I've been considering this possibility since I like to play fun/theme decks but they would get annihilated since even in Silver where I currently am half the decks are meta decks and the rest are not far behind.
I was rank 5 and I lost a big bunch of games by insta-conceding (and a few by afking) but I was still up against quite polished decks, indeed I feel I was getting harder opponents the more I tanked making me think there was some punishment league where those who insta-concede go to. But now that I saw the Blizzpost on the new matchmaking system I understand better. Unless I am wrong you are only matched by MMR while you have a star bonus, after you are matched from within your rank/league. So what I was trying to do was pointless as I had no bonus stars, they ran out at Silver 5 exactly, I will always be matched with other Silver 5+ players who as I've said are not that bad. This is the best it will be for me this season and I can either accept these are the easiest opponents I will get or just tryhard and rank.
That said there are some options for next season. If you MMR tank at the very start of the season you will be matched up with other players of low MMR who are on bonus stars. And ofc you can stop yourself in 10-6 Silver to conceivably find easier opponents but you need really low MMR/last season end result for that (or you will always have bonus stars in that range and be in the former camp).
You can also do this more easily in casual, and I tried. I was able to get easier opponents (thought not that easy, seems Casual is pretty empty of noobs). I also ran into a lot of other MMR tankers since I got a lot of insta-concedes in turn. Or they were just quickly finishing their quests now that I think of it.
And ofc you can do this in Wild too which might be better since fewer people care about Wild. But it works better in Standard since Wild is comparatively dead and full of OP tryhards. Still I might make some efforts and let you guys know how it goes.
I suppose you can MMR(Rating) tank in BGs too, could work well coupled with AFK XP farming.
I used to do this during the old 20 rank system, usually stayed at like rank 17 and played my zany decks with a good winrate. Had a great time and a lot of people would add me since they would love my weird decks.
Anyway if anyone does this or any tips or thoughts you are welcomed to share them.
I've never properly 'tanked' my MMR, but from personal experience I can tell you the following:
1) When I reached legend in wild in January, in the grind from d5 to legend I was facing the toughest meta decks (mostly Secret Mages and Raza Priests back then). Ended up around 1k legend. Then when February started I spent a lot of time playing fun meme decks in wild and doing some achievement hunting. I estimate I had a WR of 30-35% over 200 games or so. When I decided to start climbing again towards legend, I noticed that the opponents I was facing were on average playing considerably weaker decks - even my 'final boss' at d1-3stars was a token druid, but the standard deck (no wild cards). When I reached legend almost at the end of the month, my rank was 4.5k, implying that my MMR had dropped significantly
2) When I first started playing wild I had a 4x multiplier. On my first 100 games or so I faced almost no meta decks. Lots of memes, lots of old, formerly meta, decks, many standard decks, but very few top tier ones. I've no idea what kind of MMR you need to end up there though
I've never properly 'tanked' my MMR, but from personal experience I can tell you the following:
1) When I reached legend in wild in January, in the grind from d5 to legend I was facing the toughest meta decks (mostly Secret Mages and Raza Priests back then). Ended up around 1k legend. Then when February started I spent a lot of time playing fun meme decks in wild and doing some achievement hunting. I estimate I had a WR of 30-35% over 200 games or so. When I decided to start climbing again towards legend, I noticed that the opponents I was facing were on average playing considerably weaker decks - even my 'final boss' at d1-3stars was a token druid, but the standard deck (no wild cards). When I reached legend almost at the end of the month, my rank was 4.5k, implying that my MMR had dropped significantly
2) When I first started playing wild I had a 4x multiplier. On my first 100 games or so I faced almost no meta decks. Lots of memes, lots of old, formerly meta, decks, many standard decks, but very few top tier ones. I've no idea what kind of MMR you need to end up there though
Yes, for climbing with bonus stars, MMR tanking is unfortunately beneficial, as long as not too many are doing it.
The only real drawback is that once you have dropped your MMR, it takes a long time to get it back. Going for higher spots in legend or 11 stars after dropping would be an exhausting grind. 4,5k legend is very low in Wild.
Excuse me, but what opponents would you like to face exactly? I mean Silver is pretty weak, and I agree that you should face opponents close to your rank..
You can do one thing: wait a little, after a few days players with meta decks will most likely advance to higher levels, and then you can face more opponents who don't have the best decks.
By the way most of the meta decks are pretty cheap atm, agro rogue, token druid, spell mage, face hunter are all low crafting cost decks.
But if you lose consistently then your MMR will naturally go down until you're at a level where you are competitive. So just use the decks you want and whatever level you consistently get to is where you should probably just remain.
What you seem to want to do is beat up on players far worse than you because you would rather face bad players using good decks.
What I don't get is why don't you lot have a reddit group or something? Rather than tank yourself to a level where youee likely playing really inexperienced or even very young players, just have a community where you can all play each other with your decks only containing 0 cost cards or whatever it is you want to play with.
You're classifying people who use well constructed decks as 'try hards' and yet you're on the competitive ranked ladder mode of the game.
You can win with some really bad decks down in the gutter ranks, if you're struggling at silver then it isn't because everyone else is a try hard and you aren't simply using 'fun' decks, you're straight up using bad decks and so you should expect to lose more than you win.
But if you lose consistently then your MMR will naturally go down until you're at a level where you are competitive. So just use the decks you want and whatever level you consistently get to is where you should probably just remain.
What you seem to want to do is beat up on players far worse than you because you would rather face bad players using good decks.
What I don't get is why don't you lot have a reddit group or something? Rather than tank yourself to a level where youee likely playing really inexperienced or even very young players, just have a community where you can all play each other with your decks only containing 0 cost cards or whatever it is you want to play with.
You're classifying people who use well constructed decks as 'try hards' and yet you're on the competitive ranked ladder mode of the game.
You can win with some really bad decks down in the gutter ranks, if you're struggling at silver then it isn't because everyone else is a try hard and you aren't simply using 'fun' decks, you're straight up using bad decks and so you should expect to lose more than you win.
people have to play the competitve ladder to earn the monthly rewards. Tanking MMR to mess with the matchmaker is a smart way to make your grind easier.
Stop the moralizing please, yes if I manage to do this bad players will be getting a slightly unfair matchup. But I do not want to use meta decks or own 100% of the time, just a healthy 66-75% winrate while using decks built around fun rather than value or tempo. Those players don't really get a bad deal either, these are the kinds of decks one imagines when they don't know how soulless and uber optimized card game decks are. If anything the worst I am doing is giving them an unrealistic expectation that higher tiers of HS are this fun :P Plus when you get down to it even the crappy tankers who use meta aggro decks to annihilate noobs for easy and quick wins while a bad experience are a net-neutral since they need to concede one game for each they win to keep from rising in MMR again.
Anyway I have been using Wild Ranked (since I am still on bonus stars there) to AFK farm XP and so ofc lost a bunch of games but I am still facing exceedingly powerful decks. Not sure if this is an issue with Wild just being full of good players with big collections or if my MMR is still not that low. The wiki page on matchmaking doesn't say anywhere that Wild and Standard Ranked MMR is different which might explain why my MMR remains high. OTOH user Pizzacats is certain this is not true and I threw a bunch of games in Standard ranked too as I've said.
Had more luck in Casual where I was able to be matched up against players of roughly the difficulty I want and where my token swarm DH did alright.
Heads up, insta concede barely affects your real MMR even if you might show more loss in legend points. I remember seeing devs talk about it as one of the points for the new ranked system.
You either have to play a self damage deck, or AFK. I’m not sure if the outcome is equivalent or not as that’s behind the curtain.
Heads up, insta concede barely affects your real MMR even if you might show more loss in legend points. I remember seeing devs talk about it as one of the points for the new ranked system.
You either have to play a self damage deck, or AFK. I’m not sure if the outcome is equivalent or not as that’s behind the curtain.
Thanks that is very relevant and from my experience so far you are both right and wrong. It does affect it IMO but less than it should. Though it is possible you are fully right and I had tanked my Casual MMR before and forgot and now I am rising without realizing. A source would be nice too if you can find it.
Anyway since I need to AFK farm for XP in any case I've been doing that more to help reduce my MMR in Casual. I've also tried it in BGs with great success but despite doing it there I have not noticed my opponents get easier, the reverse actually. Maybe just bad luck atm.
I arrived to finish in the leaderboard in May. In june with 11 stars bonus i play an ultra emme deck. All legendarys with cho, millhouse etc. Surprisingly it had a 38% winrate at the 11 stars bonus and all the way it was decent meta decks. At the end from rank 3 3 stars I played a few meta decks and got to legend. Once in legend I was loooow and mostly fought meme decks and was conceding against any rank 1 diamond i faced. Tanked up to 6k in Eu at the end of the season. It took me a few months to recover my old mmr. A surprising thing is that at high legend you see a LOT of deck variety as a lot of people are exploring ways of how to beat the meta, having more fun at high legend than low one were is only net decks.
End of the story, play meta decks to get into legend and then tank your MMR/ push for high legend and then have fun.
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Is this doable?
I've been considering this possibility since I like to play fun/theme decks but they would get annihilated since even in Silver where I currently am half the decks are meta decks and the rest are not far behind.
I was rank 5 and I lost a big bunch of games by insta-conceding (and a few by afking) but I was still up against quite polished decks, indeed I feel I was getting harder opponents the more I tanked making me think there was some punishment league where those who insta-concede go to. But now that I saw the Blizzpost on the new matchmaking system I understand better. Unless I am wrong you are only matched by MMR while you have a star bonus, after you are matched from within your rank/league. So what I was trying to do was pointless as I had no bonus stars, they ran out at Silver 5 exactly, I will always be matched with other Silver 5+ players who as I've said are not that bad. This is the best it will be for me this season and I can either accept these are the easiest opponents I will get or just tryhard and rank.
That said there are some options for next season. If you MMR tank at the very start of the season you will be matched up with other players of low MMR who are on bonus stars. And ofc you can stop yourself in 10-6 Silver to conceivably find easier opponents but you need really low MMR/last season end result for that (or you will always have bonus stars in that range and be in the former camp).
You can also do this more easily in casual, and I tried. I was able to get easier opponents (thought not that easy, seems Casual is pretty empty of noobs). I also ran into a lot of other MMR tankers since I got a lot of insta-concedes in turn. Or they were just quickly finishing their quests now that I think of it.
And ofc you can do this in Wild too which might be better since fewer people care about Wild. But it works better in Standard since Wild is comparatively dead and full of OP tryhards. Still I might make some efforts and let you guys know how it goes.
I suppose you can MMR(Rating) tank in BGs too, could work well coupled with AFK XP farming.
I used to do this during the old 20 rank system, usually stayed at like rank 17 and played my zany decks with a good winrate. Had a great time and a lot of people would add me since they would love my weird decks.
Anyway if anyone does this or any tips or thoughts you are welcomed to share them.
I've never properly 'tanked' my MMR, but from personal experience I can tell you the following:
1) When I reached legend in wild in January, in the grind from d5 to legend I was facing the toughest meta decks (mostly Secret Mages and Raza Priests back then). Ended up around 1k legend. Then when February started I spent a lot of time playing fun meme decks in wild and doing some achievement hunting. I estimate I had a WR of 30-35% over 200 games or so. When I decided to start climbing again towards legend, I noticed that the opponents I was facing were on average playing considerably weaker decks - even my 'final boss' at d1-3stars was a token druid, but the standard deck (no wild cards). When I reached legend almost at the end of the month, my rank was 4.5k, implying that my MMR had dropped significantly
2) When I first started playing wild I had a 4x multiplier. On my first 100 games or so I faced almost no meta decks. Lots of memes, lots of old, formerly meta, decks, many standard decks, but very few top tier ones. I've no idea what kind of MMR you need to end up there though
Yes, for climbing with bonus stars, MMR tanking is unfortunately beneficial, as long as not too many are doing it.
The only real drawback is that once you have dropped your MMR, it takes a long time to get it back. Going for higher spots in legend or 11 stars after dropping would be an exhausting grind. 4,5k legend is very low in Wild.
Editor of the Heartpwn Legendary Crafting Guide:
https://www.hearthpwn.com/forums/hearthstone-general/card-discussion/205920-legendary-tier-list-crafting-guide
Excuse me, but what opponents would you like to face exactly? I mean Silver is pretty weak, and I agree that you should face opponents close to your rank..
You can do one thing: wait a little, after a few days players with meta decks will most likely advance to higher levels, and then you can face more opponents who don't have the best decks.
By the way most of the meta decks are pretty cheap atm, agro rogue, token druid, spell mage, face hunter are all low crafting cost decks.
But if you lose consistently then your MMR will naturally go down until you're at a level where you are competitive. So just use the decks you want and whatever level you consistently get to is where you should probably just remain.
What you seem to want to do is beat up on players far worse than you because you would rather face bad players using good decks.
What I don't get is why don't you lot have a reddit group or something? Rather than tank yourself to a level where youee likely playing really inexperienced or even very young players, just have a community where you can all play each other with your decks only containing 0 cost cards or whatever it is you want to play with.
You're classifying people who use well constructed decks as 'try hards' and yet you're on the competitive ranked ladder mode of the game.
You can win with some really bad decks down in the gutter ranks, if you're struggling at silver then it isn't because everyone else is a try hard and you aren't simply using 'fun' decks, you're straight up using bad decks and so you should expect to lose more than you win.
people have to play the competitve ladder to earn the monthly rewards. Tanking MMR to mess with the matchmaker is a smart way to make your grind easier.
Stop the moralizing please, yes if I manage to do this bad players will be getting a slightly unfair matchup. But I do not want to use meta decks or own 100% of the time, just a healthy 66-75% winrate while using decks built around fun rather than value or tempo. Those players don't really get a bad deal either, these are the kinds of decks one imagines when they don't know how soulless and uber optimized card game decks are. If anything the worst I am doing is giving them an unrealistic expectation that higher tiers of HS are this fun :P Plus when you get down to it even the crappy tankers who use meta aggro decks to annihilate noobs for easy and quick wins while a bad experience are a net-neutral since they need to concede one game for each they win to keep from rising in MMR again.
Anyway I have been using Wild Ranked (since I am still on bonus stars there) to AFK farm XP and so ofc lost a bunch of games but I am still facing exceedingly powerful decks. Not sure if this is an issue with Wild just being full of good players with big collections or if my MMR is still not that low. The wiki page on matchmaking doesn't say anywhere that Wild and Standard Ranked MMR is different which might explain why my MMR remains high. OTOH user Pizzacats is certain this is not true and I threw a bunch of games in Standard ranked too as I've said.
Had more luck in Casual where I was able to be matched up against players of roughly the difficulty I want and where my token swarm DH did alright.
Heads up, insta concede barely affects your real MMR even if you might show more loss in legend points. I remember seeing devs talk about it as one of the points for the new ranked system.
You either have to play a self damage deck, or AFK. I’m not sure if the outcome is equivalent or not as that’s behind the curtain.
Thanks that is very relevant and from my experience so far you are both right and wrong. It does affect it IMO but less than it should. Though it is possible you are fully right and I had tanked my Casual MMR before and forgot and now I am rising without realizing. A source would be nice too if you can find it.
Anyway since I need to AFK farm for XP in any case I've been doing that more to help reduce my MMR in Casual. I've also tried it in BGs with great success but despite doing it there I have not noticed my opponents get easier, the reverse actually. Maybe just bad luck atm.
I arrived to finish in the leaderboard in May. In june with 11 stars bonus i play an ultra emme deck. All legendarys with cho, millhouse etc. Surprisingly it had a 38% winrate at the 11 stars bonus and all the way it was decent meta decks. At the end from rank 3 3 stars I played a few meta decks and got to legend. Once in legend I was loooow and mostly fought meme decks and was conceding against any rank 1 diamond i faced. Tanked up to 6k in Eu at the end of the season. It took me a few months to recover my old mmr. A surprising thing is that at high legend you see a LOT of deck variety as a lot of people are exploring ways of how to beat the meta, having more fun at high legend than low one were is only net decks.
End of the story, play meta decks to get into legend and then tank your MMR/ push for high legend and then have fun.