I'm a quite new player, I enjoy Hearthstone but i often get tired of playing standard (and classic). Wild seems fun but so out of reach if you have not played for years. Hoping that Blizzard maybe can come up with some way to ease the transition into wild I have created this poll to see if there is any interest for this. Feel free to leave suggestions and thoughts, who knows maybe blizzard will at least start thinking about it if they see a chance to make money.
Well, the point of Wild is to play OLD cards and decks. So, "Wild" and "new player" are pretty much an oxymoron IMO.
But still is it not weird to have a game mode kinda exclusively for "old players". I'm not saying that new players should get all cards for free, absolutely not. Just that it could be worth it to make it easier to get them. Would it not also be good for the format, revitalize it by introducing more players. Additionally, even if I play for 2 more years, then I'm kinda an old player since its a game, I will still not have the cards for wild since I only will have the expansions during these 2 years.
Well, the point of Wild is to play OLD cards and decks. So, "Wild" and "new player" are pretty much an oxymoron IMO.
Not necessarily, just because it's old, that doesn't mean you don't bother trying to make it attainable. They have made a few steps towards this in the past, with specific wild bundles at discounted amounts and those types of bundles would be great.
I don't see why you can't have a £40 bundle which gives you X packs from each of the old sets, along with a legendary or two from each. Ignore the figures, I've not thought them through but my point remains. Offer a few different bundles that scale in price and people like me who haven't bothered with wild really, would be happy to put some money in there. That's money they won't generate otherwise.
I do think it's a tad odd that they don't scale old content with prices. Just seems like a wasted opportunity. Plenty of games make older content easier to access and get to than the most current stuff.
I think all wild cards should be free and available to all players. It's a lot less popular than standard, and the entry cost is way to high to newer players.
I think all wild cards should be free and available to all players. It's a lot less popular than standard, and the entry cost is way to high to newer players.
Well that doesn't seem reasonable. For one you'll annoy everyone who paid for those cards, a load of them will have only been released a year earlier and for another, that seems like a terrible business decision in that you absolutely would lose a load of players to wild and wild only. People who may pre order will likely think "what's the point? I get these cards for free soon anyway."
These are the sort of suggestions that just seem really unhelpful to me. You have to accept that they need to make money etc so instead of purely going with a view that is completely pro player, you need at least some middle ground that's pro business as well.
'just make it free' just seems incredibly unrealistic and isn't going to further the discussion of what reasonable changes could actually be made.
I think all wild cards should be free and available to all players. It's a lot less popular than standard, and the entry cost is way to high to newer players.
Well that doesn't seem reasonable. For one you'll annoy everyone who paid for those cards, a load of them will have only been released a year earlier and for another, that seems like a terrible business decision in that you absolutely would lose a load of players to wild and wild only. People who may pre order will likely think "what's the point? I get these cards for free soon anyway."
These are the sort of suggestions that just seem really unhelpful to me. You have to accept that they need to make money etc so instead of purely going with a view that is completely pro player, you need at least some middle ground that's pro business as well.
'just make it free' just seems incredibly unrealistic and isn't going to further the discussion of what reasonable changes could actually be made.
Agreed. As someone who has been playing this game for a loooong time, I'd be furious if wild cards were provided free to everyone. I sunk hard earned money and time (via gold) building up a pretty great Wild collection: the idea that someone who didn't invest any time or money into these older expansion getting a better collection than me is insulting.
I would say that it might be nice for Blizzard to do special sales or (as another poster suggests) crafting discounts, but if you want to play Wild, you should have to invest in it.
"because democracy basically means government by the people, of the people, for the people, but the people are retarded. So let us say: government by the retarded, for the retarded, of the retarded." - Osho Rajneesh
making wild cheaper is not going to get me to play wild nor will it make it less boring. This poll is garbage the people who voted yes. Probably love mill rez priest and secret mage lmao.
I think all wild cards should be free and available to all players. It's a lot less popular than standard, and the entry cost is way to high to newer players.
Well that doesn't seem reasonable. For one you'll annoy everyone who paid for those cards, a load of them will have only been released a year earlier and for another, that seems like a terrible business decision in that you absolutely would lose a load of players to wild and wild only. People who may pre order will likely think "what's the point? I get these cards for free soon anyway."
These are the sort of suggestions that just seem really unhelpful to me. You have to accept that they need to make money etc so instead of purely going with a view that is completely pro player, you need at least some middle ground that's pro business as well.
'just make it free' just seems incredibly unrealistic and isn't going to further the discussion of what reasonable changes could actually be made.
Agreed. As someone who has been playing this game for a loooong time, I'd be furious if wild cards were provided free to everyone. I sunk hard earned money and time (via gold) building up a pretty great Wild collection: the idea that someone who didn't invest any time or money into these older expansion getting a better collection than me is insulting.
I would say that it might be nice for Blizzard to do special sales or (as another poster suggests) crafting discounts, but if you want to play Wild, you should have to invest in it.
Fair enough, I agree. I think there's some leeway to be had with making it more accessible, especially as time goes on, it just gets more daunting every rotation. I think some special promos/sales is a fair compromise, won't give everyone the whole collection but does make it easier to get into without having to commit hundreds of whatever your chosen currency is.
Maybe even a 'welcome to wild' thing like the returning player deck. If you've not played wild for more than 4 months, you can pick a decent ish deck that can give you something to play at least. Make it so you can't dust it so people don't just abuse free dust every 4 months. I don't want the whole collection but a few important cards to get you going would definitely get me to dip my toe in and potentially then put money/gold into building a wider collection.
making wild cheaper is not going to get me to play wild nor will it make it less boring. This poll is garbage the people who voted yes. Probably love mill rez priest and secret mage lmao.
OK? What's the post for then? Does it make you feel better?
wild isnt that expensive. There are relatively cheap decks: secret mage, pirate warrior, token druid, odd pala, handbuff pala, new cute zoo, discolock, big priest ( good version runs one legendary (vargoth)), odd dh, apm mage (only stargazer luna is legendary), murloc shaman (if you have flurgl for standard you only need murkeye), odd warrior, even hunter. and many of the slower decks require the same legendarys like reno, zeph, zilliax.
wild isnt that expensive. There are relatively cheap decks: secret mage, pirate warrior, token druid, odd pala, handbuff pala, new cute zoo, discolock, big priest ( good version runs one legendary (vargoth)), odd dh, apm mage (only stargazer luna is legendary), murloc shaman (if you have flurgl for standard you only need murkeye), odd warrior, even hunter. and many of the slower decks require the same legendarys like reno, zeph, zilliax.
All very good points but not ones that people who aren't exposed to wild would be aware of. I can only speak from my own perspective but I've always assumed I'll need cards from across different expansion sets and years, I have no idea where to start and I assume that wild is generally a handful of stupidly op decks that generally just crush the things around it.
Now I'm more than happy to accept I'm wrong, it very much seems I am but it isn't the facts that always the only important thing, perception is often an over riding factor and the perception for me is that wild is basically a no go because I'm too behind. There's a mage thread on the go where some people have actually been very helpful in suggesting cards etc so I'm going to give it a go but yeah, I still think they can do more to get people involved and I think if they did do that, they would benefit from both engagement and people buying packs they otherwise wouldn't have.
making wild cheaper is not going to get me to play wild nor will it make it less boring. This poll is garbage the people who voted yes. Probably love mill rez priest and secret mage lmao.
I hope your life gets better. No one that makes a post like this can have a healthy lifestyle. Kinda feel sad for you.
making wild cheaper is not going to get me to play wild nor will it make it less boring. This poll is garbage the people who voted yes. Probably love mill rez priest and secret mage lmao.
OK? What's the post for then? Does it make you feel better?
This is, sadly, typical of this really weird "Wild is trash" mindset some of the people here have. The number of times I see this "No one cares about Wild" nonsense is depressing. Personally, I find Battlegrounds stupid and boring, but I'd never even consider going onto the BG forum and saying something that childish. I understand that some people like it and that doesn't affect me at all. But then, I'm a grown-up.
And, for the record, for a very long time Wild had a much healthier meta than Standard did. There was a much broader diversity of decks, with several classes having viable decks for laddering, and more parity. Even now, it's in decent shape. Sure, the power level is much higher than in Standard, but since the power differential between decks is small, it's still very competitive. Which people would know if they actually played Wild rather than talked out of their a##.
Agree with the guy on first page who covered a lot of cheap deck archetypes.
Tons of cheap options. Face hunter and secret mage especially. Also the highlander cards (dragon queen Alex, zephyrs, reno). Zola and zilliax as well. All the above are neutral and work for all classes. Also even synergy is cheap just needs genn
I have no idea where to start and I assume that wild is generally a handful of stupidly op decks that generally just crush the things around it.
Start with a standard deck, and queue into wild games. See for yourself what other players are playing. Recognize that wild players take advantage of a lot of powerful standard cards that you probably already have in your collection. If you get crushed by a deck that looks particularly fun and/or broken, but not too expensive to craft, craft it.
You don't need to jump into wild by crafting a bunch of epics and legendaries. In fact, you shouldn't. However, if you have some extra gold kicking around, you may want to buy up to 10 packs of various wild expansions to take advantage of the guaranteed legendary, before crafting anything at all.
I have no idea where to start and I assume that wild is generally a handful of stupidly op decks that generally just crush the things around it.
Start with a standard deck, and queue into wild games. See for yourself what other players are playing. Recognize that wild players take advantage of a lot of powerful standard cards that you probably already have in your collection. If you get crushed by a deck that looks particularly fun and/or broken, but not too expensive to craft, craft it.
You don't need to jump into wild by crafting a bunch of epics and legendaries. In fact, you shouldn't. However, if you have some extra gold kicking around, you may want to buy up to 10 packs of various wild expansions to take advantage of the guaranteed legendary, before crafting anything at all.
Good advice, seems really obvious now you've said it haha. I'll probably grab the packs for expansions I've not had any for this evening, that's a good point as well.
Thanks for the pointers!
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I'm a quite new player, I enjoy Hearthstone but i often get tired of playing standard (and classic). Wild seems fun but so out of reach if you have not played for years. Hoping that Blizzard maybe can come up with some way to ease the transition into wild I have created this poll to see if there is any interest for this.
Feel free to leave suggestions and thoughts, who knows maybe blizzard will at least start thinking about it if they see a chance to make money.
Well, the point of Wild is to play OLD cards and decks. So, "Wild" and "new player" are pretty much an oxymoron IMO.
Half Dust cost for wild only cards...
But still is it not weird to have a game mode kinda exclusively for "old players". I'm not saying that new players should get all cards for free, absolutely not. Just that it could be worth it to make it easier to get them. Would it not also be good for the format, revitalize it by introducing more players. Additionally, even if I play for 2 more years, then I'm kinda an old player since its a game, I will still not have the cards for wild since I only will have the expansions during these 2 years.
Not necessarily, just because it's old, that doesn't mean you don't bother trying to make it attainable. They have made a few steps towards this in the past, with specific wild bundles at discounted amounts and those types of bundles would be great.
I don't see why you can't have a £40 bundle which gives you X packs from each of the old sets, along with a legendary or two from each. Ignore the figures, I've not thought them through but my point remains. Offer a few different bundles that scale in price and people like me who haven't bothered with wild really, would be happy to put some money in there. That's money they won't generate otherwise.
I do think it's a tad odd that they don't scale old content with prices. Just seems like a wasted opportunity. Plenty of games make older content easier to access and get to than the most current stuff.
I think all wild cards should be free and available to all players. It's a lot less popular than standard, and the entry cost is way to high to newer players.
Well that doesn't seem reasonable. For one you'll annoy everyone who paid for those cards, a load of them will have only been released a year earlier and for another, that seems like a terrible business decision in that you absolutely would lose a load of players to wild and wild only. People who may pre order will likely think "what's the point? I get these cards for free soon anyway."
These are the sort of suggestions that just seem really unhelpful to me. You have to accept that they need to make money etc so instead of purely going with a view that is completely pro player, you need at least some middle ground that's pro business as well.
'just make it free' just seems incredibly unrealistic and isn't going to further the discussion of what reasonable changes could actually be made.
Agreed. As someone who has been playing this game for a loooong time, I'd be furious if wild cards were provided free to everyone. I sunk hard earned money and time (via gold) building up a pretty great Wild collection: the idea that someone who didn't invest any time or money into these older expansion getting a better collection than me is insulting.
I would say that it might be nice for Blizzard to do special sales or (as another poster suggests) crafting discounts, but if you want to play Wild, you should have to invest in it.
just play budget deck
"because democracy basically means government by the people, of the people, for the people, but the people are retarded. So let us say: government by the retarded, for the retarded, of the retarded." - Osho Rajneesh
making wild cheaper is not going to get me to play wild nor will it make it less boring. This poll is garbage the people who voted yes. Probably love mill rez priest and secret mage lmao.
Fair enough, I agree. I think there's some leeway to be had with making it more accessible, especially as time goes on, it just gets more daunting every rotation. I think some special promos/sales is a fair compromise, won't give everyone the whole collection but does make it easier to get into without having to commit hundreds of whatever your chosen currency is.
Maybe even a 'welcome to wild' thing like the returning player deck. If you've not played wild for more than 4 months, you can pick a decent ish deck that can give you something to play at least. Make it so you can't dust it so people don't just abuse free dust every 4 months. I don't want the whole collection but a few important cards to get you going would definitely get me to dip my toe in and potentially then put money/gold into building a wider collection.
OK? What's the post for then? Does it make you feel better?
wild isnt that expensive. There are relatively cheap decks: secret mage, pirate warrior, token druid, odd pala, handbuff pala, new cute zoo, discolock, big priest ( good version runs one legendary (vargoth)), odd dh, apm mage (only stargazer luna is legendary), murloc shaman (if you have flurgl for standard you only need murkeye), odd warrior, even hunter. and many of the slower decks require the same legendarys like reno, zeph, zilliax.
All very good points but not ones that people who aren't exposed to wild would be aware of. I can only speak from my own perspective but I've always assumed I'll need cards from across different expansion sets and years, I have no idea where to start and I assume that wild is generally a handful of stupidly op decks that generally just crush the things around it.
Now I'm more than happy to accept I'm wrong, it very much seems I am but it isn't the facts that always the only important thing, perception is often an over riding factor and the perception for me is that wild is basically a no go because I'm too behind. There's a mage thread on the go where some people have actually been very helpful in suggesting cards etc so I'm going to give it a go but yeah, I still think they can do more to get people involved and I think if they did do that, they would benefit from both engagement and people buying packs they otherwise wouldn't have.
I hope your life gets better. No one that makes a post like this can have a healthy lifestyle. Kinda feel sad for you.
This is, sadly, typical of this really weird "Wild is trash" mindset some of the people here have. The number of times I see this "No one cares about Wild" nonsense is depressing. Personally, I find Battlegrounds stupid and boring, but I'd never even consider going onto the BG forum and saying something that childish. I understand that some people like it and that doesn't affect me at all. But then, I'm a grown-up.
And, for the record, for a very long time Wild had a much healthier meta than Standard did. There was a much broader diversity of decks, with several classes having viable decks for laddering, and more parity. Even now, it's in decent shape. Sure, the power level is much higher than in Standard, but since the power differential between decks is small, it's still very competitive. Which people would know if they actually played Wild rather than talked out of their a##.
Eternal formats are always going to be harder to get into because they're card pool is ever increasing. It's just what it is.
Agree with the guy on first page who covered a lot of cheap deck archetypes.
Tons of cheap options. Face hunter and secret mage especially. Also the highlander cards (dragon queen Alex, zephyrs, reno). Zola and zilliax as well. All the above are neutral and work for all classes. Also even synergy is cheap just needs genn
Start with a standard deck, and queue into wild games. See for yourself what other players are playing. Recognize that wild players take advantage of a lot of powerful standard cards that you probably already have in your collection. If you get crushed by a deck that looks particularly fun and/or broken, but not too expensive to craft, craft it.
You don't need to jump into wild by crafting a bunch of epics and legendaries. In fact, you shouldn't. However, if you have some extra gold kicking around, you may want to buy up to 10 packs of various wild expansions to take advantage of the guaranteed legendary, before crafting anything at all.
Good advice, seems really obvious now you've said it haha. I'll probably grab the packs for expansions I've not had any for this evening, that's a good point as well.
Thanks for the pointers!