I love wild, and there are a lot of people that can say the same. You got full freedom for your ideas, the only limit is your imagination (and amount of the dust you have). But sadly, even with a new expansion meta almost doesn't change at all, and everything you saw in ladder one or two years ago you can see now: Odd Paladins, Tempo Mages, bunch of Control Priests, Reno Warlocks, Jade Druids etc. No new strong and interesting arechetypes.
Team 5 doesn't care for this format. Yeah, they have nerfed some annoying cards, like Barnes (when the problem is the whole archetype of Big Priest), Aviana and buffed the others, but imo, this is not what the players waited for. Wild have a lot of cards, that look outdated and weak, so literally nobody plays them at all. Others have old description, like Hallazeal the Ascended or Icehowl that can confuse new players. So, I'll show you my vision on how old cards should change.
I changed this card in order to make it battlecry easier to activate. Earlier, Gormok had to be fifth minion on the board to activate the battlecry, now he works like Star Aligner. So, he have balanced condition for battlecry and good stats. Yeah, this change doesn't affect his ability to OTK with Aviana, Kun the Forgotten King, Alexstrasza, Brann Bronzebeard and Flobbidinous Floop :)
9 mana 8/4, that you need to resummon every time it's killed. Yikes. I have seen it only one time with Da Undatakah, but it's still very slow card. Maybe reduced mana cost will make it more valuable?
Yep. Complicated condition, weird stats, but amazing animation. This is Rend Blackhend. Who in the name of C'thun made this card? Why do this card exist? I don't know, Blizzard either, I think. If he would have an easier battlecry, people may play him.
I really have not seen this card anywhere. The design is too strange. 1-cost spells in some mech decks? Mech Aggro Mage or Control Warrior, or even Mech Priest? Who knows. Only thing I know that he's too slow. You have 6 mana 3/6 and you need to save him to next turn or to play these 1-cost spells on this one. Doesn't seem good, right?
Really, Keleseth can fit almost in every deck. 2-mana cards are not a big deal. Zoolock, Control Mage and other decks can play without them. But play without 4-mana cards just for this prince doesn't seem like a good decision. His effect is too weak. You can choose Corpsetaker. And it will be stronger for the most of the time. I think that Divine shield can make this card a little bit better.
Why wasn't this card made for Mage? Why Shaman? Why he costs 6 mana? Isn't Freeze Shaman should be a midrange deck? Then why Moorabi exist? No one knows that.
But give him a chance. Give Freeze Shaman a chance, please.
Last one for today. Huhuran is just an outdated card. There is Terrorscale Stalker, then why should I craft or play Princess that costs 1500 more dust, 2 more mana and can be only in one exempar? The worst thing that it can be killed with Hemet Nesingwary >:(
Can we refresh it? Why not. Now it looks like a real legendary princess. Yeah, it now costs 1 more mana and has 1 less attack, but it can trigger deathrattle TWICE! Cool? In my opinion, yes.
That's all for today! Do you like this changes, or not? What the other legendary cards you would like to change? Should I do second part?
Also sorry for my grammar mistakes, English is not my main language.
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Please let me change my nickname. I was young and dumb.
Wow, that's a really good post! Not only talking about the problems of the game, but also making good suggestions - and i really liked your buffs ideas! Would be cool if Blizzard actually do something like this
love this! would love to see more legendary cards and even some other cool epics/rares that are out of date or unique but unplayable in current form! great revisions so far, not broken, but playable :)
I have to agree that one of the BIGGEST advantages (and I cannot overstate this enough) of a card game in a digital medium is the ability to change cards. In MtG or other physical / paper medium, once you print it, that's it. In digital format you have the option to nerf busted cards AND also buff under-performing cards...
Sadly Blizzard just doesn't utilize this properly. If we put aside the monetary cost of the game, the battlepass issues and other non-sense Blizzard has pulled over the years (remember Blitzchung?). I think that the complete lack of buffing old and weak cards that were either never good or very quickly outperformed by power-creep is the biggest sin of Team 5.
I think buffs are acceptable only if they introduce a system that if you previously owned a buffed card and dusted it, then you can craft it back for the disenchantment cost.
I will be incredibly salty if they buff Moroes or some other easily dustable legendaries I send to the bin over the years,
Nice work dude. Maybe Anub at Seven mana is more balanced. But right now they can't even think about how to make their own system work, they don't have a single clue what's going on with their game. They really need to Hire ben brode at least for a few months then maybe we can see stuff like this being used by the devs, but you shouldn't have hope for this.
Quote from EstupidoDerrotadoNice work dude. Maybe Anub at Seven mana is more balanced.
But right now they can't even think about how to make their own system work, they don't have a single clue what's going on with their game. They really need to Hire ben brode at least for a few months then maybe we can see stuff like this being used by the devs, but you shouldn't have hope for this.
Thanks. Sadly, I don't think that Ben will ever come back. I remember when some guy said that "Hearthstone will be cemented for this decade". Lol.
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Please let me change my nickname. I was young and dumb.
ah yes, hallazeal giving your spell lifesteal, so they synergize with the randomly evolved into the new demon hunter legendary that is causing havoc in standard right now yea no thanks
ah yes, hallazeal giving your spell lifesteal, so they synergize with the randomly evolved into the new demon hunter legendary that is causing havoc in standard right now yea no thanks
You should know better about the game before post, little dude. Avoid random shameness
translation, what if blizzard found a way to make wild more expensive by buffing a bunch of legendaries people dusted years ago, gotta make sure that no one can keep competing unless they pay.
translation, what if blizzard found a way to make wild more expensive by buffing a bunch of legendaries people dusted years ago, gotta make sure that no one can keep competing unless they pay.
Pretty sure that the person posted this didn't have that intention...
translation, what if blizzard found a way to make wild more expensive by buffing a bunch of legendaries people dusted years ago, gotta make sure that no one can keep competing unless they pay.
I just wanted to make game more interesting :(
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Please let me change my nickname. I was young and dumb.
translation, what if blizzard found a way to make wild more expensive by buffing a bunch of legendaries people dusted years ago, gotta make sure that no one can keep competing unless they pay.
Pretty sure that the person posted this didn't have that intention...
Sure, but it is the problem of most suggestions there. When suggesting something, one must think about how it impacts all players.
As I said, the only fair way to do it is to let people craft buffed legendaries for 400 if they ever owned it. Yet I doubt that Blizzard keeps the information about what we dusted 5 years ago (see achievements were they don't know basic stuff like arena wins with classes)
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Wild legendaries buffs.
I love wild, and there are a lot of people that can say the same. You got full freedom for your ideas, the only limit is your imagination (and amount of the dust you have). But sadly, even with a new expansion meta almost doesn't change at all, and everything you saw in ladder one or two years ago you can see now: Odd Paladins, Tempo Mages, bunch of Control Priests, Reno Warlocks, Jade Druids etc. No new strong and interesting arechetypes.
Team 5 doesn't care for this format. Yeah, they have nerfed some annoying cards, like Barnes (when the problem is the whole archetype of Big Priest), Aviana and buffed the others, but imo, this is not what the players waited for. Wild have a lot of cards, that look outdated and weak, so literally nobody plays them at all. Others have old description, like Hallazeal the Ascended or Icehowl that can confuse new players. So, I'll show you my vision on how old cards should change.
Gormok the Impaler
I changed this card in order to make it battlecry easier to activate. Earlier, Gormok had to be fifth minion on the board to activate the battlecry, now he works like Star Aligner. So, he have balanced condition for battlecry and good stats. Yeah, this change doesn't affect his ability to OTK with Aviana, Kun the Forgotten King, Alexstrasza, Brann Bronzebeard and Flobbidinous Floop :)
Anub'arak
9 mana 8/4, that you need to resummon every time it's killed. Yikes. I have seen it only one time with Da Undatakah, but it's still very slow card. Maybe reduced mana cost will make it more valuable?
Rend Blackhand
Yep. Complicated condition, weird stats, but amazing animation. This is Rend Blackhend. Who in the name of C'thun made this card? Why do this card exist? I don't know, Blizzard either, I think. If he would have an easier battlecry, people may play him.
Gazlowe
I really have not seen this card anywhere. The design is too strange. 1-cost spells in some mech decks? Mech Aggro Mage or Control Warrior, or even Mech Priest? Who knows. Only thing I know that he's too slow. You have 6 mana 3/6 and you need to save him to next turn or to play these 1-cost spells on this one. Doesn't seem good, right?
Prince Valanar
Three brothers: Prince Keleseth - strong, Prince Taldaram - smart, Prince Valanar - just weak.
Really, Keleseth can fit almost in every deck. 2-mana cards are not a big deal. Zoolock, Control Mage and other decks can play without them. But play without 4-mana cards just for this prince doesn't seem like a good decision. His effect is too weak. You can choose Corpsetaker. And it will be stronger for the most of the time. I think that Divine shield can make this card a little bit better.
Moorabi
Why wasn't this card made for Mage? Why Shaman? Why he costs 6 mana? Isn't Freeze Shaman should be a midrange deck? Then why Moorabi exist? No one knows that.
But give him a chance. Give Freeze Shaman a chance, please.
Princess Huhuran
Last one for today. Huhuran is just an outdated card. There is Terrorscale Stalker, then why should I craft or play Princess that costs 1500 more dust, 2 more mana and can be only in one exempar? The worst thing that it can be killed with Hemet Nesingwary >:(
Can we refresh it? Why not. Now it looks like a real legendary princess. Yeah, it now costs 1 more mana and has 1 less attack, but it can trigger deathrattle TWICE! Cool? In my opinion, yes.
That's all for today! Do you like this changes, or not? What the other legendary cards you would like to change? Should I do second part?
Also sorry for my grammar mistakes, English is not my main language.
Please let me change my nickname. I was young and dumb.
Oh, I messed with Anub'arak expansion.
Please let me change my nickname. I was young and dumb.
All cool changes, but I am not sure if it still would make them viable in the cutthroat Wild meta with lethals and 50 mana boards on turn 4...
Also, if they keep buffing old legs, it will make dusting that much harder...
But part 2 please, with current metadecks in mind!
Editor of the Heartpwn Legendary Crafting Guide:
https://www.hearthpwn.com/forums/hearthstone-general/card-discussion/205920-legendary-tier-list-crafting-guide
Wow, that's a really good post! Not only talking about the problems of the game, but also making good suggestions - and i really liked your buffs ideas! Would be cool if Blizzard actually do something like this
love this! would love to see more legendary cards and even some other cool epics/rares that are out of date or unique but unplayable in current form! great revisions so far, not broken, but playable :)
MMMmmmmmm...Acceptable.
I have to agree that one of the BIGGEST advantages (and I cannot overstate this enough) of a card game in a digital medium is the ability to change cards. In MtG or other physical / paper medium, once you print it, that's it. In digital format you have the option to nerf busted cards AND also buff under-performing cards...
Sadly Blizzard just doesn't utilize this properly. If we put aside the monetary cost of the game, the battlepass issues and other non-sense Blizzard has pulled over the years (remember Blitzchung?). I think that the complete lack of buffing old and weak cards that were either never good or very quickly outperformed by power-creep is the biggest sin of Team 5.
I really have not seen this card anywhere. The design is too strange. 1-cost spells in some mech decks?
Think he was supposed to be used in conjunction with the 1 mana "Spare part" spells that some mech cards gave you.
But still like you said he never saw play.
Thanks for the replies, guys!
Please let me change my nickname. I was young and dumb.
Please do t buff all the cards I dusted lol
such salt much BM.
Yeah, I forgot about spare parts. Now this card makes a little more sense
Please let me change my nickname. I was young and dumb.
I think buffs are acceptable only if they introduce a system that if you previously owned a buffed card and dusted it, then you can craft it back for the disenchantment cost.
I will be incredibly salty if they buff Moroes or some other easily dustable legendaries I send to the bin over the years,
Nice work dude. Maybe Anub at Seven mana is more balanced.
But right now they can't even think about how to make their own system work, they don't have a single clue what's going on with their game. They really need to Hire ben brode at least for a few months then maybe we can see stuff like this being used by the devs, but you shouldn't have hope for this.
Thanks. Sadly, I don't think that Ben will ever come back. I remember when some guy said that "Hearthstone will be cemented for this decade". Lol.
Please let me change my nickname. I was young and dumb.
ah yes, hallazeal giving your spell lifesteal, so they synergize with the randomly evolved into the new demon hunter legendary that is causing havoc in standard right now
yea no thanks
Hallazeal the Ascended is a shaman card :)
Please let me change my nickname. I was young and dumb.
You should know better about the game before post, little dude. Avoid random shameness
translation, what if blizzard found a way to make wild more expensive by buffing a bunch of legendaries people dusted years ago, gotta make sure that no one can keep competing unless they pay.
I doubt that they'd ever do this, but I like all of these suggestions.
Pretty sure that the person posted this didn't have that intention...
I just wanted to make game more interesting :(
Please let me change my nickname. I was young and dumb.
Sure, but it is the problem of most suggestions there. When suggesting something, one must think about how it impacts all players.
As I said, the only fair way to do it is to let people craft buffed legendaries for 400 if they ever owned it. Yet I doubt that Blizzard keeps the information about what we dusted 5 years ago (see achievements were they don't know basic stuff like arena wins with classes)