is there an unwritten rule about doing achievements on ladder?
Many times I have tried the greybough achievement, but when i play a greybough, and have a minion in play and copy it or whatever, the opponent just concedes... if wish there was a way to say that i will concede for him if he needs the win, but in return just help me with the achievement...
Also I have decktracker that tracks my opponents names and battletags, when i see a player I have played against in the past i instantly send a friendrequest... 90% of the time they do not add me... (the game is still in first or second turn, so i havent won or lost yet...)
SO.... help?
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To live is to suffer, to survive is to find meaning in the suffer!
Nope...you need to find someone with enough brain cells to understand you don't give a toss about winning but just completing the achievement and then moving on. Goodness knows I've met only one such person on ladder in the past couple of months.
True that. I had the same with Yogg Champ achievement. Even though I had a deck which screamed that i didnt want to win, ppl still went face. I just had one that understood the purpose. The others simply don't care about your achievements what I also can understand. They don't benefit from it.
I feel like most achievements can be obtained just by playing enough and tailoring your deck to do what it needs to do for said achievement. After a while you will get them. It may take a while, but they should be doable.
Certain ones, like the aforementioned "Yogg Champ" achievement is just poorly designed, in my opinion. It requires such a particular set up, that it just seems like you won't get it by accident, and as others have mentioned, most people on ladder won't be looking out for this.
A lot of people really just don't care about achievements, I guess. And that's their right.
Nope...you need to find someone with enough brain cells to understand you don't give a toss about winning but just completing the achievement and then moving on. Goodness knows I've met only one such person on ladder in the past couple of months.
I haven't been very interested in the achievements, except the ones that contribute to the reward track. You are able to get a decent amount of leveling done, but there are a few arranged such that the time required is way out of proportion to the XP awarded. IMO, the Greybough one is the worst of the lot. Certainly not difficult, but grindy af.
So far the most ridiculous setup involved the "kill 5 minions with minefield" achievement. Druid plays a Survival of the Fittest, then corrupted Carnival Clown. I played Lord Barov, Ironbeak Owl to silence Barov, Broomstick to attack and get Barov killed, then you have a board of 1 health minions and it's done.
The meme deck with warlock's Deck of ??? to switch power and cost and play the 1 mana Darkmoon Rabbit is pretty good, too.
3/4 of the Demon Hunter's can get done naturally with the lifesteal OTK.
Druid and Hunter require their own specialized decks.
All of Mage's will eventually get done playing Secret and Mozaki Mage. Sooner or later a Smuggler will discover Mask of C'thun.
3/4 of Paladin's can be done with viable decks, but the Oh My Yogg! is just pure luck. Probably the worst of all xp-giving achievements.
Priest and Rogue require highly specialized decks.
Shaman gets one for each reasonable deck type. Aggro, Evolve, Control, and Totem.
Warlock and Warrior get one each that will naturally occur, but the rest require some planning.
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Hello all,
is there an unwritten rule about doing achievements on ladder?
Many times I have tried the greybough achievement, but when i play a greybough, and have a minion in play and copy it or whatever, the opponent just concedes... if wish there was a way to say that i will concede for him if he needs the win, but in return just help me with the achievement...
Also I have decktracker that tracks my opponents names and battletags, when i see a player I have played against in the past i instantly send a friendrequest... 90% of the time they do not add me... (the game is still in first or second turn, so i havent won or lost yet...)
SO.... help?
To live is to suffer, to survive is to find meaning in the suffer!
Nope...you need to find someone with enough brain cells to understand you don't give a toss about winning but just completing the achievement and then moving on. Goodness knows I've met only one such person on ladder in the past couple of months.
True that. I had the same with Yogg Champ achievement. Even though I had a deck which screamed that i didnt want to win, ppl still went face. I just had one that understood the purpose. The others simply don't care about your achievements what I also can understand. They don't benefit from it.
I still need that achievement by the way 🤣
Search "yogg champ" and enter "yogg champ help eu" topic and enter ;)
I feel like most achievements can be obtained just by playing enough and tailoring your deck to do what it needs to do for said achievement. After a while you will get them. It may take a while, but they should be doable.
Certain ones, like the aforementioned "Yogg Champ" achievement is just poorly designed, in my opinion. It requires such a particular set up, that it just seems like you won't get it by accident, and as others have mentioned, most people on ladder won't be looking out for this.
A lot of people really just don't care about achievements, I guess. And that's their right.
Same here. Wrong game to hunt for brain cells.
Take a walk on the wild side...
I haven't been very interested in the achievements, except the ones that contribute to the reward track. You are able to get a decent amount of leveling done, but there are a few arranged such that the time required is way out of proportion to the XP awarded. IMO, the Greybough one is the worst of the lot. Certainly not difficult, but grindy af.
So far the most ridiculous setup involved the "kill 5 minions with minefield" achievement. Druid plays a Survival of the Fittest, then corrupted Carnival Clown. I played Lord Barov, Ironbeak Owl to silence Barov, Broomstick to attack and get Barov killed, then you have a board of 1 health minions and it's done.
The meme deck with warlock's Deck of ??? to switch power and cost and play the 1 mana Darkmoon Rabbit is pretty good, too.
3/4 of the Demon Hunter's can get done naturally with the lifesteal OTK.
Druid and Hunter require their own specialized decks.
All of Mage's will eventually get done playing Secret and Mozaki Mage. Sooner or later a Smuggler will discover Mask of C'thun.
3/4 of Paladin's can be done with viable decks, but the Oh My Yogg! is just pure luck. Probably the worst of all xp-giving achievements.
Priest and Rogue require highly specialized decks.
Shaman gets one for each reasonable deck type. Aggro, Evolve, Control, and Totem.
Warlock and Warrior get one each that will naturally occur, but the rest require some planning.
Helpful Clarification on Forbidden Topics for Hearthstone Forums:
Enjoying Americans winning in the Olympics is forbidden because it is political. A 14 plus page discussion of state-sponsored lawsuits against a multi-national corporation based on harassment, discrimination, and wrongful death allegations is apparently not political enough to raise an issue.