It is a good deck against any board centric deck. you can not leave any more than 7 health on board. by turn 7 ( 2 dummies + the other pieces)
but it is VERY easy to play around it with a deck like kingsbane that counters it directly. Went up 700 ranks in 2 hours (1400-670) with kingsbane rogue, and I am not the only one playing kingsbane rogue to counter it. There is a lot of kingsbane and this OTK and some old decks from time to time (secret mage, renopriest).
It is strong, and a tier 1? yes but it is easily counterable by decks with burn to face, they do not run taunts.
It is a good deck against any board centric deck. you can not leave any more than 7 health on board. by turn 7 ( 2 dummies + the other pieces)
but it is VERY easy to play around it with a deck like kingsbane that counters it directly. Went up 700 ranks in 2 hours (1400-670) with kingsbane rogue, and I am not the only one playing kingsbane rogue to counter it. There is a lot of kingsbane and this OTK and some old decks from time to time (secret mage, renopriest).
It is strong, and a tier 1? yes but it is easily counterable by decks with burn to face, they do not run taunts.
Grats. I was trying Kingsbane Rogue yesterday around the same ranks...i didnt get very lucky. My draws were horrible, while the others always had great answers for every turn. Gave up after few games, felt horrible :D
Today i climbed 400 ranks with Odd Shaman in 8 games. But didnt face the new deck.
I faced a priest who played some Quest deck with Hysteria. I dont like the card at all...just another card for priests to do nothing all game long then remove,remove,remove,remove...yaaaaawn.
I wonder why blizzard pushes these "look i have no board for 10 turns" decks for priests every expansion.
I personally love this deck. It's quite fun (probably not for the opponent, but when I have to face secret mages and face hunters all the time, it's a welcome sight to actually be able to play a combo for once.)
I personally love this deck. It's quite fun (probably not for the opponent, but when I have to face secret mages and face hunters all the time, it's a welcome sight to actually be able to play a combo for once.)
Face Hunter?
In what region do you play? I play on EU server and according to my stats i met 1 hunter in the last 200 games :O
It is obvious that they fucked it up. It is fine to make errors .. we all humans. but now they have to come up with a fast answer . Also secret mage, raza priest and big priest need a little change. If they dont change nothing they can keep printing expansions and these decks will be always top tier and nothing else really competitive.
Well they posted yesterday that they are aware of the problem, but seemingly want to monitor the win rate of the combo first. They'll probably change things on Monday or even today.
So what to do? Nerf Tiller and never again make cards that deal damage or other potentially winning effect when they attack? Nerf deathspeaker and never again make neutral cards that can give immune? Change the mechanic of immune? Change "attack until" mechanics, messing with countless other combos? Or just add the word "enemy" to a card that was released yesterday and move on?
It's really a hard one huh? I think they might have to recode the entire game now. All because of one single card...
Well they posted yesterday that they are aware of the problem, but seemingly want to monitor the win rate of the combo first. They'll probably change things on Monday or even today.
So what to do? Nerf Tiller and never again make cards that deal damage or other potentially winning effect when they attack? Nerf deathspeaker and never again make neutral cards that can give immune? Change the mechanic of immune? Change "attack until" mechanics, messing with countless other combos? Or just add the word "enemy" to a card that was released yesterday and move on?
It's really a hard one huh? I think they might have to recode the entire game now. All because of one single card...
What are you even talking about? The problem is clearly Hysteria which needs to be changed to target only enemy minions.
Well they posted yesterday that they are aware of the problem, but seemingly want to monitor the win rate of the combo first. They'll probably change things on Monday or even today.
So what to do? Nerf Tiller and never again make cards that deal damage or other potentially winning effect when they attack? Nerf deathspeaker and never again make neutral cards that can give immune? Change the mechanic of immune? Change "attack until" mechanics, messing with countless other combos? Or just add the word "enemy" to a card that was released yesterday and move on?
It's really a hard one huh? I think they might have to recode the entire game now. All because of one single card...
What are you even talking about? The problem is clearly Hysteria which needs to be changed to target only enemy minions.
Yes the combo is definately broken since you can die with a 7 mana 3 card (which all can be x2 since no legendaries) combo if there is 11 health total in the board.
I think they gonna nerf Wretched Tiller soon but I can say a nerf on Deathspeaker would be much more logical. The "give immune" effect doesn't do much except for degenerate combos anyway, limits design space, so maybe remove it completely.
What are your thoughts guys? You think Blizzard ment the combo to be there, or they overlooked it in playtesting? Seems like a strange thing to overlook.
Hard to tell. At this point, no one really knows if they are completely ******** or just masters of manipulation, not even themselves. XD
I dunno, for me wild reached saturation point on broken cards and combos some time ago. But if you guys still playing it says its that bad...well maybe it is. Wouldn't be the first time Blizzard had massive oversight regarding wild.
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Honestly Wild was at its best state some months ago. Far more decks and fun then standard. Just 3 cards chenged the meta to stupid...
Blood of G'huun, Rigged Faire Game, and now Hysteria
Imo the new combo will be adressed before the new season starts...
I will try some wild games now, lets see how long it will take until i meet the deck.
It is a good deck against any board centric deck. you can not leave any more than 7 health on board. by turn 7 ( 2 dummies + the other pieces)
but it is VERY easy to play around it with a deck like kingsbane that counters it directly. Went up 700 ranks in 2 hours (1400-670) with kingsbane rogue, and I am not the only one playing kingsbane rogue to counter it. There is a lot of kingsbane and this OTK and some old decks from time to time (secret mage, renopriest).
It is strong, and a tier 1? yes but it is easily counterable by decks with burn to face, they do not run taunts.
I just met this deck. God bless Freezing trap
Greetings, traveler.
Let's make Hunter great.
Grats. I was trying Kingsbane Rogue yesterday around the same ranks...i didnt get very lucky. My draws were horrible, while the others always had great answers for every turn. Gave up after few games, felt horrible :D
Today i climbed 400 ranks with Odd Shaman in 8 games. But didnt face the new deck.
I faced a priest who played some Quest deck with Hysteria. I dont like the card at all...just another card for priests to do nothing all game long then remove,remove,remove,remove...yaaaaawn.
I wonder why blizzard pushes these "look i have no board for 10 turns" decks for priests every expansion.
Seems like Mage, Hunter & Rogue have really good counters to these decks.
This is the only secret I love when playing against some stupid Secret Mage. Milling them was never more easy...
EU 11/2015+ , f2p 03/2021+: DK 63 / DH 205 /Dr 277 / Hu 733 / Ma 6666 / Pa 1072 / Pr 1165 / Ro 1791 / Sh 1303 / Wl 707 / Wr 664
I personally love this deck. It's quite fun (probably not for the opponent, but when I have to face secret mages and face hunters all the time, it's a welcome sight to actually be able to play a combo for once.)
Hysteria should be fixed, so that it stops after each minion was attacked once. Problem solved.
Combo is way too easy to pull off, even aggro can struggle against it.
Raise dead is a good card. 0 mana add 2 minions to your hand? That's like Pot of Greed!
I think the fix would be for Hysteria not to be able to target immune minions.
But what does Pot of Greed do?????
Face Hunter?
In what region do you play? I play on EU server and according to my stats i met 1 hunter in the last 200 games :O
It is obvious that they fucked it up. It is fine to make errors .. we all humans. but now they have to come up with a fast answer . Also secret mage, raza priest and big priest need a little change. If they dont change nothing they can keep printing expansions and these decks will be always top tier and nothing else really competitive.
PRIEST
Can't really blame team 5 for this oversight, it took a long long time for this deck to be discovered........lol
Well they posted yesterday that they are aware of the problem, but seemingly want to monitor the win rate of the combo first. They'll probably change things on Monday or even today.
So what to do? Nerf Tiller and never again make cards that deal damage or other potentially winning effect when they attack? Nerf deathspeaker and never again make neutral cards that can give immune? Change the mechanic of immune? Change "attack until" mechanics, messing with countless other combos? Or just add the word "enemy" to a card that was released yesterday and move on?
It's really a hard one huh? I think they might have to recode the entire game now. All because of one single card...
What are you even talking about? The problem is clearly Hysteria which needs to be changed to target only enemy minions.
EXACTLY! that's what I wrote lol
Yes the combo is definately broken since you can die with a 7 mana 3 card (which all can be x2 since no legendaries) combo if there is 11 health total in the board.
I think they gonna nerf Wretched Tiller soon but I can say a nerf on Deathspeaker would be much more logical. The "give immune" effect doesn't do much except for degenerate combos anyway, limits design space, so maybe remove it completely.
OK I met this combo, agree it is extremely broken and should be nerfed.
But I won. I had Mal'Ganis on board, and the Wretched Tiller stopped after all other minions were dead.
So play with Mal'Ganis or use only high attack + low health minions and try keep your health up.
Apparently, it seems they overlooked it in playstesting after all: https://www.hearthpwn.com/forums/hearthstone-game-modes/wild-format/247149-the-wretched-tiller-otk-will-skip-your-turn
I dunno, for me wild reached saturation point on broken cards and combos some time ago. But if you guys still playing it says its that bad...well maybe it is. Wouldn't be the first time Blizzard had massive oversight regarding wild.