There should be something - an icon, a sound, something - at the beginning of each match to show that you have Nozdormu in your deck...just so your opponent knows they are playing a bad*** and not a p****.
I think the indicator will be a bunch of players quitting in the first few seconds when they find that I'm not running it. :) #slowasscontrolplayers4eva
Still don’t see the point of this card. If you’d run this in your deck, you wouldn’t be roping normally, right? That means people who’d include this wouldn’t rope anyway. If you’re someone who normally ropes, you wouldn’t put this in your deck, since a 7 mana 8/8 isn’t worth much. This would have to be 5 mana to even be potentially worthwhile to include for slower players
Still don’t see the point of this card. If you’d run this in your deck, you wouldn’t be roping normally, right? That means people who’d include this wouldn’t rope anyway. If you’re someone who normally ropes, you wouldn’t put this in your deck, since a 7 mana 8/8 isn’t worth much. This would have to be 5 mana to even be potentially worthwhile to include for slower players
Clearly just an option and a bit of fun as well giving people a chance to have random encounters which I'm sure those who play the card will enjoy.
This community is wound up so tight its ridiculous. Everything has to be a fight for some bizarre reason.
I think what he meant is that there should be an indicator even if only one player has Nozdormu so that the unparticipating player will have feedback (not exactly sure why - I feel like if anything you would feel good to know the opponent pretty much wasted a card, which would just reinforce the behavior).
I think the indicator will be a bunch of players quitting in the first few seconds when they find that I'm not running it. :) #slowasscontrolplayers4eva
there is litterally the burning rope, why do you need more indicators?
Quote from Ecthelion2>> (not exactly sure why - I feel like if anything you would feel good to know the opponent pretty much wasted a card, which would just reinforce the behavior).
The extra indicator is to remind the wuss without Noz that he is, in fact, a wuss.
There should be something - an icon, a sound, something - at the beginning of each match to show that you have Nozdormu in your deck...just so your opponent knows they are playing a bad*** and not a p****.
Trust me, it will be some kind of animatioin
I don't see why not. Kinda like Prince Malchezaar and C'thun the Shattered?
I think the indicator will be a bunch of players quitting in the first few seconds when they find that I'm not running it. :) #slowasscontrolplayers4eva
there is litterally the burning rope, why do you need more indicators?
Still don’t see the point of this card. If you’d run this in your deck, you wouldn’t be roping normally, right? That means people who’d include this wouldn’t rope anyway. If you’re someone who normally ropes, you wouldn’t put this in your deck, since a 7 mana 8/8 isn’t worth much. This would have to be 5 mana to even be potentially worthwhile to include for slower players
Your concern is cute.
But think about what you are saying here.
This card will not be played. Fast players will play fast even without adding a dead card to their deck.
Clearly just an option and a bit of fun as well giving people a chance to have random encounters which I'm sure those who play the card will enjoy.
This community is wound up so tight its ridiculous. Everything has to be a fight for some bizarre reason.
I think what he meant is that there should be an indicator even if only one player has Nozdormu so that the unparticipating player will have feedback (not exactly sure why - I feel like if anything you would feel good to know the opponent pretty much wasted a card, which would just reinforce the behavior).
leaked screenshot from the animation when both are playing him
yesss, I am here with you brother.
The extra indicator is to remind the wuss without Noz that he is, in fact, a wuss.