turn 3 lightning bloom + lightning bloom + guardian animals + anubisath defender + anubisath defender + 4 overloaded crystals next turn, let's be honest it doesn't happen very often, I'm sure you have some 5 cards combo high rolls in your deck too. If not... Play a better deck I guess, Hearthstone is highly synergy based nowadays, you can't just curve decent cards and hope they'll stick. Plague of Murlocs might be another option to consider to counter druid high rolls.
I do agree that mana cheating is a problem. But this might not be the best evidence of it.
you can't even pretend that player skill or deckbuilding can counter the highroll slot machine meta anymore, so don't try.
I can't pretend that player skill can (it never did actually, player skill always has insignificant impact on bad match-up) however I can absolutely pretend that deck building can, and I do, even in weak ass classes like current shaman.
Deckbuilding is literally how the meta is shaped and transformed on a daily-weekly basis, I'm not sure what I'm supposed to not pretend.
But please elaborate how the op could not recover from that turn 3 druid madness with a simple plague of murlocs or a couple lucky devolving missiles. 1-2 cards for 5 (7 actually, if you count the 2 beasts as cards), seems fair to me. He would have won that match instantly with lucky enough rolls on either plague of murloc or devolving missiles, taking out a quarter of his opponent's deck and his entire hand with one card.
High roll slot machine meta has been around since grand tournament honestly, and you're still there playing the game, so if it's not deck building that got you through hundreds of OP mana cheating cards throughout the years, and if it's not player skill either, then what is it? How did you win games all this time?
I played Beast Druid before nerf. It's a good deck, but it isn't consistent enough to be OP.
I get that it feels bad when you run into someone who gets a perfect highroll, but I had just as many games where my Guardian Animals was so late I couldnt use it, or Kael was in the last 5 cards of my deck, or I didnt get the draw panther at all, etc.
If you are losing to it you either need more removal or to make your deck faster. Occurrences like OP's are the 1 in 1000 games type
Ive only played the expansion around ten times. All I’ve faced is paladins and mages. Every mage burst me down from 30hp to zero in one round. Paladins just seem so strong as well. Will come back at a later date.
Opinions are always different. This is the first Expansion i do really enjoy out of the last 3 or 4 ones. I have a blast of fun with Weapon Rogue. I can see your point, Druid is kinda broken. But aggro is finaly back and i dont have to face 95% control decks and play boring 20 minutes games. There are so many great aggro decks to play.
I prefer playing every 5th game vs a highroll druid then playing in the last several Expansions.
And anyway there are always this kinda posts with the new released cards. Someone is always mad.
turn 3 lightning bloom + lightning bloom + guardian animals + anubisath defender + anubisath defender + 4 overloaded crystals next turn, let's be honest it doesn't happen very often, I'm sure you have some 5 cards combo high rolls in your deck too. If not... Play a better deck I guess, Hearthstone is highly synergy based nowadays, you can't just curve decent cards and hope they'll stick. Plague of Murlocs might be another option to consider to counter druid high rolls.
I do agree that mana cheating is a problem. But this might not be the best evidence of it.
you can't even pretend that player skill or deckbuilding can counter the highroll slot machine meta anymore, so don't try.
Actually a lot of the t1 decks can beat this.
I agree though that it can be quite a high roll meta with some of the strongest decks right now though but it’s certainly beatable. Devolving missiles is hilarious when Druid use all their cards to get 2x draw beast out and then lose the ability to draw.
I can't pretend that player skill can (it never did actually, player skill always has insignificant impact on bad match-up) however I can absolutely pretend that deck building can, and I do, even in weak ass classes like current shaman.
Deckbuilding is literally how the meta is shaped and transformed on a daily-weekly basis, I'm not sure what I'm supposed to not pretend.
But please elaborate how the op could not recover from that turn 3 druid madness with a simple plague of murlocs or a couple lucky devolving missiles. 1-2 cards for 5 (7 actually, if you count the 2 beasts as cards), seems fair to me. He would have won that match instantly with lucky enough rolls on either plague of murloc or devolving missiles, taking out a quarter of his opponent's deck and his entire hand with one card.
High roll slot machine meta has been around since grand tournament honestly, and you're still there playing the game, so if it's not deck building that got you through hundreds of OP mana cheating cards throughout the years, and if it's not player skill either, then what is it? How did you win games all this time?
this is far worse than tgt, you draw a false equivalency.
I played Beast Druid before nerf. It's a good deck, but it isn't consistent enough to be OP.
I get that it feels bad when you run into someone who gets a perfect highroll, but I had just as many games where my Guardian Animals was so late I couldnt use it, or Kael was in the last 5 cards of my deck, or I didnt get the draw panther at all, etc.
If you are losing to it you either need more removal or to make your deck faster. Occurrences like OP's are the 1 in 1000 games type
stopped playing waiting for more nerfs...it's bound to happen.
Ive only played the expansion around ten times. All I’ve faced is paladins and mages. Every mage burst me down from 30hp to zero in one round. Paladins just seem so strong as well. Will come back at a later date.
Opinions are always different. This is the first Expansion i do really enjoy out of the last 3 or 4 ones. I have a blast of fun with Weapon Rogue. I can see your point, Druid is kinda broken. But aggro is finaly back and i dont have to face 95% control decks and play boring 20 minutes games. There are so many great aggro decks to play.
I prefer playing every 5th game vs a highroll druid then playing in the last several Expansions.
And anyway there are always this kinda posts with the new released cards. Someone is always mad.
Actually a lot of the t1 decks can beat this.
I agree though that it can be quite a high roll meta with some of the strongest decks right now though but it’s certainly beatable. Devolving missiles is hilarious when Druid use all their cards to get 2x draw beast out and then lose the ability to draw.
lol these kind of threads and the people who try defend them.
#ProTip - There is a thing called a 'uninstall' button
There is a thing called an uninstall button. Nobody cares that you are quitting Heathstone