so a developer shared the name of the "herbs" you give to the golem from kasakus and I wanted to do a bit of speculation before we get the effects fully revealed: care to share what you think they could be?
here are my guesses:
Well there's Swiftthistle this is very likely rush
, and Earthroot I'm gonna guess...taunt?
, and Sungrass this is likely related to damage in some way but it also could be the card draw one
… Liferoot this is either battlecry healing or the lifesteal keyword
and Fadeleaf stealth maybe?
… Oh, and Grave Moss I mean...this is a deathrattle...can't guess what it could do tho
… Of course you can't forget Wildvine no idea on this one
. Gromsblood! wtf does Grom have to do with this? I have no idea here either
And Icecap my money is on battlecry freeze...likely the same numbers as the potions do
and Firebloom too! damage ez..if the sun one is AOE this is single target and viceversa
And Mageroyal wtf? spell damage maybe? or add a random/discover a spell??
… aaaaannnnd… Kingsblood! nope no idea...one of these has to draw cards but I don't think it's this one
My guess on grave moss is Deathrattle summoning some tokens of varying sizes.
Wild vine sounds like power of wild and other various buff cards so I would imagine this is a stat gain.
Since gromsblood is primarily used for strength and is possibly named after grommash, my guess is that this could be some kind of frenzy effect? Or maybe even charge?
Other than that I either have the same ideas or not sure.
For some this is probably obvious, but I'd like to point out that all of these are herbs you can collect in World of Warcraft. I know a lot of people who play Hearthstone don't play WoW so I just thought I'd explain the weird names.
The herbs listed here that OP also says are options for the golem are fadeleaf for stealth, icecap for freezing, firebloom for damage, and kingsblood for drawing cards.
For some this is probably obvious, but I'd like to point out that all of these are herbs you can collect in World of Warcraft. I know a lot of people who play Hearthstone don't play WoW so I just thought I'd explain the weird names.
ye I figured it was something like that, since I never played WoW I was thinking maybe someone who played/playes it would have had better ideas than me
Going through the list of abilities, I could see these:
Battlecry: could be anything - card draw, polymorph, direct or AoE damage, healing Deathrattle: same as battlecry, many options here Divine Shield: pretty sure this will be an option Lifesteal: probably this over battlecry healing? Poisonous Rush: I don’t think we will see charge Stealth Spell Damage: seems underwhelming Taunt: no-brainer Windfury Frenzy: it’s new, an extra condition and I’m not sure they would use it over one of the evergreen abilities Reborn: alternative to deathrattle maybe?
I think we can be certain that we will see rush, taunt, stealth and divine shield.
so a developer shared the name of the "herbs" you give to the golem from kasakus and I wanted to do a bit of speculation before we get the effects fully revealed: care to share what you think they could be?
here are my guesses:
Well there's Swiftthistle this is very likely rush
, and Earthroot I'm gonna guess...taunt?
, and Sungrass this is likely related to damage in some way but it also could be the card draw one
… Liferoot this is either battlecry healing or the lifesteal keyword
and Fadeleaf stealth maybe?
… Oh, and Grave Moss I mean...this is a deathrattle...can't guess what it could do tho
… Of course you can't forget Wildvine no idea on this one
. Gromsblood! wtf does Grom have to do with this? I have no idea here either
And Icecap my money is on battlecry freeze...likely the same numbers as the potions do
and Firebloom too! damage ez..if the sun one is AOE this is single target and viceversa
And Mageroyal wtf? spell damage maybe? or add a random/discover a spell??
… aaaaannnnd… Kingsblood! nope no idea...one of these has to draw cards but I don't think it's this one
Kingsblood could very well be the draw one. There is precedent, after all.
Kingsblood Toxin
Sun grass sounds like it could be divine shield.
My guess on grave moss is Deathrattle summoning some tokens of varying sizes.
Wild vine sounds like power of wild and other various buff cards so I would imagine this is a stat gain.
Since gromsblood is primarily used for strength and is possibly named after grommash, my guess is that this could be some kind of frenzy effect? Or maybe even charge?
Other than that I either have the same ideas or not sure.
For some this is probably obvious, but I'd like to point out that all of these are herbs you can collect in World of Warcraft. I know a lot of people who play Hearthstone don't play WoW so I just thought I'd explain the weird names.
Not really sure why they revealed the card but not the rest of the information with it. Kind of bugs me when they do that.
For reference:
Felbloom: Damage AoE
Goldthorn: HP Buff AoE
Heart of Fire: Direct Damage
Icecap Freeze
Ichor of Undeath Resurrect
Kingsblood Draw
Mystic Wool poylmorph
Netherbloom summon a plain demon
Shadow Oil add demons to your hand
Stonescale Oil Armor
Kingsblood Toxin draw again
Bloodthistle Toxin bounce
Briarthorn Toxin attack buff
Fadeleaf Toxin stealth
Firebloom Toxin direct damage
The herbs listed here that OP also says are options for the golem are fadeleaf for stealth, icecap for freezing, firebloom for damage, and kingsblood for drawing cards.
Pointless to guess. We will find out
Pointless comment.
ye I figured it was something like that, since I never played WoW I was thinking maybe someone who played/playes it would have had better ideas than me
Going through the list of abilities, I could see these:
Battlecry: could be anything - card draw, polymorph, direct or AoE damage, healing
Deathrattle: same as battlecry, many options here
Divine Shield: pretty sure this will be an option
Lifesteal: probably this over battlecry healing?
Poisonous
Rush: I don’t think we will see charge
Stealth
Spell Damage: seems underwhelming
Taunt: no-brainer
Windfury
Frenzy: it’s new, an extra condition and I’m not sure they would use it over one of the evergreen abilities
Reborn: alternative to deathrattle maybe?
I think we can be certain that we will see rush, taunt, stealth and divine shield.
Wildvine is clearly Windfury + Divine Shield.
Ok, leaving and closing the door...
Have a nice day everyone!
Sometrhing relating to Grommash maybe?
So either Charge, or something like "Gain X ATK when damaged" etc