Hi, I have a question regarding the different quests where you have to play a game as a specific class. Had one for DH and played against a res-priest and conceded on turn 7 with no progress shown on my quest. I remember that a while back you could just hop into a game and concede and it would count as "played a game". What is now the requirement to make progress with these kinds of quests?
if you just wanna complete the daily quests, make a suicide deck. deal damage to your face or buff opponents minions, etc.
you can concede if your health is 15 or below, its not important if you took 29 damage and healed back up. when you concede, your health total (including armor) has to be 15 or below for the game to count. not your opponents health, yours.
but at any time (even immediately after the game starts) if your opponent concedes, it will count for you.
I believe that getting to turn 10 also allows you to retain quest progress when conceding. This was the case a few months ago, and I can’t recall any announcement it has changed.
From what I understand, they've made the game harder to play. However, I do not see anything bad here. By making the game more challenging, the level of excitement is increasing significantly. To be honest, I really enjoy playing games that put me under pressure and make me sweat. It just brings me a sort of joy. For instance, CS GO makes me feel like that. I have been playing this game for quite a while. Still, recently I've found a new update that makes the game even more challenging and have realized that without the possibility to trade rust items, the game is unplayable.
Someone‘s HP has to fall to 15 HP or less. After that you can concede
TIL. Thanks.
Actually, this is now outdated. They've sped it up to some amount, but not said how much. T10/15HP is the old requirement, and should be safe enough. There is now a confirmation if you quit too early, though.
Hi, I have a question regarding the different quests where you have to play a game as a specific class. Had one for DH and played against a res-priest and conceded on turn 7 with no progress shown on my quest. I remember that a while back you could just hop into a game and concede and it would count as "played a game". What is now the requirement to make progress with these kinds of quests?
Someone‘s HP has to fall to 15 HP or less. After that you can concede
they changed it entering a game and concede it was enough
If you were to get a priest down to 15 HP and he healed to above 15, would your concede still count?
if you just wanna complete the daily quests, make a suicide deck. deal damage to your face or buff opponents minions, etc.
you can concede if your health is 15 or below, its not important if you took 29 damage and healed back up. when you concede, your health total (including armor) has to be 15 or below for the game to count. not your opponents health, yours.
but at any time (even immediately after the game starts) if your opponent concedes, it will count for you.
I just got into the habit of never conceding when I'm doing quests. That way I don't have to remember any rules (simple as they are).
"Why, you never expected justice from a company, did you? They have neither a soul to lose nor a body to kick." -- Lady Saba Holland
I believe that getting to turn 10 also allows you to retain quest progress when conceding. This was the case a few months ago, and I can’t recall any announcement it has changed.
Um you can play ur self and conceed for like those quest
Not playing as mage or rogue where you just play through your own deck, some boring twats play this game
Do this too often, and you could get banned for win trading.
"Why, you never expected justice from a company, did you? They have neither a soul to lose nor a body to kick." -- Lady Saba Holland
From what I understand, they've made the game harder to play. However, I do not see anything bad here. By making the game more challenging, the level of excitement is increasing significantly. To be honest, I really enjoy playing games that put me under pressure and make me sweat. It just brings me a sort of joy. For instance, CS GO makes me feel like that. I have been playing this game for quite a while. Still, recently I've found a new update that makes the game even more challenging and have realized that without the possibility to trade rust items, the game is unplayable.
Turn 5 6 ish usually counts as a played a game if its going to fast between turns
TIL. Thanks.
I agree that the game is boring
Actually, this is now outdated. They've sped it up to some amount, but not said how much. T10/15HP is the old requirement, and should be safe enough. There is now a confirmation if you quit too early, though.
Tested it out agan- in the Brawl (Murlocs) before turn 5 -
gotthe warning popup - concede? (when pressing concede for me) ->>> progress for 1 or more ... 2 buttons -keep playing or concede now -
around Turn 5 on your turn seems good - or "good to go" (atleast for play3 &) was at 19 hp