Hi, I have a question regarding the different quests where you have to play a game as a specific class. Had one for DH and played against a res-priest and conceded on turn 7 with no progress shown on my quest. I remember that a while back you could just hop into a game and concede and it would count as "played a game". What is now the requirement to make progress with these kinds of quests?
if you just wanna complete the daily quests, make a suicide deck. deal damage to your face or buff opponents minions, etc.
you can concede if your health is 15 or below, its not important if you took 29 damage and healed back up. when you concede, your health total (including armor) has to be 15 or below for the game to count. not your opponents health, yours.
but at any time (even immediately after the game starts) if your opponent concedes, it will count for you.
From what I understand, they've made the game harder to play. However, I do not see anything bad here. By making the game more challenging, the level of excitement is increasing significantly. To be honest, I really enjoy playing games that put me under pressure and make me sweat. It just brings me a sort of joy. For instance, CS GO makes me feel like that. I have been playing this game for quite a while. Still, recently I've found a new update that makes the game even more challenging and have realized that without the possibility to trade rust items, the game is unplayable.
Someone‘s HP has to fall to 15 HP or less. After that you can concede
Actually, this is now outdated. They've sped it up to some amount, but not said how much. T10/15HP is the old requirement, and should be safe enough. There is now a confirmation if you quit too early, though.