Guess we will see.. i still feel it needs it. At THE LEAST make its 6/6 or remove demon tag. If the nerfs hit the faster decks and they dont touch Tickatus its going to be even nastier. Warlocks just have way too much removal and heal to have such a strong control card (strong against any other control), and yes I often play a warlock deck with Tickatus. Aggro/fast decks keep us in check but if nerfs land to those decks it could make Warlock too strong perhaps.
It’s not going to get nerfed for the same reason it’s never going to get nerfed. Jaraxxus exists.
It baffles me how many people say “I can’t play my control deck because tickatus exists.”
Jaraxxus is why control lock beats all other control decks. Tick is a combo breaker.
That is simply untrue, clown control warrior, clown druid, and many control priests would be able to win the matchup by outvaluing and fatiguing Lord Jaraxxus, but with having -10 cards in your deck, which could include your lategame winconditions, and losing the fatigue war means no control deck stands a chance.
The can nerf Paladins, but it seems to me they can't stop them. I mean, Paladin has so many strong cards, it's not like when they nerfed Galakrdond Shaman to the ground. Pally can win with secrets, without secrets, don't even need the weapon.
I don't really see everyone's beef with Incanter's Flow. If they had made it an Epic card instead of a Common would everyone still be so pissy about it? It's a powerful card and the game needs to have a mix of more powerful and less powerful cards.
Tick is unfun to play against, but I don't think it's a particularly devastating card. There's an argument to be made that Heathstone is getting to be too Rock/Paper/Scissors - in that Tick is a devastating counter-control card, so if you're playing a control deck and you're against a Warlock, chances are you're going to lose if you can't pressure them fast enough. But I think that's the style of game that Blizzard is creating.
Honestly, Trampling Rhino isn't even that busted in its vanilla 5/5 form. It's the card that allows you to discover it and buff all copies that is more the problem, I'd think. It needs the stat buff lowered, and I think it'll bring it within range of a reasonable power level.