So, before the nerfs if you had a card that had higher cost/ lower cost than usual, the card would become a 1 cost card after you played Celestial Alignment.
Now, If far watch post made my card cost 1 more, it would still cost 1 more after I played Celestial Alignment (2 mana usually).
This is broken. The card doesn’t do what it says it does. They need to fix it immediately. Totally broke my celestial druid, because playing against a mage who played incanter’s flow earlier In the game gives them a deck of 0-cost cards. WTF BLIZZARD?!?!?!
This is broken. The card doesn’t do what it says it does. They need to fix it immediately. Totally broke my celestial druid, because playing against a mage who played incanter’s flow earlier In the game gives them a deck of 0-cost cards. WTF BLIZZARD?!?!?!
This is broken. The card doesn’t do what it says it does. They need to fix it immediately. Totally broke my celestial druid, because playing against a mage who played incanter’s flow earlier In the game gives them a deck of 0-cost cards. WTF BLIZZARD?!?!?!
Yeah that doesn't sound right...
Also, just tried again and my opponent played Far Watch Post earlier in the game. I had a few cards in my hand that had their costs increased by 1. When I cast Celestial Alignment, it didn’t reduce my cards to 1… it reduced them to 2 instead. Come on Blizz, the deck is unplayable now. Priest and rogue have cost-reduction cards too, and they are gonna get 0-cost cards from this too. I crafted 2 of this card and now they just flat-out broke it.
Before the nerfs, if you played CA and they had a WP, the NEW cards you drew would cost 2. Apparently, now all cards drawn before CA with increased cost will keep the cost increase
No. It is a one-time effect. If you adjust card costs after, that is fine. But no matter what cost changes happened BEFORE, they are all invalidated by the one-time effect of Celestial. This was working fine until this latest patch. I guess Celestial isn’t very popular if they didn’t notice this.
I filed a bug report in Blizzard’s bug report forum, but that forum is full of posts that aren’t bugs at all, so who knows if they will even see it?
So, before the nerfs if you had a card that had higher cost/ lower cost than usual, the card would become a 1 cost card after you played Celestial Alignment.
Now, If far watch post made my card cost 1 more, it would still cost 1 more after I played Celestial Alignment (2 mana usually).
Anyone else is seeing this?
Seems like same applies to previously discounted cards as well. This helped me out a bit in my last game against druid.
This is broken. The card doesn’t do what it says it does. They need to fix it immediately. Totally broke my celestial druid, because playing against a mage who played incanter’s flow earlier In the game gives them a deck of 0-cost cards. WTF BLIZZARD?!?!?!
Yeah that doesn't sound right...
Also, just tried again and my opponent played Far Watch Post earlier in the game. I had a few cards in my hand that had their costs increased by 1. When I cast Celestial Alignment, it didn’t reduce my cards to 1… it reduced them to 2 instead. Come on Blizz, the deck is unplayable now. Priest and rogue have cost-reduction cards too, and they are gonna get 0-cost cards from this too. I crafted 2 of this card and now they just flat-out broke it.
I was wondering about this.. and hoping it wouldn’t happen.
obviously they just need to make this card do what it says regardless of previously played mana reductions and increases.
silly team 5.
This is not an unannounced nerf. This is a flat-out bug.
Wasn’t Celestial doing this before? I seem to remember some weird mana stuff the few times I played it before these changes.
This definitely sounds like a bug. I’ve been wanting to try this deck but maybe I should wait until they fix this.
Definitely sounds like a bug more than an intended nerf.
Before the nerfs, if you played CA and they had a WP, the NEW cards you drew would cost 2. Apparently, now all cards drawn before CA with increased cost will keep the cost increase
just U and I
No. It is a one-time effect. If you adjust card costs after, that is fine. But no matter what cost changes happened BEFORE, they are all invalidated by the one-time effect of Celestial. This was working fine until this latest patch. I guess Celestial isn’t very popular if they didn’t notice this.
I filed a bug report in Blizzard’s bug report forum, but that forum is full of posts that aren’t bugs at all, so who knows if they will even see it?
Just saw on Twitter they are hot-fixing the Celestial bug.
thats weird.. playing against them as priest, even though i had a lot of cards for 0 mana (cost reduction with the minion), the still went back to 1
It’s because they fixed it with a hot fix today.