I'm playing two non-traditional Shaman decks right now - one is the corrupt package mixed with a big totem package, and the other is a spell damage/elemental hyrbid. Both are fun but just okay.
According to what Alec tweeted recently the current meta will stay as is until the miniset drops, as while paladin is still stronger than they would like, the rest is about where it should be before new cards come into play.
Meaning, shaman won't change until the end of the month, at the very least.
Nope. It's the worst class in the meta by a significant gap. It has no win condition as a control deck and no ability to generate value. All of its discoverable options are reactive removal spells. It doesn't have the card draw to support something like C'thun. Its minion-based options like Murloc and Elemental aren't sticky enough to beat anybody with removal. The only moderately successful archetypes involve spell damage and/or doomhammer, but at their absolute best you're giving up 10+% winrate relative to playing a legitimate face deck like spell mage or hunter (or hell, even weapon rogue).
Before digging for that undiscovered jewel in Shaman, you should first notice how every other class in the game is drawing cards left and right. Shaman does not have the tools to do that, so it will never be able to keep up until such tools are added.
Maybe your hidden gem can be about playing a Mana Tide Totem and protecting it for several turns, but I'm skeptical about such a strategy.
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"Why, you never expected justice from a company, did you? They have neither a soul to lose nor a body to kick." -- Lady Saba Holland
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Hello all,
I'm surprised Blizzard hasn't changed anything about the Shaman.
Are we overlooking something?
Is there an undiscovered jewel slumbering here?
Probably something control-heavy?
Let's go, deckbuilders!
Greetings
"The Shaman."
blad shaman is fine if anything it needs a nerf cuz
Not a lot of control tools in Shaman, right?
I'm playing two non-traditional Shaman decks right now - one is the corrupt package mixed with a big totem package, and the other is a spell damage/elemental hyrbid. Both are fun but just okay.
I carfted a Highlander Shaman today, having so much fun. If you ask me, shaman mighy not be that strong, but it's one of the most fun classes to play.
According to what Alec tweeted recently the current meta will stay as is until the miniset drops, as while paladin is still stronger than they would like, the rest is about where it should be before new cards come into play.
Meaning, shaman won't change until the end of the month, at the very least.
whats a Shaman?
Shaman ?
Shaman !
Nope. It's the worst class in the meta by a significant gap. It has no win condition as a control deck and no ability to generate value. All of its discoverable options are reactive removal spells. It doesn't have the card draw to support something like C'thun. Its minion-based options like Murloc and Elemental aren't sticky enough to beat anybody with removal. The only moderately successful archetypes involve spell damage and/or doomhammer, but at their absolute best you're giving up 10+% winrate relative to playing a legitimate face deck like spell mage or hunter (or hell, even weapon rogue).
Before digging for that undiscovered jewel in Shaman, you should first notice how every other class in the game is drawing cards left and right. Shaman does not have the tools to do that, so it will never be able to keep up until such tools are added.
Maybe your hidden gem can be about playing a Mana Tide Totem and protecting it for several turns, but I'm skeptical about such a strategy.
"Why, you never expected justice from a company, did you? They have neither a soul to lose nor a body to kick." -- Lady Saba Holland