Not much more to say than this. Control warrior always does very strong in a meta without RNG factors. Against pally, all it really has to do is just out tank its early game and it's light years more effective than priest control with the lack of cards at the beginning of the meta.
I don't see how the non-C'thun version of control warrior has much to worry about with Tickatus.
But, if you're having a different experience, just play the Silas/Ashtongue win condition. Their armor vendors will help you get there. And yes, I'm aware you're totally dependent on drawing Silas, just as they are totally dependent on drawing Tickatus.
The reality of the matchup is warrior will come out over 50%.
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They could just pressure you out with Jaraxxus eventually.
And the difference, I think, is that Warlock only has to devote two card slots in the entire deck to beating you. Ashtongue requires a bigger investment to be viable.
You can't play C'thun as your win condition, because Tickatus will destroy you, you should play silas + ashtongue instead!
"Tickatus destroys silas or ashtongue or shield slam..."
I mean... what's the difference? Tickatus will still screw you over big time. Together with Lord Jaraxxus you won't have a chance.
Sure, it's a 3 card combo, but two of them you can run multiples of.
I'm just telling you, I've played over 80 games with the thing so far, and since there's no Zoo Lock to speak of, when you see your opponent is lock, you hard mulligan for silas above all else, and draw like crazy. More often than not, you win.
I can post game results if necessary, though I'm the first one to admit the sample size is small. However, with all the card draw you can pack into control warrior, it's not that bad a task to assemble the combo.
I WOULD recommend running a second ashtongue if you have issues though. That's the only "tech" you can consider against Tick.
Btw, Jaraxxus is a general nuisance to control as a whole, but it will never be able to take you out in time. With the removal in warrior, obviously you can't hold out forever but you can hold long enough to get the combo. Only real danger is Tickatus hitting Silas.
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Man, Tickatus really did a number on control/combo players - they can't read anybody praise a control deck for being good without condemning it to "dies to Tickatus". It's like "dies to removal" at this point. But instead of making a charming MTG podcast with that name, I'm just complaining about it lol.
Warlock does have to draw Tick, but that downside is mitigated by the fact that Warlock has a hero power that draws cards. The Warrior reacts one of two ways to a Warlock matchup - it either turbo draws cards for its win condition (probably Silas Darkmoon + Soulbound Ashtongue) which it can easily do because that's something Warrior has always excelled at, or it doesn't draw at all, making Tickatus more likely to burn things other than those cards. If it were me, I'd turbo draw to make Tickatus irrelevant.
Warlock having a great deal of removal (an absurd amount of removal if I'm being honest with how I feel) isn't really relevant to the Warrior matchup because Warrior's minions aren't its win condition if it's using Silus + Ashtongue. Not to mention you could theoretically E.T.C., God of Metal combo them to death too, which is a more resilient combo when it comes to Tickatus burns (you have many tutors for minions and Rush minions). Altogether, yeah , I agree with OP. Control Warrior could have a chance at being really high up there post Lunacy nerf.
I don't see how the non-C'thun version of control warrior has much to worry about with Tickatus.
But, if you're having a different experience, just play the Silas/Ashtongue win condition. Their armor vendors will help you get there. And yes, I'm aware you're totally dependent on drawing Silas, just as they are totally dependent on drawing Tickatus.
The reality of the matchup is warrior will come out over 50%.
Vicious Syndicate typically had Control/Galakrond Warlock favored over Control Warrior, whether ETC or Silas-based. It is easier for Warlock to draw Tickatus than for Warrior to draw period, particularly with Shield Block rotating. Losing Shield block / Bloodsworn has pretty much killed Silas OTK as a reasonably consistent win condition.
Vicious Syndicate typically had Control/Galakrond Warlock favored over Control Warrior, whether ETC or Silas-based. It is easier for Warlock to draw Tickatus than for Warrior to draw period, particularly with Shield Block rotating. Losing Shield block / Bloodsworn has pretty much killed Silas OTK as a reasonably consistent win condition.
Warrior does still have a lot of draw. Outrider's Axe and Cutting Class are a lot, and with Corsair Cache still around to tutor the Axe, I'd say Warrior has access to its draw capabilities pretty consistently. And to that point, curving out with Lorekeeper Polkelt if Silas Darkmoon is your most expensive card in the deck means you can draw him pretty consistently too, since it'll be impossible to have Corrupted Tickatus on turn 6. At that point, Tick just helps you access your Soulbound Ashtongue sooner if you haven't drawn one yet, by burning the cards in between. At that point it's a matter of getting more armor, which I think is the real challenge there.
Lots of armor seems hard in that matchup. Need Shieldmaiden maybe.
I really wonder how many people who endlessly complain about Tickatus being the Control killer have actually played Control against Tickatus. Control vs Control doesn't mean automatic fatigue matchup. It's relatively common to end the match with more than 5 cards in your deck, at which point Tickatus may as well do nothing. Most of the time it's only the second Tickatus with the Y'Shaarj that has an effect.
Is Tickatus a powerful card in Control matchups? Sure. So is Rattlegore and Outrider's Axe and War Cache and having an Armor Up button. You can win against Tickatus decks as a pure Control deck with no combo win condition, it's a thing you can do, just play around the fact that they've got Tickatus - mulligan for Rattlegore in your opening hand, realize you're the aggressor in the matchup, don't just sit there being a Control deck and trying to react to their stuff, play minions proactively out to hit their face with. If the draw lines up in such a way that you can't kill them then have the backup plan of gaining five million armor to outlive them in fatigue.
Heck, even assuming Tickatus reads "Corrupt: If your opponent is playing a Control deck, destroy the enemy hero", all the card does is position Tickatuslock in the usual spot that Combo decks have taken: It's a matchup that's very tough for Control decks because it forces them to play the aggressor rather than sit there removing things all day. We've had Control and Combo decks in the same meta before. As long as this theoretical Control Warrior does well against the rest of the field it can still thrive even if it has a massively unfavoured matchup against Tickatus Warlock.
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Not much more to say than this. Control warrior always does very strong in a meta without RNG factors. Against pally, all it really has to do is just out tank its early game and it's light years more effective than priest control with the lack of cards at the beginning of the meta.
People are really sleeping on Commencement pulling huge things like Troublemaker and Plagued Protodrake in a meta that can't deal with big things.
Control warrior loses to Tickatus
It really doesn't when your only win condition isn't c'thun
Don't worry about control warrior, I think control warlock can easily put him into the bay, because of:
Tickatus
A lot of removals
Tickatus
Healing with soul fragments
Tickatus
Strong late game with new Jaraxxus
Did I mentioned Tickatus?
"In a meta that cant deal with big things".
Warlock with 9000 removal:
"So anyway i started blasting"
I don't see how the non-C'thun version of control warrior has much to worry about with Tickatus.
But, if you're having a different experience, just play the Silas/Ashtongue win condition. Their armor vendors will help you get there. And yes, I'm aware you're totally dependent on drawing Silas, just as they are totally dependent on drawing Tickatus.
The reality of the matchup is warrior will come out over 50%.
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They could just pressure you out with Jaraxxus eventually.
And the difference, I think, is that Warlock only has to devote two card slots in the entire deck to beating you. Ashtongue requires a bigger investment to be viable.
Tickatus isnt nearly as strong as folks think.
Jaraxxus is hard for a control deck to deal with though.
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You can't play C'thun as your win condition, because Tickatus will destroy you, you should play silas + ashtongue instead!
"Tickatus destroys silas or ashtongue or shield slam..."
I mean... what's the difference? Tickatus will still screw you over big time. Together with Lord Jaraxxus you won't have a chance.
You guys also have to realize that, you're thinking in a vacuum where every game is warlock vs warrior.
Even if warrior comes out on top naturally 25% against warlock, and beats every other deck 75%+ of the time its irrelevant.
Control Warrior will never win against Tickatus and Priest
Haha no. As long as warlock has tickatus and jaraxxus, control decks hardly stand a chance
How does priest deal with warrior? they keep adding spells that do nothing while warrior just sits there gaining armor all game?
Sure, it's a 3 card combo, but two of them you can run multiples of.
I'm just telling you, I've played over 80 games with the thing so far, and since there's no Zoo Lock to speak of, when you see your opponent is lock, you hard mulligan for silas above all else, and draw like crazy. More often than not, you win.
I can post game results if necessary, though I'm the first one to admit the sample size is small. However, with all the card draw you can pack into control warrior, it's not that bad a task to assemble the combo.
I WOULD recommend running a second ashtongue if you have issues though. That's the only "tech" you can consider against Tick.
Btw, Jaraxxus is a general nuisance to control as a whole, but it will never be able to take you out in time. With the removal in warrior, obviously you can't hold out forever but you can hold long enough to get the combo. Only real danger is Tickatus hitting Silas.
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Control lock will suppress any other control deck. There’s a reason warrior isn’t prevalent on ladder right now
I can't wait for the tickatus meta, people are gonna love it.
Man, Tickatus really did a number on control/combo players - they can't read anybody praise a control deck for being good without condemning it to "dies to Tickatus". It's like "dies to removal" at this point. But instead of making a charming MTG podcast with that name, I'm just complaining about it lol.
Warlock does have to draw Tick, but that downside is mitigated by the fact that Warlock has a hero power that draws cards. The Warrior reacts one of two ways to a Warlock matchup - it either turbo draws cards for its win condition (probably Silas Darkmoon + Soulbound Ashtongue) which it can easily do because that's something Warrior has always excelled at, or it doesn't draw at all, making Tickatus more likely to burn things other than those cards. If it were me, I'd turbo draw to make Tickatus irrelevant.
Warlock having a great deal of removal (an absurd amount of removal if I'm being honest with how I feel) isn't really relevant to the Warrior matchup because Warrior's minions aren't its win condition if it's using Silus + Ashtongue. Not to mention you could theoretically E.T.C., God of Metal combo them to death too, which is a more resilient combo when it comes to Tickatus burns (you have many tutors for minions and Rush minions). Altogether, yeah , I agree with OP. Control Warrior could have a chance at being really high up there post Lunacy nerf.
please don't bully my son
Vicious Syndicate typically had Control/Galakrond Warlock favored over Control Warrior, whether ETC or Silas-based. It is easier for Warlock to draw Tickatus than for Warrior to draw period, particularly with Shield Block rotating. Losing Shield block / Bloodsworn has pretty much killed Silas OTK as a reasonably consistent win condition.
Warrior does still have a lot of draw. Outrider's Axe and Cutting Class are a lot, and with Corsair Cache still around to tutor the Axe, I'd say Warrior has access to its draw capabilities pretty consistently. And to that point, curving out with Lorekeeper Polkelt if Silas Darkmoon is your most expensive card in the deck means you can draw him pretty consistently too, since it'll be impossible to have Corrupted Tickatus on turn 6. At that point, Tick just helps you access your Soulbound Ashtongue sooner if you haven't drawn one yet, by burning the cards in between. At that point it's a matter of getting more armor, which I think is the real challenge there.
Lots of armor seems hard in that matchup. Need Shieldmaiden maybe.
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I really wonder how many people who endlessly complain about Tickatus being the Control killer have actually played Control against Tickatus. Control vs Control doesn't mean automatic fatigue matchup. It's relatively common to end the match with more than 5 cards in your deck, at which point Tickatus may as well do nothing. Most of the time it's only the second Tickatus with the Y'Shaarj that has an effect.
Is Tickatus a powerful card in Control matchups? Sure. So is Rattlegore and Outrider's Axe and War Cache and having an Armor Up button. You can win against Tickatus decks as a pure Control deck with no combo win condition, it's a thing you can do, just play around the fact that they've got Tickatus - mulligan for Rattlegore in your opening hand, realize you're the aggressor in the matchup, don't just sit there being a Control deck and trying to react to their stuff, play minions proactively out to hit their face with. If the draw lines up in such a way that you can't kill them then have the backup plan of gaining five million armor to outlive them in fatigue.
Heck, even assuming Tickatus reads "Corrupt: If your opponent is playing a Control deck, destroy the enemy hero", all the card does is position Tickatuslock in the usual spot that Combo decks have taken: It's a matchup that's very tough for Control decks because it forces them to play the aggressor rather than sit there removing things all day. We've had Control and Combo decks in the same meta before. As long as this theoretical Control Warrior does well against the rest of the field it can still thrive even if it has a massively unfavoured matchup against Tickatus Warlock.