we honestly need cheap removal options. darkglare warlock/mech paladin are the reasons why. i would love to see some cards from classic set buffed. assasinate to 4. siphon soul to 5 and make the cost equal to cost of the minion. but sap should be reworked. along with vanish in wild. sap is temporal removal as that i suggest making it turn minion dormant for your turn. and vanish being put to 3 mana defensive tool to be brought back to standart giving your hero stealth and drawing a card. Blizzard should go over every played card in the game and balance them to each other according to known archetypes.
I would like to see some of these heavy face damaging spells changed. Like change Kill Command to 2 mana and only deal damage to minions and Eviscerate changed to 1 mana and also only damages minions.
I dont like that a braindead class has so many defensive options but freezing trap isnt going anywhere. I actually hate kill command. I've seen double kill command lethal so many fucking times its ridiculous.
I think a lot of people, myself included, agree with first two. maly OTKs are dumbs and doing 15 dmg and putting a 8/8 on the board is ridiculous.
I dont like that a braindead class has so many defensive options but freezing trap isnt going anywhere. I actually hate kill command. I've seen double kill command lethal so many fucking times its ridiculous.
I think a lot of people, myself included, agree with first two. maly OTKs are dumbs and doing 15 dmg and putting a 8/8 on the board is ridiculous.
Yeah sick of Alex and Maly. But freezing trap and kill command need to go. Hunter BS has reached all time heights of crazy synergy. One freezing trap and boom you die next turn. Oh boy so glad I am dead on turn 5/6/7 again. I just concede to hunters now. Not even fun anymore. I started playing quest mage a lot just so I can mulligan the quest so priest can thoughtsteel it. Anyway.
any Highlander cards would be great addition to the hall of fame.
Paladin. Paladin's class identity is buffing minions. Paladin is, probably, the most minion-based class. And in classic+basic sets he has 4 minions. Every other class, even hunter has more minions. Paladin has 4 useless secrets and a lot of useless spells (like righterousness or blessed champion), they should hof them and add more minions.
Paladin. Paladin's class identity is buffing minions. Paladin is, probably, the most minion-based class. And in classic+basic sets he has 4 minions. Every other class, even hunter has more minions. Paladin has 4 useless secrets and a lot of useless spells (like righterousness or blessed champion), they should hof them and add more minions.
Yeah the Paladin basic + classic makes literally no sense and has no cohesion at all.
I dont like that a braindead class has so many defensive options but freezing trap isnt going anywhere. I actually hate kill command. I've seen double kill command lethal so many fucking times its ridiculous.
I think a lot of people, myself included, agree with first two. maly OTKs are dumbs and doing 15 dmg and putting a 8/8 on the board is ridiculous.
I would be completely flabbergasted if when they make any changes to the basic or classic set if they don't get rid of Freezing Trap or change it in some way. The current iteration is either SUPER punishing, or it's borderline worthless. The game shouldn't have so many feast or famine cards, particularly in the core set.
I know there are a lot of people (even in this thread) thinking about Malygos.
The problem behind that card is not the card itself, but how easy it is to get combos off with him. He is never extremely present in any meta (let's be honest, stupid people play aggro and will never be able to play combo decks).
But he can be strong, and right now he is extremely strong again. Because the powercreep Highroll design made it extremely easy to get the combo off right now. Pros already playing it a lot already.
If Blizzard stay with this design philosophy is probably has to get HoF'd sooner than later.
I really don't see a problem with Malygos. Right now after a long time he found himself a deck that is playable (in Standard), but still far from God Tier. In the previous expansion he didn't see any play at all. Even in Wild where there is always some Malygos Druid it never dominated the meta. I find the existance of the card and the possibility of having OTK decks very healthy for the game...
I know there are a lot of people (even in this thread) thinking about Malygos.
The problem behind that card is not the card itself, but how easy it is to get combos off with him. He is never extremely present in any meta (let's be honest, stupid people play aggro and will never be able to play combo decks).
But he can be strong, and right now he is extremely strong again. Because the powercreep Highroll design made it extremely easy to get the combo off right now. Pros already playing it a lot already.
If Blizzard stay with this design philosophy is probably has to get HoF'd sooner than later.
As if maly druid isnt as about as braindead as playing murlocs. Gtfo.
The problem with Malygos is that it a dragon and can be summoned by the stupid Druid card. Then you get alextrazad int double swipe from 30 health and opponent had no board. Not interactive or fun or counterable.
The problem with Malygos is that it a dragon and can be summoned by the stupid Druid card. Then you get alextrazad int double swipe from 30 health and opponent had no board. Not interactive or fun or counterable.
but no, sap is the problem.
Maly isn't the problem, high damage spells going face in a game with no counter to it is the problem. In the war on Charge we forgot about the spells.
Alexstraza
Malygos
shadow madness
thoughtsteel
edwin
freezing trap
kill command
such salt much BM.
we honestly need cheap removal options. darkglare warlock/mech paladin are the reasons why. i would love to see some cards from classic set buffed. assasinate to 4. siphon soul to 5 and make the cost equal to cost of the minion.
but sap should be reworked. along with vanish in wild. sap is temporal removal as that i suggest making it turn minion dormant for your turn. and vanish being put to 3 mana defensive tool to be brought back to standart giving your hero stealth and drawing a card.
Blizzard should go over every played card in the game and balance them to each other according to known archetypes.
I would like to see some of these heavy face damaging spells changed. Like change Kill Command to 2 mana and only deal damage to minions and Eviscerate changed to 1 mana and also only damages minions.
LOL
Me too... hate this class
This card demands a lot when building the deck.
How many? Only 1 and risky don't get when needed or 2 and risky being dead cards vs aggro decks?
Kill your big fat costly minion for 2 manas is the pay off for that risky.
I prefer HearthStone having more challenging cards like this instead braindead auto include ones like Eviscerate.
it was a 9 class game, until they added the atrocity of demon hunter
I dont like that a braindead class has so many defensive options but freezing trap isnt going anywhere. I actually hate kill command. I've seen double kill command lethal so many fucking times its ridiculous.
I think a lot of people, myself included, agree with first two. maly OTKs are dumbs and doing 15 dmg and putting a 8/8 on the board is ridiculous.
Fun > Meta
Yeah sick of Alex and Maly. But freezing trap and kill command need to go. Hunter BS has reached all time heights of crazy synergy. One freezing trap and boom you die next turn. Oh boy so glad I am dead on turn 5/6/7 again. I just concede to hunters now. Not even fun anymore. I started playing quest mage a lot just so I can mulligan the quest so priest can thoughtsteel it. Anyway.
any Highlander cards would be great addition to the hall of fame.
such salt much BM.
Paladin. Paladin's class identity is buffing minions. Paladin is, probably, the most minion-based class. And in classic+basic sets he has 4 minions. Every other class, even hunter has more minions. Paladin has 4 useless secrets and a lot of useless spells (like righterousness or blessed champion), they should hof them and add more minions.
Yeah the Paladin basic + classic makes literally no sense and has no cohesion at all.
I would be completely flabbergasted if when they make any changes to the basic or classic set if they don't get rid of Freezing Trap or change it in some way. The current iteration is either SUPER punishing, or it's borderline worthless. The game shouldn't have so many feast or famine cards, particularly in the core set.
yes
Don't bother with trolls.
Fun > Meta
Dusting the whole class would be better.
I know there are a lot of people (even in this thread) thinking about Malygos.
The problem behind that card is not the card itself, but how easy it is to get combos off with him.
He is never extremely present in any meta (let's be honest, stupid people play aggro and will never be able to play combo decks).
But he can be strong, and right now he is extremely strong again. Because the powercreep Highroll design made it extremely easy to get the combo off right now. Pros already playing it a lot already.
If Blizzard stay with this design philosophy is probably has to get HoF'd sooner than later.
I really don't see a problem with Malygos. Right now after a long time he found himself a deck that is playable (in Standard), but still far from God Tier. In the previous expansion he didn't see any play at all. Even in Wild where there is always some Malygos Druid it never dominated the meta. I find the existance of the card and the possibility of having OTK decks very healthy for the game...
As if maly druid isnt as about as braindead as playing murlocs. Gtfo.
Fun > Meta
The problem with Malygos is that it a dragon and can be summoned by the stupid Druid card. Then you get alextrazad int double swipe from 30 health and opponent had no board. Not interactive or fun or counterable.
but no, sap is the problem.
such salt much BM.
Maly isn't the problem, high damage spells going face in a game with no counter to it is the problem. In the war on Charge we forgot about the spells.
Can we stop this thread now lol?
Keymaster Alabaster come faster
I would Hof priest and bring us monk or dk in return.