Beta player, love the game. Latest patch needs easy improvements. Plz tell me you don’t miss simple design element problems this easy moving forward:
1. Achievements scrolling is laggy and unpredictable. Address. Feels like wow 2005.
2. Battleground bonus cards are unreadable on an iPhone 12. Why make the cards so small? Scale them up! A good idea ruined by not understanding screen variance.
3. Implement a kind emote when you want to salute a players honorable death.
4. And design the board so that the card backs aren’t hidden in a placeholder. The beauty of the card backs are still to be designed smarter to be part of the thematically experience of this great game.
The achievements list feels like it’s running suboptimally threaded code. Or it’s running a bunch of unnecessary code between creating each achievement UI in the list. Really unfortunate business/QA didn’t flag this as a blocking bug.
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Beta player, love the game. Latest patch needs easy improvements. Plz tell me you don’t miss simple design element problems this easy moving forward:
1. Achievements scrolling is laggy and unpredictable. Address. Feels like wow 2005.
2. Battleground bonus cards are unreadable on an iPhone 12. Why make the cards so small? Scale them up! A good idea ruined by not understanding screen variance.
3. Implement a kind emote when you want to salute a players honorable death.
4. And design the board so that the card backs aren’t hidden in a placeholder. The beauty of the card backs are still to be designed smarter to be part of the thematically experience of this great game.
thanks
The achievements list feels like it’s running suboptimally threaded code. Or it’s running a bunch of unnecessary code between creating each achievement UI in the list. Really unfortunate business/QA didn’t flag this as a blocking bug.