After having seen about half the cards in the new set, what decks are you guys looking forward to playing and what cards would you still like to see for those decks that fits with the flavor of the expansion? As an primarily Rogue player, I am excited for several different types of new Rogues that could emerge, but I am particularly excited to try a Galakrond big rogue that plays Lorekeeper Polkelt and Togwaggle's treasure on the same turn to draw Scrapyard Colossus and Cursed Vagrant for 0 mana, then getting to reactivate the Deathrattles with Vectus and Shadow of Death + Stowaway.
The problem for big minion swingy rogues is staying alive long enough to pull it off. Since rogue has dual class with Warrior, I am hoping that there will be some way for rogue to gain armor. Perhaps a Warrior/Rogue weapon with armor gain or some kind of removal effect attached to it. I also wouldn't mind seeing some more ways to shuffle "cast when drawn" cards into your deck, like maybe a 1 mana shuffle 1 shadow into your deck.
I am still hoping for Priest legendaries. I thought every class will get 3 legendaries, where are Priest ones? 🤔🤔🤔
I dunno if you're being snarky but there's already Gandling and the Abbess. Both of which are fine priest legendaries, just not for existing priest decks.
I'm specifically looking for something for Rogue, as I don't want to just Galakrond my way through the upcoming 4 months. Some Deathrattle-synergy would be cool, or even something to improve Valeera's survivability for the early turns.
Rollback Post to RevisionRollBack
Playing meme decks/characters does not entitle you to call a meta bad.
I'm specifically looking for something for Rogue, as I don't want to just Galakrond my way through the upcoming 4 months. Some Deathrattle-synergy would be cool, or even something to improve Valeera's survivability for the early turns.
lol, i was thinking about this yesterday.
All these people hating on the new rogue cards. All they play is Galakrond Rogue..
Try Stealth/Secret rogue for a change, strong as hell or go have fun in wild with deathrattles.
I'm specifically looking for something for Rogue, as I don't want to just Galakrond my way through the upcoming 4 months. Some Deathrattle-synergy would be cool, or even something to improve Valeera's survivability for the early turns.
lol, i was thinking about this yesterday.
All these people hating on the new rogue cards. All they play is Galakrond Rogue..
Try Stealth/Secret rogue for a change, strong as hell or go have fun in wild with deathrattles.
Yes. 100% approve this message. It's really dumb that Highlander Rogue is one of the best decks in Standard right now and it doesn't really have any great payoff besides Zephrys. I like that the new set is giving rogue cards which fit in other more rogue-like archetypes like thief, stealth, and deathrattle. If Rogue got a 1 drop deathrattle, that would be amazing. Please. Pretty Please.
Rogue is all i play just like you, so obviously when somebody says something negative about Rogue i'm gonna go SMOrc on them lol
And i agree with your last line, hope so too!
If not, fine, i play 9 different decks (6 wild) and they never get old <3
Yeah I play quite a few different rogue decks too. Mostly wild as well. I play Mill rogue, N'Zoth Control Rogue, Big Rogue, Pirate/Kingsbane Rogue, Stealth Rogue, Thief Rogue, Reno Rogue, Keleseth Tempo Rogue, and in Standard I play... Galakrond Rogue. Exciting. I used to play odd rogue and Malygos rogue too but got bored of them.
Though either way we're still missing quite a few cards from basically every class except Demon Hunter.
I believe there are only 6 pure class cards for each class. 4 dual class cards for each pairing so there are 14 new class cards for each class.
I could be wrong about that. I'm just going off of information I read from hearthstone topdecks.
There're already 7 Demon Hunter cards, so I think it must be 7.
It could also be possible that Demon Hunter is getting more cards than the other classes since they are new? Idk. On their site, DH actually have 5 more card slots than all the other classes.
I'm specifically looking for something for Rogue, as I don't want to just Galakrond my way through the upcoming 4 months. Some Deathrattle-synergy would be cool, or even something to improve Valeera's survivability for the early turns.
lol, i was thinking about this yesterday.
All these people hating on the new rogue cards. All they play is Galakrond Rogue..
Try Stealth/Secret rogue for a change, strong as hell or go have fun in wild with deathrattles.
Yes. 100% approve this message. It's really dumb that Highlander Rogue is one of the best decks in Standard right now and it doesn't really have any great payoff besides Zephrys. I like that the new set is giving rogue cards which fit in other more rogue-like archetypes like thief, stealth, and deathrattle. If Rogue got a 1 drop deathrattle, that would be amazing. Please. Pretty Please.
I don't play Wild, as I'm a dad with very limited time. I cut my losses.
The problem with a lot of the aforementioned archetypes is that they lack late-game win-conditions. Tess rotated, leaving absolutely nothing for the Thief-archetype (Bazaar Burglary is weak). As for Stealth Rogue, it's a good deck, I know that. I just don't like playing it. I like my decks to have a little more to it than just 'hide-and-strike', but that's personal.
Receiving a win-condition for any of the archetypes would get me to play, 100%. I'd love a Stealth Deathrattle Rogue deck. It's just not there now, in Standard.
Rollback Post to RevisionRollBack
Playing meme decks/characters does not entitle you to call a meta bad.
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After having seen about half the cards in the new set, what decks are you guys looking forward to playing and what cards would you still like to see for those decks that fits with the flavor of the expansion? As an primarily Rogue player, I am excited for several different types of new Rogues that could emerge, but I am particularly excited to try a Galakrond big rogue that plays Lorekeeper Polkelt and Togwaggle's treasure on the same turn to draw Scrapyard Colossus and Cursed Vagrant for 0 mana, then getting to reactivate the Deathrattles with Vectus and Shadow of Death + Stowaway.
The problem for big minion swingy rogues is staying alive long enough to pull it off. Since rogue has dual class with Warrior, I am hoping that there will be some way for rogue to gain armor. Perhaps a Warrior/Rogue weapon with armor gain or some kind of removal effect attached to it. I also wouldn't mind seeing some more ways to shuffle "cast when drawn" cards into your deck, like maybe a 1 mana shuffle 1 shadow into your deck.
Those are my wishes, how about for you all?
Card draw, a buff and a buff synergistic minion for paladins.
FOR THE HORDE!
I imagine there's maybe a buff card left for Paladin/Priest multiclass, and a Warlock/Priest multiclass card that damages your hero.
DR for priest at 1 or 2, with a meaningful(er) effect than grandmummy.
Shaman minion with - spellburst: unlock overloaded mana.
New hunter dragon.
Draw card for mage.
DR and/or lifesteal neutrals.
more draw for mage sounds scary in wild quest mage or secret mage. plz no.
I am still hoping for Priest legendaries. I thought every class will get 3 legendaries, where are Priest ones? 🤔🤔🤔
They'll show up. We've only seen half of the cards. There will be a huge card dump in 10-12 hours.
Edit: Actually, 2 priest legendaries were already revealed. Did you miss the 2nd one today?
I dunno if you're being snarky but there's already Gandling and the Abbess. Both of which are fine priest legendaries, just not for existing priest decks.
More control type cards for my Wild DH.
I'm specifically looking for something for Rogue, as I don't want to just Galakrond my way through the upcoming 4 months. Some Deathrattle-synergy would be cool, or even something to improve Valeera's survivability for the early turns.
Playing meme decks/characters does not entitle you to call a meta bad.
lol, i was thinking about this yesterday.
All these people hating on the new rogue cards. All they play is Galakrond Rogue..
Try Stealth/Secret rogue for a change, strong as hell or go have fun in wild with deathrattles.
Need 1 or 2 decent high cost shaman spells to make some of their other stuff work.
Yes. 100% approve this message. It's really dumb that Highlander Rogue is one of the best decks in Standard right now and it doesn't really have any great payoff besides Zephrys. I like that the new set is giving rogue cards which fit in other more rogue-like archetypes like thief, stealth, and deathrattle. If Rogue got a 1 drop deathrattle, that would be amazing. Please. Pretty Please.
Rogue is all i play just like you, so obviously when somebody says something negative about Rogue i'm gonna go SMOrc on them lol
And i agree with your last line, hope so too!
If not, fine, i play 9 different decks (6 wild) and they never get old <3
Yeah I play quite a few different rogue decks too. Mostly wild as well. I play Mill rogue, N'Zoth Control Rogue, Big Rogue, Pirate/Kingsbane Rogue, Stealth Rogue, Thief Rogue, Reno Rogue, Keleseth Tempo Rogue, and in Standard I play... Galakrond Rogue. Exciting. I used to play odd rogue and Malygos rogue too but got bored of them.
BTW are we getting 7 pure class cards or 8?
Though either way we're still missing quite a few cards from basically every class except Demon Hunter.
I believe there are only 6 pure class cards for each class. 4 dual class cards for each pairing so there are 14 new class cards for each class.
I could be wrong about that. I'm just going off of information I read from hearthstone topdecks.
There're already 7 Demon Hunter cards, so I think it must be 7.
7+8 is 15. Which seems like a good number per class. 110 for class cards overall. Leaving 25 neutral cards.
It could also be possible that Demon Hunter is getting more cards than the other classes since they are new? Idk. On their site, DH actually have 5 more card slots than all the other classes.
Edit: Apparently I can't count.
I don't play Wild, as I'm a dad with very limited time. I cut my losses.
The problem with a lot of the aforementioned archetypes is that they lack late-game win-conditions. Tess rotated, leaving absolutely nothing for the Thief-archetype (Bazaar Burglary is weak). As for Stealth Rogue, it's a good deck, I know that. I just don't like playing it. I like my decks to have a little more to it than just 'hide-and-strike', but that's personal.
Receiving a win-condition for any of the archetypes would get me to play, 100%. I'd love a Stealth Deathrattle Rogue deck. It's just not there now, in Standard.
Playing meme decks/characters does not entitle you to call a meta bad.