Got to Legend with this deck the last 3 months. With the addition of the new 0 mana spell, its become even better, mainly against aggro decks.
If enough people are interested, I can write a guide. This is my first post ever in here, so I am not sure if people are interested.
The deck is hard to pilot and will require a lot of practice, mainly because you sometimes draw around 20+ cards in 1 turn, so time is of the essence. You cant think for 2 seconds to decide what cards to play next. You also need to know which spells to use when because else you will miss damage.
Be ready for people adding you with either death wishes, or asking for the deck code :).
I have played a very similar deck and I had an issue with it. You have very limited damage, so if you have to start the combo with UI then Overflow's healing is quite counterproductive.
Forgot to quote: "Nice! Have you managed a turn-1 kill or not yet?"
Not yet and usually I dont try that because you want to draw as many cards as possible first so you can have a bit more of a guarentee of doing the OTK.
Many times I do the combo the turn before I would die against aggro for example.
Forgot to quote: "I have played a very similar deck and I had an issue with it. You have very limited damage, so if you have to start the combo with UI then Overflow's healing is quite counterproductive."
Thats correct! You would want to start off the combo with Overflow first. Usually when you go UI > UI > Nourish and Overflow at the end when you are looking for your last damage spells, you dont have enough in the end. Nature studies helps but can cause that you dont have enough time in the end.
I swapped a Nourish with an Overflow, because starting off the combo with Overflow, usually results in succes.
Forgot to quote: "I have played a very similar deck and I had an issue with it. You have very limited damage, so if you have to start the combo with UI then Overflow's healing is quite counterproductive."
Thats correct! You would want to start off the combo with Overflow first. Usually when you go UI > UI > Nourish and Overflow at the end when you are looking for your last damage spells, you dont have enough in the end. Nature studies helps but can cause that you dont have enough time in the end.
I swapped a Nourish with an Overflow, because starting off the combo with Overflow, usually results in succes.
Fair enough. To be honest your list looks more optimized than the one I played, so I might give it a shot.
Forgot to quote: "I have played a very similar deck and I had an issue with it. You have very limited damage, so if you have to start the combo with UI then Overflow's healing is quite counterproductive."
Thats correct! You would want to start off the combo with Overflow first. Usually when you go UI > UI > Nourish and Overflow at the end when you are looking for your last damage spells, you dont have enough in the end. Nature studies helps but can cause that you dont have enough time in the end.
I swapped a Nourish with an Overflow, because starting off the combo with Overflow, usually results in succes.
Fair enough. To be honest your list looks more optimized than the one I played, so I might give it a shot.
Awesome, good luck! If you need any tips, let me know!
You didn't understand. OTK means One Turn Kill. Your title is literally "Wild Legend One Turn One Turn Kill". You should only have OTK. (Or One Turn Kill. Both is redundant.)
Correct, changed it.
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Got to Legend with this deck the last 3 months. With the addition of the new 0 mana spell, its become even better, mainly against aggro decks.
If enough people are interested, I can write a guide. This is my first post ever in here, so I am not sure if people are interested.
The deck is hard to pilot and will require a lot of practice, mainly because you sometimes draw around 20+ cards in 1 turn, so time is of the essence. You cant think for 2 seconds to decide what cards to play next. You also need to know which spells to use when because else you will miss damage.
Be ready for people adding you with either death wishes, or asking for the deck code :).
Nice! Have you managed a turn-1 kill or not yet?
I have played a very similar deck and I had an issue with it. You have very limited damage, so if you have to start the combo with UI then Overflow's healing is quite counterproductive.
Forgot to quote: "Nice! Have you managed a turn-1 kill or not yet?"
Not yet and usually I dont try that because you want to draw as many cards as possible first so you can have a bit more of a guarentee of doing the OTK.
Many times I do the combo the turn before I would die against aggro for example.
Forgot to quote: "I have played a very similar deck and I had an issue with it. You have very limited damage, so if you have to start the combo with UI then Overflow's healing is quite counterproductive."
Thats correct! You would want to start off the combo with Overflow first. Usually when you go UI > UI > Nourish and Overflow at the end when you are looking for your last damage spells, you dont have enough in the end. Nature studies helps but can cause that you dont have enough time in the end.
I swapped a Nourish with an Overflow, because starting off the combo with Overflow, usually results in succes.
Changed it, could be right... :D
if cancer was a deck.gif
Fair enough. To be honest your list looks more optimized than the one I played, so I might give it a shot.
Awesome, good luck! If you need any tips, let me know!
Correct, changed it.