I like how when I said "ONE OF (extremely important words that are ignored) the most hated meta", these people were like "WHAT? THE WORST META? What are you talking about???"
Put an extra effort to read just a little bit more.
Anyway, it's a fact that this meta is one of the most hated meta in history of Standard, especially in lower ranks.
You people at higher ranks only play Tier 1 decks like Paladin or Hunter to get there. However, people with enough dignity to not abuse easy decks struggle to climb up because of ridiculousness of decks.
First, Control Warlock and Ramp Druid. Those two decks are literally unbeatable by control decks. There's ZERO way control decks can win against them.
Second No Interac- I mean No Minion Mage.
There, I provided the reason why this meta is one of the most hated meta in history of Hearthstone.
the nzoth change made it worse imo and killed the flavor. and hysteria should just be changed. the pally nerf made it better. i mean the fuck does blizz do...
I think the meta is pretty fun, with only one class being unplayable (Shaman). I'm not a high legend player (been between plat-legend for 2 months) and I see a variety of decks there.
The fact priest, warlock or rogue seem weak in general stats doesn't mean you can't reach higher levels with them. In fact I would argue that miracle rogue or control priest are more popular among high tier players than pally or face hunter.
Anyways, remembering the days of stuff like Galakrond Shaman, newborn DH, not to mention older things like Quest Rogue, this meta isn't bad.
Nerfs seem ok, it's the buffs that seem weak. Maybe they are setting up for the next expansion or something
kinda makes you wish to return to the good ol patch times...
a.k.a. nuking the cards from orbit, but at least stuff changed back then
i never thought i'd say that, but yeah thats what actiblizz pathetic balancing does to you
Correction: nuking the WRONG cards from orbit. Like instead of fixing Thaurissan that pushed Patrons into broken territory, they just killed the deck, or like how they balanced two years of metagame around every deck having Dr. Boom on curve. Surely, Brode's balancing days were excellent.
They barely do nerfs, rather they just try to discourage people from playing certain cards and decks but that often fails - you didn't think you'd hear 'Hey loser!' again yet he's back, as annoying as ever...Tickatus+Jaraxxus still making every control matchup absolutely onesided..shaman still trash tier
They barely do nerfs, rather they just try to discourage people from playing certain cards and decks but that often fails - you didn't think you'd hear 'Hey loser!' again yet he's back, as annoying as ever...Tickatus+Jaraxxus still making every control matchup absolutely onesided..shaman still trash tier
There are literally 3 control decks in the meta right now, Warlock, Priest and Warrior. It's true that Warlock makes Priest's life miserable, beating him most of the time, but he also loses against Warrior with Rattlegore or Carnival Clown, unless he's extremely lucky to burn them with Tickatus.
I like how when I said "ONE OF (extremely important words that are ignored) the most hated meta", these people were like "WHAT? THE WORST META? What are you talking about???"
Put an extra effort to read just a little bit more.
Anyway, it's a fact that this meta is one of the most hated meta in history of Standard, especially in lower ranks.
You people at higher ranks only play Tier 1 decks like Paladin or Hunter to get there. However, people with enough dignity to not abuse easy decks struggle to climb up because of ridiculousness of decks.
First, Control Warlock and Ramp Druid. Those two decks are literally unbeatable by control decks. There's ZERO way control decks can win against them.
Second No Interac- I mean No Minion Mage.
There, I provided the reason why this meta is one of the most hated meta in history of Hearthstone.
"It's a fact that this is one of the most hated metas" - proceeds to give no evidence about it.
Complains about Control Warlock (tier 4) and Ramp Druid (not even the highest WR druid), decks that do not really shape the meta or are of much relevance.
No minion mage dropped some percentages. Sure, it will steamroll you when it starts with incanter's flow, but when it does not, it usually struggles to keep up.
"There, I provided the reason why this meta is one of the most hated meta in history of Hearthstone."
No, you provided a very limited, skewed view on why YOU hate the meta. If you play control decks, great job, but don't expect them to have endless answers for any deck you face.
If it was subjective the playerbase wouldn't be so vocal about it yet I see new posts, threads and videos popping up about it all day, every day.
And please don't get me started on 'but it's a tier x deck with y winrate', winrate should never be the only type of measurement when considering balance changes.
At the end of the day though I am only a casual player, maybe I'm wrong. But thankfully my financials are not tied to this game so whenever I see and experience something I dislike I simply take a break from it.
I play Wild exclusively. The only change that seemed to make any significant difference was to Hysteria. Because now you have to make a choice between using that and creating custom golems. Beyond that I haven't noticed anything different. I don't see Priest playing any more corrupt cards, I don't see Shaman playing any more elementals. And I don't see Mage playing any less Secret or Flamewaker decks. Hopefully the mini-expansion will really shake things up.
If it was subjective the playerbase wouldn't be so vocal about it yet I see new posts, threads and videos popping up about it all day, every day.
And please don't get me started on 'but it's a tier x deck with y winrate', winrate should never be the only type of measurement when considering balance changes.
At the end of the day though I am only a casual player, maybe I'm wrong. But thankfully my financials are not tied to this game so whenever I see and experience something I dislike I simply take a break from it.
The community is the actual problem of this game. The "Look at me, I'm so smart, looking at statistics and stuff. What's that? Win Rate and Tier List alone are fallacies in determining OP decks? Nonsense" attitude really puts people off the game.
Here's why Win rate and Tier List are fallacies:
An OP deck (let's say Warlock) exists. No Control decks can beat it. Some people start to play it, increasing the win rate rapidly, while other people start to find a way to get around it, and they find that only by playing aggro can they defeat the deck. After knowing that, people start to play aggro and start defeating Warlocks left and right, skydiving its win rate and Tier to the bottom.
Control decks still can't beat it, but its OP ness is now masked by its low win rate and Tier.
The community is the actual problem of this game. The "Look at me, I'm so smart, looking at statistics and stuff. What's that? Win Rate and Tier List alone are fallacies in determining OP decks? Nonsense" attitude really puts people off the game.
Here's why Win rate and Tier List are fallacies:
An OP deck (let's say Warlock) exists. No Control decks can beat it. Some people start to play it, increasing the win rate rapidly, while other people start to find a way to get around it, and they find that only by playing aggro can they defeat the deck. After knowing that, people start to play aggro and start defeating Warlocks left and right, skydiving its win rate and Tier to the bottom.
Control decks still can't beat it, but its OP ness is now masked by its low win rate and Tier.
Most people's definition of "overpowered" is different than yours.
For me (and i think for most people), a deck is overpowered when it is too strong overall, not when it is dominating specific matchups.
Tickatus is perfectly beatable even by a control decks, all you need is a win condition other than fatigue.
Like what, other than aggro?
tempo, otk, tech cards like the 4 mana 5/5 pirate?
Name the specific decks.
Also, tech card sucks. There's a video from a YouTuber named Hearthstone Tips by Kris O Five that showed that the game analyzed your deck for matchup and WOULD (not guaranteed, though) match you with a counter to your deck. For example, if you decide to put a secret tech card in your deck, you're pretty much not going to face anyone who uses secrets.
If it was subjective the playerbase wouldn't be so vocal about it yet I see new posts, threads and videos popping up about it all day, every day.
And please don't get me started on 'but it's a tier x deck with y winrate', winrate should never be the only type of measurement when considering balance changes.
At the end of the day though I am only a casual player, maybe I'm wrong. But thankfully my financials are not tied to this game so whenever I see and experience something I dislike I simply take a break from it.
The community is the actual problem of this game. The "Look at me, I'm so smart, looking at statistics and stuff. What's that? Win Rate and Tier List alone are fallacies in determining OP decks? Nonsense" attitude really puts people off the game.
Here's why Win rate and Tier List are fallacies:
An OP deck (let's say Warlock) exists. No Control decks can beat it. Some people start to play it, increasing the win rate rapidly, while other people start to find a way to get around it, and they find that only by playing aggro can they defeat the deck. After knowing that, people start to play aggro and start defeating Warlocks left and right, skydiving its win rate and Tier to the bottom.
Control decks still can't beat it, but its OP ness is now masked by its low win rate and Tier.
Not only do you apparently have no idea what an OP deck is, you 're not even right about the supposed "OP-ness" of Warlock. As has been shown repeatedly, Controlock's only really good matchup is Priest.
And to claim that aggro is only being chosen because of Warlock is asinine. Aggro is, in many ways, the default deck most people play most of the time. People don't need a reason to play it, and most metas have a powerful aggro deck. Nor would I call either Rush Warrior, Spell Mage or Secret Librum Pally "aggro" decks. So the three arguably best decks aren't aggro. The presence of Control Warlock makes zero difference to the strength of these decks. The reason these decks are popular is that they are well-tuned and effective. If Controlock didn't exist and instead Zoolock was the dominant Warlock deck right now, the meta would essentially be unchanged, given that Priest can handle the "big 3" decks pretty well.
The fact of the matter is that you continue to cling to this deranged idea that "Tickatus has ruined all other control decks" nonsense. The evidence just does not support that claim. It might be the best current control deck, but that's not saying much. (Yes, some versions of Control Warrior handle it quite well, but Control Warrior doesn't have a huge representation on ladder, probably because Rush Warrior is so much better a Warrior deck.) The only people who seem really upset about Controlock are Priest mains.
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I like how when I said "ONE OF (extremely important words that are ignored) the most hated meta", these people were like "WHAT? THE WORST META? What are you talking about???"
Put an extra effort to read just a little bit more.
Anyway, it's a fact that this meta is one of the most hated meta in history of Standard, especially in lower ranks.
You people at higher ranks only play Tier 1 decks like Paladin or Hunter to get there. However, people with enough dignity to not abuse easy decks struggle to climb up because of ridiculousness of decks.
First, Control Warlock and Ramp Druid. Those two decks are literally unbeatable by control decks. There's ZERO way control decks can win against them.
Second No Interac- I mean No Minion Mage.
There, I provided the reason why this meta is one of the most hated meta in history of Hearthstone.
the nzoth change made it worse imo and killed the flavor. and hysteria should just be changed. the pally nerf made it better. i mean the fuck does blizz do...
I think the meta is pretty fun, with only one class being unplayable (Shaman). I'm not a high legend player (been between plat-legend for 2 months) and I see a variety of decks there.
The fact priest, warlock or rogue seem weak in general stats doesn't mean you can't reach higher levels with them. In fact I would argue that miracle rogue or control priest are more popular among high tier players than pally or face hunter.
Anyways, remembering the days of stuff like Galakrond Shaman, newborn DH, not to mention older things like Quest Rogue, this meta isn't bad.
Nerfs seem ok, it's the buffs that seem weak. Maybe they are setting up for the next expansion or something
I'm not Paul George, I'm just a fan.
kinda makes you wish to return to the good ol patch times...
a.k.a. nuking the cards from orbit, but at least stuff changed back then
i never thought i'd say that, but yeah thats what actiblizz pathetic balancing does to you
Correction: nuking the WRONG cards from orbit. Like instead of fixing Thaurissan that pushed Patrons into broken territory, they just killed the deck, or like how they balanced two years of metagame around every deck having Dr. Boom on curve. Surely, Brode's balancing days were excellent.
They barely do nerfs, rather they just try to discourage people from playing certain cards and decks but that often fails - you didn't think you'd hear 'Hey loser!' again yet he's back, as annoying as ever...Tickatus+Jaraxxus still making every control matchup absolutely onesided..shaman still trash tier
There are literally 3 control decks in the meta right now, Warlock, Priest and Warrior. It's true that Warlock makes Priest's life miserable, beating him most of the time, but he also loses against Warrior with Rattlegore or Carnival Clown, unless he's extremely lucky to burn them with Tickatus.
It's still a miserable experience, no matter the outcome
"Miserable experience" is purely subjective thing, I can say the same about playing against Paladin or Mage or Demon Hunter or Rogue...
"It's a fact that this is one of the most hated metas" - proceeds to give no evidence about it.
Complains about Control Warlock (tier 4) and Ramp Druid (not even the highest WR druid), decks that do not really shape the meta or are of much relevance.
No minion mage dropped some percentages. Sure, it will steamroll you when it starts with incanter's flow, but when it does not, it usually struggles to keep up.
"There, I provided the reason why this meta is one of the most hated meta in history of Hearthstone."
No, you provided a very limited, skewed view on why YOU hate the meta. If you play control decks, great job, but don't expect them to have endless answers for any deck you face.
If it was subjective the playerbase wouldn't be so vocal about it yet I see new posts, threads and videos popping up about it all day, every day.
And please don't get me started on 'but it's a tier x deck with y winrate', winrate should never be the only type of measurement when considering balance changes.
At the end of the day though I am only a casual player, maybe I'm wrong. But thankfully my financials are not tied to this game so whenever I see and experience something I dislike I simply take a break from it.
I play Wild exclusively. The only change that seemed to make any significant difference was to Hysteria. Because now you have to make a choice between using that and creating custom golems. Beyond that I haven't noticed anything different. I don't see Priest playing any more corrupt cards, I don't see Shaman playing any more elementals. And I don't see Mage playing any less Secret or Flamewaker decks. Hopefully the mini-expansion will really shake things up.
Dependable loan sharks since 1960. We sink our teeth into every deal we make.
The community is the actual problem of this game. The "Look at me, I'm so smart, looking at statistics and stuff. What's that? Win Rate and Tier List alone are fallacies in determining OP decks? Nonsense" attitude really puts people off the game.
Here's why Win rate and Tier List are fallacies:
An OP deck (let's say Warlock) exists. No Control decks can beat it. Some people start to play it, increasing the win rate rapidly, while other people start to find a way to get around it, and they find that only by playing aggro can they defeat the deck. After knowing that, people start to play aggro and start defeating Warlocks left and right, skydiving its win rate and Tier to the bottom.
Control decks still can't beat it, but its OP ness is now masked by its low win rate and Tier.
Most people's definition of "overpowered" is different than yours.
For me (and i think for most people), a deck is overpowered when it is too strong overall, not when it is dominating specific matchups.
Tickatus is perfectly beatable even by a control decks, all you need is a win condition other than fatigue.
Just employees doesn't know what they are doing.
Like what, other than aggro?
tempo, otk, tech cards like the 4 mana 5/5 pirate?
Name the specific decks.
Also, tech card sucks. There's a video from a YouTuber named Hearthstone Tips by Kris O Five that showed that the game analyzed your deck for matchup and WOULD (not guaranteed, though) match you with a counter to your deck. For example, if you decide to put a secret tech card in your deck, you're pretty much not going to face anyone who uses secrets.
Not only do you apparently have no idea what an OP deck is, you 're not even right about the supposed "OP-ness" of Warlock. As has been shown repeatedly, Controlock's only really good matchup is Priest.
And to claim that aggro is only being chosen because of Warlock is asinine. Aggro is, in many ways, the default deck most people play most of the time. People don't need a reason to play it, and most metas have a powerful aggro deck. Nor would I call either Rush Warrior, Spell Mage or Secret Librum Pally "aggro" decks. So the three arguably best decks aren't aggro. The presence of Control Warlock makes zero difference to the strength of these decks. The reason these decks are popular is that they are well-tuned and effective. If Controlock didn't exist and instead Zoolock was the dominant Warlock deck right now, the meta would essentially be unchanged, given that Priest can handle the "big 3" decks pretty well.
The fact of the matter is that you continue to cling to this deranged idea that "Tickatus has ruined all other control decks" nonsense. The evidence just does not support that claim. It might be the best current control deck, but that's not saying much. (Yes, some versions of Control Warrior handle it quite well, but Control Warrior doesn't have a huge representation on ladder, probably because Rush Warrior is so much better a Warrior deck.) The only people who seem really upset about Controlock are Priest mains.