So while many consider achievements to be pointless, and probably rightfully so, I'm an addict so I'm on my way to complete as much as I can (already 100% Barrens, Faire, Battlegrounds, etc.).
About the ones in Classic, a few of them are absoute garbage : Ragnaros the Snipelord (kill your opponent with Rag while he has seven minions on board), Natural Causes (kill with Naturalize), Always Huffer (summon four suffers in a row) and Now you see me, where you have to kill minions with Vanish. About this last one, the only deck I face in Classic with a heavy board is Zoolock, but the deck never has a lot of cards in hand, so Vanish is pretty useless. I've managed to kill 5 minions or so facing Handlock and Combo Druid, but it takes forever, and most games are just a waste of time (which is indeed true of most achievements anyway when you're hunting them).
So, do you have any tips I may have overlooked? Thanks in advance !
It seems like the Vanish one would be pretty easy with a Mill Rogue deck. If you are not playing Mill, you probably should, just for the achievement.
As for the others you mentioned, just keep using the cards in question, and they'll eventually take care of themselves. With Ragnaros, you can't exactly force your opponent to have a big board, so it will take some time. Likewise, you can't force a Huffer, but it may happen sooner than you expect if you just keep playing fast Face Hunter games.
For the naturalize you can build a mill druid, it have a low winrate and some clunky mechanics, but with a bit of luck in facing the right deck and you canachieve this.
It seems like the Vanish one would be pretty easy with a Mill Rogue deck. If you are not playing Mill, you probably should, just for the achievement.
I didn't consider trying it any other way than Mill, but in the current meta (if you can call it that in Classic) it's really not that simple. As I said most decks have very light boards and you really need to face a Handlock (then Coldlight+Prep+Vanish) to get some vanishes kills.
For the naturalize you can build a mill druid, it have a low winrate and some clunky mechanics, but with a bit of luck in facing the right deck and you canachieve this.
Yeah this one wasn't that bad. You just wait for a freeze mage and get enough armor.
Ragnaros the Snipelord can be set up in miracle rogue: Shadowstep+Leeroy to add to the opponent's board. Then silence your Rag and hit face. Helps to conceal your Rag after you play it (the previous turn), so it's more likely to stick.
im also an achievement hunter! But just for constructed because i did many of the BG achievements previously and when the achievements were implemented dont do it retroactive so that dissapoint me very much, i had win with all the heroes but they only count the achivement for being in top 4...
In regards of classic all are doable, like someone said before, mill rogue its excellent for the vanish achievement, the huffer one dont take me long either, just play huntard... and mill druid also excellent for the naturalize one
Quick follow-up: using Brewmasters to bounce back Huffers to your hand doesn't work. They have to be generated by Animal Companions. In case you were wondering...
Vanish achievement: Mill Rogue is so inefficient that it's much faster to actually kill your minions, not your opponent's. So get more board and more draw than you would in a proper Mill deck.
Ragnaros Snipelord: some people will try their luck, but I'm no good at casino so here's a combo. Problem is that while you still need luck on your side, your opponent will usually concede before you can make it work. So, play Rogue, and do it in two steps. Turn 1: Ragnaros the Firelord+Conceal. Turn 2: Leeroy Jenkins+Shadowstep+Leeroy Jenkins+Shadowstep+Leeroy Jenkins+Shadowstep+Ironbeak Owl on Ragnaros. This will add 6 minions to your opponent's board, so you need him to have one (not killed by Rag the previous turn) and Leeroy will deal anything from 6 to 18 damage, so your opponent can't be above 26 health, and his minion better not be a taunt.
Hi everyone,
So while many consider achievements to be pointless, and probably rightfully so, I'm an addict so I'm on my way to complete as much as I can (already 100% Barrens, Faire, Battlegrounds, etc.).
About the ones in Classic, a few of them are absoute garbage : Ragnaros the Snipelord (kill your opponent with Rag while he has seven minions on board), Natural Causes (kill with Naturalize), Always Huffer (summon four suffers in a row) and Now you see me, where you have to kill minions with Vanish. About this last one, the only deck I face in Classic with a heavy board is Zoolock, but the deck never has a lot of cards in hand, so Vanish is pretty useless. I've managed to kill 5 minions or so facing Handlock and Combo Druid, but it takes forever, and most games are just a waste of time (which is indeed true of most achievements anyway when you're hunting them).
So, do you have any tips I may have overlooked? Thanks in advance !
Take a walk on the wild side...
It seems like the Vanish one would be pretty easy with a Mill Rogue deck. If you are not playing Mill, you probably should, just for the achievement.
As for the others you mentioned, just keep using the cards in question, and they'll eventually take care of themselves. With Ragnaros, you can't exactly force your opponent to have a big board, so it will take some time. Likewise, you can't force a Huffer, but it may happen sooner than you expect if you just keep playing fast Face Hunter games.
"Why, you never expected justice from a company, did you? They have neither a soul to lose nor a body to kick." -- Lady Saba Holland
For the naturalize you can build a mill druid, it have a low winrate and some clunky mechanics, but with a bit of luck in facing the right deck and you canachieve this.
I didn't consider trying it any other way than Mill, but in the current meta (if you can call it that in Classic) it's really not that simple. As I said most decks have very light boards and you really need to face a Handlock (then Coldlight+Prep+Vanish) to get some
vanisheskills.Take a walk on the wild side...
Yeah this one wasn't that bad. You just wait for a freeze mage and get enough armor.
Take a walk on the wild side...
With the Galakrond BG nerf, the Galakrond achievement is no longer possible. they should address that...
Indeed, my last one...
Take a walk on the wild side...
Ragnaros the Snipelord can be set up in miracle rogue: Shadowstep+Leeroy to add to the opponent's board. Then silence your Rag and hit face. Helps to conceal your Rag after you play it (the previous turn), so it's more likely to stick.
Very nice idea, will try!
Take a walk on the wild side...
im also an achievement hunter! But just for constructed because i did many of the BG achievements previously and when the achievements were implemented dont do it retroactive so that dissapoint me very much, i had win with all the heroes but they only count the achivement for being in top 4...
In regards of classic all are doable, like someone said before, mill rogue its excellent for the vanish achievement, the huffer one dont take me long either, just play huntard... and mill druid also excellent for the naturalize one
Quick follow-up: using Brewmasters to bounce back Huffers to your hand doesn't work. They have to be generated by Animal Companions. In case you were wondering...
Vanish achievement: Mill Rogue is so inefficient that it's much faster to actually kill your minions, not your opponent's. So get more board and more draw than you would in a proper Mill deck.
Ragnaros Snipelord: some people will try their luck, but I'm no good at casino so here's a combo. Problem is that while you still need luck on your side, your opponent will usually concede before you can make it work. So, play Rogue, and do it in two steps. Turn 1: Ragnaros the Firelord+Conceal. Turn 2: Leeroy Jenkins+Shadowstep+Leeroy Jenkins+Shadowstep+Leeroy Jenkins+Shadowstep+Ironbeak Owl on Ragnaros. This will add 6 minions to your opponent's board, so you need him to have one (not killed by Rag the previous turn) and Leeroy will deal anything from 6 to 18 damage, so your opponent can't be above 26 health, and his minion better not be a taunt.
Take a walk on the wild side...