So after a few weeks since the latest balance changes, what other changes would people like to see?
I've got a few in mind personally, would be interesting see people's thoughts.
Druid:
Overgrowth nerfed to 5 mana. Coin/Innervate/Nature Studies Wildgrowth into Overgrowth into GA is pretty toxic and feels like the game can be auto loss for the opponent. This delays GA by an additional turn and gives other classes a chance to establish more of a threat before the big ramp comes.
Consider nerfing GA or Overflow to 8 mana but see how overgrowth nerf works first. GA value is nutty.
Mage:
Solarian Prime reduced to casting 4 cards. Honestly busted and saying this as a mostly tempo mage main. Watching any streamer or tournament shows the value of this card especially when it hits box or potion.
Consider making it harder to get prime from Primordial Studies.
Nithogg reduced to 5 mana, it's just so hard to get this card off, turn 6 onwards feels too late.
Eye of the Storm reduced cost to 8 mana but also reduced stats of the elementals. Overload reduced to 2 mana.
The prime feels a bit underwhelming relative to the others so possible buffed in some way here.
Ultimately needs a new card that gives some card draw.
I hate Priest with a passion but I think that's more it's general random discover playstyle rather than specific cards. I'm not currently sure if anything should be changed with this deck that doesn't gut it.
Similarly I'd love to reduce face hunter power slightly but no single card seems too powerful, it just synergises well. Freezing Trap should be hall of famed, maybe reduced attack to 4 on the Felmaw. Maybe Dwarven sharpshooter to a 1/2 but then might never see play. Unsure on this one.
Unfortunately I feel the dust refund makes Blizzard much more hesitant nerfing cards and many of the cards I've highlighted are high dust so probably unlikely it would be so many cards.
I would nerf these type of posts and the people that whine over and over and over...
"How long can this go on?..."
See, that's where I disagree with you - respectfully. A post like this seems well thought out and earnest (not all do). I like hearing people theorize about how to improve the game.
*EDIT: Doesn't mean I agree/disagree with his ideas, just that I value well thought out theorizing.
I would nerf these type of posts and the people that whine over and over and over...
"How long can this go on?..."
It wasn't intended as a whine thread but rather a constructive one for people's thoughts. There's nothing wrong with speculating on future balance changes, that's the benefit of having a digital card game.
I would nerf these type of posts and the people that whine over and over and over...
"How long can this go on?..."
See, that's where I disagree with you - respectfully. A post like this seems well thought out and earnest (not all do). I like hearing people theorize about how to improve the game.
*EDIT: Doesn't mean I agree/disagree with his ideas, just that I value well thought out theorizing.
Did I overreact a bit? yes, could my response have been nicer? absolutely yes. But the post is just a big opinion, backed up by nothing.
"I just feel like X, it doesn't feel right, my opponent played decent cards, NERFS!" If he wants to be taken serious he should put some data [Vicioussyndicate is great for that or premium HSReplay].
I bet most of those deck barely reach 50% win rate, yet he ask for nerfs -.-
I would nerf these type of posts and the people that whine over and over and over...
"How long can this go on?..."
See, that's where I disagree with you - respectfully. A post like this seems well thought out and earnest (not all do). I like hearing people theorize about how to improve the game.
*EDIT: Doesn't mean I agree/disagree with his ideas, just that I value well thought out theorizing.
Did I overreact a bit? yes, could my response have been nicer? absolutely yes. But the post is just a big opinion, backed up by nothing.
"I just feel like X, it doesn't feel right, my opponent played decent cards, NERFS!" If he wants to be taken serious he should put some data [Vicioussyndicate is great for that or premium HSReplay].
I bet most of those deck barely reach 50% win rate, yet he ask for nerfs -.-
The answer is yes, you're completely overreacting.
If you think these decks barely reach 50% win rate, you're obviously not playing the game. The nerfs in the OP are aimed at the strongest decks in the game right now, with the intention of bringing the other classes and variants into higher contention.
The cards targeted are the outliers in these decks and they're all quite minor. With your logic, we'd have no balance changes at all.
I don't like any of these ideas, I don't think your reasoning is good enough and that don't understand the seismic changes that would ensue
It feels like a list of everything that you've lost to the last 10 games you played, so you put it on the list
That's fine, which one(s) do you disagree with? I've intended to go after the strongest variations of decks right now, as seen from hsreplay and GM. As mentioned in the OP I play tempo mage mostly which I included in the list of nerfs.
I would nerf these type of posts and the people that whine over and over and over...
"How long can this go on?..."
See, that's where I disagree with you - respectfully. A post like this seems well thought out and earnest (not all do). I like hearing people theorize about how to improve the game.
*EDIT: Doesn't mean I agree/disagree with his ideas, just that I value well thought out theorizing.
Did I overreact a bit? yes, could my response have been nicer? absolutely yes. But the post is just a big opinion, backed up by nothing.
"I just feel like X, it doesn't feel right, my opponent played decent cards, NERFS!" If he wants to be taken serious he should put some data [Vicioussyndicate is great for that or premium HSReplay].
I bet most of those deck barely reach 50% win rate, yet he ask for nerfs -.-
Yes the post was a big opinion, but is something wrong with that? It wasn't meant to be something else. OP didn't present data and concluded that some cards must be nerfed like apparently you want people to do, the OP presented his thoughts on what he thinks should be nerfed and wanted your opinions on them. Why don't you get that data you love so much and show him why he's wrong (or right)?
On a side note, there's more than the data Vicioussyndicate or HSReplay can give you that goes into which cards get nerfed and which don't.
Also there was no whining or rage in his post at all, just honest suggestions. The only one to 'whine over and over and over...' is you about people sharing their thoughts.
Other than Serpentshrine Portal, the shaman cards I picked see 0 play currently, that's why I chose them. It's also the only class not to feature in GM so far and sits around 40% win rate. There's no intended bias other than to bring it back into viability, do you disagree?
Druid card really need nerf, 2 manas ramp for only 4 manas and the most powerful 7 manas card in this game history in the next turn is way OP.
Nerf to 5 manas solve this problem.
I'm actually quite surprised they've left overgrowth/GA as it is currently. It's hella fun to play and the deck has great synergy but it's very hard to counter. Especially if Overflow is in hand to follow it up.
Mage: Change Tortollan Pilgrim so that it casts the spell from the deck (removing it from the deck in the process) instead of casting a copy.
Combined with Potion of Illusion and Frost Nova, Tortollan Pilgrim makes the game 100% uninteractable for the opponent. It's not just that it's powerful. It's not just that it's annoying. It's that it makes the game literally unplayable for one of the players, and at that point it ceases to be a game. You can either concede or wait for the inevitable, but either way, you're not going to get a chance to play the game anymore that match. And that just feels lousy.
Pilgrim + Potion is a cool interaction, and sets you up to cheat some more mana. That's fine. But infinite Pilgrim + infinite Potion is bad for the game.
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So after a few weeks since the latest balance changes, what other changes would people like to see?
I've got a few in mind personally, would be interesting see people's thoughts.
Druid:
Mage:
Warrior:
I'd love to gut bomb warrior more but trying to be impartial, something about bomb generation could be changed or bomb damage.
Paladin:
Demon Hunter:
Rogue
Shaman:
Definitely needs some love but hard to see where. Some cards feel unnecessarily overloaded. Possible ideas:
I hate Priest with a passion but I think that's more it's general random discover playstyle rather than specific cards. I'm not currently sure if anything should be changed with this deck that doesn't gut it.
Similarly I'd love to reduce face hunter power slightly but no single card seems too powerful, it just synergises well. Freezing Trap should be hall of famed, maybe reduced attack to 4 on the Felmaw. Maybe Dwarven sharpshooter to a 1/2 but then might never see play. Unsure on this one.
Unfortunately I feel the dust refund makes Blizzard much more hesitant nerfing cards and many of the cards I've highlighted are high dust so probably unlikely it would be so many cards.
100% agree with your bruv. all classes except priest need a nerf cuzzy/bruv.
I would nerf these type of posts and the people that whine over and over and over...
"How long can this go on?..."
The answer to all your doubts will always be
"Please nerf all classes except my favorite: Shaman. Could you also bust my favorite class a bit?"
This is what a read in your post.
See, that's where I disagree with you - respectfully. A post like this seems well thought out and earnest (not all do). I like hearing people theorize about how to improve the game.
*EDIT: Doesn't mean I agree/disagree with his ideas, just that I value well thought out theorizing.
Nerf Druid and Demon Hunter.
I WANT DUST REFUND
EU 11/2015+ , f2p 03/2021+: DK 63 / DH 205 /Dr 277 / Hu 733 / Ma 6666 / Pa 1072 / Pr 1165 / Ro 1791 / Sh 1303 / Wl 707 / Wr 664
a lot of cards are broken right now, hearthstone is going to yu-gi-oh trash pit
some years ago it was good game though
Shaman certainly isn't my favourite class, it would just be nice to see it represented again. It's quite significantly the worst class right now.
It wasn't intended as a whine thread but rather a constructive one for people's thoughts. There's nothing wrong with speculating on future balance changes, that's the benefit of having a digital card game.
I don't like any of these ideas, I don't think your reasoning is good enough and that don't understand the seismic changes that would ensue
It feels like a list of everything that you've lost to the last 10 games you played, so you put it on the list
Did I overreact a bit? yes, could my response have been nicer? absolutely yes.
But the post is just a big opinion, backed up by nothing.
"I just feel like X, it doesn't feel right, my opponent played decent cards, NERFS!"
If he wants to be taken serious he should put some data [Vicioussyndicate is great for that or premium HSReplay].
I bet most of those deck barely reach 50% win rate, yet he ask for nerfs -.-
The answer to all your doubts will always be
The answer is yes, you're completely overreacting.
If you think these decks barely reach 50% win rate, you're obviously not playing the game. The nerfs in the OP are aimed at the strongest decks in the game right now, with the intention of bringing the other classes and variants into higher contention.
The cards targeted are the outliers in these decks and they're all quite minor. With your logic, we'd have no balance changes at all.
That's fine, which one(s) do you disagree with? I've intended to go after the strongest variations of decks right now, as seen from hsreplay and GM. As mentioned in the OP I play tempo mage mostly which I included in the list of nerfs.
Yes the post was a big opinion, but is something wrong with that? It wasn't meant to be something else.
OP didn't present data and concluded that some cards must be nerfed like apparently you want people to do, the OP presented his thoughts on what he thinks should be nerfed and wanted your opinions on them. Why don't you get that data you love so much and show him why he's wrong (or right)?
On a side note, there's more than the data Vicioussyndicate or HSReplay can give you that goes into which cards get nerfed and which don't.
Also there was no whining or rage in his post at all, just honest suggestions. The only one to 'whine over and over and over...' is you about people sharing their thoughts.
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basically Buff shaman, nerf everything else kek
Other than Serpentshrine Portal, the shaman cards I picked see 0 play currently, that's why I chose them. It's also the only class not to feature in GM so far and sits around 40% win rate. There's no intended bias other than to bring it back into viability, do you disagree?
agree
:)
bruv you manz whine bares all manz know that priest needs some serious buffing and paladin/druid needs some quicktime nerf and ting.
Druid card really need nerf, 2 manas ramp for only 4 manas and the most powerful 7 manas card in this game history in the next turn is way OP.
Nerf to 5 manas solve this problem.
I'm actually quite surprised they've left overgrowth/GA as it is currently. It's hella fun to play and the deck has great synergy but it's very hard to counter. Especially if Overflow is in hand to follow it up.
Mage: Change Tortollan Pilgrim so that it casts the spell from the deck (removing it from the deck in the process) instead of casting a copy.
Combined with Potion of Illusion and Frost Nova, Tortollan Pilgrim makes the game 100% uninteractable for the opponent. It's not just that it's powerful. It's not just that it's annoying. It's that it makes the game literally unplayable for one of the players, and at that point it ceases to be a game. You can either concede or wait for the inevitable, but either way, you're not going to get a chance to play the game anymore that match. And that just feels lousy.
Pilgrim + Potion is a cool interaction, and sets you up to cheat some more mana. That's fine. But infinite Pilgrim + infinite Potion is bad for the game.