Alright guys so I started playing malygos druid again and SOTF (Survival of the fittest) druid with kelthas the last few weeks. I think GA (Guardian Animals) might be dead after nerfs. There's many games vs aggro where 50% of the time I don't even draw GA and when I do I survive by a hair. Yes I understand there's the high roll where you can cheat it out early but then you are using more cards to do it and if you don't get a taunt vs aggro or draw vs control you are most likely dead anyways. Not to mention you have to run 4-6 5 drop beats for it to be worth it and you end up drawing most of them before you cast the second GA. I think it would be better to give them taunt/rush or just taunt being it's "Guardian Animals". I'm kinda disappointed in this nerf. Maybe the 1 Mana difference won't be alot, I just feel it throws off the curve of the ramp and requires more cards to cheat early. Druids would need to run more lower curve cards to stay up with the game. What are your thoughts? Sorry for the long vent/post! Love ya!
I'm sad. I crafted 4 legendaries for my druid deck. Alextrasza, Jepetto, Malygos, Omu. 6,400 dust. I really hope the nerf isn't that bad.
Malygos druid will still beat the decks it beats now (slow decks) but it'll have a harder time against faster decks, not terribly harder but still a little bit. Alex always findsa way into at least one meta deck and being classic means it's straight up a safe craft. Malygos is kinda the same, it's more specific and it usually sees play more in druid but from time to time it pops into other classes, so in general it's also safe. Omu is just an insane legendary but it's very reliant on druid having big combo plays but it seems like a solid card to keep around. Jepetto is very niche but also a decent card to have that has seen play here and there on certain metas.
**EDIT: Forgot to say this, I personally think that the best version of druid will become once more, Mount seller druid cause now more than ever yo need to fill the 7 mana turn and mount seller has proven to be very good for the class. Your legendaries probably won't have impact in the new meta but still, I wouldn't regret or be sad, you crafted really good legendaries anyways.
Considering most games that I have played against Druid, they often pull out this spell on turn 6 (after they finally draw the other card they need), they have 8 mana for it anyway. So... basically no, I don't see it affecting Druid at all.
Turtle Mage, on the other hand - that super oppressive deck that is ruling the meta right now with all the hate threads on the forums (kappa) - is blown right out of existence. Sad times. :-(
Seems that Druid disappeared from the meta after the nerf and I think it was a bit too harsh. Yes, Guardian Druid was a very strong deck but it didn't really dominate the meta, it was on par with other strong decks. And yes a Guardian Animals on t4 or t5 was a huge swing play, but not more than a big Sorcerer's Apprentice turn that Mages often pull off on t5 or even earlier or a Twin Slice into Blade Dance into hit face for a ton of damage from Soul DH.