I started playing Hearthstone in September of 2018, right after The Boomsday Project came out. My first love was Hunter, and now that I'm two years in to the game and have a better understanding of things, I understand why. It is an easy to learn class and holds its' own fairly well. I got bored of it pretty quickly, though, and moved on to Shaman. This class, when things fell in to place, felt amazing. I had a hard time making things fall in to place though, more often than not. That led me to what I would come to view as my favorite class in the game, the Rogue. It was powerful but not overly so. It made you think. Games tended to be quick. Finally, I had found the "perfect" class for my play style.
Every time I did good in a season, my best pushes and streaks were always with Rogue. And now, after almost two years to the day of playing, I hit legend for the first time. My "boss fight" on 3-star Diamond 1 was an aggro Demon Hunter who gave me a hell of a good fight.
Id's like to take a second to say that this community has been tremendously helpful over the last two years, and I am thankful to have found it. The deck I hit legend with came from here, as a matter of fact:
I almost despaired, because my first boss fight this morning was against a Priest and I got thoroughly trounced. I won the follow-up against a Warrior, then queued into the Demon Hunter for my second shot. I got downright giddy when my Secret Passage pulled exact lethal.
I always put it off but 2 days ago I decided to bite the bullet
And am now legend as well, with an aggro DH.
To be honest, if the ladder system was like before, where you could lose ranks indefinitely, with no ceiling to fall back on I WOULD NEVER do this grind.
I thoroughly agree, Banny. Hitting a ceiling is an excellent time to get some exercise with your decks that you haven't been playing as a break from the climb.
Nice job! I have been playing since 2014, and never hit higher than D4 (Rank 5 under the old system). My son calls D5 'Dad Legend', which is not far from the truth :)
Nice job! I have been playing since 2014, and never hit higher than D4 (Rank 5 under the old system). My son calls D5 'Dad Legend', which is not far from the truth :)
Congrats! Competitive approach in HS is always much more satisfying than just playing it for memes or a single game experience. By playing plenty of ranked games and breaking milestones (and even rng) you show it's not coincidence, but your capabilities are making some difference in an even field. And we humans are vertical beings, always moving, daring, overcoming obstacles, again and again. Breaching milestones feels great for that natural reason; self-excuses about staying away are only some evil demons sitting on our real secret aspirations. Thus, the greatest obstacle is a psychological barrier and breaking through it is the greatest joy of them all. It sheds that burden which was keeping you in place, discouraged, convulsed and under a doubt, decaying... It restores self-confidence for everything and sets you free... catching with difficulties becomes a joy.
Last games are often memorable for their drama or difficulty. Two months ago I won in a big style - enraged double Gromm lethal; then Blessed Champion lethal. The last pre-legend game this month was so silly - my top-kek (11%) at 2hp left was Skill Command for 3 dmg (hero power would be 1dmg short). What I wanted to say is that you don't lose that enjoyment of a single game experience when playing competitively. Stories are even greater and more worthy if you put them in competitive context.
So, once again, congrats for making that first, crucial, the hardest step forward. Next goals you can try: - reach a certain Legend rank; - reach 11x stars reward;- try reaching legend in Wild; - reach Legend with a worse deck...
Your Rogue list consists of a silly, random card - Plague. That's a tech card, a hate card. Those cards are usually not proactive and don't do anything for your game plan. If a deck isn't good on its own, then nothing will improve it by much, such cards will usually make the deck only more cumbersome. These cards shine is some games, but are dead (losing you games) in all others. We are biased to see that, but more important is to see what's not happening, than only what's happening. Drawn win-rate of Plague is bad, only Scimitar has worse. Other lists play Jandice and Deadly Poisons instead of those.
Ummmm...you ARE that guy. And you spent time looking for and uploading pictures to illustrate your entirely negative and entirely unneeded post. CONGRATS ON BEING THAT GUY. D*ck.
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I started playing Hearthstone in September of 2018, right after The Boomsday Project came out. My first love was Hunter, and now that I'm two years in to the game and have a better understanding of things, I understand why. It is an easy to learn class and holds its' own fairly well. I got bored of it pretty quickly, though, and moved on to Shaman. This class, when things fell in to place, felt amazing. I had a hard time making things fall in to place though, more often than not. That led me to what I would come to view as my favorite class in the game, the Rogue. It was powerful but not overly so. It made you think. Games tended to be quick. Finally, I had found the "perfect" class for my play style.
Every time I did good in a season, my best pushes and streaks were always with Rogue. And now, after almost two years to the day of playing, I hit legend for the first time. My "boss fight" on 3-star Diamond 1 was an aggro Demon Hunter who gave me a hell of a good fight.
Id's like to take a second to say that this community has been tremendously helpful over the last two years, and I am thankful to have found it. The deck I hit legend with came from here, as a matter of fact:
So thank you, everyone, and good luck out there on ladder!
Congratulations. I've been stuck bouncing between Diamond 6-8 and feel pretty discouraged myself.
(screenshots aren't loading for me BTW)
Congratz m8 :)
Sweet, gz!
Great job! It took me a similar amount of time to get the skill to break legend.
Congrats! It's a grind I haven't bothered with. I'm sure I will one day, but always awesome to hear when players finally go for it!
I almost despaired, because my first boss fight this morning was against a Priest and I got thoroughly trounced. I won the follow-up against a Warrior, then queued into the Demon Hunter for my second shot. I got downright giddy when my Secret Passage pulled exact lethal.
Welcome to the club!
I always put it off but 2 days ago I decided to bite the bullet
And am now legend as well, with an aggro DH.
To be honest, if the ladder system was like before, where you could lose ranks indefinitely, with no ceiling to fall back on I WOULD NEVER do this grind.
Congrats, Danjo!
I thoroughly agree, Banny. Hitting a ceiling is an excellent time to get some exercise with your decks that you haven't been playing as a break from the climb.
Congratulations man! It is a great feat and an amazing feeling the first time :)
hit my highest of diamond 2, but then hit a snag and got kicked back to D5 and havent recovered since. Such is nature
Nice job! I have been playing since 2014, and never hit higher than D4 (Rank 5 under the old system). My son calls D5 'Dad Legend', which is not far from the truth :)
Congratulations my bro, keep it up!
Rank 5 has been called "dad legend" forever.
Congrats! Competitive approach in HS is always much more satisfying than just playing it for memes or a single game experience. By playing plenty of ranked games and breaking milestones (and even rng) you show it's not coincidence, but your capabilities are making some difference in an even field. And we humans are vertical beings, always moving, daring, overcoming obstacles, again and again. Breaching milestones feels great for that natural reason; self-excuses about staying away are only some evil demons sitting on our real secret aspirations. Thus, the greatest obstacle is a psychological barrier and breaking through it is the greatest joy of them all. It sheds that burden which was keeping you in place, discouraged, convulsed and under a doubt, decaying... It restores self-confidence for everything and sets you free... catching with difficulties becomes a joy.
Last games are often memorable for their drama or difficulty. Two months ago I won in a big style - enraged double Gromm lethal; then Blessed Champion lethal. The last pre-legend game this month was so silly - my top-kek (11%) at 2hp left was Skill Command for 3 dmg (hero power would be 1dmg short). What I wanted to say is that you don't lose that enjoyment of a single game experience when playing competitively. Stories are even greater and more worthy if you put them in competitive context.
So, once again, congrats for making that first, crucial, the hardest step forward. Next goals you can try: - reach a certain Legend rank; - reach 11x stars reward;- try reaching legend in Wild; - reach Legend with a worse deck...
Your Rogue list consists of a silly, random card - Plague. That's a tech card, a hate card. Those cards are usually not proactive and don't do anything for your game plan. If a deck isn't good on its own, then nothing will improve it by much, such cards will usually make the deck only more cumbersome. These cards shine is some games, but are dead (losing you games) in all others. We are biased to see that, but more important is to see what's not happening, than only what's happening. Drawn win-rate of Plague is bad, only Scimitar has worse. Other lists play Jandice and Deadly Poisons instead of those.
“Let your plans be dark and impenetrable as night, and when you move, fall like a thunderbolt.”
Congrats!
"There is no spoon"
Congrats! I hope i can hit it someday too, but after 6 years - i doubt it will ever happen.
I don't want to be that guy but...
Hit legend before:
Hit legend now:
Ummmm...you ARE that guy. And you spent time looking for and uploading pictures to illustrate your entirely negative and entirely unneeded post. CONGRATS ON BEING THAT GUY. D*ck.