But I’m not sure why you devoted so much space to the Ride Together, Die Together achievement. It should be worded as literally ‘Complete the Hunter Sidequest Toxic Reinforcements’. It’s that easy.
I also dispute your summation of the Greybough achievement. The problem isn’t that he’s 'bad' or the deck ‘mediocre’. It’s real easy to make a good Token Druid deck and he fits very nicely into there. The issue is the ludicrous amount that they’ve set the requirement at. 200 summons is crazy. That’s literally an additional 100 over any of the other achievement requirements (other than Tonk damage but that doesn't count as it deals 8 per trigger). As all the other achievements in this vein top out at 50 or 100, it’s for that reason that it’s not a realistic proposition for anyone.
Rollback Post to RevisionRollBack
Owner of a complete collection, including all alt skins. Cos HS is the best game ever made. Nuff said.
But I’m not sure why you devoted so much space to the Ride Together, Die Together achievement. It should be worded as literally ‘Complete the Hunter Sidequest Toxic Reinforcements’. It’s that easy.
I also dispute your summation of the Greybough achievement. The problem isn’t that he’s 'bad' or the deck ‘mediocre’. It’s real easy to make a good Token Druid deck and he fits very nicely into there. The issue is the ludicrous amount that they’ve set the requirement at. 200 summons is crazy. That’s literally an additional 100 over any of the other achievement requirements (other than Tonk damage but that doesn't count as it deals 8 per trigger). As all the other achievements in this vein top out at 50 or 100, it’s for that reason that it’s not a realistic proposition for anyone.
What a very condescending post... For the record, I made a Greybough/Hadronox/N'Zoth Wild deck and went from D5 to legend, completing the achievement on the way.
But I’m not sure why you devoted so much space to the Ride Together, Die Together achievement. It should be worded as literally ‘Complete the Hunter Sidequest Toxic Reinforcements’. It’s that easy.
I also dispute your summation of the Greybough achievement. The problem isn’t that he’s 'bad' or the deck ‘mediocre’. It’s real easy to make a good Token Druid deck and he fits very nicely into there. The issue is the ludicrous amount that they’ve set the requirement at. 200 summons is crazy. That’s literally an additional 100 over any of the other achievement requirements (other than Tonk damage but that doesn't count as it deals 8 per trigger). As all the other achievements in this vein top out at 50 or 100, it’s for that reason that it’s not a realistic proposition for anyone.
What a very condescending post... For the record, I made a Greybough/Hadronox/N'Zoth Wild deck and went from D5 to legend, completing the achievement on the way.
Might sharing the deck list? I'm always up for fun decks while eventually reaching legend.
Control 3 identical deathrattle minions: This is not a Hunter specific achievement and can be completed by any class. It’s easy with Hunter where Carrion Studies (or perhaps Pack Tactics) can give you the 3rd copy that you want,
There's an even easier way: the Hunter sidequest Toxic Reinforcements does it in one card. Use your hero power 3 times to summon 3 Leper Gnomes. Got the achievement without even trying by playing that card.
Ed: Oh, CardSharp_HS mentioned it ahead of me in #42. Should've read to the very end of the comments.
But I didn't mention that I don't own Toxic Reinforcements, I played it via one of Whizbang the Wonderful's Darkmoon Faire decks and got the Ride Together, Die Together achievement accidentally. Several of Whizbang's current random recipes have cards for Darkmoon Faire achivements. Frex:
His Sayge's Secrets deck has Sayge, Seer of Darkmoon and Occult Conjurer, so it's suited for Mage's Hall of Mirrors and Your Future is Clouded achievements.
Both his Justice of the Deep and Darkmoon Menagerie decks contain N'Zoth, God of the Deep and Circus Amalgam so either can be used for the It's N'Zothing Really achievement.
His Shattered Secrets deck has Grand Empress Shek'zara for Rogue's Myra's Unstable Empress achievement. Also has C'Thun the Shattered, but it won't give you any help keeping your opponent at full health for a OTK from full No Pathetic Cards achievement.
His Cascading Corruption deck has Cascading Disaster for Warlock's Escalating Antics achievement, Strongman for the F2PBTW achievement, and other Corrupted cards and Y'Shaarj the Defiler for your Embrace the Void achivement.
His The Blood God deck has G'huun the Blood God so it can progress Priests's You're G'hunna Be Sorry achievement.
His Faire Outcasts deck has Redeemed Pariah and various Outcasts, but chances are your opponent won't let your Pariah live long enough to reach 10 attack.
Deal 16 damage from hero attacks in a single turn: You don’t even need Inara Stormcrash and double Stormstrike for this. Just play Soul DH and you will get it done sooner or later!
Whizbang's Malicia's Malice deck has Marrowslicer's 4 attack, Soulshard Lapidary's +5 attack, and Twin Slice's +2 attack twice. Indeed, you could reach 16 attack in one turn combining all of those.
Though as the achievement name Two Punch Man hints, I'm sure Blizzard expects most players to use the classic set epic Doomhammer and the basic card Rockbiter Weapon twice, which many people already have in their collections.
I just finished the achievement where you have to give 100 dudes divine shield (and finally I deleted this stupid Odd Paladin deck - I really don't like it). I didn't have Lothraxxion so I relied exclusively on Steward of Darkshire. However I have the feeling that there is a bug and the achievement progress was double-counting. I anyway had the feeling that I went to 100 way too fast and then this: I remember checking prior to my last game that I was at 94/100 and then in-game the moment I played the Steward followed by Muster for Battle, I got the notification on the bottom left corner.
Can someone who hasn't finished this achievement yet perhaps confirm/reject my suspicion?
playing the darkmoon rabbit for 1 mana can be done with a cheap deck (and a bit of luck mby) and it doesnt matter which class u're doing it with (this is my priest deck : AAEBAZ/HAgKlCb3hAw4elwLJBtMK1gqspQOZqQOTugOnywPezAPXzgPi3gP73wPK4QMA# , basic stuff mostly, key is the rabbit ofc, nazmani bloodweaver and palm reading and gift of luminance i'd say, insight can help u draw the rabbit faster, rest are just cheap spells to help u cheat out the mana). might take a few tries, was lucky to get mine in the 1st try. gl
Just got Two Punch Man by doing 8 damage to three monsters at once with Reaper's Scythe + Heroic Strike. Was playing the Ahoy, Mateys! deck recipe via Whizbang. So if your attack hits adjacent monsters, and does at least 16 damage total, that counts for the achievement.
So today I finally got the C'Thun achievement using a Priest deck. I mentioned earlier this Druid deck that uses Aviana, Kun, Ysiel and Tree of Life, but as I don't have these cards, I had to try something else, so I went with a Miracle Priest deck. There are many videos on youtube of people killing their opponent with C'Thun, the Shattered, sometimes as early as turn 6. Here is a quick guide on how I managed it, it only took me 3 attempts (3 games) in total:
First of all I did it in wild, where you have some additional useful cards like Shadow Visions and Regenerate, but also because there is where I have tanked my MMR by playing meme decks for the achievements and thus I am more likely to avoid top tier decks. Secondly, you need to face a slow deck that won't kill you by turn 5 and that is not a Warrior or Druid that can armor up out or range.
Deck building: The key cards are: Nazmani Bloodweaver and Gadgetzan Auctioneer (these are the only minions in your deck). Insight (to draw and discount your key minions), Gift of Luminance (to copy Nazmani), Palm Reading (the discounting effect is great), Raise Dead (get back your key minions after they died once). The rest is various 0- and 1-mana spells
Execution: On a preparatory turn, ideally with an Auctioneer already in hand, you will play a Nazmani followed by a bunch of cheap spells. If you can, do play a Gift of Luminance on it too. The goal is to discount the cost of Auctioneer as much as possible and you can get back 2 Nazmanis later from Raise Dead. Then on the Miracle turn you play as many Nazmanis as you can and the Auctioneer and begin drawing through your deck by casting cheap spells. Important: as the animations are too slow, avoid playing any spell that discovers a spell (Renew or Palm Reading) at this stage as you will then have to wait for the animations to finish before you can get to choose your discovery. If you are really fast, you can draw through your whole deck, play all C'Thun pieces, draw C'Thun and play him on the same turn. I only managed to play 3 C'Thun pieces but I had the remaining one in hand, discounted to 0, together with a corrupted Insight (to draw C'Thun for 8 mana) which was also discounted to 0. This was good enough
Important: You need to kill your opponent from full health. But when you cast Eye of C'Thun, you will almost certainly damage a bit the enemy hero. Which means that you need to heal them back up to 30 before the kill. In standard you only have Renew and your hero power. In wild there is also Regenerate which helps a lot.
Good luck
P.S.: The new achievements based on the Darkmoon Races cards are all quite easy and straightforward, I don't think a guide for them is useful
Eh, may as well. So for the new Darkmoon Races achievements:
Demon Hunter Highway to Fel - Cast Illidari Studies 10/30 times. Easy enough. Illidari Studies is a really good card and it fits into literally every single Demon Hunter deck. You can run it in Aggro, Soul, OTK Lifesteal, it always works. I knew the card would be good but it's honestly even better than expected. If you only care about completing this achievement as fast as possible and not winning, you can help speed it up with Archmage Vargoth and/or Zai, the Incredible if you have it. Good card, easy to do just by playing Demon Hunter, not much else to say.
Druid Forest Fights Back - Summon 40/120 Darkmoon Treants. Play a Treant Token Druid deck. Personally I'd recommend using the faster Gibberling variant. Something like,
works perfect. Try and combo your Arbors with Solar Eclipse to double up your Treant count.
Hunter Three for One Sale - Destroy 20/60 minions with Bola Shots. Not too difficult to do, but personally I wouldn't bother with this. 300XP is just simply not worth it, but if you still want to do it, you can simply destroy your own minions. Play small cycle minions, Novice EngineerLoot HoarderBloodmage Thalnos as well as small beast tokens SpringpawAlleycatWolpertingerUnleash the Hounds and two copies of Bola Shot to do it fast. Alternatively, play a fast Face Hunter deck, and simply replace two cards with Bola Shot.
Mage Hard Tack - Eat 10/30 Mana Biscuits Play Mozaki Mage if you really want to do this one. If you don't have Mozaki I honestly wouldn't ever bother with this.
If you still want to do it, you can try an Antonidas Exodia deck, or Quest Mage in Wild. Alternatively you could always play Vargoth to double up your biscuits, or even Lorewalker Cho and hope your opponent will give you back the biscuits (99% of the time they won't) Overall probably not worth the trouble.
Paladin So Judgey... - Restore 60/180 Health with Lifesteal weapons. This one is easy. Don't bother with Paladin for this. Simply play Soul DH. You can even kill two birds with one stone and do the Illidari Studies achievement while you're doing this one. Buff up your Aldrachi Warblades to a high enough attack, just make sure your hero is damaged enough to actually heal the damage though, it won't count if you're not healing, and smash a minion or even your opponent's face. Goes by really fast.
Rogue Monkey Business - Force your opponent to draw 10/30 Bananas. Honestly skip. This one is even worse than Bola Shots or Biscuits because there's no way to speed it up. You can only have one active secret of the same kind, so no Vargoth trick and you even have to wait for your opponent to actually draw an extra card to trigger it, so it's super slow to do. If you like playing Secret Rogue you can replace two of the good secrets with this, your winrate will suffer thogh. Would not recommend.
Shaman Win by a Landslide - Trigger 20/60 Landslides. Landslide is honestly not even that bad of a card. I used an Aggro Inara Shaman, and simply replaced two Cumulo-Maximus with Landslide. If you have any overloaded mana Landslide will trigger twice and it will count as 2 towards your achievemnt, you can even do the Vargoth trick and trigger it 4 times with a single spell. Make sure to copy it with Diligent Notetaker too, if you can. Sometimes it's worth it to hold onto your Notetakers just to get a double Landslide.
Warlock Cannot Run, Cannot Hide - Play 6/18 Primes as Warlock. You can try doing this, https://www.youtube.com/watch?v=tm9JhZK4k_A to get it in one game. Or simply play Control Quest/Galakrond Tickatus Warlock
Warrior The Best Defense... - Attack with your hero while you have Armor, 10/30 times. Play Druid, use your hero power. That's it. You can even play the Token Druid and finish it while doing the treant achievement. Again two birds with one stone.
Neutral Who Let the Dragon Out? - Destroy 10/30 minions with Runaway Blackwing. Play Big Warrior,
Although I woudn't normally recommend putting this card in your Big Warrior deck unless you're going for this achievement.
Can't Touch This - Have Moonfang survive damage 10/30 times. It was easy to do when Hysteria could target your own minions. Now it's a little more difficult. Play Guardian Druid.
I thought about updating my guide to include the latest achievements from the mini-set, but frankly they are all quite straightforward, although some of them can be a bit grindy. I've completed all except for the Bola Shot achievement as killing 60 minions is really a lot and the card simply doesn't fit in any viable Hunter archetype.
For the monkey business achievement however I have to say I had a lot of fun doing it. I was playing a tempo secret Rogue in wild and even though Shenanigans is indeed a bad card, it did have its highlights there. The best highlight was vs another Rogue, they kept 1 card in their mulligan, but didn't play anything on t1. So I coin Shenanigans and everything goes as planned: They drop Cavern Shinyfinder on t2 only to have their Kingsbane turn into a banana;). Furthermore, with a bit of luck you can trigger 3-4 Shenanigans in a single game if you (a) face a slowish deck that has quite some draw (e.g. Raza Priest, Renolock) and (b) get more copies from either Shadowjeweler Hanar or Wand Thief into Ring Toss.
A little bit of a cautionary tale. I had built a deck for rogue achievements. Shadow Clone can trigger even if you have a full board. I found this out the hard way, completing Myra's Unstable Empress and failing Forbidden Jutsu.
I was playing against a cheese paladin that played Scrapyard Colossus. I finished off my opponent's other minion and would have been set up perfectly for Forbidden Jutsu. My board was empty and attempted to play Grand Empress Shek'zara. I managed to get offered Plush Bear and selected it, drawing 6 and getting Myra's Unstable Empress. The excitement over getting the achievement was short-lived when I realized I'd filled up my board. I figured, "There's no way he's clearing anything, right?" Sure enough, he went face. I was pretty sure other secrets that summon minions don't trigger when your board is full, but this one did. And since I didn't summon anything, the achievement failed.
By the way, related to the topic of rogue achievements and cheese paladin, it is really fun to turn their Redscale Dragontamer draw into a banana.
Decent guide.
But I’m not sure why you devoted so much space to the Ride Together, Die Together achievement. It should be worded as literally ‘Complete the Hunter Sidequest Toxic Reinforcements’. It’s that easy.
I also dispute your summation of the Greybough achievement. The problem isn’t that he’s 'bad' or the deck ‘mediocre’. It’s real easy to make a good Token Druid deck and he fits very nicely into there. The issue is the ludicrous amount that they’ve set the requirement at. 200 summons is crazy. That’s literally an additional 100 over any of the other achievement requirements (other than Tonk damage but that doesn't count as it deals 8 per trigger). As all the other achievements in this vein top out at 50 or 100, it’s for that reason that it’s not a realistic proposition for anyone.
Owner of a complete collection, including all alt skins. Cos HS is the best game ever made. Nuff said.
What a very condescending post... For the record, I made a Greybough/Hadronox/N'Zoth Wild deck and went from D5 to legend, completing the achievement on the way.
Take a walk on the wild side...
Might sharing the deck list? I'm always up for fun decks while eventually reaching legend.
Hey. =)
leaving a reply so I can find this easily. Thanks!
There's an even easier way: the Hunter sidequest Toxic Reinforcements does it in one card. Use your hero power 3 times to summon 3 Leper Gnomes. Got the achievement without even trying by playing that card.
Ed: Oh, CardSharp_HS mentioned it ahead of me in #42. Should've read to the very end of the comments.
But I didn't mention that I don't own Toxic Reinforcements, I played it via one of Whizbang the Wonderful's Darkmoon Faire decks and got the Ride Together, Die Together achievement accidentally. Several of Whizbang's current random recipes have cards for Darkmoon Faire achivements. Frex:
His Sayge's Secrets deck has Sayge, Seer of Darkmoon and Occult Conjurer, so it's suited for Mage's Hall of Mirrors and Your Future is Clouded achievements.
His Crashin' Thrashin' Tonks deck has Darkmoon Tonk, Oblivitron, and Jewel of N'Zoth so it'll advance Hunter's Tonk Commander achievement.
Both his Justice of the Deep and Darkmoon Menagerie decks contain N'Zoth, God of the Deep and Circus Amalgam so either can be used for the It's N'Zothing Really achievement.
His Shattered Secrets deck has Grand Empress Shek'zara for Rogue's Myra's Unstable Empress achievement. Also has C'Thun the Shattered, but it won't give you any help keeping your opponent at full health for a OTK from full No Pathetic Cards achievement.
His Cascading Corruption deck has Cascading Disaster for Warlock's Escalating Antics achievement, Strongman for the F2PBTW achievement, and other Corrupted cards and Y'Shaarj the Defiler for your Embrace the Void achivement.
His The Blood God deck has G'huun the Blood God so it can progress Priests's You're G'hunna Be Sorry achievement.
His Faire Outcasts deck has Redeemed Pariah and various Outcasts, but chances are your opponent won't let your Pariah live long enough to reach 10 attack.
Whizbang's Malicia's Malice deck has Marrowslicer's 4 attack, Soulshard Lapidary's +5 attack, and Twin Slice's +2 attack twice. Indeed, you could reach 16 attack in one turn combining all of those.
Though as the achievement name Two Punch Man hints, I'm sure Blizzard expects most players to use the classic set epic Doomhammer and the basic card Rockbiter Weapon twice, which many people already have in their collections.
I just finished the achievement where you have to give 100 dudes divine shield (and finally I deleted this stupid Odd Paladin deck - I really don't like it). I didn't have Lothraxxion so I relied exclusively on Steward of Darkshire. However I have the feeling that there is a bug and the achievement progress was double-counting. I anyway had the feeling that I went to 100 way too fast and then this:
I remember checking prior to my last game that I was at 94/100 and then in-game the moment I played the Steward followed by Muster for Battle, I got the notification on the bottom left corner.
Can someone who hasn't finished this achievement yet perhaps confirm/reject my suspicion?
Yes - me.
But unfortunately i don't see this coming with Greyboughs :D
adding this for the ppl who lack the cards :
playing the darkmoon rabbit for 1 mana can be done with a cheap deck (and a bit of luck mby) and it doesnt matter which class u're doing it with (this is my priest deck : AAEBAZ/HAgKlCb3hAw4elwLJBtMK1gqspQOZqQOTugOnywPezAPXzgPi3gP73wPK4QMA# , basic stuff mostly, key is the rabbit ofc, nazmani bloodweaver and palm reading and gift of luminance i'd say, insight can help u draw the rabbit faster, rest are just cheap spells to help u cheat out the mana). might take a few tries, was lucky to get mine in the 1st try. gl
Just got Two Punch Man by doing 8 damage to three monsters at once with Reaper's Scythe + Heroic Strike. Was playing the Ahoy, Mateys! deck recipe via Whizbang. So if your attack hits adjacent monsters, and does at least 16 damage total, that counts for the achievement.
So today I finally got the C'Thun achievement using a Priest deck. I mentioned earlier this Druid deck that uses Aviana, Kun, Ysiel and Tree of Life, but as I don't have these cards, I had to try something else, so I went with a Miracle Priest deck. There are many videos on youtube of people killing their opponent with C'Thun, the Shattered, sometimes as early as turn 6. Here is a quick guide on how I managed it, it only took me 3 attempts (3 games) in total:
First of all I did it in wild, where you have some additional useful cards like Shadow Visions and Regenerate, but also because there is where I have tanked my MMR by playing meme decks for the achievements and thus I am more likely to avoid top tier decks.
Secondly, you need to face a slow deck that won't kill you by turn 5 and that is not a Warrior or Druid that can armor up out or range.
Deck building: The key cards are: Nazmani Bloodweaver and Gadgetzan Auctioneer (these are the only minions in your deck). Insight (to draw and discount your key minions), Gift of Luminance (to copy Nazmani), Palm Reading (the discounting effect is great), Raise Dead (get back your key minions after they died once). The rest is various 0- and 1-mana spells
Execution: On a preparatory turn, ideally with an Auctioneer already in hand, you will play a Nazmani followed by a bunch of cheap spells. If you can, do play a Gift of Luminance on it too. The goal is to discount the cost of Auctioneer as much as possible and you can get back 2 Nazmanis later from Raise Dead. Then on the Miracle turn you play as many Nazmanis as you can and the Auctioneer and begin drawing through your deck by casting cheap spells. Important: as the animations are too slow, avoid playing any spell that discovers a spell (Renew or Palm Reading) at this stage as you will then have to wait for the animations to finish before you can get to choose your discovery. If you are really fast, you can draw through your whole deck, play all C'Thun pieces, draw C'Thun and play him on the same turn. I only managed to play 3 C'Thun pieces but I had the remaining one in hand, discounted to 0, together with a corrupted Insight (to draw C'Thun for 8 mana) which was also discounted to 0. This was good enough
Important: You need to kill your opponent from full health. But when you cast Eye of C'Thun, you will almost certainly damage a bit the enemy hero. Which means that you need to heal them back up to 30 before the kill. In standard you only have Renew and your hero power. In wild there is also Regenerate which helps a lot.
Good luck
P.S.: The new achievements based on the Darkmoon Races cards are all quite easy and straightforward, I don't think a guide for them is useful
Hi, just to tell you I got Oh My Yogg.
Bye.
Great Going to save this
Needs an update with the new achievements.
Eh, may as well.
So for the new Darkmoon Races achievements:
Highway to Fel - Cast Illidari Studies 10/30 times.
Easy enough. Illidari Studies is a really good card and it fits into literally every single Demon Hunter deck.
You can run it in Aggro, Soul, OTK Lifesteal, it always works. I knew the card would be good but it's honestly even better than expected.
If you only care about completing this achievement as fast as possible and not winning, you can help speed it up with Archmage Vargoth and/or Zai, the Incredible if you have it.
Good card, easy to do just by playing Demon Hunter, not much else to say.
Forest Fights Back - Summon 40/120 Darkmoon Treants.
Play a Treant Token Druid deck. Personally I'd recommend using the faster Gibberling variant. Something like,
works perfect. Try and combo your Arbors with Solar Eclipse to double up your Treant count.
Three for One Sale - Destroy 20/60 minions with Bola Shots.
Not too difficult to do, but personally I wouldn't bother with this.
300XP is just simply not worth it, but if you still want to do it, you can simply destroy your own minions.
Play small cycle minions, Novice Engineer Loot Hoarder Bloodmage Thalnos as well as small beast tokens Springpaw Alleycat Wolpertinger Unleash the Hounds and two copies of Bola Shot to do it fast.
Alternatively, play a fast Face Hunter deck, and simply replace two cards with Bola Shot.
Hard Tack - Eat 10/30 Mana Biscuits
Play Mozaki Mage if you really want to do this one. If you don't have Mozaki I honestly wouldn't ever bother with this.
If you still want to do it, you can try an Antonidas Exodia deck, or Quest Mage in Wild.
Alternatively you could always play Vargoth to double up your biscuits, or even Lorewalker Cho and hope your opponent will give you back the biscuits (99% of the time they won't)
Overall probably not worth the trouble.
So Judgey... - Restore 60/180 Health with Lifesteal weapons.
This one is easy. Don't bother with Paladin for this. Simply play Soul DH. You can even kill two birds with one stone and do the Illidari Studies achievement while you're doing this one.
Buff up your Aldrachi Warblades to a high enough attack, just make sure your hero is damaged enough to actually heal the damage though, it won't count if you're not healing, and smash a minion or even your opponent's face. Goes by really fast.
Darkmoon Express - Give minions 30/90 Health with Lightsteed's effect.
Wild -> put in Lightsteed, Northshire Cleric Acolyte of Pain Wild Pyromancer Nazmani Bloodweaver Palm Reading Circle of Healing Divine Hymn Holy Ripple Rise Dead some other junk and you're pretty much done.
If you run into a control deck you can do this in 1-2 games.
Monkey Business - Force your opponent to draw 10/30 Bananas.
Honestly skip. This one is even worse than Bola Shots or Biscuits because there's no way to speed it up.
You can only have one active secret of the same kind, so no Vargoth trick and you even have to wait for your opponent to actually draw an extra card to trigger it, so it's super slow to do.
If you like playing Secret Rogue you can replace two of the good secrets with this, your winrate will suffer thogh.
Would not recommend.
Win by a Landslide - Trigger 20/60 Landslides.
Landslide is honestly not even that bad of a card.
I used an Aggro Inara Shaman, and simply replaced two Cumulo-Maximus with Landslide.
If you have any overloaded mana Landslide will trigger twice and it will count as 2 towards your achievemnt, you can even do the Vargoth trick and trigger it 4 times with a single spell.
Make sure to copy it with Diligent Notetaker too, if you can. Sometimes it's worth it to hold onto your Notetakers just to get a double Landslide.
Cannot Run, Cannot Hide - Play 6/18 Primes as Warlock.
You can try doing this,
https://www.youtube.com/watch?v=tm9JhZK4k_A
to get it in one game.
Or simply play Control Quest/Galakrond Tickatus Warlock
The Best Defense... - Attack with your hero while you have Armor, 10/30 times.
Play Druid, use your hero power. That's it.
You can even play the Token Druid and finish it while doing the treant achievement. Again two birds with one stone.
Who Let the Dragon Out? - Destroy 10/30 minions with Runaway Blackwing.
Play Big Warrior,
Although I woudn't normally recommend putting this card in your Big Warrior deck unless you're going for this achievement.
Can't Touch This - Have Moonfang survive damage 10/30 times.
It was easy to do when Hysteria could target your own minions. Now it's a little more difficult.
Play Guardian Druid.
It will take more time, but it's doable.
I thought about updating my guide to include the latest achievements from the mini-set, but frankly they are all quite straightforward, although some of them can be a bit grindy. I've completed all except for the Bola Shot achievement as killing 60 minions is really a lot and the card simply doesn't fit in any viable Hunter archetype.
For the monkey business achievement however I have to say I had a lot of fun doing it. I was playing a tempo secret Rogue in wild and even though Shenanigans is indeed a bad card, it did have its highlights there. The best highlight was vs another Rogue, they kept 1 card in their mulligan, but didn't play anything on t1. So I coin Shenanigans and everything goes as planned: They drop Cavern Shinyfinder on t2 only to have their Kingsbane turn into a banana;). Furthermore, with a bit of luck you can trigger 3-4 Shenanigans in a single game if you (a) face a slowish deck that has quite some draw (e.g. Raza Priest, Renolock) and (b) get more copies from either Shadowjeweler Hanar or Wand Thief into Ring Toss.
Finally for Moonfang, I agree that Guardian Druid is the best deck for it, but there is a fun meme Hunter deck out there that runs Moonfang and cards like Scavenger's Ingenuity, Houndmaster, Don't Feed the Animals, Scrap Shot, Ramkahen Wildtamer and even Hunting Party with the goal of creating a powerful 'wall' of more or less unkillable, ultra-buffed taunt Moonfangs.
A little bit of a cautionary tale. I had built a deck for rogue achievements. Shadow Clone can trigger even if you have a full board. I found this out the hard way, completing Myra's Unstable Empress and failing Forbidden Jutsu.
I was playing against a cheese paladin that played Scrapyard Colossus. I finished off my opponent's other minion and would have been set up perfectly for Forbidden Jutsu. My board was empty and attempted to play Grand Empress Shek'zara. I managed to get offered Plush Bear and selected it, drawing 6 and getting Myra's Unstable Empress. The excitement over getting the achievement was short-lived when I realized I'd filled up my board. I figured, "There's no way he's clearing anything, right?" Sure enough, he went face. I was pretty sure other secrets that summon minions don't trigger when your board is full, but this one did. And since I didn't summon anything, the achievement failed.
By the way, related to the topic of rogue achievements and cheese paladin, it is really fun to turn their Redscale Dragontamer draw into a banana.
Which quests give cards or card packs?
Should you save achievements like these ones that give XP for when the XP reward track gets reset? As the levels are smaller at the start right?
Pretty sure those are only for hitting a higher rank in Ranked, and then only once and only every second achievement is a pack, the rest give cards.
Though at least you will get packs from recent expansions, I did it last month, got Classic cards :P