I love playing HS. Was watching a match with Eddie and someone who had a name like Round Up or a weed killer.
Anyway, these are pros playing in a high level tournament. Why do they have to rope on plays that the home viewer and the announcers see. Actually, it's roping on most all turns, and full rope at that.
I'm not suggesting a speed game, but it's hard to watch and that means if we love the game and it's hard for us to watch, it is unwatchable for the new person just joining.
They roping to give zero information to the opponent. No matter how many options they have, they make opponent think, that they always have a ton of options.
Lol these are pro players playing in professional tournaments. They expect themselves to make the proper play. They make sure they're making the right choices by not just making the first play they see.
If you want to watch entertaining hearthstone go to twitch. If you want to watch the best players making the most optimal plays don't complain that they rope
The GM match between Bunnyhopper and Jarla was a ropefest. Even the commentators said "Bunnyhopper could have all 7 cost cards in his hand on turn 1 and he'd still rope". There is thinking, and then there is just silly amounts of roping. Compare that to watching RDU vs Casie, where they think but they don't just rope for the sake of it. Some of their turns are lightning fast, which is so refreshing. No one can argue that they aren't good players and that they don't make good plays. Just look at RDU's record over this GM run.
Roping in tournaments is perfectly acceptable and the norm.
As others have mentioned, you don't want to give away info on your hand. Ending your turn quickly can telegraph to your opponent that you have no cards to play. If you rope. you give the possibility to your opponent that you are thinking of making plays but decided to hold back.
You think about plays ahead, not just your current turn.
The stakes are higher. In ladder, you play for MMR. In tournaments, you play for thousands of dollars. Misplaying can cause you to lose a lot of money. Try watching pros outside of tournaments, they rope much less as losses mean less.
Imagine only thinking about your current turn and not about next. Even if hs is mostly 75% luck, strategy and decision making can give you huge advantage over your opponent which in most situations take time to think about.
I think Roping is one of the biggest issues in HS, it's the ultimate fun killer and time waster both in terms of playing experience and definitely disturbs while watching tournaments or ladder streams; I understand that Pro players need to plan ahead the entire game plan and be very careful with every option but this is just bad experience HS suppose to be fun, entertaining and dynamic.
Blizzard have to take action against roping otherwise we will keep see decline in viewership and overall interest.
It really depends on why you are watching I suppose. If you are just watching to be entertained with fast-paced action, then yea, roping can feel like a waste of time.
Personally I watch it for entertainment partly, but in a big part also for learning, and for the learning aspect, I LOVE the roping. It gives me a chance to think about the different plays, and land on the play I would take. When I then see the tournament player make a different decision, that is a huge learning possibility, and typically I can map out why they did like they did, and how that play was better.
Roping in general in first few turns is mostly unneeded, but in top tournaments is acceptable for one main reason - there's no Match (best of 5) time limit.
IRL mtg nationals I've been to we got 45 minute match on the swiss rounds (best of 3, including hand-shuffle and sideboarding). Delays were rarely done, turn time restriction was 'be fair', mostly 60s, but early turns? Yes, bluff you have 3 actions, but 3rd turn land, action, taking 60s is long. The games were shorter although much more (minimal rng) strategy was involved.
Turns in HS reach 75s, and I get animations time is severe (Time Rip e.g. is ridiculous with the gala), but c'mon, rope turn 1-2 is silly (mulligan I actually get). You're not in GM while you need to strategize a whole game because your opponent didn't do anything out of the obvious, you have a blueprint, you played 100+ games with the deck, you're not really fooling anyone at that point.
TLDR e.g. 2nd turn warlock, immy button pass. Did I choose that upon mulligan? Am I bluffing I have no better move? Why rope that, if it has psych behind it nonetheless? - I get the 'disclose minimal info', but when a match is unlimited, actyally, why Not rope?
One thing no one brought up is putting a mental stress on the opponent. In other words, making them tired or annoying the hell out of them. I remember some game of Lifecoach vs. Trump, where Lifecoach was himself - roping every turn from the very first turn - and Trump was, well, visibly pissed. He (Trump) even started taking literally a second to make a play, just to be done with it.
When you are trying to win a game at high stakes, every sort of advantage is beneficial. Making your opponent irritated, what may lead to them being tired or speeding up their plays, thus possibly making them less optimal, is a valid strategy.
You'll be hard pressed to hear me complain about anything.
I like to use please, and ask for thoughts from people and I make my opinion listed. It's really just a matter of what boils down to what lots of people have said here. Some do it to mess with opponents head, or buy extra time, and as one person said a player could have all 7 drops in turn 2 and still rope which while a right, might not be thinking for the good of this particular esport.
If they want to be esport athletes and have money come in from tournaments, they need people to watch, and those people need to buy packs or spend time in the game to earn gold. If they decide to keep roping for nothing, then people will stop watching and while they might find another card game to migrate to, why not just not do it and stay with the girl who brought you to the dance?
You'll be hard pressed to hear me complain about anything.
I like to use please, and ask for thoughts from people and I make my opinion listed. It's really just a matter of what boils down to what lots of people have said here. Some do it to mess with opponents head, or buy extra time, and as one person said a player could have all 7 drops in turn 2 and still rope which while a right, might not be thinking for the good of this particular esport.
If they want to be esport athletes and have money come in from tournaments, they need people to watch, and those people need to buy packs or spend time in the game to earn gold. If they decide to keep roping for nothing, then people will stop watching and while they might find another card game to migrate to, why not just not do it and stay with the girl who brought you to the dance?
As someone said earlier, they do it to make sure:
1. They make the optimal play
2. They plan their future turns
3. They consider what plays their opponent might make
At top level play you use every resource available to get an advantage and maximise your chance to win. Time is a resource.
They arent thinking about people watching at home - that's the job of the casters and esports team at Blizzard.
You can always tap ahead by 10 seconds or whatever if you find it frustrating or watch Brian Kibler or other streamers.
The one frustration I have is when they rope out and misplay or don't finish their turn in time because they waited too long.
You need to chill out about this as it isn't going to change and nor should it. Next time you play take more time with your plays and you will see options you didn't before.
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Wondering if anyone else feels this way.
I love playing HS.
Was watching a match with Eddie and someone who had a name like Round Up or a weed killer.
Anyway, these are pros playing in a high level tournament.
Why do they have to rope on plays that the home viewer and the announcers see.
Actually, it's roping on most all turns, and full rope at that.
I'm not suggesting a speed game, but it's hard to watch and that means if we love the game and it's hard for us to watch, it is unwatchable for the new person just joining.
Thoughts please?
They roping to give zero information to the opponent.
No matter how many options they have, they make opponent think, that they always have a ton of options.
im guessin you weren't watching hearthstone back when Lifecoach played? xD
MMMmmmmmm...Acceptable.
If you think about that then every hand (since you would rope every time) indicates you have options which would offer no advantage.
Lol these are pro players playing in professional tournaments. They expect themselves to make the proper play. They make sure they're making the right choices by not just making the first play they see.
If you want to watch entertaining hearthstone go to twitch. If you want to watch the best players making the most optimal plays don't complain that they rope
The GM match between Bunnyhopper and Jarla was a ropefest. Even the commentators said "Bunnyhopper could have all 7 cost cards in his hand on turn 1 and he'd still rope". There is thinking, and then there is just silly amounts of roping. Compare that to watching RDU vs Casie, where they think but they don't just rope for the sake of it. Some of their turns are lightning fast, which is so refreshing. No one can argue that they aren't good players and that they don't make good plays. Just look at RDU's record over this GM run.
Roping in tournaments is perfectly acceptable and the norm.
Imagine only thinking about your current turn and not about next. Even if hs is mostly 75% luck, strategy and decision making can give you huge advantage over your opponent which in most situations take time to think about.
I think Roping is one of the biggest issues in HS, it's the ultimate fun killer and time waster both in terms of playing experience and definitely disturbs while watching tournaments or ladder streams; I understand that Pro players need to plan ahead the entire game plan and be very careful with every option but this is just bad experience HS suppose to be fun, entertaining and dynamic.
Blizzard have to take action against roping otherwise we will keep see decline in viewership and overall interest.
It really depends on why you are watching I suppose. If you are just watching to be entertained with fast-paced action, then yea, roping can feel like a waste of time.
Personally I watch it for entertainment partly, but in a big part also for learning, and for the learning aspect, I LOVE the roping. It gives me a chance to think about the different plays, and land on the play I would take. When I then see the tournament player make a different decision, that is a huge learning possibility, and typically I can map out why they did like they did, and how that play was better.
Roping in general in first few turns is mostly unneeded, but in top tournaments is acceptable for one main reason - there's no Match (best of 5) time limit.
IRL mtg nationals I've been to we got 45 minute match on the swiss rounds (best of 3, including hand-shuffle and sideboarding). Delays were rarely done, turn time restriction was 'be fair', mostly 60s, but early turns? Yes, bluff you have 3 actions, but 3rd turn land, action, taking 60s is long. The games were shorter although much more (minimal rng) strategy was involved.
Turns in HS reach 75s, and I get animations time is severe (Time Rip e.g. is ridiculous with the gala), but c'mon, rope turn 1-2 is silly (mulligan I actually get). You're not in GM while you need to strategize a whole game because your opponent didn't do anything out of the obvious, you have a blueprint, you played 100+ games with the deck, you're not really fooling anyone at that point.
TLDR e.g. 2nd turn warlock, immy button pass. Did I choose that upon mulligan? Am I bluffing I have no better move? Why rope that, if it has psych behind it nonetheless? - I get the 'disclose minimal info', but when a match is unlimited, actyally, why Not rope?
Maybe the new game mode should be 30 second turn ladder lol
One thing no one brought up is putting a mental stress on the opponent. In other words, making them tired or annoying the hell out of them. I remember some game of Lifecoach vs. Trump, where Lifecoach was himself - roping every turn from the very first turn - and Trump was, well, visibly pissed. He (Trump) even started taking literally a second to make a play, just to be done with it.
When you are trying to win a game at high stakes, every sort of advantage is beneficial. Making your opponent irritated, what may lead to them being tired or speeding up their plays, thus possibly making them less optimal, is a valid strategy.
Hello Parzival2345.
You'll be hard pressed to hear me complain about anything.
I like to use please, and ask for thoughts from people and I make my opinion listed.
It's really just a matter of what boils down to what lots of people have said here.
Some do it to mess with opponents head, or buy extra time, and as one person said a player could have all 7 drops in turn 2 and still rope which while a right, might not be thinking for the good of this particular esport.
If they want to be esport athletes and have money come in from tournaments, they need people to watch, and those people need to buy packs or spend time in the game to earn gold. If they decide to keep roping for nothing, then people will stop watching and while they might find another card game to migrate to, why not just not do it and stay with the girl who brought you to the dance?
As someone said earlier, they do it to make sure:
1. They make the optimal play
2. They plan their future turns
3. They consider what plays their opponent might make
At top level play you use every resource available to get an advantage and maximise your chance to win. Time is a resource.
They arent thinking about people watching at home - that's the job of the casters and esports team at Blizzard.
You can always tap ahead by 10 seconds or whatever if you find it frustrating or watch Brian Kibler or other streamers.
The one frustration I have is when they rope out and misplay or don't finish their turn in time because they waited too long.
You need to chill out about this as it isn't going to change and nor should it. Next time you play take more time with your plays and you will see options you didn't before.