I like a lot of the cards that have come out of scholomance academy individually, but I have found this meta to be the most annoying I have experienced thus far. The highest winrate decks, and the most common on ladder, aren't enjoyable to play against. Losing is one thing, but I want to have fun even when I'm losing and that's not happening. Usually there are only one or two really frustrating decks (i hated control warrior with un-nerfed boom and res-priest/most priest decks) ,but right now there are at least 2 that I get tilted cuing into. It feels worse than when Demon Hunter was broken--which I never played myself.
Maybe it's just me, but I'd like to hear if others feel this way.
Personally, I find tortollan mage to be the least fun deck to cue against. It's not interactive and if you aren't playing aggro to push them quick it feels to me like there's nothing you can really do. AND Mage is one of the classes I enjoy playing most. I was surprised to feel that this was more annoying than priest, which I always hate. I guess third on my list is Guardian animals druid. I don't hate it, but the high rolls also aren't great. I personally don't mind losing to aggro decks or libram paladin, those feel fine to me, but thought I would include them.
I find that I'm not playing as much right now because of this. While there are so many interesting decks to build and test, I really don't enjoy playing against those 2/3 decks and it feels like I see them 50% of the time. What are your thoughts? What do you hate the most and why? Or are you loving the meta and think I'm being a whiny beyotchabist?
Shaman, cuz the class is completely hopeless and we're basically playing with 9 instead of 10 classes for two expansions in a row now. Seriously, if you're unable to balance it get rid of the class.
I’d vote for no minion mage. It’s glorified casino, there is 0 skill and 100% random. Total garbage deck for garbage players but when it high rolls and you lose to pure luck it’s 100% salt.
It's still Face Hunter and Aggro Demon Hunter for me. DH Is the most boring class in the game and that's saying something when you have a class as one dimensional as Hunter that's been around since day 1.
None of the decks listed in poll really bother me too much. Druid is probably the worst offender because it can high roll for sure but they just get curb stomped when they don't draw their ramp. Anyway, Druid is still my fav class so maybe I'm biased. I've played a lot of Guardian Druid and it's not that OP aside from the occasional Kelthas turn which I admit is slightly ridiculous.
Also love me some Control / Thief Priest. Imagining my opponent bashing their head against the wall in frustration does bring a smile to my face!
Why aren't there warriors on the list? Isn't a deck - with ton aoes, dealing damage by rng draw, busted minions, and never gets nerfed - oppressive?
Paladin is still little kids class, Aggro rogue is a joke, Turtle mage is a meme, Guardians druid is all highroll and just annoying as spell druid was before the last nerf wave, and control Priest is being priest, and unless you got the attention span of a wee fish, it's the least opressive game.
P.S. I picked druid - braindead all-highroll deck.
Sorcerer's Apprentice has been a problematic card in the past but now it's on a whole new disgusting scale. I don't know when will the devs realize that giving access to powerful stuff at 0 mana is just not sustainable in this game, never been tbh but especially not now. 0 mana Evocation, Brain Freeze, Magic Trick, Ray of Frost, Primordial Studies, Devolving Missiles, Arcane Missiles, 1 mana Cram Session, all fueled by cheap spellpower, leaving my board frozen, transformed or destroyed, his hand full either by the elemental or card draw and and the giant hits the board. Uh-huh. No class should be given this huge tempo advantage, like give me a f.. break.
I like a lot of the cards that have come out of scholomance academy individually, but I have found this meta to be the most annoying I have experienced thus far. The highest winrate decks, and the most common on ladder, aren't enjoyable to play against. Losing is one thing, but I want to have fun even when I'm losing and that's not happening. Usually there are only one or two really frustrating decks (i hated control warrior with un-nerfed boom and res-priest/most priest decks) ,but right now there are at least 2 that I get tilted cuing into. It feels worse than when Demon Hunter was broken--which I never played myself.
Maybe it's just me, but I'd like to hear if others feel this way.
Personally, I find tortollan mage to be the least fun deck to cue against. It's not interactive and if you aren't playing aggro to push them quick it feels to me like there's nothing you can really do. AND Mage is one of the classes I enjoy playing most. I was surprised to feel that this was more annoying than priest, which I always hate. I guess third on my list is Guardian animals druid. I don't hate it, but the high rolls also aren't great. I personally don't mind losing to aggro decks or libram paladin, those feel fine to me, but thought I would include them.
I find that I'm not playing as much right now because of this. While there are so many interesting decks to build and test, I really don't enjoy playing against those 2/3 decks and it feels like I see them 50% of the time. What are your thoughts? What do you hate the most and why? Or are you loving the meta and think I'm being a whiny beyotchabist?
40 manas spells in turn 3 make everything else tolerable.
Druid need to be massively overnerfed in a lot of cards.
Druid. I've tried my hand at turtle mage, and it gets steamrolled rather easily.
Grammar is the difference between knowing your crap, and knowing you’re crap.
A .gif is worth a thousand words.
Druid, Priest and Mage all suck to play against. The powercreep and highrolls have ruined this game.
Shaman, cuz the class is completely hopeless and we're basically playing with 9 instead of 10 classes for two expansions in a row now. Seriously, if you're unable to balance it get rid of the class.
1. Libram Paladin: it is like tide after tide you think you finally turned the tides but no another one comes
2. Control Priest.: it is like enemy waiting for you to die from old age while annoying you during your entire life.
I’d vote for no minion mage. It’s glorified casino, there is 0 skill and 100% random. Total garbage deck for garbage players but when it high rolls and you lose to pure luck it’s 100% salt.
Priest, no contest.
Not only to do have to play around priest removal, but you also have to play around hand disruption.
I feel like when I lose to priest, I lose 2-3 regular matches (in time, effort, and tilt).
Give me aggro any day. At least when you lose, you lose quickly.
Resurrect Crap
(If I do not get some polymorph spell from Trick, Glyph or other cardgen. But even then... MEH)
EU 11/2015+ , f2p 03/2021+: DK 63 / DH 205 /Dr 277 / Hu 733 / Ma 6666 / Pa 1072 / Pr 1165 / Ro 1791 / Sh 1303 / Wl 707 / Wr 664
It's still Face Hunter and Aggro Demon Hunter for me. DH Is the most boring class in the game and that's saying something when you have a class as one dimensional as Hunter that's been around since day 1.
None of the decks listed in poll really bother me too much. Druid is probably the worst offender because it can high roll for sure but they just get curb stomped when they don't draw their ramp. Anyway, Druid is still my fav class so maybe I'm biased. I've played a lot of Guardian Druid and it's not that OP aside from the occasional Kelthas turn which I admit is slightly ridiculous.
Also love me some Control / Thief Priest. Imagining my opponent bashing their head against the wall in frustration does bring a smile to my face!
Missing lethal since June 2015.
Why aren't there warriors on the list? Isn't a deck - with ton aoes, dealing damage by rng draw, busted minions, and never gets nerfed - oppressive?
Paladin is still little kids class, Aggro rogue is a joke, Turtle mage is a meme, Guardians druid is all highroll and just annoying as spell druid was before the last nerf wave, and control Priest is being priest, and unless you got the attention span of a wee fish, it's the least opressive game.
P.S. I picked druid - braindead all-highroll deck.
It's not so much "highroll" when your dice has a 6 on 5 of the sides... ;-)
Spellmage by a large margin.
Sorcerer's Apprentice has been a problematic card in the past but now it's on a whole new disgusting scale. I don't know when will the devs realize that giving access to powerful stuff at 0 mana is just not sustainable in this game, never been tbh but especially not now. 0 mana Evocation, Brain Freeze, Magic Trick, Ray of Frost, Primordial Studies, Devolving Missiles, Arcane Missiles, 1 mana Cram Session, all fueled by cheap spellpower, leaving my board frozen, transformed or destroyed, his hand full either by the elemental or card draw and and the giant hits the board. Uh-huh. No class should be given this huge tempo advantage, like give me a f.. break.
Aggro Rogue and DH
Guardian beast Druid feels OP to me
9 losses 3 wins against it with my adapted highlander hunter