Well I just got the 12 wins in a row achievement, so I guess that rigging took a day off today.
I will say this thread has finally contributed something to the whole "matchmaking is rigged" merry-go-round, which is more than I can say for most threads.
This thread finally led to the proponents of the rigged theory saying that math and proof and evidence don't matter, and the only thing that matters to them is their experience playing the game. Rather than go into the "facts don't care about . . . " memes, I will say I actually think that's good progress. If you're willing to make the frank and open statement that you don't care what the reality of the situation is, and only your perception matters . . . that's actually perfectly fine.
But if you actually mean that, then live it. Don't go around calling other people shills and blind and whatever other weird insults you come up with because their perception is different or they care about objective reality. I don't have the right to tell you to disregard your perception, but you can't go back and forth between discussing what IS and what FEELS LIKE.
Of course, it has been pretty obvious from the beginning this whole thing is about feelings and perception, but at least people are admitting it now.
P.s. I got my 12th win in a row achievement after getting to 11 wins in a row five or six times and losing the twelfth game. I think it's somewhat ironic that if that experience had been had by some of the folks in this thread, they would have insisted that Blizzard rigs the game so that when you get to 11 wins, your next opponent is a counter deck, higher ranked player, whatever whatever. No allowance at all would be made for the fact that the "rigged" system would probably kick in before 11 wins in a row . . . it's just that 12th that's the magic #.
Rollback Post to RevisionRollBack
Helpful Clarification on Forbidden Topics for Hearthstone Forums:
Enjoying Americans winning in the Olympics is forbidden because it is political. A 14 plus page discussion of state-sponsored lawsuits against a multi-national corporation based on harassment, discrimination, and wrongful death allegations is apparently not political enough to raise an issue.
I'd happily listen to the arguments from soembody with credible experience in game design but it's never, ever that. When you listen to game designers discuss this, they typically raise many perspectives, challenges and points that I as an ignorant person had no idea about. I'm fully aware of the limitations of my knowledge and so prefer to save any concrete assertions, especially when it relates to the competence or moral compass of another person. All we have these days is people point fingers at each other, name calling and getting absolutely no where because nobody brings any evidence or credible data to the table.
.....'nobody brings credible data to the table.'
Isn't that the problem. Blizzard carefully hides the inner workings of MMR and matchmaking system. Throws some red meat for the masses to chew on and happily watch 'debates' on fora like these. Only an independent investigation would bring light to bare. But that doesn't happen. So nobody can bring anything to the table. Any comment to the contrary (a fanboys habit) is utterly rubbish. Not opening up is morally corrupt, but that fact is a public secret.
Like every single company about the MMR and Matchmaking in almost any game. Like you DONT want to people know how exactly the system work because them they can actually use the system to get profit. Every system can be exploided if you know exactly how it works (or most of them) that is specially truth for programs. Even if you see people talking about the system and guessing right or wrong you dont go and tell them if they are right or wrong about it. I never ever seem any company explaining how their game works. Gacha games companies dont tell you if the % on the rolls are exactly those that show or there are other numbers/factors invol, he only thing that you know usally is pity count down or increase % chances per try and stuff like that for put a simple example.
"you DONT want to people know how exactly the system work"
ok then, so no check on rigging. We must believe then that Blizzard is Fairness itself...... what a typical fanboy.
Rollback Post to RevisionRollBack
We make our world significant through the courage of our questions and the depth of our answers.
I'd happily listen to the arguments from soembody with credible experience in game design but it's never, ever that. When you listen to game designers discuss this, they typically raise many perspectives, challenges and points that I as an ignorant person had no idea about. I'm fully aware of the limitations of my knowledge and so prefer to save any concrete assertions, especially when it relates to the competence or moral compass of another person. All we have these days is people point fingers at each other, name calling and getting absolutely no where because nobody brings any evidence or credible data to the table.
.....'nobody brings credible data to the table.'
Isn't that the problem. Blizzard carefully hides the inner workings of MMR and matchmaking system. Throws some red meat for the masses to chew on and happily watch 'debates' on fora like these. Only an independent investigation would bring light to bare. But that doesn't happen. So nobody can bring anything to the table. Any comment to the contrary (a fanboys habit) is utterly rubbish. Not opening up is morally corrupt, but that fact is a public secret.
Like every single company about the MMR and Matchmaking in almost any game. Like you DONT want to people know how exactly the system work because them they can actually use the system to get profit. Every system can be exploided if you know exactly how it works (or most of them) that is specially truth for programs. Even if you see people talking about the system and guessing right or wrong you dont go and tell them if they are right or wrong about it. I never ever seem any company explaining how their game works. Gacha games companies dont tell you if the % on the rolls are exactly those that show or there are other numbers/factors invol, he only thing that you know usally is pity count down or increase % chances per try and stuff like that for put a simple example.
"you DONT want to people know how exactly the system work"
ok then, so no check on rigging. We must believe then that Blizzard is Fairness itself...... what a typical fanboy.
I think the sentiment is simply that if too much information is shared, it's likely that someone will ruin it for everyone.
- Blizzard has fire, we all like to look at the pretty fire.
- Blizzard tells us how they made the fire, doing the right thing by being transparent with their practices.
- Everything is now on fire because people tried to mess with it.
- Blizzard has to shut down fire and remove it from existence, so nobody can enjoy it now.
I'd happily listen to the arguments from soembody with credible experience in game design but it's never, ever that. When you listen to game designers discuss this, they typically raise many perspectives, challenges and points that I as an ignorant person had no idea about. I'm fully aware of the limitations of my knowledge and so prefer to save any concrete assertions, especially when it relates to the competence or moral compass of another person. All we have these days is people point fingers at each other, name calling and getting absolutely no where because nobody brings any evidence or credible data to the table.
.....'nobody brings credible data to the table.'
Isn't that the problem. Blizzard carefully hides the inner workings of MMR and matchmaking system. Throws some red meat for the masses to chew on and happily watch 'debates' on fora like these. Only an independent investigation would bring light to bare. But that doesn't happen. So nobody can bring anything to the table. Any comment to the contrary (a fanboys habit) is utterly rubbish. Not opening up is morally corrupt, but that fact is a public secret.
Like every single company about the MMR and Matchmaking in almost any game. Like you DONT want to people know how exactly the system work because them they can actually use the system to get profit. Every system can be exploided if you know exactly how it works (or most of them) that is specially truth for programs. Even if you see people talking about the system and guessing right or wrong you dont go and tell them if they are right or wrong about it. I never ever seem any company explaining how their game works. Gacha games companies dont tell you if the % on the rolls are exactly those that show or there are other numbers/factors invol, he only thing that you know usally is pity count down or increase % chances per try and stuff like that for put a simple example.
"you DONT want to people know how exactly the system work"
ok then, so no check on rigging. We must believe then that Blizzard is Fairness itself...... what a typical fanboy.
I think the sentiment is simply that if too much information is shared, it's likely that someone will ruin it for everyone.
- Blizzard has fire, we all like to look at the pretty fire.
- Blizzard tells us how they made the fire, doing the right thing by being transparent with their practices.
- Everything is now on fire because people tried to mess with it.
- Blizzard has to shut down fire and remove it from existence, so nobody can enjoy it now.
Is that right or wrong?
It is called the Stockholm Syndrome. Defending Blizzard by becoming associated (read enslaved) to the fire. They made a nice game, but their card design is repulsive, unfair, morally corrupt, deliberately unbalanced to serve a mindless crowd, focust on enslavement and suppressing of critical thinking. They even have defenders on fora like these.
Types that demand proof of rigging and talk about 'feelings and sentiments', tin foil and the like. There are still people who defend The Capitol riots as something nobel. Defending Blizzard is concerning as it says a lot about ethical development.
People say: it is just a game. To realize that young people express what they have learned from Blizzard in real live: that it is ok to be unbalanced, that it is ok to be unfair.
I would rest my case if they'd admit that it is not about skill, just enslavement and selling packs.
HS devs are the most repulsive and reprehensible entities I've seen in the game industry. HS is the only game in the world where skill has nothing to do with winning or losing. That is the repulsive part.
The answer to your question: a completely new devs team.
I'd happily listen to the arguments from soembody with credible experience in game design but it's never, ever that. When you listen to game designers discuss this, they typically raise many perspectives, challenges and points that I as an ignorant person had no idea about. I'm fully aware of the limitations of my knowledge and so prefer to save any concrete assertions, especially when it relates to the competence or moral compass of another person. All we have these days is people point fingers at each other, name calling and getting absolutely no where because nobody brings any evidence or credible data to the table.
.....'nobody brings credible data to the table.'
Isn't that the problem. Blizzard carefully hides the inner workings of MMR and matchmaking system. Throws some red meat for the masses to chew on and happily watch 'debates' on fora like these. Only an independent investigation would bring light to bare. But that doesn't happen. So nobody can bring anything to the table. Any comment to the contrary (a fanboys habit) is utterly rubbish. Not opening up is morally corrupt, but that fact is a public secret.
Like every single company about the MMR and Matchmaking in almost any game. Like you DONT want to people know how exactly the system work because them they can actually use the system to get profit. Every system can be exploided if you know exactly how it works (or most of them) that is specially truth for programs. Even if you see people talking about the system and guessing right or wrong you dont go and tell them if they are right or wrong about it. I never ever seem any company explaining how their game works. Gacha games companies dont tell you if the % on the rolls are exactly those that show or there are other numbers/factors invol, he only thing that you know usally is pity count down or increase % chances per try and stuff like that for put a simple example.
"you DONT want to people know how exactly the system work"
ok then, so no check on rigging. We must believe then that Blizzard is Fairness itself...... what a typical fanboy.
I think the sentiment is simply that if too much information is shared, it's likely that someone will ruin it for everyone.
- Blizzard has fire, we all like to look at the pretty fire.
- Blizzard tells us how they made the fire, doing the right thing by being transparent with their practices.
- Everything is now on fire because people tried to mess with it.
- Blizzard has to shut down fire and remove it from existence, so nobody can enjoy it now.
Is that right or wrong?
It is called the Stockholm Syndrome. Defending Blizzard by becoming associated (read enslaved) to the fire. They made a nice game, but their card design is repulsive, unfair, morally corrupt, deliberately unbalanced to serve a mindless crowd, focust on enslavement and suppressing of critical thinking. They even have defenders on fora like these.
Types that demand proof of rigging and talk about 'feelings and sentiments', tin foil and the like. There are still people who defend The Capitol riots as something nobel. Defending Blizzard is concerning as it says a lot about ethical development.
People say: it is just a game. To realize that young people express what they have learned from Blizzard in real live: that it is ok to be unbalanced, that it is ok to be unfair.
I would rest my case if they'd admit that it is not about skill, just enslavement and selling packs.
HS devs are the most repulsive and reprehensible entities I've seen in the game industry. HS is the only game in the world where skill has nothing to do with winning or losing. That is the repulsive part.
The answer to your question: a completely new devs team.
Yes, the blizzard developers are spawns of Satan and they are here for your soul!
Even if I was defending blizzard (I’m not), you equate the importance to that of government insurrection? Lol you are pretty delusional if you think those are even worth comparing.
And if you think HS is the only game that doesn’t require skill, you must have been living under a rock your entire life. Any game with dice doesn’t require skill, any game with any sort of random outcome doesn’t require skill, which there are pleeeenty of. Not to mention there are hundreds of thousands of mobile games which are afk based and those don’t require skill.
It is called the Stockholm Syndrome. Defending Blizzard by becoming associated (read enslaved) to the fire. They made a nice game, but their card design is repulsive, unfair, morally corrupt, deliberately unbalanced to serve a mindless crowd, focust on enslavement and suppressing of critical thinking. They even have defenders on fora like these.
Types that demand proof of rigging and talk about 'feelings and sentiments', tin foil and the like. There are still people who defend The Capitol riots as something nobel. Defending Blizzard is concerning as it says a lot about ethical development.
People say: it is just a game. To realize that young people express what they have learned from Blizzard in real live: that it is ok to be unbalanced, that it is ok to be unfair.
I would rest my case if they'd admit that it is not about skill, just enslavement and selling packs.
HS devs are the most repulsive and reprehensible entities I've seen in the game industry. HS is the only game in the world where skill has nothing to do with winning or losing. That is the repulsive part.
The answer to your question: a completely new devs team.
Lmfao this is the most pathetic shit I've ever seen.
You're too bad to win games so you desperately try to blame Blizzard for it.
The card design is fine. The matchmaking is not rigged. I play like 10 ranked games a week and make it to Diamond with no problems.
No one here has "stockholm syndrome", we're just not going to cry about a couple rounds of bad luck like you.
If you want us to believe you, bring some proof. Track your games with deck tracker, show us that the matchups suddenly change when you change decks, with a good sample size such as 30-40 games with each deck, at the same time, on the same days of the week.
The fact that not one person who claims the matchmaking is rigged has given that easy proof yet makes it pretty obvious that you're making it up.
Whoever gave the go ahead for Skull of Guldan, Cutting Class, Secret Passage, Pen Flinger, Animated Broomstick, Jandice and the host of random generated nonsense should have their responsibilities reduced.
Most streamers have abandoned constructed because it’s in such a state.
The only thing I've ever noticed is there seems to be a slight bias that when I change my deck I'll have a slightly higher chance of facing an off meta deck. If there is a selection bias they added in it's probably really simple like they make it more likely for you to face someone who just switched decks if you recently switched your deck.
Well I just got the 12 wins in a row achievement, so I guess that rigging took a day off today.
I will say this thread has finally contributed something to the whole "matchmaking is rigged" merry-go-round, which is more than I can say for most threads.
This thread finally led to the proponents of the rigged theory saying that math and proof and evidence don't matter, and the only thing that matters to them is their experience playing the game. Rather than go into the "facts don't care about . . . " memes, I will say I actually think that's good progress. If you're willing to make the frank and open statement that you don't care what the reality of the situation is, and only your perception matters . . . that's actually perfectly fine.
But if you actually mean that, then live it. Don't go around calling other people shills and blind and whatever other weird insults you come up with because their perception is different or they care about objective reality. I don't have the right to tell you to disregard your perception, but you can't go back and forth between discussing what IS and what FEELS LIKE.
Of course, it has been pretty obvious from the beginning this whole thing is about feelings and perception, but at least people are admitting it now.
P.s. I got my 12th win in a row achievement after getting to 11 wins in a row five or six times and losing the twelfth game. I think it's somewhat ironic that if that experience had been had by some of the folks in this thread, they would have insisted that Blizzard rigs the game so that when you get to 11 wins, your next opponent is a counter deck, higher ranked player, whatever whatever. No allowance at all would be made for the fact that the "rigged" system would probably kick in before 11 wins in a row . . . it's just that 12th that's the magic #.
That's great. I recently got my 12 win badge too! Weirdly I played the same deck the whole time. 😂🤯
Whoever gave the go ahead for Skull of Guldan, Cutting Class, Secret Passage, Pen Flinger, Animated Broomstick, Jandice and the host of random generated nonsense should have their responsibilities reduced.
Most streamers have abandoned constructed because it’s in such a state.
Skull of Guldan has a 51% winrate. It's fine.
I agree that most of the others need a bit of a nerf because of their swing potential but none of them are above 56% winrate. There are dozens of stronger cards. Except Jandice, I don't have a problem with her since you have about a 30% chance to pull something trash like a 3/3 or a 0/3 or 0/5. The card from rogue that actually has the highest winrate is Self Sharpening Sword at 57.3% rn.
As for "most streamers have abandoned constructed because it's in such a state", you're completely wrong. Most streamers have gone to Battlegrounds because it's the most popular mode now, meaning it gets the most views and gets them the most money. It has nothing to do with the state of constructed.
Whoever gave the go ahead for Skull of Guldan, Cutting Class, Secret Passage, Pen Flinger, Animated Broomstick, Jandice and the host of random generated nonsense should have their responsibilities reduced.
Most streamers have abandoned constructed because it’s in such a state.
Skull of Guldan has a 51% winrate. It's fine.
I agree that most of the others need a bit of a nerf because of their swing potential but none of them are above 56% winrate. There are dozens of stronger cards. Except Jandice, I don't have a problem with her since you have about a 30% chance to pull something trash like a 3/3 or a 0/3 or 0/5. The card from rogue that actually has the highest winrate is Self Sharpening Sword at 57.3% rn.
As for "most streamers have abandoned constructed because it's in such a state", you're completely wrong. Most streamers have gone to Battlegrounds because it's the most popular mode now, meaning it gets the most views and gets them the most money. It has nothing to do with the state of constructed.
Skull of Guldan having "a 51% win rate" is completely irrelevant to the card being fine or not. Quoting HSReplay stats to decide whether cards are OK or not makes no sense for a variety of reasons.
Skull of Guldan alone isn't the issue though, the issue is that somebody can, with a straight face, try and defend a card like Skull of Guldan existing in the game (and you aren't wrong), this is because the power level of cards across the board is off it's tits. I mean yeah Skull of Guldan is great, but so is Arbor Up, or Secret Passage, or Zephrys, or Tickatus, or Penflinger etc.
And that explains my issue with card design in HS, it makes trying to play anything other than meta decks a chore. Decks that cannot achieve something very broken by turn 7 or so are going to massively struggle. As someone who enjoys constructing decks I've never felt so powerless.
And I'm not sure how you can claim streamers leaving constructed for BG has nothing to do with the state of constructed? I would say there was a pretty large correlation between the two. Just like Arena got less popular the more the mode was perceived to have declined.
I love nothing more than to call out deluded 'Kidz' whining about gameplay / blaming devs all whilst providing no evidence.
BUT there's a first time for everything (note: 1st post virgin account for privacy reasons) this time it pains me to have to agree with OP.
*THIS DOES NOT OCCUR AT LEGEND+
A friend of a friends Dog whom I chase sticks with at the park told me, he has data from multiple accounts that have been Botting on/off HS for the past 4 or so years. Every single match (minus the few that were lost due to unforseen software failure) is here, played on both NA and China server.
Over 3k wins on most classes and let me tell you deluded Donkeys, Blizz 100% "fix" matchmaking; ever since they removed players rank from being visible - at least that's what my data shows. I'm sure ya'll know Blizz have their own bot accounts?
China server is far far worse than NA... On a brand new account go see what decks you face as you climb to bronze.
The blizz fanpersons here best stay on Reddit and chase more internet points whilst upvoting only what they agree with regardless of said contents validity.
Don't hate on the bitters, they legit keep ranked play alive, China server would be dead without them. And if you can't beat bots that run on : IF THEN ELSE AND statements you might want to ask blizzard for a refund on those skills ya'll keep saying this game needs lol.
Top100 legend bots exist , have existed and will continue to exist.
Well I just got the 12 wins in a row achievement, so I guess that rigging took a day off today.
LOL I guess you're aware of the silliness you just said...
You remind me of those who brag about winning the lottery (be it true or not) to show that hitting the jackpot is possible, a mere crude incentive for people to keep playing and so the business can continue!
It is called the Stockholm Syndrome. Defending Blizzard by becoming associated (read enslaved) to the fire. They made a nice game, but their card design is repulsive, unfair, morally corrupt, deliberately unbalanced to serve a mindless crowd, focust on enslavement and suppressing of critical thinking. They even have defenders on fora like these.
Types that demand proof of rigging and talk about 'feelings and sentiments', tin foil and the like. There are still people who defend The Capitol riots as something nobel. Defending Blizzard is concerning as it says a lot about ethical development.
People say: it is just a game. To realize that young people express what they have learned from Blizzard in real live: that it is ok to be unbalanced, that it is ok to be unfair.
I would rest my case if they'd admit that it is not about skill, just enslavement and selling packs.
HS devs are the most repulsive and reprehensible entities I've seen in the game industry. HS is the only game in the world where skill has nothing to do with winning or losing. That is the repulsive part.
The answer to your question: a completely new devs team.
Thank you for expressing very clearly what is happening here.
I'm glad to know that in addition to so many fanboys around here, there are also sensible people who know how the real world works.
At this point it is pure foolishness to think that the game is not rigged, they all are, it is just a fact of business. The people on this forum who continue to deny it are either willfully obtuse or shills.
Unfortunately it is so.
A perfect conclusion to close the thread, without a doubt.
Oh man, I thought the discussion was over, poked in and want to gouge my eyes out. I promise that I will never bring this subject up again just to not stir up the conspiracy folks.
I have to assume it's parody, it's too much on the nose to be otherwise . . . I hope.
As for the guy who said the 12 win achievement was like winning the lottery, that's a very strange analogy. Since you elected to go the "superior than thou" tone and not make any statement as to why one is like the other, I have no idea if I agree or not, but probably not. There were several games of the 12 that I was "supposed to" lose based on deck matchup and draw. So no, it wasn't the same as a purely random event.
Rollback Post to RevisionRollBack
Helpful Clarification on Forbidden Topics for Hearthstone Forums:
Enjoying Americans winning in the Olympics is forbidden because it is political. A 14 plus page discussion of state-sponsored lawsuits against a multi-national corporation based on harassment, discrimination, and wrongful death allegations is apparently not political enough to raise an issue.
I have to assume it's parody, it's too much on the nose to be otherwise . . . I hope.
As for the guy who said the 12 win achievement was like winning the lottery, that's a very strange analogy. Since you elected to go the "superior than thou" tone and not make any statement as to why one is like the other, I have no idea if I agree or not, but probably not. There were several games of the 12 that I was "supposed to" lose based on deck matchup and draw. So no, it wasn't the same as a purely random event.
EDIT: Of course, if the objection to my sharing that anecdote as evidence was that it's just an anecdote . . . isn't that what is done in these threads? It happened to me, therefore we can generalize completely unfounded conclusions? I thought that's how it worked in these threads
Helpful Clarification on Forbidden Topics for Hearthstone Forums:
Enjoying Americans winning in the Olympics is forbidden because it is political. A 14 plus page discussion of state-sponsored lawsuits against a multi-national corporation based on harassment, discrimination, and wrongful death allegations is apparently not political enough to raise an issue.
I have to assume it's parody, it's too much on the nose to be otherwise . . . I hope.
As for the guy who said the 12 win achievement was like winning the lottery, that's a very strange analogy. Since you elected to go the "superior than thou" tone and not make any statement as to why one is like the other, I have no idea if I agree or not, but probably not. There were several games of the 12 that I was "supposed to" lose based on deck matchup and draw. So no, it wasn't the same as a purely random event.
EDIT: Of course, if the objection to my sharing that anecdote as evidence was that it's just an anecdote . . . isn't that what is done in these threads? It happened to me, therefore we can generalize completely unfounded conclusions? I thought that's how it worked in these threads
its been proven that mmr is controlled with an algorythm to keep winrates as close to 50% as possible. So quit acting like Im full of shit. You already made that point earlier. Contribute or move on bro. Cheers.
I have to assume it's parody, it's too much on the nose to be otherwise . . . I hope.
As for the guy who said the 12 win achievement was like winning the lottery, that's a very strange analogy. Since you elected to go the "superior than thou" tone and not make any statement as to why one is like the other, I have no idea if I agree or not, but probably not. There were several games of the 12 that I was "supposed to" lose based on deck matchup and draw. So no, it wasn't the same as a purely random event.
EDIT: Of course, if the objection to my sharing that anecdote as evidence was that it's just an anecdote . . . isn't that what is done in these threads? It happened to me, therefore we can generalize completely unfounded conclusions? I thought that's how it worked in these threads
its been proven that mmr is controlled with an algorythm to keep winrates as close to 50% as possible. So quit acting like Im full of shit. You already made that point earlier. Contribute or move on bro. Cheers.
Wow, could you be more misleading? You're taking a known fact (matchmaking is not random) and twisting it to suit your conspiracy-mongering. Again, NO ONE SAYS IT'S PURELY RANDOM. In fact, a purely random matchmaking system would be awful, as it would cause newbies to be matched against experienced players. The way the MMR gets you to this magical 50% win rate is by matching you against people who are roughly as good as you are at the game. Over time, that's a much more reliable (and easier) way of doing so than the absurd, complicated systems you guys are suggesting.
What the sane people on this thread are saying is, "There is no evidence to suggest that the MMR considers your class or the cards in your deck when matching you with an opponent." If you're sooooo convinced that it does, it would be trivially easy to prove. But you won't do that, will you?
If I am not mistaken, the matchmaking was biased as I remember. Back in a day I read an article about algorithm which forces you into 50% winrate. So if you are above certain treshold you get somewhat unfavored matchups which are based off card winrates against specific cards. Same thing should be when you are bellow another threshold
I have to assume it's parody, it's too much on the nose to be otherwise . . . I hope.
As for the guy who said the 12 win achievement was like winning the lottery, that's a very strange analogy. Since you elected to go the "superior than thou" tone and not make any statement as to why one is like the other, I have no idea if I agree or not, but probably not. There were several games of the 12 that I was "supposed to" lose based on deck matchup and draw. So no, it wasn't the same as a purely random event.
EDIT: Of course, if the objection to my sharing that anecdote as evidence was that it's just an anecdote . . . isn't that what is done in these threads? It happened to me, therefore we can generalize completely unfounded conclusions? I thought that's how it worked in these threads
its been proven that mmr is controlled with an algorythm to keep winrates as close to 50% as possible. So quit acting like Im full of shit. You already made that point earlier. Contribute or move on bro. Cheers.
Wow, could you be more misleading? You're taking a known fact (matchmaking is not random) and twisting it to suit your conspiracy-mongering. Again, NO ONE SAYS IT'S PURELY RANDOM. In fact, a purely random matchmaking system would be awful, as it would cause newbies to be matched against experienced players. The way the MMR gets you to this magical 50% win rate is by matching you against people who are roughly as good as you are at the game. Over time, that's a much more reliable (and easier) way of doing so than the absurd, complicated systems you guys are suggesting.
What the sane people on this thread are saying is, "There is no evidence to suggest that the MMR considers your class or the cards in your deck when matching you with an opponent." If you're sooooo convinced that it does, it would be trivially easy to prove. But you won't do that, will you?
The guy has to prove nothing. On th contrary, Blizzard has the burden of proof that MMR doesn't consider class and cards in decks. But they won't do that, will they my dear fanboy?
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Well I just got the 12 wins in a row achievement, so I guess that rigging took a day off today.
I will say this thread has finally contributed something to the whole "matchmaking is rigged" merry-go-round, which is more than I can say for most threads.
This thread finally led to the proponents of the rigged theory saying that math and proof and evidence don't matter, and the only thing that matters to them is their experience playing the game. Rather than go into the "facts don't care about . . . " memes, I will say I actually think that's good progress. If you're willing to make the frank and open statement that you don't care what the reality of the situation is, and only your perception matters . . . that's actually perfectly fine.
But if you actually mean that, then live it. Don't go around calling other people shills and blind and whatever other weird insults you come up with because their perception is different or they care about objective reality. I don't have the right to tell you to disregard your perception, but you can't go back and forth between discussing what IS and what FEELS LIKE.
Of course, it has been pretty obvious from the beginning this whole thing is about feelings and perception, but at least people are admitting it now.
P.s. I got my 12th win in a row achievement after getting to 11 wins in a row five or six times and losing the twelfth game. I think it's somewhat ironic that if that experience had been had by some of the folks in this thread, they would have insisted that Blizzard rigs the game so that when you get to 11 wins, your next opponent is a counter deck, higher ranked player, whatever whatever. No allowance at all would be made for the fact that the "rigged" system would probably kick in before 11 wins in a row . . . it's just that 12th that's the magic #.
Helpful Clarification on Forbidden Topics for Hearthstone Forums:
Enjoying Americans winning in the Olympics is forbidden because it is political. A 14 plus page discussion of state-sponsored lawsuits against a multi-national corporation based on harassment, discrimination, and wrongful death allegations is apparently not political enough to raise an issue.
"you DONT want to people know how exactly the system work"
ok then, so no check on rigging. We must believe then that Blizzard is Fairness itself...... what a typical fanboy.
We make our world significant through the courage of our questions and the depth of our answers.
I think the sentiment is simply that if too much information is shared, it's likely that someone will ruin it for everyone.
- Blizzard has fire, we all like to look at the pretty fire.
- Blizzard tells us how they made the fire, doing the right thing by being transparent with their practices.
- Everything is now on fire because people tried to mess with it.
- Blizzard has to shut down fire and remove it from existence, so nobody can enjoy it now.
Is that right or wrong?
It is called the Stockholm Syndrome. Defending Blizzard by becoming associated (read enslaved) to the fire. They made a nice game, but their card design is repulsive, unfair, morally corrupt, deliberately unbalanced to serve a mindless crowd, focust on enslavement and suppressing of critical thinking. They even have defenders on fora like these.
Types that demand proof of rigging and talk about 'feelings and sentiments', tin foil and the like. There are still people who defend The Capitol riots as something nobel. Defending Blizzard is concerning as it says a lot about ethical development.
People say: it is just a game. To realize that young people express what they have learned from Blizzard in real live: that it is ok to be unbalanced, that it is ok to be unfair.
I would rest my case if they'd admit that it is not about skill, just enslavement and selling packs.
HS devs are the most repulsive and reprehensible entities I've seen in the game industry. HS is the only game in the world where skill has nothing to do with winning or losing. That is the repulsive part.
The answer to your question: a completely new devs team.
We make our world significant through the courage of our questions and the depth of our answers.
Yes, the blizzard developers are spawns of Satan and they are here for your soul!
Even if I was defending blizzard (I’m not), you equate the importance to that of government insurrection? Lol you are pretty delusional if you think those are even worth comparing.
And if you think HS is the only game that doesn’t require skill, you must have been living under a rock your entire life. Any game with dice doesn’t require skill, any game with any sort of random outcome doesn’t require skill, which there are pleeeenty of. Not to mention there are hundreds of thousands of mobile games which are afk based and those don’t require skill.
Lmfao this is the most pathetic shit I've ever seen.
You're too bad to win games so you desperately try to blame Blizzard for it.
The card design is fine. The matchmaking is not rigged. I play like 10 ranked games a week and make it to Diamond with no problems.
No one here has "stockholm syndrome", we're just not going to cry about a couple rounds of bad luck like you.
If you want us to believe you, bring some proof. Track your games with deck tracker, show us that the matchups suddenly change when you change decks, with a good sample size such as 30-40 games with each deck, at the same time, on the same days of the week.
The fact that not one person who claims the matchmaking is rigged has given that easy proof yet makes it pretty obvious that you're making it up.
In what world is the card design fine?
Whoever gave the go ahead for Skull of Guldan, Cutting Class, Secret Passage, Pen Flinger, Animated Broomstick, Jandice and the host of random generated nonsense should have their responsibilities reduced.
Most streamers have abandoned constructed because it’s in such a state.
The only thing I've ever noticed is there seems to be a slight bias that when I change my deck I'll have a slightly higher chance of facing an off meta deck. If there is a selection bias they added in it's probably really simple like they make it more likely for you to face someone who just switched decks if you recently switched your deck.
That's great. I recently got my 12 win badge too! Weirdly I played the same deck the whole time. 😂🤯
Skull of Guldan has a 51% winrate. It's fine.
I agree that most of the others need a bit of a nerf because of their swing potential but none of them are above 56% winrate. There are dozens of stronger cards. Except Jandice, I don't have a problem with her since you have about a 30% chance to pull something trash like a 3/3 or a 0/3 or 0/5. The card from rogue that actually has the highest winrate is Self Sharpening Sword at 57.3% rn.
As for "most streamers have abandoned constructed because it's in such a state", you're completely wrong. Most streamers have gone to Battlegrounds because it's the most popular mode now, meaning it gets the most views and gets them the most money. It has nothing to do with the state of constructed.
Skull of Guldan having "a 51% win rate" is completely irrelevant to the card being fine or not. Quoting HSReplay stats to decide whether cards are OK or not makes no sense for a variety of reasons.
Skull of Guldan alone isn't the issue though, the issue is that somebody can, with a straight face, try and defend a card like Skull of Guldan existing in the game (and you aren't wrong), this is because the power level of cards across the board is off it's tits. I mean yeah Skull of Guldan is great, but so is Arbor Up, or Secret Passage, or Zephrys, or Tickatus, or Penflinger etc.
And that explains my issue with card design in HS, it makes trying to play anything other than meta decks a chore. Decks that cannot achieve something very broken by turn 7 or so are going to massively struggle. As someone who enjoys constructing decks I've never felt so powerless.
And I'm not sure how you can claim streamers leaving constructed for BG has nothing to do with the state of constructed? I would say there was a pretty large correlation between the two. Just like Arena got less popular the more the mode was perceived to have declined.
I love nothing more than to call out deluded 'Kidz' whining about gameplay / blaming devs all whilst providing no evidence.
BUT there's a first time for everything (note: 1st post virgin account for privacy reasons) this time it pains me to have to agree with OP.
*THIS DOES NOT OCCUR AT LEGEND+
A friend of a friends Dog whom I chase sticks with at the park told me, he has data from multiple accounts that have been Botting on/off HS for the past 4 or so years. Every single match (minus the few that were lost due to unforseen software failure) is here, played on both NA and China server.
Over 3k wins on most classes and let me tell you deluded Donkeys, Blizz 100% "fix" matchmaking; ever since they removed players rank from being visible - at least that's what my data shows. I'm sure ya'll know Blizz have their own bot accounts?
China server is far far worse than NA... On a brand new account go see what decks you face as you climb to bronze.
The blizz fanpersons here best stay on Reddit and chase more internet points whilst upvoting only what they agree with regardless of said contents validity.
Don't hate on the bitters, they legit keep ranked play alive, China server would be dead without them. And if you can't beat bots that run on : IF THEN ELSE AND statements you might want to ask blizzard for a refund on those skills ya'll keep saying this game needs lol.
Top100 legend bots exist , have existed and will continue to exist.
LOL I guess you're aware of the silliness you just said...
You remind me of those who brag about winning the lottery (be it true or not) to show that hitting the jackpot is possible, a mere crude incentive for people to keep playing and so the business can continue!
Thank you for expressing very clearly what is happening here.
I'm glad to know that in addition to so many fanboys around here, there are also sensible people who know how the real world works.
Unfortunately it is so.
A perfect conclusion to close the thread, without a doubt.
Oh man, I thought the discussion was over, poked in and want to gouge my eyes out. I promise that I will never bring this subject up again just to not stir up the conspiracy folks.
I have to assume it's parody, it's too much on the nose to be otherwise . . . I hope.
As for the guy who said the 12 win achievement was like winning the lottery, that's a very strange analogy. Since you elected to go the "superior than thou" tone and not make any statement as to why one is like the other, I have no idea if I agree or not, but probably not. There were several games of the 12 that I was "supposed to" lose based on deck matchup and draw. So no, it wasn't the same as a purely random event.
Helpful Clarification on Forbidden Topics for Hearthstone Forums:
Enjoying Americans winning in the Olympics is forbidden because it is political. A 14 plus page discussion of state-sponsored lawsuits against a multi-national corporation based on harassment, discrimination, and wrongful death allegations is apparently not political enough to raise an issue.
I have to assume it's parody, it's too much on the nose to be otherwise . . . I hope.
As for the guy who said the 12 win achievement was like winning the lottery, that's a very strange analogy. Since you elected to go the "superior than thou" tone and not make any statement as to why one is like the other, I have no idea if I agree or not, but probably not. There were several games of the 12 that I was "supposed to" lose based on deck matchup and draw. So no, it wasn't the same as a purely random event.
EDIT: Of course, if the objection to my sharing that anecdote as evidence was that it's just an anecdote . . . isn't that what is done in these threads? It happened to me, therefore we can generalize completely unfounded conclusions? I thought that's how it worked in these threads
Helpful Clarification on Forbidden Topics for Hearthstone Forums:
Enjoying Americans winning in the Olympics is forbidden because it is political. A 14 plus page discussion of state-sponsored lawsuits against a multi-national corporation based on harassment, discrimination, and wrongful death allegations is apparently not political enough to raise an issue.
its been proven that mmr is controlled with an algorythm to keep winrates as close to 50% as possible. So quit acting like Im full of shit. You already made that point earlier. Contribute or move on bro. Cheers.
Wow, could you be more misleading? You're taking a known fact (matchmaking is not random) and twisting it to suit your conspiracy-mongering. Again, NO ONE SAYS IT'S PURELY RANDOM. In fact, a purely random matchmaking system would be awful, as it would cause newbies to be matched against experienced players. The way the MMR gets you to this magical 50% win rate is by matching you against people who are roughly as good as you are at the game. Over time, that's a much more reliable (and easier) way of doing so than the absurd, complicated systems you guys are suggesting.
What the sane people on this thread are saying is, "There is no evidence to suggest that the MMR considers your class or the cards in your deck when matching you with an opponent." If you're sooooo convinced that it does, it would be trivially easy to prove. But you won't do that, will you?
If I am not mistaken, the matchmaking was biased as I remember. Back in a day I read an article about algorithm which forces you into 50% winrate. So if you are above certain treshold you get somewhat unfavored matchups which are based off card winrates against specific cards. Same thing should be when you are bellow another threshold
The guy has to prove nothing. On th contrary, Blizzard has the burden of proof that MMR doesn't consider class and cards in decks. But they won't do that, will they my dear fanboy?
We make our world significant through the courage of our questions and the depth of our answers.