Well, Paladin no longer has a good finisher and need to have more minions as damage
Mage should be slower, not sure if this is enough but blizz wants it to still be a memey card, plus 1 cost spells can now turn into another lunacy and thus being a dead card
The five drop pool got buffed a lot as well as the spell pool did for mage, so to not make Jandice to strong later they want to make sure she doesn't go out of control
Nerfs aren’t bad. Lunacy is now a 4 mana do nothing card. Secret Pali and watch tower Rogue had the highest win rates of all the decks last I checked. The big winner here is warlock, every bad matchup got nerfed. Spell mage might still have a good matchup against them but the other 2 got much easier.
Nuking the posts was unnecessary. 3-health 2-mana and 4-health 3-mana "can't attack" minions are unplayable. Now get ready for some aggro resurgence.
The 2 mana watch tower was hugely OP at 4 health. Not much could kill it except aggro on turn 2 or 3. If you landed 2 on the board your opponent basically loses and that’s not healthy for the game at all.
Dev Comment: Deck of Lunacy moves up to 4 mana, removing its ability to provide a game-warping effect on turn 1 or 2. When we create cards like Deck of Lunacy, we're aiming for an experience that lets you do wacky, over-the-top things at the cost of power. There's a large audience for that (Spell Mage's play-rate shows!), but Deck of Lunacy very clearly crosses the power threshold we set for these types of cards
Noticed the arguments to 'nerf' deck of lunacy they way it's done? Because there's 'a large audience for that' So nerfs are done based on popularity of an OP-card. It becomes clear why Tickatus wasn't nerfed. Apparently the 'unpopular' control crowd must be kept in check to give way to the cherished aggressive 'fast paced' burn crowd.
It shows that devs have a target audience. The favored sons.. and the other children... It hints the integrity problems card designers suffer.
That's not what was said at all. The arrogance at which you declare your take on it is funny though. Only someone very stupid can be so cockspur whilst getting it totally wrong.
I hope this is sarcasm and I've just not spotted it.
Spring water not getting bumped to at least 5 is beyond bizarre. unless Blizz is releasing another tech card like Albatross in the near future the card will always be a 0 mana, draw 2
Libram Paladin will still be strongest deck, lunacy mage probably still 2nd strongest or at least top 5. Watch post rogue is the definite loser of these nerfs. 4 out of 6 nerfs are targeting that deck.
Wow BLIZZ! little bitty baby nerfies! Cute and subtle (as to not own the blame for one of the worst meta expansions in HS history.)
Pen flinger is the most dramatic. This nerf feels reasonable.
Deck of lunacy nerf is not really enough. But we all need to remember the win rate on this deck is not as explosive as it feels when you loose to it. Raising the card to 4 mana does little functionally except for the super fast start effect it had @ 2 mana.
Tickatus should have been addressed. But it wasn’t. So that means..
.. this round of nerfs makes a statement. Destroying cards is going to be around for quite awhile.
these nerfs don’t change much for me. I guess now I just go craft the cards I’ve been waiting on while we wait. man. I wanted some changes! I don’t see this meta changing much. Priest will creep out in front with control warrior and warlock will clean up.
Paladin will be here and there. But at high level I don’t see it.
I think people forgot secret paladin without librams and pen flingers is the #2 deck rn only behind libram secret paladin. It's basically untouched and will shoot up to #1. It only has 2 bad matchups. Everyone was just so focused on pen flinger but paladin isnt going anywhere. Regular secret pally is disgusting af.
Spring water not getting bumped to at least 5 is beyond bizarre. unless Blizz is releasing another tech card like Albatross in the near future the card will always be a 0 mana, draw 2
It’s only 0 mana draw 2 in spell mage. That archetype just got its highest winrate card nerfed. Spring water will still be great in the deck, but if the deck isn’t as strong overall then that’s not as much of an issue. If they’d nerfed both DoL and spring water, spell mage would be dead and buried.
I think people forgot secret paladin without librams and pen flingers is the #2 deck rn only behind libram secret paladin. It's basically untouched and will shoot up to #1. It only has 2 bad matchups. Everyone was just so focused on pen flinger but paladin isnt going anywhere. Regular secret pally is disgusting af.
The sword got nerfed? Less secrets in play consistently is a huge hit for that deck.
Nuking the posts was unnecessary. 3-health 2-mana and 4-health 3-mana "can't attack" minions are unplayable. Now get ready for some aggro resurgence.
...which is a good thing. Aggro is an important part of the Hearthstone ecosystem, keeping greed in check. The posts will still be playable, they are still must-remove minions even though they can't attack.
Yeah, right, cause the meta has been so hugely dominated by greedy decks in the last couple of years, that we all felt the urge of some much-needed aggro comeback... And highlander decks are also gone, btw. Yep, control rules!
Spring water not getting bumped to at least 5 is beyond bizarre. unless Blizz is releasing another tech card like Albatross in the near future the card will always be a 0 mana, draw 2
It’s only 0 mana draw 2 in spell mage. That archetype just got its highest winrate card nerfed. Spring water will still be great in the deck, but if the deck isn’t as strong overall then that’s not as much of an issue. If they’d nerfed both DoL and spring water, spell mage would be dead and buried.
Still not a fan of the card because it still boils down to "0 mana/ draw 4" for a no minion mage which is an insanely powerful tool. I would like to see if they could time the card down to something like Cutting Class which is an extremely powerful but fair card which requires some set-up and work in equipping/buffing a weapon in order to be taken full advantage of whereas Spring Water only requires you to make a deck with 0 minions.
I'd like to see where the class shakes out after the Lunacy nerf because maybe everything will be perfectly fine but I think the card should be more of the combo variety where it still costs 4 and replenishes 2 mana for every spell drawn but *only* if you've already played another spell in the turn.
No minion mage will still be a very strong deck (possibly without deck of lunancy and even going back to c'thun win condition). Tier 1 or 2 still. However, it will now get crushed by aggro more since they have to do a 4 mana do nothing spell. I agree though, it's basically the same deck.
Libram paladin got nerfed hard due to the pen flinger nerf. The aggro paladin deck though is still going to be probably the best deck in the game. Rogue will still be strong, but may need to consider getting out of watch towers, especially with DoL nerfed. It also means you probably can't keep jandice in your opening hand now, at least not on the coin. If you are on the coin though, it's probably fine.
I would like to think control priest is more viable now, but it probably won't be. The nerfs help, but those same nerfs make warlock more palatable to play. The introduction of aggressive decks in the meta might assist but I don't know how aggressive decks are going to go when secret paladin is still obscenely strong.
I would like to see a world where beast hunter is viable (running tavish and summoning things from your deck in a mid range strategy, putting out waves of waves of threats through a more skill based and not just curvestone deck manipulation). Not sure if that will be the case. Maybe it is after the libram paladin nerf. The question is, why not just run face hunter? A very good question, unfortunately!
pretty weak nerfs. Looks like rogue is getting hit quite a bit. Lunacy is basically the same deck. Paladin also. shame it took so long to just change the mana costs.
Are you just trolling? I can't believe someone can look at the Pen Flinger nerf and straight-facedly claim Paladin is "basically the same deck".
Anyway, the community should have nothing to compain about for the inevitable aggro surge coming up. Despite the constant malcontents, Lunacy heading up to 4 mana will be a relevant issue to that deck and Paladins may or may not still religiously run Flingers, but they've lost a reliable source of damage.
I imagine Control Warlock will enjoy a couple of days in the sun and then the aggro builds will get RE-refined and Tickatus and Jaraxxus will go back to being tier 2/3 bench warmers.
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I'm just going to keep harping on the same point. These are nerfs, not guillotines for the cards forever.
I realize that most of the community doesn't understand that killing a card is not balancing a card, but that's all that happened.
Well, Paladin no longer has a good finisher and need to have more minions as damage
Mage should be slower, not sure if this is enough but blizz wants it to still be a memey card, plus 1 cost spells can now turn into another lunacy and thus being a dead card
The five drop pool got buffed a lot as well as the spell pool did for mage, so to not make Jandice to strong later they want to make sure she doesn't go out of control
Nuking the posts was unnecessary. 3-health 2-mana and 4-health 3-mana "can't attack" minions are unplayable. Now get ready for some aggro resurgence.
Nerfs aren’t bad. Lunacy is now a 4 mana do nothing card. Secret Pali and watch tower Rogue had the highest win rates of all the decks last I checked. The big winner here is warlock, every bad matchup got nerfed. Spell mage might still have a good matchup against them but the other 2 got much easier.
The 2 mana watch tower was hugely OP at 4 health. Not much could kill it except aggro on turn 2 or 3. If you landed 2 on the board your opponent basically loses and that’s not healthy for the game at all.
That's not what was said at all. The arrogance at which you declare your take on it is funny though. Only someone very stupid can be so cockspur whilst getting it totally wrong.
I hope this is sarcasm and I've just not spotted it.
Spring water not getting bumped to at least 5 is beyond bizarre. unless Blizz is releasing another tech card like Albatross in the near future the card will always be a 0 mana, draw 2
Libram Paladin will still be strongest deck, lunacy mage probably still 2nd strongest or at least top 5. Watch post rogue is the definite loser of these nerfs. 4 out of 6 nerfs are targeting that deck.
Wow BLIZZ! little bitty baby nerfies! Cute and subtle (as to not own the blame for one of the worst meta expansions in HS history.)
Pen flinger is the most dramatic. This nerf feels reasonable.
Deck of lunacy nerf is not really enough. But we all need to remember the win rate on this deck is not as explosive as it feels when you loose to it. Raising the card to 4 mana does little functionally except for the super fast start effect it had @ 2 mana.
Tickatus should have been addressed. But it wasn’t. So that means..
.. this round of nerfs makes a statement. Destroying cards is going to be around for quite awhile.
these nerfs don’t change much for me. I guess now I just go craft the cards I’ve been waiting on while we wait.
man. I wanted some changes! I don’t see this meta changing much. Priest will creep out in front with control warrior and warlock will clean up.
Paladin will be here and there. But at high level I don’t see it.
I think people forgot secret paladin without librams and pen flingers is the #2 deck rn only behind libram secret paladin. It's basically untouched and will shoot up to #1. It only has 2 bad matchups. Everyone was just so focused on pen flinger but paladin isnt going anywhere. Regular secret pally is disgusting af.
Mor’Shan might not have needed it’s nerf, the rest looks about right to me.
DoL could have gone to 5, but we’ll see.
It’s only 0 mana draw 2 in spell mage. That archetype just got its highest winrate card nerfed. Spring water will still be great in the deck, but if the deck isn’t as strong overall then that’s not as much of an issue. If they’d nerfed both DoL and spring water, spell mage would be dead and buried.
The sword got nerfed? Less secrets in play consistently is a huge hit for that deck.
Yeah, right, cause the meta has been so hugely dominated by greedy decks in the last couple of years, that we all felt the urge of some much-needed aggro comeback... And highlander decks are also gone, btw. Yep, control rules!
This card is absolutely ridiculous... when its costing 2 mana it draws 2 cards and give 2 mana..
I can still use Watchposts in my Paladin deck without issue... I can always buff them easily and resummon them multiple times with Rally!
Still not a fan of the card because it still boils down to "0 mana/ draw 4" for a no minion mage which is an insanely powerful tool. I would like to see if they could time the card down to something like Cutting Class which is an extremely powerful but fair card which requires some set-up and work in equipping/buffing a weapon in order to be taken full advantage of whereas Spring Water only requires you to make a deck with 0 minions.
I'd like to see where the class shakes out after the Lunacy nerf because maybe everything will be perfectly fine but I think the card should be more of the combo variety where it still costs 4 and replenishes 2 mana for every spell drawn but *only* if you've already played another spell in the turn.
No minion mage will still be a very strong deck (possibly without deck of lunancy and even going back to c'thun win condition). Tier 1 or 2 still. However, it will now get crushed by aggro more since they have to do a 4 mana do nothing spell. I agree though, it's basically the same deck.
Libram paladin got nerfed hard due to the pen flinger nerf. The aggro paladin deck though is still going to be probably the best deck in the game. Rogue will still be strong, but may need to consider getting out of watch towers, especially with DoL nerfed. It also means you probably can't keep jandice in your opening hand now, at least not on the coin. If you are on the coin though, it's probably fine.
I would like to think control priest is more viable now, but it probably won't be. The nerfs help, but those same nerfs make warlock more palatable to play. The introduction of aggressive decks in the meta might assist but I don't know how aggressive decks are going to go when secret paladin is still obscenely strong.
I would like to see a world where beast hunter is viable (running tavish and summoning things from your deck in a mid range strategy, putting out waves of waves of threats through a more skill based and not just curvestone deck manipulation). Not sure if that will be the case. Maybe it is after the libram paladin nerf. The question is, why not just run face hunter? A very good question, unfortunately!
Are you just trolling? I can't believe someone can look at the Pen Flinger nerf and straight-facedly claim Paladin is "basically the same deck".
Anyway, the community should have nothing to compain about for the inevitable aggro surge coming up. Despite the constant malcontents, Lunacy heading up to 4 mana will be a relevant issue to that deck and Paladins may or may not still religiously run Flingers, but they've lost a reliable source of damage.
I imagine Control Warlock will enjoy a couple of days in the sun and then the aggro builds will get RE-refined and Tickatus and Jaraxxus will go back to being tier 2/3 bench warmers.
Helpful Clarification on Forbidden Topics for Hearthstone Forums:
Enjoying Americans winning in the Olympics is forbidden because it is political. A 14 plus page discussion of state-sponsored lawsuits against a multi-national corporation based on harassment, discrimination, and wrongful death allegations is apparently not political enough to raise an issue.