Sigh, I am tired of saying “don’t buy” and explaining how customers aren’t responsible for the game’s longevity and the developers livelihood and salaries. If the game dies because people don’t buy then the game dies and thats it. It dies because of greedy monetization scheme.
Of course don’t buy it. Did you even stop and evaluate what you are “buying” and questioned if it is worth the price they put on it?
Lets say they introduce “buying” a specific card and you “bought” Alextraza. Then, a week later they changed or nerfed the card you “bought”. Now did you “buy” anything really? Did you own that card? Can you even bring the issue in court? Most likely no, because you paid to have access to the card(s) and not own them.
”People are free to spend their money however they want” this statement isn’t all true unfortunately. People spendings steer the market. If a seller sells a blue car for $100 and a green car for $10000, people going to buy the blue car. The seller will “see” that there isn’t a huge demand on the green car so will manufacture it less and less until it disappear from the market. Same with games, if people are buying and accepting lootboxes more and more then why go back to old unprofitable systems? People are perfectly happy to shoot themselves in the foot.
Look at what you made me do, rambling first thing in the morning. Just stop buying lootboxes and packs please. Don’t even give me excuses like “I work 24hr shift and I have 50 kids to feed”.
So those people that worked making this xpac shoulnt be paid??? Its a f2p. Atleast support once in a while if you enjoy it. Cant be that hard to understand.
Im gonna buy the battlepass with irl money, then im gonna skip the preorder
They get paid by the company that hired them. Are you the company that hired them? You're the one that don't seem to understand. You think all that microtransaction revenue goes to the developers? No, it goes directly to feed greedy CEO's already lavish salary and the lower employ levels don't see a penny out of it.
Even if a fair amount of microtransaction revenue goes to the developers, I still wouldn't "support" the game because there isn't any viable "support" option for me. I am against randomized loot. If I am to buy something, I would like to get that something 100% of the time.
I think this is the same pathetic situation with waiters and tips. You are not responsible for waiter's livelihood and salaries. If a waiter is depending on tips to survive then their employer is not paying them enough. Plain and simple.
People need to throw the idea of "supporting the game" out of their head for good. If the game dies, the it dies. You're not responsible for it. Just because the game is "free to play" doesn't mean that their developers are struggling to meet ends meat. They are legally hired (hopefully) with legal contracts and are getting paid (hopefully) for the work they produce by the party (company) that hired them. Again, they are not paid by you or any random customer. They are paid by the company that hired them. If they are not getting paid enough then "supporting" the game and enriching the greedy CEO is certainly not the way to "support" these developers.
Sigh, I am tired of saying “don’t buy” and explaining how customers aren’t responsible for the game’s longevity and the developers livelihood and salaries. If the game dies because people don’t buy then the game dies and thats it. It dies because of greedy monetization scheme.
Of course don’t buy it. Did you even stop and evaluate what you are “buying” and questioned if it is worth the price they put on it?
Lets say they introduce “buying” a specific card and you “bought” Alextraza. Then, a week later they changed or nerfed the card you “bought”. Now did you “buy” anything really? Did you own that card? Can you even bring the issue in court? Most likely no, because you paid to have access to the card(s) and not own them.
”People are free to spend their money however they want” this statement isn’t all true unfortunately. People spendings steer the market. If a seller sells a blue car for $100 and a green car for $10000, people going to buy the blue car. The seller will “see” that there isn’t a huge demand on the green car so will manufacture it less and less until it disappear from the market. Same with games, if people are buying and accepting lootboxes more and more then why go back to old unprofitable systems? People are perfectly happy to shoot themselves in the foot.
Look at what you made me do, rambling first thing in the morning. Just stop buying lootboxes and packs please. Don’t even give me excuses like “I work 24hr shift and I have 50 kids to feed”.
So those people that worked making this xpac shoulnt be paid??? Its a f2p. Atleast support once in a while if you enjoy it. Cant be that hard to understand.
Im gonna buy the battlepass with irl money, then im gonna skip the preorder
I think this is the same pathetic situation with waiters and tips. You are not responsible for waiter's livelihood and salaries. If a waiter is depending on tips to survive then their employer is not paying them enough. Plain and simple.
That's why you play the world's smallest violin, every time.
Sigh, I am tired of saying “don’t buy” and explaining how customers aren’t responsible for the game’s longevity and the developers livelihood and salaries. If the game dies because people don’t buy then the game dies and thats it. It dies because of greedy monetization scheme.
Of course don’t buy it. Did you even stop and evaluate what you are “buying” and questioned if it is worth the price they put on it?
Lets say they introduce “buying” a specific card and you “bought” Alextraza. Then, a week later they changed or nerfed the card you “bought”. Now did you “buy” anything really? Did you own that card? Can you even bring the issue in court? Most likely no, because you paid to have access to the card(s) and not own them.
”People are free to spend their money however they want” this statement isn’t all true unfortunately. People spendings steer the market. If a seller sells a blue car for $100 and a green car for $10000, people going to buy the blue car. The seller will “see” that there isn’t a huge demand on the green car so will manufacture it less and less until it disappear from the market. Same with games, if people are buying and accepting lootboxes more and more then why go back to old unprofitable systems? People are perfectly happy to shoot themselves in the foot.
Look at what you made me do, rambling first thing in the morning. Just stop buying lootboxes and packs please. Don’t even give me excuses like “I work 24hr shift and I have 50 kids to feed”.
I don't really agree with you. As a kid I played a lot of Yu-Gi-Oh. The only way you could get cards is by buying them in those packs, where you'd get a set amount of random cards. That is the reason why I think card packs in HS are fine, because card games have always been monetized that way - You buy a pack and get random cards. True that HS isn't a physical card game and you TECHNICLY don't own those cards, but at least they offer full dust refund for the cards you have after a nerf, plus they added duplicate protection, which you don't have in conventional card games. It would be pretty neat to have a trading feature at least for legendary cards where you can trade it in for another legendary either via direct trade with other players or just trade it in the store, it would make the game a lot more player friendly.
To be fair Blizz is a little bit greedy like damn 3€ a pack that could use some work, but as far as I think everything that's like 1€ a pack is a pretty good deal for me. People can do whatever they want with their money, personally I think the mega bundle or even the small bundle is a nice deal if you play HS. Blizz is a company after all, they didn't make HS because its fun for them to program it, they made it to make money. You can't ask them to do a miracle and give everything out for free, they put a lot of work into this. The pack system is fine, they give f2p players also a somewhat decent amount of free resources so they can stay competitive with at least 1 viable deck, you wont get to play with all the cards but for a f2p experience what more can you ask for, if you want more cards you gotta pay up.
You can't ask them to do a miracle and give everything out for free, they put a lot of work into this. The pack system is fine, they give f2p players also a somewhat decent amount of free resources so they can stay competitive with at least 1 viable deck, you wont get to play with all the cards but for a f2p experience what more can you ask for, if you want more cards you gotta pay up.
Giving free resources to free to play players is only a hook (drug dose) to get them to become a free to pay players. When you look at the state of the meta in most expansions you see the same pattern of about (spitting out random guess for numbers because I don't want to invest time to research) 10 "viable" decks where they oppress the other off-meta decks so hard they don't allow you to "enjoy" the deck you homebrewed and make a lot of the cards useless (don't see play).
I saved up about 6k gold this expansion and I have unopened and undusted cards and it got me thinking... "What is the point of 'buying' packs to get cards that I won't be able to play efficiently? I have all the cards I 'need' right now to build a cheap and 'viable' aggro deck"
Now I can't ask the developers to make every card viable and a 100% balanced meta. That is impossible and unfair but that gets you thinking of the value of the packs that you are "buying". If like 20% of the cards in an expansion are really "viable" then why "buy" them? The price they ask for isn't fair and the randomized loot scheme (as always have been) benefits nobody but the greedy CEOs. If I can get a cheap and "viable" aggro deck by just being a free to play player then again why "buy" packs? Why "buy" packs for cards I will have a hard time using?
I see this scenario at the start of every introduction of new set. I queue up with new cards in deck to try them out and get matched up with people still playing with the same old tired decks with nothing changed all through out the first one or two weeks of release. If these people with the same old tired decks "buy" packs then where are their new cards at? when do they play them? why even "buy" them?
Bottom line is: I think the whole randomized loot system is stupid and shouldn't even be legal. If the death of randomized loot system causes card games and others to die then so be it.
Bottom line is: I think the whole randomized loot system is stupid and shouldn't even be legal.
I think it's illegal in Belgium and China ? But Blizzard figured out a way they just sell small amounts of dust and offer you "free" packs with the dust. Yeah it's hilarious I know.
First time ever I wont be buying anything. They have been far too greedy for far too long and I would rather sit on razored dildo's than give away anymore of my money.
Sigh, I am tired of saying “don’t buy” and explaining how customers aren’t responsible for the game’s longevity and the developers livelihood and salaries. If the game dies because people don’t buy then the game dies and thats it. It dies because of greedy monetization scheme.
Of course don’t buy it. Did you even stop and evaluate what you are “buying” and questioned if it is worth the price they put on it?
Lets say they introduce “buying” a specific card and you “bought” Alextraza. Then, a week later they changed or nerfed the card you “bought”. Now did you “buy” anything really? Did you own that card? Can you even bring the issue in court? Most likely no, because you paid to have access to the card(s) and not own them.
”People are free to spend their money however they want” this statement isn’t all true unfortunately. People spendings steer the market. If a seller sells a blue car for $100 and a green car for $10000, people going to buy the blue car. The seller will “see” that there isn’t a huge demand on the green car so will manufacture it less and less until it disappear from the market. Same with games, if people are buying and accepting lootboxes more and more then why go back to old unprofitable systems? People are perfectly happy to shoot themselves in the foot.
Look at what you made me do, rambling first thing in the morning. Just stop buying lootboxes and packs please. Don’t even give me excuses like “I work 24hr shift and I have 50 kids to feed”.
Holy fucking based
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Simple yet cruel answer.
NO!
Don't let your Memes be dreams!
so far not that many OP card... but when 3 set moveing to wild alot might still see plays
They get paid by the company that hired them. Are you the company that hired them? You're the one that don't seem to understand. You think all that microtransaction revenue goes to the developers? No, it goes directly to feed greedy CEO's already lavish salary and the lower employ levels don't see a penny out of it.
Even if a fair amount of microtransaction revenue goes to the developers, I still wouldn't "support" the game because there isn't any viable "support" option for me. I am against randomized loot. If I am to buy something, I would like to get that something 100% of the time.
I think this is the same pathetic situation with waiters and tips. You are not responsible for waiter's livelihood and salaries. If a waiter is depending on tips to survive then their employer is not paying them enough. Plain and simple.
People need to throw the idea of "supporting the game" out of their head for good. If the game dies, the it dies. You're not responsible for it. Just because the game is "free to play" doesn't mean that their developers are struggling to meet ends meat. They are legally hired (hopefully) with legal contracts and are getting paid (hopefully) for the work they produce by the party (company) that hired them. Again, they are not paid by you or any random customer. They are paid by the company that hired them. If they are not getting paid enough then "supporting" the game and enriching the greedy CEO is certainly not the way to "support" these developers.
Sign Here
That's why you play the world's smallest violin, every time.
I'm getting the large bundle, might the the battle pass If I see the need for it. Anything that's like 1€ a pack is a good deal in my book.
I don't really agree with you. As a kid I played a lot of Yu-Gi-Oh. The only way you could get cards is by buying them in those packs, where you'd get a set amount of random cards. That is the reason why I think card packs in HS are fine, because card games have always been monetized that way - You buy a pack and get random cards. True that HS isn't a physical card game and you TECHNICLY don't own those cards, but at least they offer full dust refund for the cards you have after a nerf, plus they added duplicate protection, which you don't have in conventional card games. It would be pretty neat to have a trading feature at least for legendary cards where you can trade it in for another legendary either via direct trade with other players or just trade it in the store, it would make the game a lot more player friendly.
To be fair Blizz is a little bit greedy like damn 3€ a pack that could use some work, but as far as I think everything that's like 1€ a pack is a pretty good deal for me. People can do whatever they want with their money, personally I think the mega bundle or even the small bundle is a nice deal if you play HS. Blizz is a company after all, they didn't make HS because its fun for them to program it, they made it to make money. You can't ask them to do a miracle and give everything out for free, they put a lot of work into this. The pack system is fine, they give f2p players also a somewhat decent amount of free resources so they can stay competitive with at least 1 viable deck, you wont get to play with all the cards but for a f2p experience what more can you ask for, if you want more cards you gotta pay up.
Giving free resources to free to play players is only a hook (drug dose) to get them to become a free to pay players. When you look at the state of the meta in most expansions you see the same pattern of about (spitting out random guess for numbers because I don't want to invest time to research) 10 "viable" decks where they oppress the other off-meta decks so hard they don't allow you to "enjoy" the deck you homebrewed and make a lot of the cards useless (don't see play).
I saved up about 6k gold this expansion and I have unopened and undusted cards and it got me thinking... "What is the point of 'buying' packs to get cards that I won't be able to play efficiently? I have all the cards I 'need' right now to build a cheap and 'viable' aggro deck"
Now I can't ask the developers to make every card viable and a 100% balanced meta. That is impossible and unfair but that gets you thinking of the value of the packs that you are "buying". If like 20% of the cards in an expansion are really "viable" then why "buy" them? The price they ask for isn't fair and the randomized loot scheme (as always have been) benefits nobody but the greedy CEOs. If I can get a cheap and "viable" aggro deck by just being a free to play player then again why "buy" packs? Why "buy" packs for cards I will have a hard time using?
I see this scenario at the start of every introduction of new set. I queue up with new cards in deck to try them out and get matched up with people still playing with the same old tired decks with nothing changed all through out the first one or two weeks of release. If these people with the same old tired decks "buy" packs then where are their new cards at? when do they play them? why even "buy" them?
Bottom line is: I think the whole randomized loot system is stupid and shouldn't even be legal. If the death of randomized loot system causes card games and others to die then so be it.
Sign Here
I think it's illegal in Belgium and China ? But Blizzard figured out a way they just sell small amounts of dust and offer you "free" packs with the dust. Yeah it's hilarious I know.
The prepurchase bundles are a bit too rip off when you consider that usually you get a full game experience with 40 - 60€.
First time ever I wont be buying anything. They have been far too greedy for far too long and I would rather sit on razored dildo's than give away anymore of my money.
Is that a murloc? Yawn....conceede!
Holy fucking based