I feel like this isn't wrong--ramp Paladin is kind of disgusting--but it's also the garbage days of the Year of the Phoenix rotation. Paladin has often been bad, it's got a deck which is too good for the moment, and won't last much longer. I'd guess it's probably not worth an emergency nerf.
As a Pure Paladin main, I can assure you that's not the case. I've had so many games where I couldn't play anything before turn 3 or even 4 despite hard mulligan for the 0-/1-drops.
Also, I don't even think the openers are that strong. The more or less best one is Aldor Attendant into Hand of A'dal. That's a 3/5 + 1 card + a decent manacheat. Definitely very good, but I think many decks can do more degenerate stuff in their first 2 turns.
Ramp Paladin is a very good deck but by no means oppressive. Let's focus on the positives that there are many viable decks right now and that the meta is relatively diverse.
What you are talking about? The paladin at least give the ramp to both players, it is fair at some point, druid is waaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaay worse than that, much, much worse, the druid player can ramp only for yourself and able to play a lot of cards insanely undercosted, out of the charts broken, completely unbalanced and draw almost the entire deck before you can reach 7 manas.
I don't play paladin but the truth is druid is the class who needed to be massively nerfed, I mean...
That fact that paladin didn’t have a good tier 1 deck for a good minute... I’m okay with the current situation, I said what I said...so give me that second wave of divine shield minions:)
Before this pure / libram paladin was tier 1 consistently, and before that, paladin had options like mech paladin that was at least tier 2, but every paladin player just kept crying because they nerfed equality so they couldn't make busted cheap board clears happen and play "control paladin".
Only High Abbess Alura makes this deck strong, somewhat similar to old decks that high rolled by playing Barnes early back in the day. rest of the deck is too fair and doesn't really get much power from Paladin class cards.
It's only alura breaking the game here, but she could do that anyway with coin into commencement or blessing of authority. It's just one card warping a whole deck. Nozdormu is fine, you get to use the 10 mana before they do, I think it's a fun and interesting card.
most of murlocs are from classic. They will ruin Murloc decks and many other when they rotate the classic, basic set, so don't worry about it, in no time will be a shit dead deck. And the game will have put it's last nail on the coffin.
It's only alura breaking the game here, but she could do that anyway with coin into commencement or blessing of authority. It's just one card warping a whole deck. Nozdormu is fine, you get to use the 10 mana before they do, I think it's a fun and interesting card.
You will also be able to play an amazing 1 game / hour, as Priest is just so good at closing out games.
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I feel like this isn't wrong--ramp Paladin is kind of disgusting--but it's also the garbage days of the Year of the Phoenix rotation. Paladin has often been bad, it's got a deck which is too good for the moment, and won't last much longer. I'd guess it's probably not worth an emergency nerf.
As a Pure Paladin main, I can assure you that's not the case. I've had so many games where I couldn't play anything before turn 3 or even 4 despite hard mulligan for the 0-/1-drops.
Also, I don't even think the openers are that strong. The more or less best one is Aldor Attendant into Hand of A'dal. That's a 3/5 + 1 card + a decent manacheat. Definitely very good, but I think many decks can do more degenerate stuff in their first 2 turns.
Ceterum censeo classum magi esse delendam.
Ramp Paladin is a very good deck but by no means oppressive. Let's focus on the positives that there are many viable decks right now and that the meta is relatively diverse.
This post doesn't make any sense. All of the words are actually from the English language. You forgot "blad", "sik", "manz", etc.
; )
"There is no spoon"
What you are talking about? The paladin at least give the ramp to both players, it is fair at some point, druid is waaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaay worse than that, much, much worse, the druid player can ramp only for yourself and able to play a lot of cards insanely undercosted, out of the charts broken, completely unbalanced and draw almost the entire deck before you can reach 7 manas.
I don't play paladin but the truth is druid is the class who needed to be massively nerfed, I mean...
HIT THE NERF HAMMER REALLY HARD!!!
Spell damage mage is very effective against ramp paladin oh and big spell mage.
Before this pure / libram paladin was tier 1 consistently, and before that, paladin had options like mech paladin that was at least tier 2, but every paladin player just kept crying because they nerfed equality so they couldn't make busted cheap board clears happen and play "control paladin".
Only High Abbess Alura makes this deck strong, somewhat similar to old decks that high rolled by playing Barnes early back in the day. rest of the deck is too fair and doesn't really get much power from Paladin class cards.
It's only alura breaking the game here, but she could do that anyway with coin into commencement or blessing of authority. It's just one card warping a whole deck. Nozdormu is fine, you get to use the 10 mana before they do, I think it's a fun and interesting card.
If paladin really piss you just play priest.
You will have 100% winrate vs paladins, 50% winrate vs other priests and 10% winrate vs anything else.
most of murlocs are from classic. They will ruin Murloc decks and many other when they rotate the classic, basic set, so don't worry about it, in no time will be a shit dead deck.
And the game will have put it's last nail on the coffin.
You will also be able to play an amazing 1 game / hour, as Priest is just so good at closing out games.