for my broken english.
Just play BGs and do your quests. Forget about the ladder for a few months or just come when new cards are introduced, play a couple of days then go back to BGs, HS gets stagnant quite quickly. And no, Blizzard doesn't care about the metagame, current feels too degenerate (and I have been playing since open beta...).
Yes, that's a good way to put it. Too many game defining cards played by turn 3 or earlier.
Edit: or in another parallel, it's like every deck is a Prince Keleseth deck.
You should try european server then. While climbing back to D5, 8/10 my games were against Warlocks and Mages.
Serious question for the floor... has there ever been a meta where we've not seen this kind of post?
Even if the meta now is disappointing, I think the Kobolds and Catacombs and Boomsday meta were worse.
There’s a word for Zandalari druids who refuse to pledge loyalty to Gonk: “Delicious.”
*Custom Solo Adventure Coming Soon
it feels like we see so many of these complaint threads from players who have "been around since beta" yet their accounts ALWAYS have only 1 or 2 posts.
The OP hadn’t said anything to indicate his post was in bad faith so I’m not sure why his post count is being judged?
There are millions of players who have played since beta and haven’t posted on this forum.
i've played since HS came out, and i have never seen a more balanced meta than atm. i see cthun druid work, nzoth paladin , elemental mage, spell mage , spell shaman , weapon shaman, secret paladin , clown priest, clown warrior , clown druid , control warrior , rush warrior , OTK DH , rattle DH , control priest, spell priest work, so im quite happy i can play different decks and if i lose or win all depends on RNG and not broken decks. but thats just my observation.
I play mostly on european server: this season I played 75 game with priest.
I counter only 8 warlock (1 game out of 10), and I managed to win 3 times (5 loss).
So in the scales I have a -2 against Warlock that makes up for it with a +7 against Hunter and a +6 in mirrors (to testify once again how poorly the class is played).
I may have overstated Hunter's popularity because they were much more present in the last few games (aka post-patch), but still, the presence of the Locks certainly wasn't so impactful as to throw the deck off.
Sorry for my broken english.
This !